Help my new Templar

Vangy
Vangy
✭✭✭✭✭
Hey guys,

So i recently turned my PvE heal-plar into a PvP toon to experience how it feels to be on the "giving" end of the almighty J-beam of destruction. So I came up with a build but I know it can be better. The idea is to make a decently tanky mag-plar that can still off-heal and do damage. Would appreciate any tips from the many experienced mag-plars out there. I know there's quite a few cos cyro is like 50% templars now lolol.

Gear: 5 Heavy + 1 / 1
5 reactive --> all impen
2 engin / 2 malu --> impen (1/1 weight)

Accesories: 3 warlock with 2 spell damage and 1 regen.
Weapons:
DPS bar : dual swords of Torug's (sharpened)
Heal-tank bar: SnB warlock with impen on shield + defending on sword.

So i will have 5 warlock + 5 reactive on defense bar and 5 reactive + 3 warlock + 2 torugs on offense bar.

Stats in cyro with food buffs only;

26k health, 22k spell res, 20k phy res, 2.4k-ish impen
2400 spell damage + 30k mag on DW with 1800 regen, 2000-ish spell damage + 30k mag + 2.1k regen on tank bar
13k stam with 800-ish stam regen


Im also a vamp as mist form + SnB allows me to rotate block with BOL and mist form for survival cos my build really dosent allow for much dodge rolls. 600+ CP with the typical set ups.

DW bar: Toppling charge, jabs sweeps (lol), J-beam, BOL, structured entropy & batswarm.
SnB bar: Channelled focus, Extended ritual, (javelin/blazing shield -- flexi slot), elusive mist, BOL & (meter/nova etc-- flexi ult)

And yes I double slot BOL cos im still not confident enuf on my mag-plar to swap bar to BOL. Sometimes i mess it up so I have it on both for nao~

What I find is that im pretty hard to take down but also have trouble bursting someone down. What are the typical templar mag-brawler rotations? Are my stats okay? Do I need to reconsider what ive slotted onto my bars? Basically any critique will help!

Ty in advance!
Edited by Vangy on August 30, 2016 1:39AM
(2)V16 Dk- stam dps/stam tank/mag dps
(2)V16 Sorc- mag dps/stam dps
(2)V16 nb- stam dps/mag dps
(1)v16 temp- mag tank/mag dps
CP: 610 and counting

PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Drdeath20
    Drdeath20
    ✭✭✭✭✭
    Any way you can get you spell damage to like 3k?
  • RedFireDisco
    RedFireDisco
    ✭✭✭✭
    What race Vangy?

    Your build is hybrid-ish and would suit Dunmer/Imperial

    Another 5k mag would be a sweet spot in this build for heal return, healing and resource management, not to mention damage.

    Looks good. Reactive is OP, but Black rose will give you more damage and resources.

    I'm betting you've spent a ton of time already theorycrafting it all thus far.

    I know people run Vamp for the mist escape, but on these builds if the crit impen and armor doesn''t save you, mist will be an outlier. Would you rather slot inner light for the extra mag and get better heals and more damage?

    So many variables!
  • RedFireDisco
    RedFireDisco
    ✭✭✭✭
    One small thing is I like Jabs on my shield bar as I figure that when I'm fighting a melee distance, I'm better off have maximum defense from the shield and the ability to instantly defend.

  • Acsvf
    Acsvf
    ✭✭✭
    Please don't use Jabs. 13k stamina is not enough for jabs.
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • sluice
    sluice
    ✭✭✭✭
    One important thing to note is that Puncturing Sweeps is not a skill to burst people..
    It's great for keeping pressure on them, but not for bursting.

    If burst is what you are seeking, give this a try:
    Dark Flare => Toppling Charge => Puncturing Sweep/Jesus Beam (depending on health)

    I slot DarkFlare on my second bar so, I can easily switch one the animation has started.. once you get the timing right your Flare and Toppling charge will connect at the same time.
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • sluice
    sluice
    ✭✭✭✭
    Don't double slot BoL.
    I would put BoL on back bar and instead use like Inner Light (to boost your magicka) or Repentance in there instead.

