SleepyTroll wrote: »
One Tamriel is a really stupid idea if they are getting rid of Alliances. They already ruined Dark Elves with the racial changes cuz of lore. Aren't they suppose to be only good with fire?
It's just...whatever now.
One Tamriel is a really stupid idea if they are getting rid of Alliances. They already ruined Dark Elves with the racial changes cuz of lore. Aren't they suppose to be only good with fire?
It's just...whatever now.
probablyafk wrote: »At first I liked the idea of OT but then, on reflection, I realised that leveling up each faction was kind of fun. I don't think the new player experience will be nearly as story driven with OT which will probably make a lot of potential new players (or existing but slower/irratic plahyers) spend less time with the game.
I have no idea why people are thinking it will change something with lags...
"Instancing" is really happening now. Have yo never notice that sometimes you and your friend are on the same map but you cant see each other? Becouse he is on other INSTANCE. Same will be with One Tamriel.
There will be more people on map, but the same amount in instance. And only people in the same instance with you, cause your lags.
Toc de Malsvi wrote: »I have no idea why people are thinking it will change something with lags...
"Instancing" is really happening now. Have yo never notice that sometimes you and your friend are on the same map but you cant see each other? Becouse he is on other INSTANCE. Same will be with One Tamriel.
There will be more people on map, but the same amount in instance. And only people in the same instance with you, cause your lags.
This issue is that instancing is already failing, that performance especially on console is already garbage. That the real literal response from ZOS for constant disconnects for characters in Orsinium or Elden Root is "Just don't go there until SoH drops on console".
I suspect that for most players it will make no difference other than that they will be able to dip in and out of the DLC content without over-leveling their base game content which is the biggest problem at the moment. The number of players who will want to tear up the different factions and play cross-alliance base game content will be small, especially in relation to new players. The number of players who want to switch from one alliance zone to another to meet up with friends will similarly be small.
Moreover, for every e.g AD player who decides to level up in EP there will be an EP player who decides to level up in AD, so it won't alter the population balance unduly. There is nothing whatsoever to suggest that the entire server population will suddenly decide to go to one FOTM location such as Mournhold, and if it did then instancing would deal with any over-crowding/performance issues.
I suspect that for most players it will make no difference other than that they will be able to dip in and out of the DLC content without over-leveling their base game content which is the biggest problem at the moment. The number of players who will want to tear up the different factions and play cross-alliance base game content will be small, especially in relation to new players. The number of players who want to switch from one alliance zone to another to meet up with friends will similarly be small.
Moreover, for every e.g AD player who decides to level up in EP there will be an EP player who decides to level up in AD, so it won't alter the population balance unduly. There is nothing whatsoever to suggest that the entire server population will suddenly decide to go to one FOTM location such as Mournhold, and if it did then instancing would deal with any over-crowding/performance issues.
At first there will be a lot of cross-border movement - me for example, I do not use sky-shard add-on - and one of the first things I will do, when One Tamriel is live is go with my characters to the other 2 alliance territories and grab those skyshards where I know already where they are - otherwise I will have to explore to find them, but this will be my reason to immediately spend time in other faction territories.
I suspect that for most players it will make no difference other than that they will be able to dip in and out of the DLC content without over-leveling their base game content which is the biggest problem at the moment. The number of players who will want to tear up the different factions and play cross-alliance base game content will be small, especially in relation to new players. The number of players who want to switch from one alliance zone to another to meet up with friends will similarly be small.
Moreover, for every e.g AD player who decides to level up in EP there will be an EP player who decides to level up in AD, so it won't alter the population balance unduly. There is nothing whatsoever to suggest that the entire server population will suddenly decide to go to one FOTM location such as Mournhold, and if it did then instancing would deal with any over-crowding/performance issues.
At first there will be a lot of cross-border movement - me for example, I do not use sky-shard add-on - and one of the first things I will do, when One Tamriel is live is go with my characters to the other 2 alliance territories and grab those skyshards where I know already where they are - otherwise I will have to explore to find them, but this will be my reason to immediately spend time in other faction territories.
That's a perfectly fair point and I may well do the same, but won't the majority of players already have those skyshards from doing Cadwells? As long-term players who have taken our time leveling slowly through the game you and I are in a very small minority!
One Tamriel is something that should have been from the beginning, BUT never is too late. OT will finally close the gap between other ES games, with scaled content and border-less playing. I can't wait!
Lysette, I agree with you about landscapes and skyshards 10000%. I play riddles to find them. They are great and require a bit of imagination. Much more fun than "cheating" with addons.
That said, when I have completely cleared a zone in ESO if I have any outstanding skyshards the location of which has completely stumped me then I will have a cryptic sort of look at a website map to get an idea where I should be looking.
I'm not lore expert but what I gathered from doing Cadwell's Silver and Gold you're basically dreaming how it would have been had you woken up somewhere else. It doesn't mean what you actually experience happened that way (even if they mostly did).Also, I haven't yet done Cadwells on any of my characters because I've been taking my time since PC launch just so that I could avoid its lore-breaking quests, do the other alliance areas with other characters from those alliances and hit high levels when there is alternative high level content to do as is now the case.