ZOS_GinaBruno wrote: »Hi everyone,
Just wanted to let you know that we are aware of this bug and are actively working on a fix for it. Please stand by for further information...
arkansas_ESO wrote: »ZOS_GinaBruno wrote: »Hi everyone,
Just wanted to let you know that we are aware of this bug and are actively working on a fix for it. Please stand by for further information...
If all else, disable this set entirely until you can fix it. This set ruins PVP and PVE entirely.
ZOS_GinaBruno wrote: »Hi everyone,
Just wanted to let you know that we are aware of this bug and are actively working on a fix for it. Please stand by for further information...
ZOS_GinaBruno wrote: »Hi everyone,
Just wanted to let you know that we are aware of this bug and are actively working on a fix for it. Please stand by for further information...
ZOS_JessicaFolsom wrote: »Lately, we’ve seen a lot of questions about what we consider cheating and/or exploiting in ESO. The amount of people using exploits, especially in Cyrodiil, has also been on the rise. Due to this, and our recent efforts to take a stronger stance against exploiting and cheating in ESO, this has become a hotly debated topic within our community. We’d like to help shed some light on what we consider cheating and exploiting and how you can help us curb this behavior.
We would generally frown upon (and potentially take action as a result of) using third party tools or taking an advantage of an in-game mechanic that is not currently working as designed to in any way provide an advantage to your playing abilities. In plain English: if it looks or feels like cheating, then try it out at your own risk. Or better yet, don’t try it at all.
We have a zero tolerance policy for cheating/exploiting/using unapproved third party tools (such as Cheat Engine), so you should also know that even a single instance can lead to a 72-hour suspension, or even a permanent ban, depending on the offense. And in the specific case of Cheat Engine, even the first offense will result in a permanent ban.
There are certain things we’re working on fixing on our end to make this behavior no longer possible, but that does not mean it’s okay to exploit these issues in the meantime.
To summarize, if you are using abilities such as gap closers to do things that are not within the realm of intended design and/or bypassing core game mechanics, such as entering keeps without downing doors and/or walls and getting under the environment (ground, water, etc.), you are exploiting. In short: don’t do it. If we catch you exploiting and/or cheating, even once, it is grounds for disciplinary action up to and including a permanent ban of your game account. If in doubt about whether or not certain actions or activity are considered exploiting, you are welcome to ask us here on the forums.
Thank you all for your cooperation in helping us keep ESO free of cheating and exploiting, and a fun, fair environment for all.
SleepyTroll wrote: »@HeroOfNone you know that really don't care right? Look at all the stamplars doing the heavy atack javelin permanent knock down bug. Grand overlord stamplar does this all day and has been telling everyone to doit. Been reported with video proof and he still doing it weeks later.
Aerius_Sygale wrote: »whiteshadow711jppreub18_ESO wrote: »Holy *****BEEP***** My friend Crim is gonna flip on this..
By "Crim" he means yours truly, going by my PSN ID, heh. Yeah, that was...insane. Intriguing no "Dev" post has been made here after all this time, I wonder if it might actually make it to console's Shadows of the Hist Update/Patch.
I mean this really is nuts, it is tantalizing but it will be kind of outrageous ultimately if they take months to fix this, it literally breaks the game, one could carry crummy groups through any content, farm Veteran Maelstrom Arena stuff, anything! Not to mention how unfair this would be to face in PvP...
But on the other hand you finally got that buff you've been wanting. Just probably not exactly what you imagined heheh.
ZOS_GinaBruno wrote: »Hi everyone,
Just wanted to let you know that we are aware of this bug and are actively working on a fix for it. Please stand by for further information...
HeroOfNone wrote: »This happens unfortunately. I'd recommend disabling the 5 piece bonus for now till corrected.
I believe that anyone found using this in trials or PVP should have their leaderboard scores wiped out, along with their group's score. They can keep the resulting gear, gold, and AP but it is an bug and using it to get a good score is an exploit. I'd say it should be just short of a ban, but it's almost as bad as gap closing into keeps.
I'd almost think any achievements done while this set was on should be wiped too. Most don't deserve those no death runs on RoM and CoS if they had one werewolf in the party pulling this kind of damage.