    Put meteor on the front bar.. this is your ultimate nuke combo: Meteor => Toppling charge.
    Bats would be better suited on your back bar. Since they will get buffed by your front bar stats.

    DW bar:
    -Toppling charge
    -SWEEPS (I'm sure that's what you meant.)
    -J-beam
    -REPENTANCE INNER LIGHT,
    -structured entropy
    -ulti: METEOR (either morph, I prefer Shooting star)

    SnB bar:
    -Channelled focus
    -Extended ritual
    -DARK FLARE
    -elusive mist
    -BOL
    -ulti : Bats or Dawnbreaker of Smithing

    Now you will ask why Dawnbreaker of Smithing...
    And I will answer with this.. Have you tried to stun someone with Toppling Charge someone hugging you?

    I use Dawnbreaker of Smithing (even on my magplar) as a defensive ulti.

    A video in action, you can see the burst combo of Dark Flare => toppling Chare => Jesus Beam in action @ 0:24 and 1:00
    https://www.youtube.com/watch?v=do0V8SAyDFs
    Edited by sluice on August 29, 2016 6:51PM
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Vangy
    Vangy
    ✭✭✭✭✭
    Acsvf wrote: »
    Please don't use Jabs. 13k stamina is not enough for jabs.

    sorry I mean the magicka morph. My build is not hybrid guys. Its magicka. The extra stam is just there for blocking rotation with mistform to escape when I get zerged down. Or rather repositioning with LOS.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Vangy
    Vangy
    ✭✭✭✭✭
    What race Vangy?

    Your build is hybrid-ish and would suit Dunmer/Imperial

    Another 5k mag would be a sweet spot in this build for heal return, healing and resource management, not to mention damage.

    Looks good. Reactive is OP, but Black rose will give you more damage and resources.

    I'm betting you've spent a ton of time already theorycrafting it all thus far.

    I know people run Vamp for the mist escape, but on these builds if the crit impen and armor doesn''t save you, mist will be an outlier. Would you rather slot inner light for the extra mag and get better heals and more damage?

    So many variables!

    Ahhhh the whole reason i got vamp was the mist form =X. I really wouldnt want to lose it. When ur in a 5v1 situation it really helps my build last longer cos I cant block more than a few hits cos 14k stam. I rotate blocking with mistform which functions as a magicka block. Also im an altmer with atronach mundus for extra spell power.

    I really want to get more max mag and spell power but im not too sure what I can give up. Like should I give up some regen?
    Edited by Vangy on August 30, 2016 1:36AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Vangy
    Vangy
    ✭✭✭✭✭
    sluice wrote: »
    Don't double slot BoL.
    I would put BoL on back bar and instead use like Inner Light (to boost your magicka) or Repentance in there instead.

    Put meteor on the front bar.. this is your ultimate nuke combo: Meteor => Toppling charge.
    Bats would be better suited on your back bar. Since they will get buffed by your front bar stats.

    DW bar:
    -Toppling charge
    -SWEEPS (I'm sure that's what you meant.)
    -J-beam
    -REPENTANCE INNER LIGHT,
    -structured entropy
    -ulti: METEOR (either morph, I prefer Shooting star)

    SnB bar:
    -Channelled focus
    -Extended ritual
    -DARK FLARE
    -elusive mist
    -BOL
    -ulti : Bats or Dawnbreaker of Smithing

    Now you will ask why Dawnbreaker of Smithing...
    And I will answer with this.. Have you tried to stun someone with Toppling Charge someone hugging you?

    I use Dawnbreaker of Smithing (even on my magplar) as a defensive ulti.

