It's balanced fine as is.
One-piece Kena is good, but the 2-piece is really underwhelming in practice. It's why you see it shoved aside in favor of sets with a valuable second piece bonus. Or it's becoming increasingly more common to use sets with jewelry to make 2 5-piece sets and use master or maelstrom weapons, and not use a monster set.
Bryanonymous wrote: »It's balanced fine as is.
One-piece Kena is good, but the 2-piece is really underwhelming in practice. It's why you see it shoved aside in favor of sets with a valuable second piece bonus. Or it's becoming increasingly more common to use sets with jewelry to make 2 5-piece sets and use master or maelstrom weapons, and not use a monster set.
But from my count, 7 armor, 3 jewel, 1 weapon equals 11, so players can make 2 5 piece sets and also use the one item bonus. You didn't even explain why it is balanced for 1 piece of gear to have the same bonus as three set pieces. Go look at the sets, and see what each one does. Almost all of them have similar bonuses, except the two monster helm sets. All you did was say 'it's balanced'. What? That's it? Because you say it is?
2 5-piece sets and use master or maelstrom weapons
It is balanced to have spell power & weapon damage at the same time, because builds relying on both spell power and weapon are extremely underwhelming in terms of damage, exception made of Pelinal's Aptitude builds, who still get no extra benefit from using Kena over Velidreth (and even more sets soon), since they all focus on increasing their max weapon damage anyway.
I've been trying this set long enough to guarantee you that, yes, it has its place and is good in short, burst-centric fights (be it PvP or PvE), but the sustain issues coming with it also either make it extremely risky (PvP) or will force you to spam heavy attacks for the next 2 minutes (PvE).
Bryanonymous wrote: »It's balanced fine as is.
One-piece Kena is good, but the 2-piece is really underwhelming in practice. It's why you see it shoved aside in favor of sets with a valuable second piece bonus. Or it's becoming increasingly more common to use sets with jewelry to make 2 5-piece sets and use master or maelstrom weapons, and not use a monster set.
But from my count, 7 armor, 3 jewel, 1 weapon equals 11, so players can make 2 5 piece sets and also use the one item bonus. You didn't even explain why it is balanced for 1 piece of gear to have the same bonus as three set pieces. Go look at the sets, and see what each one does. Almost all of them have similar bonuses, except the two monster helm sets. All you did was say 'it's balanced'. What? That's it? Because you say it is?
You must have skipped over the part where I said2 5-piece sets and use master or maelstrom weapons
That's 11. If I have 2 full sets and have to choose between a Kena shoulder or a maelstrom weapon for my 11th, I'm picking the weapon. Every time. No contest. For most true end-game dps builds, Kena doesn't bring enough to the table to be slotted. The fact that it's the choice for mediocre builds is what forms my opinion that it's balanced.
Since the issue arose due to a 1p having many bonuses, let's make a set with the most stats possible while still making sure it sees literally no competitive use, shall we? Ok, it's mostly because I have a lot of time, and I like the idea.
Let's call it Julianos' Rage of Hundings' Justice (mix of 2 well known DD sets) with an extra bonus thrown in, shortened JRHJ. As a reminder, Julianos and Hundings respectively give 300 Spell power and Weapon damage when maxed out (or 298, whatever, you get the point).
(2 items) Adds 688 Weapon Critical and Spell Critical
(3 items) Adds 484 Max Stamina and Max magicka
(4 items) Adds 688 Weapon Critical and Spell Critical
(5 items) Increase Weapon Damage and Spell Power by 258, and adds 129 Health Recovery.
3 notes about this set:
- The 3p has half stamina, half magicka when compared to the usual max stamina bonus (967)
- The 5p is slightly worse than Julianos for a pure magicka spec, and slightly worse than Hundings for a pure stamina spec (it's equivalent to 2 weapon damage and 2 spell power bonuses against 2.33~ for a either)
- It has a grand total of 10 normal bonuses, which makes this set give an absolutely crazy increase to stats overall for only 5 parts.
It's still a meh set, since it would mean it's supposed to be used by hybrid damage dealers, which are not competitive because of the current mechanics requiring you to also increase your maximum stamina or magicka to increase your damage, when it's simply not possible to reach the amounts of a specialized DD spec.
