Is there really smart healing in this game anymore or not?
My memory says there was once. However, at this moment abilities like rapid regeneration, mutagen, shallow soul etc. seem to "buff" - "hit" Random people and not the one in need or with lowest life nearby or in the gorup. They even sometimes bug and keep "hitting" the same target all over again. What's the deal? This has been on for at least 2 patches now.
At least make it so we can Target and make the ability "Hit" the one we target...
Giles.floydub17_ESO wrote: »Is there really smart healing in this game anymore or not?
My memory says there was once. However, at this moment abilities like rapid regeneration, mutagen, shallow soul etc. seem to "buff" - "hit" Random people and not the one in need or with lowest life nearby or in the gorup. They even sometimes bug and keep "hitting" the same target all over again. What's the deal? This has been on for at least 2 patches now.
At least make it so we can Target and make the ability "Hit" the one we target...
Smart healing has always been in this game. BoL, twilight heal, rapid redeem, healing springs all hit the person with the lowest health.
Targeted healing would not be effective in this game mostly due to the lack of targeting. We can priority target an enemy but no guarantee we will actually hit the target but we cannot target a friendly.
Further, damage is to fast to deal with targeted healing in this game. More importantly, it's not needed.
Giles.floydub17_ESO wrote: »Is there really smart healing in this game anymore or not?
My memory says there was once. However, at this moment abilities like rapid regeneration, mutagen, shallow soul etc. seem to "buff" - "hit" Random people and not the one in need or with lowest life nearby or in the gorup. They even sometimes bug and keep "hitting" the same target all over again. What's the deal? This has been on for at least 2 patches now.
At least make it so we can Target and make the ability "Hit" the one we target...
Smart healing has always been in this game. BoL, twilight heal, rapid redeem, healing springs all hit the person with the lowest health.
Targeted healing would not be effective in this game mostly due to the lack of targeting. We can priority target an enemy but no guarantee we will actually hit the target but we cannot target a friendly.
Further, damage is to fast to deal with targeted healing in this game. More importantly, it's not needed.
You are partially wrong. BoL works with smart healing at the moment, twilight i can't comment.
As I said Rapid regeneration does not work with smart healing.
Healing springs is a gtaoe so It will effect anyone standing there, it's not smart healing.
My suggestion of targeting was rather a workaround to a broken mechanic (currently, the smart healing). Since it doesn't work it would help out on those abilities. (see above which ones don't work). I too prefer smart healing but if those abilities don't work at all I want a way to force them to work.
I really can't keep on casting a mutagen or rapid regeneration when a guy is at 70% hps and the effect keeps on going to the one with 100% hps. Where's your smart healing there?
Is there really smart healing in this game anymore or not?
My memory says there was once. However, at this moment abilities like rapid regeneration, mutagen, shallow soul etc. seem to "buff" - "hit" Random people and not the one in need or with lowest life nearby or in the gorup. They even sometimes bug and keep "hitting" the same target all over again. What's the deal? This has been on for at least 2 patches now.
At least make it so we can Target and make the ability "Hit" the one we target...
Giles.floydub17_ESO wrote: »Is there really smart healing in this game anymore or not?
My memory says there was once. However, at this moment abilities like rapid regeneration, mutagen, shallow soul etc. seem to "buff" - "hit" Random people and not the one in need or with lowest life nearby or in the gorup. They even sometimes bug and keep "hitting" the same target all over again. What's the deal? This has been on for at least 2 patches now.
At least make it so we can Target and make the ability "Hit" the one we target...
Smart healing has always been in this game. BoL, twilight heal, rapid redeem, healing springs all hit the person with the lowest health.
Targeted healing would not be effective in this game mostly due to the lack of targeting. We can priority target an enemy but no guarantee we will actually hit the target but we cannot target a friendly.
Further, damage is to fast to deal with targeted healing in this game. More importantly, it's not needed.
You are partially wrong. BoL works with smart healing at the moment, twilight i can't comment.
As I said Rapid regeneration does not work with smart healing.
Healing springs is a gtaoe so It will effect anyone standing there, it's not smart healing.
My suggestion of targeting was rather a workaround to a broken mechanic (currently, the smart healing). Since it doesn't work it would help out on those abilities. (see above which ones don't work). I too prefer smart healing but if those abilities don't work at all I want a way to force them to work.
I really can't keep on casting a mutagen or rapid regeneration when a guy is at 70% hps and the effect keeps on going to the one with 100% hps. Where's your smart healing there?
There's no question that Healing Ward works as smart healing: It always goes to the lowest HP person in the group,
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »Is there really smart healing in this game anymore or not?