    A video in action, you can see the burst combo of Dark Flare => toppling Chare => Jesus Beam in action @ 0:24 and 1:00
    https://www.youtube.com/watch?v=do0V8SAyDFs

    Ah I really like this idea. It seems I really need to let go of the BOL crutch on my front bar lolol. Yeah I didnt think of the meteor charge combo... Also additional question, how much regen is considered legit on a magplar. I dont want to be a total gank-plar nor do I want to be a limp goldfish that cant kill anything. I was thinking maybe drop regen to 1500-ish and push spell power to like 2.8k. That would tank my sustain in 1 v x situations tho.

    Also why dark flare? I find it really hard to use. Most enemies are stamina and they are up in my face smashing me with WB or SA. Like darkflare it seems I can only use when im outnumbering an enemy or if I get the jump on them? But it seems many people recommend dark flare and I cant seem to figure out how to effectively use it unless I get the jump. Like if my opponent has no CC immunity id rather meteor> javelin/charge or batswarm instead of CC and then dark flare?
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • RedFireDisco
    RedFireDisco
    ✭✭✭✭
    Vamp does give you that extra regen so that is nice.

    I always call puncturing strikes jabs and I always will lol.

    Because rune focus is 480 regen (ostensibly), you could drop some regen for spell damage, but I notice you run DW and no staff, so there's no room for heavy attacks.

    I run 40k Mag - 30k health 17.5K Stam with 2414 Spell damage unbuffed, I upkeep major & minor sorcery pretty much 100%.

    I have S&B + Resto and the resource return from heavy armor passive + resto passive = 80% more mag from a heavy attack.

    I can spam better than with higher regen and if I run out I can block out some attacks on rune and watch my mag zip back up.

    It's really important on these builds to not spread your CP too thinly in the health trees. Pretty much elemental defender/hardy and resistant are the only choices for optimal defense. Alcast's Vanadium build dumps it all into ele defender and hardy. But he's running transmutation for the crit resist.

    I put 31 into resistant to get 11% which is about 3 pieces of impen.

    The problem with running dark flare is that you can use it once in a hard fight and that's at the beginning. You'll never cast it in the middle of a battle and take all that damage while using it, unlike J/beam which is all you need.
  • Vangy
    Vangy
    ✭✭✭✭✭
    Vamp does give you that extra regen so that is nice.

    I always call puncturing strikes jabs and I always will lol.

    Because rune focus is 480 regen (ostensibly), you could drop some regen for spell damage, but I notice you run DW and no staff, so there's no room for heavy attacks.

    I run 40k Mag - 30k health 17.5K Stam with 2414 Spell damage unbuffed, I upkeep major & minor sorcery pretty much 100%.

    I have S&B + Resto and the resource return from heavy armor passive + resto passive = 80% more mag from a heavy attack.

    I can spam better than with higher regen and if I run out I can block out some attacks on rune and watch my mag zip back up.

    It's really important on these builds to not spread your CP too thinly in the health trees. Pretty much elemental defender/hardy and resistant are the only choices for optimal defense. Alcast's Vanadium build dumps it all into ele defender and hardy. But he's running transmutation for the crit resist.

    I put 31 into resistant to get 11% which is about 3 pieces of impen.

    The problem with running dark flare is that you can use it once in a hard fight and that's at the beginning. You'll never cast it in the middle of a battle and take all that damage while using it, unlike J/beam which is all you need.

    How did u manage to get to 40k mag with 17..5k stam AND 30k health lol? Like what gear sets are you running? Im struggling to get past 30k max mag due to running 5 heavy reactive set. My jewellery is also warlock which dosent boast a max mag set bonus I think. Yeah most of my red points are in ele + hardy with more focus on hardy. I did put like 20 into resistant with 10 in the healing received to boost my heals a little. But yes, most of my points are in ele + hardy.
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Johngo0036
    Johngo0036
    ✭✭✭✭✭
    @sluice - Beware of what you post, you may get a ban.......