And this set should happen, just for the sake of it
It's balanced because everyone can have access to this set if they so desire. If you don't want to do the dungeon runs for the set, then they also become available at some point with the special Cyrodiil vendor and can be purchased with either AP or Gold. If you can't get the set through a bit of work, then that's nobodys fault but your own.
And considering the set provides both Weapon AND Spell damage, it's balanced because it offers some benefit to both Stamina or Magicka based users. So why the tears?
Bryanonymous wrote: »It's balanced because everyone can have access to this set if they so desire. If you don't want to do the dungeon runs for the set, then they also become available at some point with the special Cyrodiil vendor and can be purchased with either AP or Gold. If you can't get the set through a bit of work, then that's nobodys fault but your own.
And considering the set provides both Weapon AND Spell damage, it's balanced because it offers some benefit to both Stamina or Magicka based users. So why the tears?
Smh, the logic is truly amazing. Because everyone can have it, it is balanced. Brilliant.
I'm failing to see your logic? How is it OP?Bryanonymous wrote: »Im not upset. I just wanted to know if it is intentionally three times better than other sets which give the same perk for twice as many pieces plus another perk. The only answers given are pretty much 'it's balanced because it's suppose to be stronger than other sets or people wouldn't play' or 'X item works better so balance'. Ok then...
Bryanonymous wrote: »Im not upset. I just wanted to know if it is intentionally three times better than other sets which give the same perk for twice as many pieces plus another perk. The only answers given are pretty much 'it's balanced because it's suppose to be stronger than other sets or people wouldn't play' or 'X item works better so balance'. Ok then...
Joy_Division wrote: »Bryanonymous wrote: »Im not upset. I just wanted to know if it is intentionally three times better than other sets which give the same perk for twice as many pieces plus another perk. The only answers given are pretty much 'it's balanced because it's suppose to be stronger than other sets or people wouldn't play' or 'X item works better so balance'. Ok then...
No offense, but from this statement it is clear you do not have a strong grasp of gear and how combat plays out in ESO. But feel free to continue ignoring people who do that are trying to tell you otherwise.
Bryanonymous wrote: »Joy_Division wrote: »Bryanonymous wrote: »Im not upset. I just wanted to know if it is intentionally three times better than other sets which give the same perk for twice as many pieces plus another perk. The only answers given are pretty much 'it's balanced because it's suppose to be stronger than other sets or people wouldn't play' or 'X item works better so balance'. Ok then...
No offense, but from this statement it is clear you do not have a strong grasp of gear and how combat plays out in ESO. But feel free to continue ignoring people who do that are trying to tell you otherwise.
No offense but...
********
2 pieces > 1 piece. Example: Seducer gives one perk for 2 pieces. Kena gives 2 perks for 1 piece. Now, which one gives more for less? Yea, math is so hard. No offense, but it sounds like you have your head stuck in something, preventing you from seeing obvious logic.
As if you're some kind of master at understanding stats. Your arrogance blinds you from seeing elementary algebra. No offense but... (Proceed to say something subtly offensive and ignorant)
The pretentiousness... Smh.
Bryanonymous wrote: »Joy_Division wrote: »Bryanonymous wrote: »Im not upset. I just wanted to know if it is intentionally three times better than other sets which give the same perk for twice as many pieces plus another perk. The only answers given are pretty much 'it's balanced because it's suppose to be stronger than other sets or people wouldn't play' or 'X item works better so balance'. Ok then...
No offense, but from this statement it is clear you do not have a strong grasp of gear and how combat plays out in ESO. But feel free to continue ignoring people who do that are trying to tell you otherwise.
No offense but...
********
2 pieces > 1 piece. Example: Seducer gives one perk for 2 pieces. Kena gives 2 perks for 1 piece. Now, which one gives more for less? Yea, math is so hard. No offense, but it sounds like you have your head stuck in something, preventing you from seeing obvious logic.
As if you're some kind of master at understanding stats. Your arrogance blinds you from seeing elementary algebra. No offense but... (Proceed to say something subtly offensive and ignorant)
The pretentiousness... Smh.
bowmanz607 wrote: »Bryanonymous wrote: »Joy_Division wrote: »Bryanonymous wrote: »Im not upset. I just wanted to know if it is intentionally three times better than other sets which give the same perk for twice as many pieces plus another perk. The only answers given are pretty much 'it's balanced because it's suppose to be stronger than other sets or people wouldn't play' or 'X item works better so balance'. Ok then...
