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Planned future individual-oriented content?

Paralyse
Paralyse
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Just curious if anyone knows what ZOS has planned, content-wise for future release that's single-player oriented, such as Orsinium was or the Thieves' Guild questline. I don't participate in the group content in ESO, but I had a great time in Orsinium and even doing the Thieves' Guild quest and to a bit lesser extent the DB quest. Is there another Orsinium-size expansion / DLC in the works going forward?

Replies appreciated. K
Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • Woeler
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    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.
  • Paralyse
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    It won't let me edit the post; to clarify, I don't mean that the entire content is single-player oriented, but that there is a meaningful amount of single-player content available along with the usual trials and dungeons etc.
    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • JD2013
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    Vvardenfell was Datamined. No idea when that's for.

    Mephala's realm of Spiral Skein is coming.

    Clockwork City.

    But again nobody knows when for.

    Also Varen's Warning at the end of Orsinium, and some foreshadowing from some stuff in the Gold Coast. But at the minute ZOS are playing everything close to their chest and we just don't know what is coming and when.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Paralyse
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    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I'm very patient, and not in any particular rush, since I work 60+ hours a week and play other games off and on. I just enjoyed the Orsinium content quite a bit & am hoping for something similar in breadth and depth in the future. It seemed like the Thieves' Guild and DB DLC's were over quite quickly vs. Orsinium for whatever reason. I'm certain that for players who appreciate the more group-oriented activities, the TG/DB content was/is a more prolonged experience.

    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • ADarklore
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    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    Apparently you missed this article... in which Matt Firor discusses how ESO is not a traditional MMO... note he uses the word SOLO FOUR times. "To answer your question about comparing ESO to other MMOs: ESO is not really a traditional MMO, so we don’t use that term much around the office – and it is this distinction that separates it from other games. If you want to play it solo, like you did with other Elder Scrolls games, you can do that."

    Considering that the overwhelming majority of players in ESO are solo players, I'd say there is a very large probability we'll see a lot more solo questing added to ESO in the future.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • NewBlacksmurf
    NewBlacksmurf
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    I'd expect there to be more content refreshed with One Tamriel but check out Quake Con2016 as that's prob the only new info that'll come soon.

    Edit: there not going so no idea now
    Edited by NewBlacksmurf on August 5, 2016 12:52PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Lysette
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    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.
  • ArchMikem
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    JD2013 wrote: »
    Also Varen's Warning at the end of Orsinium, and some foreshadowing from some stuff in the Gold Coast. But at the minute ZOS are playing everything close to their chest and we just don't know what is coming and when.

    Even though I don't care about spoilers, every time someone mentions that it irks me SO HARD cause I still haven't completed Orsinium due to the horrendous Crash loops the Console version still suffers from.

    I want to speak to Varen again I've sacrificed him to Akatosh four times now! :'(
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Woeler
    Woeler
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    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.

    Tell me about your solo adventures in veteran dungeons and trials please. To which an entire quarterly dlc was dedicated. Also your using of the word "us" is nonsense as you do not speak for the entire community. The trials community is big and the pvp community is even bigger. Same goes for the dungeoneering crew. Sure a big part is solo/questing, but to believe that is the thing keeping this game alive, nah, sorry, that's a joke.

    Apart from one quote from Matt Firror your post is entirely subjective and basicaly only consists of guesses, brought up as facts.
    Edited by Woeler on August 4, 2016 6:01AM
  • Funkopotamus
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    If this game does not start aiming more towards MMO instead of "Skyrim with friends"/ BabiesFirstMMO then it will be on life support in a year..

    Solo content is fine, but ESO is in starvation mode when it comes to good times to be had as a group/guild..

    There needs to be content that makes good groups wipe at least 10 times with a decent reward at the end.

    There is something wrong with a MMO when the hardest content with the best rewards is solo only..

    Heck even if we were given raid style VMA I would be happy.

