Aren't you damaging the tower with every ballista bolt, eventually collapsing the roof and your farm?
Yay more siege..........NeillMcAttack wrote: »This isn't as strong or broken as it looks. Farming at the top is easily countered by just one coldfire trebuchet, so let's not panic people!
Wrong. It will prevent people from entering cyrodiilLava_Croft wrote: »I guess the next patch removes the ability to place siege equipment in resource towers.
IxSTALKERxI wrote: »Joy_Division wrote: »LOL.
Did they change siege placement restrictions?
They changed ballista's so they take up less room, to give you the ability to set up a ballista between each opening along a keep wall and aim directly down as raids have always hugged the wall to avoid being sieged.
You can fit like 8 or so balista's on the front flag of a keep now pointing at back etc. Or hold the top floor with a lot. Gotta be careful not to go over siege limit though haha.
I'm just thinking about how many cold fire ballistas we can set up as counter siege when defending keep. I approve of this change.
God_flakes wrote: »
Not everyone cares to be a top tier elitist guild, though. Some people just play this game to have fun and hang out with their friends.
And lo, there was much screaming and wailing and gnashing of teeth when the ground oils went away, but it was said that they would return and the day of return draws nigh...
Behold, though the ground oils may not look like ground oils, they shall serve the farmers/desperate defenders nonetheless. The AP cost, though it was slight, shall be removed so that no AP shall be left behind and shall instead flow like the glorious oil of bygone days.
Has anyone seen Benzy lately?
This is going to be oh-so-bad and oh-so-funny all wrapped up into one tiny little ballista package.