My memory says there was once. However, at this moment abilities like rapid regeneration, mutagen, shallow soul etc. seem to "buff" - "hit" Random people and not the one in need or with lowest life nearby or in the gorup. They even sometimes bug and keep "hitting" the same target all over again. What's the deal? This has been on for at least 2 patches now.
At least make it so we can Target and make the ability "Hit" the one we target...
Smart healing has always been in this game. BoL, twilight heal, rapid redeem, healing springs all hit the person with the lowest health.
Targeted healing would not be effective in this game mostly due to the lack of targeting. We can priority target an enemy but no guarantee we will actually hit the target but we cannot target a friendly.
Further, damage is to fast to deal with targeted healing in this game. More importantly, it's not needed.
You are partially wrong. BoL works with smart healing at the moment, twilight i can't comment.
As I said Rapid regeneration does not work with smart healing.
Healing springs is a gtaoe so It will effect anyone standing there, it's not smart healing.
My suggestion of targeting was rather a workaround to a broken mechanic (currently, the smart healing). Since it doesn't work it would help out on those abilities. (see above which ones don't work). I too prefer smart healing but if those abilities don't work at all I want a way to force them to work.
I really can't keep on casting a mutagen or rapid regeneration when a guy is at 70% hps and the effect keeps on going to the one with 100% hps. Where's your smart healing there?
Your information is incorrect.
Regen will hit the targets with lowest health that do not have the effect already. This continues with each aplication until all have regen on them. Then it's back to those with the lowest health. It is bugged as it will not refresh on the higher health players until the effect comes off. Still smart healing but hugged.
Healing springs onky affects 6 targets at a time. If 12 characters are within the springs it hits the lowest health targets recalculating with each tick.
So yea, it's still smart healing. Yes, they need to fix regen. Yes, targeted healing would be horrible in this game, especially since there is no real targeting system in the game.
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »Is there really smart healing in this game anymore or not?
My memory says there was once. However, at this moment abilities like rapid regeneration, mutagen, shallow soul etc. seem to "buff" - "hit" Random people and not the one in need or with lowest life nearby or in the gorup. They even sometimes bug and keep "hitting" the same target all over again. What's the deal? This has been on for at least 2 patches now.
At least make it so we can Target and make the ability "Hit" the one we target...
Smart healing has always been in this game. BoL, twilight heal, rapid redeem, healing springs all hit the person with the lowest health.
Targeted healing would not be effective in this game mostly due to the lack of targeting. We can priority target an enemy but no guarantee we will actually hit the target but we cannot target a friendly.
Further, damage is to fast to deal with targeted healing in this game. More importantly, it's not needed.
You are partially wrong. BoL works with smart healing at the moment, twilight i can't comment.
As I said Rapid regeneration does not work with smart healing.
Healing springs is a gtaoe so It will effect anyone standing there, it's not smart healing.
My suggestion of targeting was rather a workaround to a broken mechanic (currently, the smart healing). Since it doesn't work it would help out on those abilities. (see above which ones don't work). I too prefer smart healing but if those abilities don't work at all I want a way to force them to work.
I really can't keep on casting a mutagen or rapid regeneration when a guy is at 70% hps and the effect keeps on going to the one with 100% hps. Where's your smart healing there?
Your information is incorrect.
Regen will hit the targets with lowest health that do not have the effect already. This continues with each aplication until all have regen on them. Then it's back to those with the lowest health. It is bugged as it will not refresh on the higher health players until the effect comes off. Still smart healing but hugged.
Healing springs onky affects 6 targets at a time. If 12 characters are within the springs it hits the lowest health targets recalculating with each tick.
So yea, it's still smart healing. Yes, they need to fix regen. Yes, targeted healing would be horrible in this game, especially since there is no real targeting system in the game.
Combat in eso is too fast for targeted heals.
When I'm healing I don't want rapid regen casted on the party member with the lowest health. I want it casted on the party members with the least amount of time left on their rapid regen that was previously casted.
When I'm healing I don't want rapid regen casted on the party member with the lowest health. I want it casted on the party members with the least amount of time left on their rapid regen that was previously casted.
Yea ok let's make things clear, shall we ?
Smart healing on mutagen for example is not working. It should be:
Case one : No hot attached to anyone nearby. Priority: Player with lowest life
Case two: hot attached to someone. Priority: Player without hot (and from those---> to the one with the lowest hps)
Case three: Hot attached to everyone nearby. Priority: Player with the hot closest to expiration.
Case four: Hot attached to everyone nearby and 1 injured. It shouldn't affect this particular healing because it's not a direct heal and the hot is still there, thus the above rule should apply.
For any other direct healing priority should always be a target with the lowest hit points.