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XBox Guild Traders

Shad0wfire99
Shad0wfire99
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TFW the little "council" that runs the guild traders in Mournhold creates a new guild and bids on the other stalls just so no "outsiders" can get them. If you're gonna do that, at least put SOMETHING of value in them. No purple items at all? lul


XBox NA
  • DRXHarbinger
    DRXHarbinger
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    Lol yeah. One of them even entered the same name but the word "two" afterwards. Actually I can think of 3 that have done this.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • bebynnag
    bebynnag
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    or incorporated two/2 into their origianl guild name or added II at the end

    'officially' it is because so many people want to join these guilds they have been 'forced' to create an overflow guild...

    personally i just check them for the undercutting that is pandemic within these traders & bag myself some bargains! LOL
  • Shad0wfire99
    Shad0wfire99
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    There's one in particular that nobody had ever heard of until two weeks ago when it suddenly popped up in Mournhold. With no real merchandise to speak of. And everyone still thinks that collusion in this system is impossible.


    XBox NA
  • beekalad
    beekalad
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    EU server?
  • Shad0wfire99
    Shad0wfire99
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    NA


    XBox NA
  • Cryptical
    Cryptical
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    There's one in particular that nobody had ever heard of until two weeks ago when it suddenly popped up in Mournhold. With no real merchandise to speak of. And everyone still thinks that collusion in this system is impossible.

    This is why one public merchant that everyone can list things on is needed. Nobody is locked out of the location from puppet guild schemes. Make it able to put 5 things up for sale, so the total number of listings after everyone uses it is still manageable.
    Xbox NA
  • flawless4812
    Getting rid of guild traders completely is needed on xbox NA servers.....

    A few people run the traders and the prices and an auction house style type of system would benefit the game more than a bunch of guys controlling the market ruling the prices.....


    Force people to play the game, the top guild for pvp and pve get the benefits of the taxes from the auction house for the week

    The top guild would be determined by the content or kills they record in a week or month etc......

    Alot of flaws in that idea but something of the nature is needed
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Sooo...do your shopping elsewhere? Seriously, free market dynamics should take care of it. Unless most players value convenience over "doing the right thing" by not shopping at unethical traders. which they do, just like real life
  • Shad0wfire99
    Shad0wfire99
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    I don't think a central trader is the answer. I actually like the current system, but when one guild (or a few, in this case) actively seek to keep any guilds outside of their inner circle from getting a trader in a city, that's a major problem.


    XBox NA
  • Beardimus
    Beardimus
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    Spot on @AverageJo3Gam3r and Mournhold are the most expensive (and laggy) traders.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • XoxHANNIBALxoX
    XoxHANNIBALxoX
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    Its happening on EU too.
    One in Mournhold yesterday had nothing on sale (Cant recall the guild sorry)!!!
  • Shad0wfire99
    Shad0wfire99
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    Sooo...do your shopping elsewhere? Seriously, free market dynamics should take care of it. Unless most players value convenience over "doing the right thing" by not shopping at unethical traders. which they do, just like real life

    Oh, you don't have to tell me. Unless I see a god-tier bargain, they don't get my gold.


    XBox NA
  • Cryptical
    Cryptical
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    I don't think a central trader is the answer. I actually like the current system, but when one guild (or a few, in this case) actively seek to keep any guilds outside of their inner circle from getting a trader in a city, that's a major problem.

    A *limited* public trader. Nothing big, nothing dominant.

    Markets need more than simple competition. They need more than one way for goods to flow.

    Example - I live in pa. It has come to that time of year when corn is harvested. One channel for the flow of goods is from farmer to aggregator/distributor to retail grocery store. Sure, grocery store A competes with grocery store B, but they ALL follow that same channel from farmer to store register. So if the stores decided to collude to raise profits on jersey sweet corn, then the shoppers are screwed. The market for jersey sweet corn is vulnerable to price manipulation, because of that one form of supply. That market needs a second channel to keep the stores aligned with the true value of jersey sweet corn - and that second channel is the roadside stands that sell the corn straight off the field. The stores cannot succeed at price collusion because then people just go straight to the roadside stand.