HeroOfNone wrote: »Since @ZOS_GinaBruno acknowledged this as a bug:ZOS_GinaBruno wrote: »Hi everyone,
Just wanted to let you know that we are aware of this bug and are actively working on a fix for it. Please stand by for further information...
I think continued use falls under the exploit rule outlined on the pvp forums:ZOS_JessicaFolsom wrote: »Lately, we’ve seen a lot of questions about what we consider cheating and/or exploiting in ESO. The amount of people using exploits, especially in Cyrodiil, has also been on the rise. Due to this, and our recent efforts to take a stronger stance against exploiting and cheating in ESO, this has become a hotly debated topic within our community. We’d like to help shed some light on what we consider cheating and exploiting and how you can help us curb this behavior.
We would generally frown upon (and potentially take action as a result of) using third party tools or taking an advantage of an in-game mechanic that is not currently working as designed to in any way provide an advantage to your playing abilities. In plain English: if it looks or feels like cheating, then try it out at your own risk. Or better yet, don’t try it at all.
We have a zero tolerance policy for cheating/exploiting/using unapproved third party tools (such as Cheat Engine), so you should also know that even a single instance can lead to a 72-hour suspension, or even a permanent ban, depending on the offense. And in the specific case of Cheat Engine, even the first offense will result in a permanent ban.
There are certain things we’re working on fixing on our end to make this behavior no longer possible, but that does not mean it’s okay to exploit these issues in the meantime.
To summarize, if you are using abilities such as gap closers to do things that are not within the realm of intended design and/or bypassing core game mechanics, such as entering keeps without downing doors and/or walls and getting under the environment (ground, water, etc.), you are exploiting. In short: don’t do it. If we catch you exploiting and/or cheating, even once, it is grounds for disciplinary action up to and including a permanent ban of your game account. If in doubt about whether or not certain actions or activity are considered exploiting, you are welcome to ask us here on the forums.
Thank you all for your cooperation in helping us keep ESO free of cheating and exploiting, and a fun, fair environment for all.
Definitely outside the realm of intended behavior and being abused by players should mean they are reportable. If you due to a werewolf in cyrodiil I'd recommend screenshoting the death recap and reporting if they names are insane. No one can be uding this set and expecting it to be intended game design.
HeroOfNone wrote: »This happens unfortunately. I'd recommend disabling the 5 piece bonus for now till corrected.
I believe that anyone found using this in trials or PVP should have their leaderboard scores wiped out, along with their group's score. They can keep the resulting gear, gold, and AP but it is an bug and using it to get a good score is an exploit. I'd say it should be just short of a ban, but it's almost as bad as gap closing into keeps.
I'd almost think any achievements done while this set was on should be wiped too. Most don't deserve those no death runs on RoM and CoS if they had one werewolf in the party pulling this kind of damage.
nah, achievment is so ***, ppl donwsclaing the new dungeon to cp 10 and getting that achievment, bacially all achievment in dungeon are so *** cause ppl can downscale that. icp wgt, ruinz, cradle. all dungeon. ty god the re write ach for vMOl to be work on cp 160 only
OrphanHelgen wrote: »It takes Riot in League of Legends 2 mins to disable a bugged champion until its fixed. I hope Zenimax do the same here with the set.
this is the elder scrolls not league of legends.
league of legends is a 100 square inches game with coloured furry balls playing in the same garden yet attracted and played by millions across the world
ESO have the potential to outperform such game of all aspects, but proper measures are not being taken into account.
the elder scrolls online is an MMO on a budget,after failing and the destruction of the game with "the lightning patch" and the delay of overall game progress to release it on consoles, it was made with big investments to attract players to buy it and minimal investments to keep the players who buy it stay (sort of similar approach for subscibers), now as more people around aware of how ESO is handled, less and less are "falling" to that marketing trick, thus they make more investments with advertisements for DLCs (remember the thieves guild advertisement?) then again, that did not really work out quite well too, so we have the current over-priced crown store items (you can return to your character's creation screen which is already exists in the game for over 30 dollars).
