Actually, you have Spindeclutch normal (the one against the whisperer and her spiders), then Spindle veteran (where you fight the vampires).
One One Tamriel will be here, you'll have two distinct dungeons : Spindle I against the whisperer and her spiders, and Spindle II against the vampires : two dungeons with two separate stories. And both can be done in normal mode or in vet mode, like all dlc dungeon (the vet one is the same dungeon with an increased difficulty).
That's just a way to separate these stories in order to be able to try both in normal or vet mode.
Actually, you have Spindeclutch normal (the one against the whisperer and her spiders), then Spindle veteran (where you fight the vampires).
One One Tamriel will be here, you'll have two distinct dungeons : Spindle I against the whisperer and her spiders, and Spindle II against the vampires : two dungeons with two separate stories. And both can be done in normal mode or in vet mode, like all dlc dungeon (the vet one is the same dungeon with an increased difficulty).
That's just a way to separate these stories in order to be able to try both in normal or vet mode.
that sounds interesting, and do we know how will I be able to choose between let`s say Spindle normal I and Spindle normal II? Or is it going to be like every day is going to be a different dungeon like before?
Actually, you have Spindeclutch normal (the one against the whisperer and her spiders), then Spindle veteran (where you fight the vampires).
One One Tamriel will be here, you'll have two distinct dungeons : Spindle I against the whisperer and her spiders, and Spindle II against the vampires : two dungeons with two separate stories. And both can be done in normal mode or in vet mode, like all dlc dungeon (the vet one is the same dungeon with an increased difficulty).
That's just a way to separate these stories in order to be able to try both in normal or vet mode.
that sounds interesting, and do we know how will I be able to choose between let`s say Spindle normal I and Spindle normal II? Or is it going to be like every day is going to be a different dungeon like before?
When you physically enter the dungeon via the door, it will prompt you whether you want to go to Version I or Version II. I haven't checked yet when wayshrining - it may prompt you in a similar way before porting
and I hope that by the time it hits the Live server, the versions I and II will have some unique names, not just I and II
@ZOS_GinaBruno @ZOS_RichLambert
and I hope that by the time it hits the Live server, the versions I and II will have some unique names, not just I and II
@ZOS_GinaBruno @ZOS_RichLambert
They most likely keep the name the same. Also it would be easier when looking for group in the chat box. For example I need a healer for COH I, 2 DPS for FG II, or tank for BH I
Hi guys,
I did not try out the PTS yes, but I was just wondering how are the Dungeon I and Dungeon II going to work. Could someone explain this to me?
This is the quote from the PTS Patch Notes:
Dungeons
There are lots of changes for Dungeons with this update! Read on to see what adventure awaits for those wanting to delve into the darkest reaches of Nirn and beyond.
All Dungeons now have both a Normal and Veteran modes.
Previous Dungeons which had a unique Veteran mode have been converted to Version I and II; each version now has a Normal and Veteran mode.
Example: Fungal Grotto will now be known as Fungal Grotto I and Fungal Grotto II.
Each Veteran dungeon now contains a Monster Mask and Shoulder set.
Monster Masks will drop 100% of the time from the final boss in Veteran mode.
Shoulder sets are acquired via Pledge keys (details are outlined in the next section below).
All Veteran versions of Dungeons have a way to activate a harder difficulty for the final boss, activated by the Scroll of Glorious Battle found in the final boss’ room.
Undaunted Pledges
We have redesigned the Pledge system to offer more rewards more often, and at a predictable rate.
There is no longer a Bronze, Silver and Gold key. All keys have been converted Undaunted Keys and reward a Shoulder set piece with each use.
There are now three pledge givers for Undaunted Dungeon quests, with each offering a unique Pledge each day. They also have a corresponding chest which, when an Undaunted Key is used, will offer a Shoulder set piece from one of the Dungeon Pledges they offer.
Maj al-Ragath offers a random Pledge for the following Dungeons:
Banished Cells I & II
Darkshade Caverns I & II
Elden Hollow I & II
Fungal Grotto I & II
Spindleclutch I & II
Wayrest Sewers I & II
Hi guys,
I did not try out the PTS yes, but I was just wondering how are the Dungeon I and Dungeon II going to work. Could someone explain this to me?
This is the quote from the PTS Patch Notes:
Dungeons
There are lots of changes for Dungeons with this update! Read on to see what adventure awaits for those wanting to delve into the darkest reaches of Nirn and beyond.
All Dungeons now have both a Normal and Veteran modes.
Previous Dungeons which had a unique Veteran mode have been converted to Version I and II; each version now has a Normal and Veteran mode.
Example: Fungal Grotto will now be known as Fungal Grotto I and Fungal Grotto II.
Each Veteran dungeon now contains a Monster Mask and Shoulder set.
Monster Masks will drop 100% of the time from the final boss in Veteran mode.