    But it needs to be hard.. Like puncha baby in da face kinda hard..
    Edited by Funkopotamus on August 4, 2016 6:10AM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Lysette
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    Woeler wrote: »
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.

    Tell me about your solo adventures in veteran dungeons and trials please. To which an entire quarterly dlc was dedicated. Also your using of the word "us" is nonsense as you do not speak for the entire community. The trials community is big and the pvp community is even bigger. Same goes for the dungeoneering crew. Sure a big part is solo/questing, but to believe that is the thing keeping this game alive, nah, sorry, that's a joke.

    Apart from one quote from Matt Firror your post is entirely subjective and basicaly only consists of guesses, brought up as facts.

    It is not just one quote, Matt Firor says this again and again in interviews - but I found that it is pointless to talk to people about this, if they do not want to believe it - it is like talking to religious people, reason is not what they are used to. So I will just let it be.
    Edited by Lysette on August 4, 2016 6:59AM
  • Lolssi
    Lolssi
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    If this game does not start aiming more towards MMO instead of "Skyrim with friends"/ BabiesFirstMMO then it will be on life support in a year..

    Solo content is fine, but ESO is in starvation mode when it comes to good times to be had as a group/guild..

    There needs to be content that makes good groups wipe at least 10 times with a decent reward at the end.

    There is something wrong with a MMO when the hardest content with the best rewards is solo only..

    Heck even if we were given raid style VMA I would be happy.

    But it needs to be hard.. Like puncha baby in da face kinda hard..

    You know there are MMOs out there that fit more to what you seem to be looking for :)
  • JD2013
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    I'd expect there to be more content refreshed with One Tamriel but check out Quake Con2016 as that's prob the only new info that'll come soon.

    They won't be at Quakecon. Gina has said so. However, they are at Gamescom on August 19th/20th and they are unveiling update 12 there.
    ArchMikem wrote: »
    JD2013 wrote: »
    Also Varen's Warning at the end of Orsinium, and some foreshadowing from some stuff in the Gold Coast. But at the minute ZOS are playing everything close to their chest and we just don't know what is coming and when.

    Even though I don't care about spoilers, every time someone mentions that it irks me SO HARD cause I still haven't completed Orsinium due to the horrendous Crash loops the Console version still suffers from.

    I want to speak to Varen again I've sacrificed him to Akatosh four times now! :'(

    That sucks. I hope they sort out Orsinium for you guys, as it was a really good little cameo. Great foreshadowing.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • drakhan2002_ESO
    drakhan2002_ESO
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    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.[/quote]

    Tell me about your solo adventures in veteran dungeons and trials please. To which an entire quarterly dlc was dedicated. Also your using of the word "us" is nonsense as you do not speak for the entire community. The trials community is big and the pvp community is even bigger. Same goes for the dungeoneering crew. Sure a big part is solo/questing, but to believe that is the thing keeping this game alive, nah, sorry, that's a joke.

    Apart from one quote from Matt Firror your post is entirely subjective and basicaly only consists of guesses, brought up as facts.[/quote]
    Woeler wrote: »
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.

    Tell me about your solo adventures in veteran dungeons and trials please. To which an entire quarterly dlc was dedicated. Also your using of the word "us" is nonsense as you do not speak for the entire community. The trials community is big and the pvp community is even bigger. Same goes for the dungeoneering crew. Sure a big part is solo/questing, but to believe that is the thing keeping this game alive, nah, sorry, that's a joke.

    Apart from one quote from Matt Firror your post is entirely subjective and basicaly only consists of guesses, brought up as facts.

    I am not trying to start a flame war here, but are not guilty of the same thing you're accusing the person you quoted (Lysette)? Are you not being subjective and guessing about the amount of people who "do trials and pvp"? Where is your evidence, provided to you by ZOS about the numbers who engage in each of these activities and how these activities are more utilized than solo content?

    Also, based on your signature, I can see why you have such a strong leaning toward group content.