ZOS marketing team facing a problem with continuing this approach.. the sales of Imperial City DLC for example most likely topped the sales of all other DLCs combined. this is where ZOS really wants to be and continue from there, that's why they are digging more into the reasons the next DLCs were not as successful(by successful from ZOS's perspective its more sales)
that's why we're seeing craglorn trials being scaled and most likely and the game being shaped and improved again, to further make it called a game which you can see recommendations about it all over the internet to attract new people to buy it,
people/players are realizing its pointless to hype 2 weeks over a DLC while there is no use in anything else in the game beside that DLC except lag(it sucks that whenever you run out of words while describing problems with ESO, saying the word "lag" gets you back on track),
so proper measures are being taken now to shape the game to be more welcoming and playable for current and future customers (loot and content scaling/maybe fixing PvP?) and its not out of love, its because other marketing strategies gave temporary profits and denied many potential future ones as less players kept felling for it --- we all been there, we've all seen it, yet some of us deny it --
kind regards,
ESO player.
Only way this won't make consoles is if they delay the update and we all know they won't do that.
ZOS_GinaBruno wrote: »Thanks for your patience, guys. We have an update to share with you:
We have a hotfix scheduled for tomorrow morning that will fix the issue with the Salvation item set granting more weapon damage than intended; this will not require any downtime. In addition, we’ll be resetting all leaderboards during Monday’s maintenance for the next incremental patch. Until the hotfix can be published, anyone found taking advantage of this bug is at risk for their account being actioned – a list is being generated as we speak!
Note that this will not be an issue when Update 11 is published on consoles in a couple weeks.
We’ll let you know as soon as the hotfix tomorrow is complete.
InvitationNotFound wrote: »InvitationNotFound wrote: »NoMoreChillies wrote: »both my large trade guilds have people asking to buy this set today
sad exploiters
Hey ZoS only bans you for 3 days so its worth it. Even though i still believe people shouldn't be banned for ZoS's own f***k ups.
oh, here we are again. according to that statement you would never punish an exploiter as all exploits (respectively bugs) are introduced by ZOS.
But feel free to comment on the following thread regarding your opinion about exploiting:
https://forums.elderscrollsonline.com/en/discussion/comment/3233698/
i doubt it makes any sense to go over the same stupid arguments over and over again in every thread.
I stand by what i said. Don't put words on my mouth because i know the difference between a dumb f***k and a malicious exploit done deliberately tampering with the game's code, yeah throw the ban hammer on hackers but if it's ZoS putting dumb bugs such as this in the game there is not any argument you can say to convince me otherwise. I put the blame were the blame is due and so should you i am tired of people defending ZoS all the time.
well, i'll try to explain it to you...
software will always have bugs. so is it ok to abuse those bugs (exploiting)? no it isn't.
let's take another example:
you have a web application. which ever web application you want. as it is software it will have bugs (there's no bug free software). so let's say the web application has a bug, which allows you to access the accounts of other users. in this case, such a bug became a vulnerability. so what happens when we abuse such a bug (exploiting)?
right, the developers are to blame and the individual exploiting the bug was just smart and can now go on with his life and the advantage (e.g. information, money, credit card details, etc.) he gained... oh wait, no he can't. he will face the legal consequences (if caught of course).
it's almost the same category. you agreed to the ToS, which disallows such behavior.
and if you think i'm defending ZOS. I don't. I currently don't have anything good to say about them. they f*** it up big time. but that's not an excuse to exploit.
ZOS_GinaBruno wrote: »Thanks for your patience, guys. We have an update to share with you:
We have a hotfix scheduled for tomorrow morning that will fix the issue with the Salvation item set granting more weapon damage than intended; this will not require any downtime. In addition, we’ll be resetting all leaderboards during Monday’s maintenance for the next incremental patch. Until the hotfix can be published, anyone found taking advantage of this bug is at risk for their account being actioned – a list is being generated as we speak!
Note that this will not be an issue when Update 11 is published on consoles in a couple weeks.
We’ll let you know as soon as the hotfix tomorrow is complete.
ZOS_GinaBruno wrote: »Thanks for your patience, guys. We have an update to share with you:
We have a hotfix scheduled for tomorrow morning that will fix the issue with the Salvation item set granting more weapon damage than intended; this will not require any downtime. In addition, we’ll be resetting all leaderboards during Monday’s maintenance for the next incremental patch. Until the hotfix can be published, anyone found taking advantage of this bug is at risk for their account being actioned – a list is being generated as we speak!
Note that this will not be an issue when Update 11 is published on consoles in a couple weeks.
We’ll let you know as soon as the hotfix tomorrow is complete.