    Good video of the use of your combo..
    Beware of incriminating yourself in the video
    Edited by Johngo0036 on August 30, 2016 9:04AM
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • RedFireDisco
    RedFireDisco
    ✭✭✭✭
    Race: Breton
    Undaunted 9

    5 prismatic enchants
    3 full magic
    2 Skoria (Waiting on Malubeth shoulder - 500+ keys no shoulder - story of my life ******)
    5 Kagrenec's
    3 Will power - Arcane - All spell damage
    Tri food
    All 8 Impen

    5-1-1 heavy - light - medium

    light belt, medium gloves

    Seducer shield & nirn sword (for the extra spell power + heals)

    (nirn is better than sharpened when it increases you spell damages by more than 3%)

    Maelstrom Precise Resto staff


    Shield Bar:
    Mag 40155
    Health 30100
    Stam 17130

    My build is based around powerful self healing with essence of lingering health, rapid regen and extended ritual giving me an average 2996 per second and jabs giving and average 1300+ healing per attack (in cyrodiil) so I get about 4k+ health per second spamming jabs, more when entropy is proccing major sorc.

    I don't quite have the tankiness of reactive users, but with 8 impen and 11% resistant my crit damage is pretty well mitigated and I outheal a lot of damage (plus I heal others pretty well, can res others super fast and can out put reasonable damage)

    When I get my shoulder, there'll be more heals. Woot woot. lol.





  • Vangy
    Vangy
    ✭✭✭✭✭
    Race: Breton
    Undaunted 9

    5 prismatic enchants
    3 full magic
    2 Skoria (Waiting on Malubeth shoulder - 500+ keys no shoulder - story of my life ******)
    5 Kagrenec's
    3 Will power - Arcane - All spell damage
    Tri food
    All 8 Impen

    5-1-1 heavy - light - medium

    light belt, medium gloves

    Seducer shield & nirn sword (for the extra spell power + heals)

    (nirn is better than sharpened when it increases you spell damages by more than 3%)

    Maelstrom Precise Resto staff


    Shield Bar:
    Mag 40155
    Health 30100
    Stam 17130

    My build is based around powerful self healing with essence of lingering health, rapid regen and extended ritual giving me an average 2996 per second and jabs giving and average 1300+ healing per attack (in cyrodiil) so I get about 4k+ health per second spamming jabs, more when entropy is proccing major sorc.

    I don't quite have the tankiness of reactive users, but with 8 impen and 11% resistant my crit damage is pretty well mitigated and I outheal a lot of damage (plus I heal others pretty well, can res others super fast and can out put reasonable damage)

    When I get my shoulder, there'll be more heals. Woot woot. lol.




    Race: Breton
    Undaunted 9

    5 prismatic enchants
    3 full magic
    2 Skoria (Waiting on Malubeth shoulder - 500+ keys no shoulder - story of my life ******)
    5 Kagrenec's
    3 Will power - Arcane - All spell damage
    Tri food
    All 8 Impen

    5-1-1 heavy - light - medium

    light belt, medium gloves

    Seducer shield & nirn sword (for the extra spell power + heals)

    (nirn is better than sharpened when it increases you spell damages by more than 3%)

    Maelstrom Precise Resto staff


    Shield Bar:
    Mag 40155
    Health 30100
    Stam 17130

    My build is based around powerful self healing with essence of lingering health, rapid regen and extended ritual giving me an average 2996 per second and jabs giving and average 1300+ healing per attack (in cyrodiil) so I get about 4k+ health per second spamming jabs, more when entropy is proccing major sorc.

    I don't quite have the tankiness of reactive users, but with 8 impen and 11% resistant my crit damage is pretty well mitigated and I outheal a lot of damage (plus I heal others pretty well, can res others super fast and can out put reasonable damage)

    When I get my shoulder, there'll be more heals. Woot woot. lol.





    Nice nice. Hmmm Ill give this some thought man thanks!
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • sluice
    sluice
    ✭✭✭✭
    Johngo0036 wrote: »
    @sluice - Beware of what you post, you may get a ban.......