    There is currently no 'roadside stand' option in the eso marketplace. This makes the prices of goods vulnerable to manipulation by those with the storefronts.

    Some sort of central trader, even if each person were limited to 5 listings, is exactly the answer to the issue of guild collusion. Guild collusion only succeeds because there is no effective other channel for goods.
    Xbox NA
  • Soundwave
    Soundwave
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    Cryptical wrote: »
    I don't think a central trader is the answer. I actually like the current system, but when one guild (or a few, in this case) actively seek to keep any guilds outside of their inner circle from getting a trader in a city, that's a major problem.

    A *limited* public trader. Nothing big, nothing dominant.

    Markets need more than simple competition. They need more than one way for goods to flow.

    Example - I live in pa. It has come to that time of year when corn is harvested. One channel for the flow of goods is from farmer to aggregator/distributor to retail grocery store. Sure, grocery store A competes with grocery store B, but they ALL follow that same channel from farmer to store register. So if the stores decided to collude to raise profits on jersey sweet corn, then the shoppers are screwed. The market for jersey sweet corn is vulnerable to price manipulation, because of that one form of supply. That market needs a second channel to keep the stores aligned with the true value of jersey sweet corn - and that second channel is the roadside stands that sell the corn straight off the field. The stores cannot succeed at price collusion because then people just go straight to the roadside stand.

    There is currently no 'roadside stand' option in the eso marketplace. This makes the prices of goods vulnerable to manipulation by those with the storefronts.

    Some sort of central trader, even if each person were limited to 5 listings, is exactly the answer to the issue of guild collusion. Guild collusion only succeeds because there is no effective other channel for goods.

    So basically the rich controls the market prices. I am in old man meta and I go around by up gear, resell for only 50% profit. My goal is to build a place where people can on where to find what they r looking for; and only paying decent price. Everything else over 100k is pointless right now, especially when one tamriel is right around the corner.
  • ComboBreaker88
    ComboBreaker88
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    I think the assumption that most of you who are referencing a free market system fail to realize is that this game unlike real life can be exploited in ways a free market system isn't designed to deal with. Like the banker/writ exploit. A hamdful players exploited this for months and managed to make hundreds of millions of gold that they really didn't earn. So now you have exploiters with a virtually unlimited amount of resources messing with the system. And ZO$ did nothing to fix this. So these people who are willing to lie and cheat are now the most powerful and wealthy in the game.
    Edited by ComboBreaker88 on September 7, 2016 4:08PM
  • Shad0wfire99
    Shad0wfire99
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    Again, this isn't only about item pricing. Dropping another 6-8 mil on a trader for a dummy guild to keep other actual trade guilds from breaking their mold is the problem.


    XBox NA
  • KaleidoscopeEyz
    KaleidoscopeEyz
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    Outbid them and get over it. Let them waste additional money or outbid them for the other stall. You have the power to stop the complaining by doing something about it. A guild can't drop 12-16 mil per week and survive forever.
    Edited by KaleidoscopeEyz on September 7, 2016 4:35PM
  • Shad0wfire99
    Shad0wfire99
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    Outbid them and get over it. Let them waste additional money or outbid them for the other stall. You have the power to stop the complaining by doing something about it. A guild can't drop 12-16 mil per week and survive forever.

    No, but 3 or 4 can.


    XBox NA
  • Shad0wfire99
    Shad0wfire99
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    @ZOS_PeterT Why move this to the Guild Recruitment section?


    XBox NA
  • ComboBreaker88
    ComboBreaker88
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    This topic should definitely be in the general forum.
  • Cryptical
    Cryptical
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    There are zero guilds recruiting in this thread. Wrongful move, @ZOS_PeterT
    Xbox NA
  • Shad0wfire99
    Shad0wfire99
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    Best place to move it if you don't want anyone to see it.


    XBox NA
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