Hamiltonmath wrote: »Really really good ideas. I hadn't jumped on the token system train until just now, but those are great ideas. I know I will get hated on for this, but l am sick of watching videos of people beating Maelstrom Round whatever and their build includes a Maelstrom weapon! It is annoying. I'll run Maesltrom 50 times on Non-Vet before I even want to try it on Vet again.
luen79rwb17_ESO wrote: »I'm quite glad of VMSA difficulty despite the incredibe frustration of the 1st few attempts.
It's challenging content which you can simply "pick up and play" anytime. No need to set up raids. You advance at your very own pace. I'm glad ZOS added this kind of content in the game.
Like most things in life, once you practice alot VMSA can be done quickly.
As far as loot distribution I believe some people in this thread nailed it when they claimed that the real issue is that 99% of traits are still useless. That's the main problem.
@jrgray93, your solution is perfectly what is needed.
(Except perhaps the token system should be set that you may get your wanted weapons after ~10 runs instead of 2)
Anyway kudos for the well written post with a clear solution.
#VMATOKENSYSTEM
I was expecting a good country song not a rock opera.