    Good video of the use of your combo..
    Beware of incriminating yourself in the video

    Yes I am aware of what goes in the video. Thus, I must say the video was recorded AND published BEFORE ZOS mentioned anything about this issue. Plus, I never intentionally abused that feature, nor did I ever do it AFTER ZOS came out warning people about the issue.

    @Vangy, I run about 1400 magicka recovery (unbuffed) and I'm fine.
    Make sure that your Channeled Focus is down at all time. (It gives the equivalent of an additional of 480 to your recovery)

    Also, with my alchemy maxed out, the medicinal use passives increases the potion effect duration by 30%... so the 1400, is actually more like 1680 in combat for as long as I want. If you include the Continuous Attack from the Assault line, it's actually 1960.

    So fully buffed with potion and continuous attack, my recovery feels like 2.4k.

    So in your case, I would possibly investigate on how to drop a bit more recovery to get get more spell damage and/or max magicka. Because right now your Magicka is low.

    From the top of my head, my stats are (on my DW bar):
    Magicka: 38k
    Health: 27k
    Stamina: 16.5k
    Spell damage: 2.6k unbuffed
    Magicka Recovery: 1400

    (And even with rolling 5 lights, 1 heavy, 1 medium, I have about 20k physical resistance, 24k spell resistance with channeled focus down. And 2.3 crit resistance.)

    On Sword & Shield bar, everything increases, except spell damage.. the magicka is more like 40k, the health is closer to 30k, and my stamina is closer to 18k. Sorry can't remember exact numbers, haven't played on my templar in the last weeks.

    Some things might make it impossible for you to achieve similar number (I am Undaunted 9 for instance...), but you should still be able to achieve closer to the 34-35k magicka, in my opinion.

    PS: Don't use Sun shield too... it's only good on build with very high health.. so unless you want a cheap build with 50k health, no damage, that just stands there and spams shield over and over again, it's a wasted skill for what you want to achieve (burst), in my experience.
    Edited by sluice on August 30, 2016 11:57AM
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Vangy
    Vangy
    ✭✭✭✭✭
    Thanks for all the input guys!

    So now my new updated build via advice here is as follows; Same gear as in the OP but with a few skill swaps and changing from recovery food to tri-stat food ive managed to;

    25k health, 38k max mag, 15k stam
    1.5k mag recovery on offense bar, 1.7k recovery on defense bar
    2.5k spell damage on DW, 2.1k spell damage on defense bar,
    23k spell res + 21k phy res unbuffed

    DW bar:
    Toppling charge, jabs, J-beam, structured entropy, inner light -- Meteor
    SnB:
    Aurora jav, channeled focus, mist form, BOL, Extended ritual -- Bats

    So far its doing really well thanks to all your tips. Its got good staying power with good mobility due to mist form + can do quite a bit of burst even in full heavy due to good stats with the entropy>meteor>charge/javelin combo followed with J-beam. After testing eclipse, I just find it to be too unreliable and inefficient to slot on my bars. People just spank me hard anytime I try hard casting it during an encounter. It just works as an opener and my build isnt burst enuf to make full use of some eclipse>meteor>charge combo.

    Im very happy with my new PvP templar build and thanks to all for their input! Especially; @sluice @RedFireDisco

    Additionally, does any1 prefer ritual of retribution to extended ritual? I kinda like the extra duration on the extended morph which means its almost cast and forget for the encounter but the damage morph seems tempting. Any thoughts?
    Edited by Vangy on September 2, 2016 1:52AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • RedFireDisco
    RedFireDisco
    ✭✭✭✭
    Looking good.

    I love the extended ritual because it's a longer HoT and can crit more + I don't have to recast it for a while. It stacks so nicely with lingering health pots & rapid regen.

    They're nice allround stats - Enjoy!!!!
  • FearlessOne_2014
    FearlessOne_2014
    ✭✭✭✭✭
    Here is my max level Magplar Build you'll need to put this code in the Superstar addon import in game tho you can get the add on from Minion if you are on PC.