Shoulder sets are acquired via Pledge keys (details are outlined in the next section below).
All Veteran versions of Dungeons have a way to activate a harder difficulty for the final boss, activated by the Scroll of Glorious Battle found in the final boss’ room.
Undaunted Pledges
We have redesigned the Pledge system to offer more rewards more often, and at a predictable rate.
There is no longer a Bronze, Silver and Gold key. All keys have been converted Undaunted Keys and reward a Shoulder set piece with each use.
There are now three pledge givers for Undaunted Dungeon quests, with each offering a unique Pledge each day. They also have a corresponding chest which, when an Undaunted Key is used, will offer a Shoulder set piece from one of the Dungeon Pledges they offer.
Maj al-Ragath offers a random Pledge for the following Dungeons:
Banished Cells I & II
Darkshade Caverns I & II
Elden Hollow I & II
Fungal Grotto I & II
Spindleclutch I & II
Wayrest Sewers I & II
Actually this is better..
Fungal grotto normal = Fungal grotto 1
Fungal grotto veteran = Fungal grotto 2
Because both dungeons scales to your lvl ( both are veteran in that case) it doesnt make sense to call one version normal and another veteran..
Hi guys,
I did not try out the PTS yes, but I was just wondering how are the Dungeon I and Dungeon II going to work. Could someone explain this to me?
This is the quote from the PTS Patch Notes:
Dungeons
There are lots of changes for Dungeons with this update! Read on to see what adventure awaits for those wanting to delve into the darkest reaches of Nirn and beyond.
All Dungeons now have both a Normal and Veteran modes.
Previous Dungeons which had a unique Veteran mode have been converted to Version I and II; each version now has a Normal and Veteran mode.
Example: Fungal Grotto will now be known as Fungal Grotto I and Fungal Grotto II.
Each Veteran dungeon now contains a Monster Mask and Shoulder set.
Monster Masks will drop 100% of the time from the final boss in Veteran mode.
Shoulder sets are acquired via Pledge keys (details are outlined in the next section below).
All Veteran versions of Dungeons have a way to activate a harder difficulty for the final boss, activated by the Scroll of Glorious Battle found in the final boss’ room.
Undaunted Pledges
We have redesigned the Pledge system to offer more rewards more often, and at a predictable rate.
There is no longer a Bronze, Silver and Gold key. All keys have been converted Undaunted Keys and reward a Shoulder set piece with each use.
There are now three pledge givers for Undaunted Dungeon quests, with each offering a unique Pledge each day. They also have a corresponding chest which, when an Undaunted Key is used, will offer a Shoulder set piece from one of the Dungeon Pledges they offer.
Maj al-Ragath offers a random Pledge for the following Dungeons:
Banished Cells I & II
Darkshade Caverns I & II
Elden Hollow I & II
Fungal Grotto I & II
Spindleclutch I & II
Wayrest Sewers I & II
Actually this is better..
Fungal grotto normal = Fungal grotto 1
Fungal grotto veteran = Fungal grotto 2
Because both dungeons scales to your lvl ( both are veteran in that case) it doesnt make sense to call one version normal and another veteran..
well no, as far as I undestood if from the replies here, there will be
Fungal grotto I - normal (first story - from the normal version now)
Fungal grotto I - veteran (first story)
Fungal grotto I - normal (second story - from the veteran version now)
Fungal grotto II - veteran (second story)
They most likely keep the name the same. Also it would be easier when looking for group in the chat box. For example I need a healer for COH I, 2 DPS for FG II, or tank for BH I
SirCritical wrote: »They most likely keep the name the same. Also it would be easier when looking for group in the chat box. For example I need a healer for COH I, 2 DPS for FG II, or tank for BH I
Instead they will call others to group like this: cp531 healer lfm coh 1 vet
I wish ZOS would add real "veteran" story modes to the formerly (currently) normal dungeons which don't have now (e.g. Volenfell etc.)
Actually, you have Spindeclutch normal (the one against the whisperer and her spiders), then Spindle veteran (where you fight the vampires).
One One Tamriel will be here, you'll have two distinct dungeons : Spindle I against the whisperer and her spiders, and Spindle II against the vampires : two dungeons with two separate stories. And both can be done in normal mode or in vet mode, like all dlc dungeon (the vet one is the same dungeon with an increased difficulty).
That's just a way to separate these stories in order to be able to try both in normal or vet mode.
that sounds interesting, and do we know how will I be able to choose between let`s say Spindle normal I and Spindle normal II? Or is it going to be like every day is going to be a different dungeon like before?
When you physically enter the dungeon via the door, it will prompt you whether you want to go to Version I or Version II. I haven't checked yet when wayshrining - it may prompt you in a similar way before porting
It does... When you select the dungeon you want to travel to on the map (either via wayshrine, or quick travel without wayshrine) it gives you to options to 'recall' to, I and II