I think I probably agree.. As a stam player with no meteor (havn't unlocked it yet), I've found it very easy to block and when I do the amount of damage I take from it is pitiful from an ultimate - especially one that takes so long to unlock..
Why is it so easy to get fighters guild maxed - but mages takes so long and is such a drag..?
I think I probably agree.. As a stam player with no meteor (havn't unlocked it yet), I've found it very easy to block and when I do the amount of damage I take from it is pitiful from an ultimate - especially one that takes so long to unlock..
Why is it so easy to get fighters guild maxed - but mages takes so long and is such a drag..?
I think I probably agree.. As a stam player with no meteor (havn't unlocked it yet), I've found it very easy to block and when I do the amount of damage I take from it is pitiful from an ultimate - especially one that takes so long to unlock..
Why is it so easy to get fighters guild maxed - but mages takes so long and is such a drag..?
There are a couple of ways to make the meteor hit, such as petrify, streak's stun, agony...
psychotic13 wrote: »I think I probably agree.. As a stam player with no meteor (havn't unlocked it yet), I've found it very easy to block and when I do the amount of damage I take from it is pitiful from an ultimate - especially one that takes so long to unlock..
Why is it so easy to get fighters guild maxed - but mages takes so long and is such a drag..?
There are a couple of ways to make the meteor hit, such as petrify, streak's stun, agony...
But it's an ultimate, and it's not exactly a cheap one either. You shouldn't have to rely on another ability just so it even hits the opponent..
psychotic13 wrote: »I think I probably agree.. As a stam player with no meteor (havn't unlocked it yet), I've found it very easy to block and when I do the amount of damage I take from it is pitiful from an ultimate - especially one that takes so long to unlock..
Why is it so easy to get fighters guild maxed - but mages takes so long and is such a drag..?
There are a couple of ways to make the meteor hit, such as petrify, streak's stun, agony...
But it's an ultimate, and it's not exactly a cheap one either. You shouldn't have to rely on another ability just so it even hits the opponent..
Waffennacht wrote: »psychotic13 wrote: »I think I probably agree.. As a stam player with no meteor (havn't unlocked it yet), I've found it very easy to block and when I do the amount of damage I take from it is pitiful from an ultimate - especially one that takes so long to unlock..
Why is it so easy to get fighters guild maxed - but mages takes so long and is such a drag..?
There are a couple of ways to make the meteor hit, such as petrify, streak's stun, agony...
But it's an ultimate, and it's not exactly a cheap one either. You shouldn't have to rely on another ability just so it even hits the opponent..
Those are two different issues, he was just saying it can be comboed to good effect. A buff is a better idea, unblockable would be pretty devastating when used by zergs
psychotic13 wrote: »I think I probably agree.. As a stam player with no meteor (havn't unlocked it yet), I've found it very easy to block and when I do the amount of damage I take from it is pitiful from an ultimate - especially one that takes so long to unlock..
Why is it so easy to get fighters guild maxed - but mages takes so long and is such a drag..?
There are a couple of ways to make the meteor hit, such as petrify, streak's stun, agony...
But it's an ultimate, and it's not exactly a cheap one either. You shouldn't have to rely on another ability just so it even hits the opponent..
Standard is a more expensive ultimate and you can just dodge roll it. To make it work properly you need talons
WalksonGraves wrote: »Block? Pretty sure it can be reflected.
psychotic13 wrote: »Waffennacht wrote: »psychotic13 wrote: »I think I probably agree.. As a stam player with no meteor (havn't unlocked it yet), I've found it very easy to block and when I do the amount of damage I take from it is pitiful from an ultimate - especially one that takes so long to unlock..
Why is it so easy to get fighters guild maxed - but mages takes so long and is such a drag..?
There are a couple of ways to make the meteor hit, such as petrify, streak's stun, agony...
But it's an ultimate, and it's not exactly a cheap one either. You shouldn't have to rely on another ability just so it even hits the opponent..
Those are two different issues, he was just saying it can be comboed to good effect. A buff is a better idea, unblockable would be pretty devastating when used by zergs
I don't think it should be unblockable, I just wish the ring didn't show up around the player to give them the heads up.psychotic13 wrote: »I think I probably agree.. As a stam player with no meteor (havn't unlocked it yet), I've found it very easy to block and when I do the amount of damage I take from it is pitiful from an ultimate - especially one that takes so long to unlock..
Why is it so easy to get fighters guild maxed - but mages takes so long and is such a drag..?
There are a couple of ways to make the meteor hit, such as petrify, streak's stun, agony...
But it's an ultimate, and it's not exactly a cheap one either. You shouldn't have to rely on another ability just so it even hits the opponent..
Standard is a more expensive ultimate and you can just dodge roll it. To make it work properly you need talons
True, but also it gives a lot of utility and any ground based AoE isn't exactly a good choice for PvP
I think it's fine that it's blockable, but they should slightly reduce the amount of time from cast to impact so that it isn't SO easy to block.
I don't know if there is a similar thread somewhere else, but I just wanted to ask why you can actually block through the Meteor Ultimate. You already have a lot of time to react/prepare as it takes a while to hit the target after the sound and circle mark that target. Maybe it's just me but I really dislike it, it's an ultimate and it should do a lot of damage. The knockback is already counterable by using potions or skills and that is fine, but if the meteor is blocked it doesn't even do more damage as a normal spammable attack. Thoughts?
Bandit1215 wrote: »Yeah, why is it that mages guild takes like 5x longer than FG, yet the fighters guild ult is undodgeable (I think), while the mage guild is the most telegraphed skill in the game, and can be blocked?
Joy_Division wrote: »Did I just read the OP correctly in that they do not want the meteor ultimate to be blocked?!?
Is this a joke? Not satisfied that every NPC in the game is a pushover and "group" dungeons are soloable, now you want to make PvP into a place where zero skill is required and ultimates are "I win" buttons that players have no defense against.
the_man_of_steal wrote: »When you just throw down a meteor without thinking, it should be useless. When you wisely incorporate it into your combo, it should be epic! Meteor is working just great and I wish ZOS would figure out how to do something similar for proxy det so skilled users can enjoy it!