    %1400001H000H0000080001161600000A000I000000000000000n020S1C0000000D0I100000@21WA6B9BB9IIIIWB7BAA8BIIIIWC6B9BABIIIIX188888GGGGGX2B8888HHGGGX388888GGGGGX488888GGGGGX589998IIIIIX6BB998IIIIIY1BJIIIIY28GGGGGY39JIIIIZ1GGGGGZ249IIGa248889HGJHHa379988HIIIIa4HGGGGGa588989IIb149889HHHb248888HHHc1HJJJd1HIJGGGd5QIJJKJd2HIGGGGd4HHGGGd3HHGGGGGd6HGGGGG#1120000

    You are welcome to start with that and then tweak for your own playstyle. It's a hybrid range DD/Healer build tho. Can survive most ganking attempts from stealth, and deals some nice damage in terms of sustained damage.
  • Vangy
    Vangy
    ✭✭✭✭✭
    Here is my max level Magplar Build you'll need to put this code in the Superstar addon import in game tho you can get the add on from Minion if you are on PC.

    %1400001H000H0000080001161600000A000I000000000000000n020S1C0000000D0I100000@21WA6B9BB9IIIIWB7BAA8BIIIIWC6B9BABIIIIX188888GGGGGX2B8888HHGGGX388888GGGGGX488888GGGGGX589998IIIIIX6BB998IIIIIY1BJIIIIY28GGGGGY39JIIIIZ1GGGGGZ249IIGa248889HGJHHa379988HIIIIa4HGGGGGa588989IIb149889HHHb248888HHHc1HJJJd1HIJGGGd5QIJJKJd2HIGGGGd4HHGGGd3HHGGGGGd6HGGGGG#1120000

    You are welcome to start with that and then tweak for your own playstyle. It's a hybrid range DD/Healer build tho. Can survive most ganking attempts from stealth, and deals some nice damage in terms of sustained damage.

    thanks ill look into it~
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    I read this as "I'm gonna go to PvP because I have a magicka Templar and Jesus Beam so now I can do it, what's that God mode gear again?".

    Guy posts video of him exploiting in to keeps, wearing his malupleb and destroying everything in his path with only 3 skills used. Other forumplars tell him to take the video down so he doesn't get caught.

    @Wrobel, was this your vision for Templar?
    PC EU
  • utb99
    utb99
    ✭✭✭
    DF is a waste of a slot tbh. When you are being pressured by 3+ ppl at close range you will NEVER get it off bc you will be bashed by even somewhat decent players. Not to mention DF can be reflected and shuffled. The burst combo isn't neccesary if your sweeps hit hard. I hit 2k+ crit sweep ticks on buffed 501 players with impen. Open World if you run good damage you can melt pugs with Jabs and RD alone. DF is suited for Group play, Ganking, and can be good in duels

    'The gods can turn anything to good' -Martin Septim
  • Vangy
    Vangy
    ✭✭✭✭✭
    I read this as "I'm gonna go to PvP because I have a magicka Templar and Jesus Beam so now I can do it, what's that God mode gear again?".

    Guy posts video of him exploiting in to keeps, wearing his malupleb and destroying everything in his path with only 3 skills used. Other forumplars tell him to take the video down so he doesn't get caught.

    @Wrobel, was this your vision for Templar?



    I made this thread as a ways to get to know how to play a class better and see what the more active and expereinced templars thought about what I had going on for a build. I have enough toons who PvP and this is my latest. Considering 80% of my time is spent in Cyro, please don't speak for me... Or I will start speaking for you. For instance ;

    I read your comment as" wah wah wah, QQ".

    That said tho, exploiting into keeps should not be encouraged. As for using 3 skills to kill people, there are some out there who use far less to cheese. At least he was using 3. Better than mashing ur face into SA or DS or slapping down stealth burst > DBOS etc which are all arguably just as cheesy. Trust me I know how cheesy some builds can get. I have enough toons.

