Mettaricana wrote: »The one I hate the most is the classic "I'd rather they fix bugs than divert any attention, resource , thought to (insert idea here)" its like people who care only about trials shot down my topic for group dungeons a while back because it wasn't about trials...
In addition a lot of people who provide criticism to something ZOS does are not hating on the game or trying to be rude or offensive towards the developers, they are simply providing feedback so that the game can improve because they want the game to improve and get better. Most likely because they like the game and / or are passionate about it and want to see it develop further into the future.
notimetocare wrote: »OP, one rebuke against criticism I"m getting tired of seeing is "they need to make money to improve their game." The idea is that if we subscribe and spend money on their sometimes overpriced items, they can use that money to improve the quality of the game, rather than using normal principles of economics and spending your money on a quality product.
Bit of a strawman. Most of the time that is abreaponse to "well im going to stop subbibg/buying until they fix the game" no money, no mmo so it is a pretty valid rebuke
I have a pretty short posting history, most of it is focused on ZOS's poor handling of bugs, exploits, and cheating. So I'm not afraid to criticize them.
On the other hand though, it's important to recognize that the average player would make a terrible game designer. Sometimes their criticisms are without merit, and their ideas would damage the game if implemented. Sometimes criticism needs to be criticized. And if your criticism is full of "ZOS is stupid", don't be surprised when you recieve "your idea is stupid" in response.