No offense, but from this statement it is clear you do not have a strong grasp of gear and how combat plays out in ESO. But feel free to continue ignoring people who do that are trying to tell you otherwise.
No offense but...
********
2 pieces > 1 piece. Example: Seducer gives one perk for 2 pieces. Kena gives 2 perks for 1 piece. Now, which one gives more for less? Yea, math is so hard. No offense, but it sounds like you have your head stuck in something, preventing you from seeing obvious logic.
As if you're some kind of master at understanding stats. Your arrogance blinds you from seeing elementary algebra. No offense but... (Proceed to say something subtly offensive and ignorant)
The pretentiousness... Smh.
O geez. As I stated earlier. A player utilizes either spell damage or weapon damage. Not both. The 2 traits practically operates as one trait for Stam and one trait for mag depending on your build. It does not pigeon hole the user to one stat to benefit of each type of playstyle
Additionally, it is a monster helms. Monster pc are meant to give good 1pc and 2 pc bonuses.
His comment was not geared toward the obvious that 1 pc give two stats but was meant to show that you don't know how combat works in this game. I.e. weapon damage for Stam and spell damage for mag.
Bryanonymous wrote: »bowmanz607 wrote: »Bryanonymous wrote: »Joy_Division wrote: »Bryanonymous wrote: »Im not upset. I just wanted to know if it is intentionally three times better than other sets which give the same perk for twice as many pieces plus another perk. The only answers given are pretty much 'it's balanced because it's suppose to be stronger than other sets or people wouldn't play' or 'X item works better so balance'. Ok then...
No offense, but from this statement it is clear you do not have a strong grasp of gear and how combat plays out in ESO. But feel free to continue ignoring people who do that are trying to tell you otherwise.
No offense but...
********
2 pieces > 1 piece. Example: Seducer gives one perk for 2 pieces. Kena gives 2 perks for 1 piece. Now, which one gives more for less? Yea, math is so hard. No offense, but it sounds like you have your head stuck in something, preventing you from seeing obvious logic.
As if you're some kind of master at understanding stats. Your arrogance blinds you from seeing elementary algebra. No offense but... (Proceed to say something subtly offensive and ignorant)
The pretentiousness... Smh.
O geez. As I stated earlier. A player utilizes either spell damage or weapon damage. Not both. The 2 traits practically operates as one trait for Stam and one trait for mag depending on your build. It does not pigeon hole the user to one stat to benefit of each type of playstyle
Additionally, it is a monster helms. Monster pc are meant to give good 1pc and 2 pc bonuses.
His comment was not geared toward the obvious that 1 pc give two stats but was meant to show that you don't know how combat works in this game. I.e. weapon damage for Stam and spell damage for mag.
I just can't even waste my energy on this forum. Too much arrogant elitism. I really hope the developers ignore this forum, because you people are blind.
Bryanonymous wrote: »Forget about the second perk for a second...
1 piece gives the same benefits as 2 pieces of Torugs Pact. That's the point. How are you people so dense?
The next answer will be... 'Yea, it's suppose to be better.' FYI, that means there is not a balance. It's just better. You can't have both.
Some of you are saying two things that cannot go together. Either there is balance, or there are OP rewards to incentivize play.
Still not seeing my point? Something is wrong with you.
Bryanonymous wrote: »Im not upset. I just wanted to know if it is intentionally three times better than other sets which give the same perk for twice as many pieces plus another perk.
Every monster set has a 1 piece bonus...
Granted, most are health, but that does essentially mean you can put less health elsewhere. Bloodspawn has regen, velidreth wd etc
They are dungeon rewards. I don't see your issue? You don't want anyone to have it because it doesn't match your armor? For real?
The view on you having an issue is Mainly as your wording is pretty hostile.... Calling people dense is not cool. And either 'something is wrong' with everyone else or perhaps you have odd expectations of the positioning of the set as we all.seem to get it.
Put it this way what is the balance you are comparing to? Of course end game gear that's hard to get and bound is going to be better than a easy to make 2 piece set. You are not comparing apples to apples!!
It's like complaining that gear upgraded to Gold is better than Purple, you aren't comparing like for like.
If one set gave you 180 spell damage and another 120 weapon damage then you have a balance issue.
Besides to my point you may have missed who can make good use of both wep AND spell damage? It's not a double buff, its.this or that in most cases.