    Edited by Vangy on September 2, 2016 9:49AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Elara_Northwind
    Elara_Northwind
    ✭✭✭✭✭
    ✭✭
    I would sooner quit the game than go anywhere near reactive/maulbeth on my templar. I like to play properly and fairly, not gimp myself with broken sets that should not even exist in order to become ridiculously survivable... When I see a templar wearing these sets (known as Maul-tards by my friends and I) I know for a 100% fact, that although it is going to take a fair while (If I can be bothered with putting the effort into fighting them, which usually they are undeserving of) but they will die, because I do MUCH more damage and have MUCH more sustain than they do, and the reason that they are wearing these sets in the first place is because they obviously have no idea what the hell they are doing, or else they would not feel the need to wear them in the first place :wink:
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • White wabbit
    White wabbit
    ✭✭✭✭✭
    ✭✭
    All Malabeth users get tea bagged as far as I'm concerned
  • Elara_Northwind
    Elara_Northwind
    ✭✭✭✭✭
    ✭✭
    All Malabeth users get tea bagged as far as I'm concerned

    Good! :lol:
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • sluice
    sluice
    ✭✭✭✭
    @WillhelmBlack, @SadieJoan, white wabbit : lol, get out of here if you are not bringing anything constructive to the OP.


    Good alternatives to Malubeth are

    1- Engine Guardian is great (you can use repentance on the dwarven for some free stamina)
    or
    2- Bloodspawn. It's what I have been personally using for the past 2 months. It doesn't make has hard to kill has Malubeth, but when it procs I puts me near Spell Resistance Cap and near 30k Physical Resistance and it helps in getting your Meteor ready.


    Ritual of Retribution VS Extended Ritual
    I prefer Ritual of Retribution, simply because It's kinda my counter to cloacking nightblades.
    As soon, as I know I'm fighting a nightblade or when he cloacks, my immediate reaction is to cast Ritual of Retribution to detect him. But if you are mainly using Detect pots or mage light, I probably would use Extended Ritual. Lately, I have been using tri-stat and immovable pots and since I'm often in cooldown and I don't always slot Inner Light, it makes sens to have a counter to nightblades.

    utb99 wrote: »
    DF is a waste of a slot tbh. When you are being pressured by 3+ ppl at close range you will NEVER get it off bc you will be bashed by even somewhat decent players. Not to mention DF can be reflected and shuffled. The burst combo isn't neccesary if your sweeps hit hard. I hit 2k+ crit sweep ticks on buffed 501 players with impen. Open World if you run good damage you can melt pugs with Jabs and RD alone. DF is suited for Group play, Ganking, and can be good in duels

    Dark Flare is great for opening as it hits hard, gives minor sorcery and empowers your toppling charge..
    It's also a healing debuf, so it's very useful versus other Templars.

    I mean if you just want to Sweep or Jesus beam all day, you don't need it. But I prefer burst over "spam".
    But as @WillhelmBlack mentionned, I'm only using "3" skills... The best templars are only using one : Jesus Beam.


    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Elara_Northwind
    Elara_Northwind
    ✭✭✭✭✭
    ✭✭
    Telling somebody that copying a FOTM build which is causing others to look negatively upon our class is being very constructive imo, unless they want to look like a pleb without a clue, which is how people running around with this terrible sheep build come across :smile:

    Item sets I would personally go for on my templar include Kagrenacs Hope, Molag Kena (x1), Torugs Pact, Willpower... I like to wear at least 5 light armour because the passives are better for me as a magicka dps in pvp, and templars can still be surprisingly tanky, even in light armour :wink:

    For dw bar, toppling charge, sweeps, repentance (Mainly slotted on main bar for the recovery passive) Dark Flare and RD. Ultimate, shooting star. Templar Ultimates suck, unfortunately, compared to the other 3 classes. In PvP, they are pretty much useless.

    S&B bar, BoL, Ritual of Retribution, Restoring Focus, Defensive Stance (Its so much fun to reflect a sorcerers overload and stun them, they never expect it from a templar :lol: ) and the last slot I tend to swap about a bit, but blazing spear, vampires bane and entropy all work well. Ultimate Clouding Swarm.

