Isn't Guild Trader collusion awesome?

  • silvereyes
    silvereyes
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    Zerok wrote: »
    it's not really practical to have antitrust laws in video games.
    On the contrary, it would be even easier to implement in a video game than in real life.

    Just implement some constraints to what an account/guild can own as a proportion of the total in the game.

    1) Account X cannot own more than Y% of any material available on the server.

    2) Guild Z cannot own more than AY% of any material available on the server, where A > 1

    If a player tries to purchase something from a guild trader and the constraint is true, the game will prevent him from buying it.

    That's actually a really good idea. /signed
  • jedtb16_ESO
    jedtb16_ESO
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    80,000,000 in virtual currency and an overstock of a commodity that can be obtained for free - Yea you!

    Seriously though, my life and enjoyment of the game will continue with or without market manipulation. I have learned in real life and in game life - if there is an angle, some *** will manipulate it to get one up on everyone else.

    It's really not a big deal.

    It is a big deal man, people take their entertainment seriously. Aside from that, if you're spending time on something, that something is not free. All money is, is time already spent. Time's the most important currency we have, and some of us would rather use our already invested time (money) so we can spend time we haven't invested on other things.

    These guilds are devaluing our time to extend their own, and it is underhanded

    It's perfectly sane to be unhappy.

    playing markets in games is also some peoples idea of fun...
  • jedtb16_ESO
    jedtb16_ESO
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    Jeremy wrote: »
    Paneross wrote: »
    If we had a price history tab or global guild trader this wouldn't happen as bad.

    if we had a global trader or "auction house " this would happen every day and worse. they would only have to control one guild instead of trying to control ( but failing) many.



    This is simply just not the case.

    In larger and more accessible economy (a free one) if people attempted to jack up the prices they would be undercut by the hundreds and thousands of others who are not involved in the collusion. This idea you are peddling that a few guild traders is more difficult to manipulate than a mega-server wide economy that everyone would have readied access to is absurd.

    no it isn't absurd.... you stand at one point and wait for the deals to appear and buy them....and wait - that is what happens with a centralized trade system.
  • silvereyes
    silvereyes
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    silvereyes wrote: »
    Zerok wrote: »
    it's not really practical to have antitrust laws in video games.
    On the contrary, it would be even easier to implement in a video game than in real life.

    Just implement some constraints to what an account/guild can own as a proportion of the total in the game.

    1) Account X cannot own more than Y% of any material available on the server.

    2) Guild Z cannot own more than AY% of any material available on the server, where A > 1

    If a player tries to purchase something from a guild trader and the constraint is true, the game will prevent him from buying it.

    That's actually a really good idea. /signed

    Although, on second thought, it would be really easy to game. All you would need to do is have an interlinked network of mule accounts and private guilds to circumvent the server rules.

    Such abuses could be explicitly disallowed in the ToS and probably easy to detect if anyone at ZOS is watching for it. Active monitoring for such a system state during each sale would probably decrease performance too much, so there would need to be a more passive, after-the-fact enforcement system to supplement the active rules.
  • snakester320
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    Yep its going on XB EU. From 14.5 an alloy now to over 18k most are 20k solid now. Stupid.

    yes --- dont buy them. if people dont buy them, the price will come back down.

    I'm not. Never will. Esp as half of that will still be left overs from survey glitches. It's all the same people doing it. No one always had that many alloys for sale all at once all the time. But low and behold one person on one guild in Rawlka has 22 alloys up for sale right now alone.

    a guy in lunacy bought almost 300 of them in the last few weeks. he sold every one of them yesterday for 10k each. i found a bunch more for 10 to 12k each yesterday. so yes, some scuzzies went and bought a ton of them to control the market, but no, they cannot control the entire market. i wont spend 20k on one, regardless of how bad i think i need one. as long as people wont pay crazy prices, then the prices will come down.
    search function or central A/H will bring prices down and put EVERYONE on a lvl playing field .. you want to sell your stuff your going to undercut and someone will undercut them and so on YES prices will be crazy at the start but as the more get posted up the guilds /gold sellers will start to lose and have to sell low to make money!! current system does have a few plus sides but not many... you MAY and I MEAN MAY find a guild out in the middle of no where that has no idea of price and pick up some good bargins but not for long because PPL be stupid to think that other guilds and gold sellers dont scour traders everywhere to make a profit from reselling them else where the market is high!!

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