    Sometimes I switch my S&B bar for an Ice Staff, in which case the last 2 skills I switch for elemental blockade and weakness to elements :smile:

    Edited by Elara_Northwind on September 2, 2016 3:47PM
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • sluice
    sluice
    ✭✭✭✭
    SadieJoan wrote: »
    Telling somebody that copying a FOTM build which is causing others to look negatively upon our class is being very constructive imo, unless they want to look like a pleb without a clue, which is how people running around with this terrible sheep build come across :smile:

    Item sets I would personally go for on my templar include Kagrenacs Hope, Molag Kena (x1), Torugs Pact, Willpower... I like to wear at least 5 light armour because the passives are better for me as a magicka dps in pvp, and templars can still be surprisingly tanky, even in light armour :wink:

    For dw bar, toppling charge, sweeps, repentance (Mainly slotted on main bar for the recovery passive) Dark Flare and RD. Ultimate, shooting star. Templar Ultimates suck, unfortunately, compared to the other 3 classes. In PvP, they are pretty much useless.

    S&B bar, BoL, Ritual of Retribution, Restoring Focus, Defensive Stance (Its so much fun to reflect and stun sorcerer, they never expect it form a templar :lol: ) and the last slot I tend to swap about a bit, but blazing spear, vampires bane and entropy all work well. Ultimate Clouding Swarm.

    Sometimes I switch my S&B bar for an Ice Staff, in which case the last 2 skills I switch for elemental blockade and weakness to elements :smile:

    Now, that is constructive. :wink:

    PS: I never suggest any specific sets in this thread but only discussed skills and rotations.

    But now, I will... here is what I run:

    Gear
    2x Bloodspawn
    5x Kagrenac's (5 lights /1 heavy /1 medium)
    3x Willpower arcane w. spell damage (I sometime swap for 3x Vicious Death when fighting large numbers.)

    DW: 2x Vicious Death swords
    S&B: 2x Agility (Stamina! It's something I have been testing. The logic is since I'm always on this bar pre-fight, I like starting with an extra 1400 + 6% stamina.. in case I get gank / stunned.... I have no use to have more damage here, as all damage comes from my front bar even my dark flare since I switch bar and I don't need more recovery)

    Everything's Impenetrable and Sharpened.

    Skills - DW
    Puncturing Sweep
    Toppling Charge
    Radiant Glory
    Repentance
    Structured Entropy / Inner Light (If using spell power potions)
    Ult: Shooting Star

    Skills - S&B
    Ritual of Retribution
    Breadth of Life
    Channeled Focus
    Dark Flare (I open with this and bar swap before the animation finishes.. so my Toppling charge can hit at the same time)
    Elusive Mist (One of the "secret" to be very annoying to fight agains't)
    Ult: Dawnbreaker of Smithing (even though it's not magic damage anymore, it still hits somewhat hard.. but most importantly it can stuns multiple people. I use this offensively with great success.. it's the only way we have to knock someone down that is right in our face if you are not using Javelin.)


    @Vangy, Hope it helps!
    Most importantly, get inspired, try stuff and find your own setup. We each have our own specific formula that works for us!

    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Vangy
    Vangy
    ✭✭✭✭✭
    Thanks for the input guys! With one tamriel coming soon I'm sure all the set ups will change like crazy with all New stuff Coming soon!
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • geonsocal
    geonsocal
    ✭✭✭✭✭
    ✭✭✭✭✭
    I removed the original portion of the thrrad i had quoted because - really, the whole thread is brilliant...ugh - when folks post all those numbers, it gets sooooooo confusing, really confusing - thanks @sluice for taking the time to write this down and actually explain stuff...

    this is one of the main reasons I come to the forums...big thanks...
    Edited by geonsocal on September 3, 2016 7:11PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
Sign In or Register to comment.