    Anyway, I don't have a dog in this fight...I just dislike seeing hypocrisy.
  • ADarklore
    ADarklore
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    Lysette wrote: »
    Woeler wrote: »
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.

    Tell me about your solo adventures in veteran dungeons and trials please. To which an entire quarterly dlc was dedicated. Also your using of the word "us" is nonsense as you do not speak for the entire community. The trials community is big and the pvp community is even bigger. Same goes for the dungeoneering crew. Sure a big part is solo/questing, but to believe that is the thing keeping this game alive, nah, sorry, that's a joke.

    Apart from one quote from Matt Firror your post is entirely subjective and basicaly only consists of guesses, brought up as facts.

    It is not just one quote, Matt Firor says this again and again in interviews - but I found that it is pointless to talk to people about this, if they do not want to believe it - it is like talking to religious people, reason is not what they are used to. So I will just let it be.

    ^THIS! Some people only accept what they WANT to and CHOOSE to believe... even when reality shows differently. Sure this latest offering was group-oriented- does not foreshadow what's to come. ZOS knows the facts and figures when it comes to what players are playing, and they will offer more content directed at the majority of players. Even the complete revamp of Tamriel to "One Tamriel" is geared towards questing... they certainly wouldn't go through all this work if questing wasn't the majority in the game. ZOS has also seen how Craglorn has been a complete FAIL, and it's the only 'group-oriented' zone, which will soon see a revamp as well.

    But as Lysette stated, "it is pointless to talk to people about this, if they do not want to believe it"... because the reality is PvP is a MINORITY in this game as are those who only do end-game trials. Sure they're very vocal on the forums, but in-game they are a minority... as most other players, the millions of players, are spending their time in the game questing.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • JD2013
    JD2013
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    ADarklore wrote: »
    Lysette wrote: »
    Woeler wrote: »
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.

    Tell me about your solo adventures in veteran dungeons and trials please. To which an entire quarterly dlc was dedicated. Also your using of the word "us" is nonsense as you do not speak for the entire community. The trials community is big and the pvp community is even bigger. Same goes for the dungeoneering crew. Sure a big part is solo/questing, but to believe that is the thing keeping this game alive, nah, sorry, that's a joke.

    Apart from one quote from Matt Firror your post is entirely subjective and basicaly only consists of guesses, brought up as facts.

    It is not just one quote, Matt Firor says this again and again in interviews - but I found that it is pointless to talk to people about this, if they do not want to believe it - it is like talking to religious people, reason is not what they are used to. So I will just let it be.

    ^THIS! Some people only accept what they WANT to and CHOOSE to believe... even when reality shows differently. Sure this latest offering was group-oriented- does not foreshadow what's to come. ZOS knows the facts and figures when it comes to what players are playing, and they will offer more content directed at the majority of players. Even the complete revamp of Tamriel to "One Tamriel" is geared towards questing... they certainly wouldn't go through all this work if questing wasn't the majority in the game. ZOS has also seen how Craglorn has been a complete FAIL, and it's the only 'group-oriented' zone, which will soon see a revamp as well.

    But as Lysette stated, "it is pointless to talk to people about this, if they do not want to believe it"... because the reality is PvP is a MINORITY in this game as are those who only do end-game trials. Sure they're very vocal on the forums, but in-game they are a minority... as most other players, the millions of players, are spending their time in the game questing.

    Tell that to guilds :smile: plenty of people I know do trials and PVP.

    However, I will agree that solo questing is what the biggest chunk of the community do here. But I for one would like to see a healthy mix of both solo and group content coming. More things like Dark Anchors would be very welcome.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • ADarklore
    ADarklore
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    JD2013 wrote: »
    ADarklore wrote: »
    Lysette wrote: »
    Woeler wrote: »
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.
    Lysette wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I wouldn't bet on that - ZOS knows, that most of their audience is coming from single player games and they want soloable content. This is what makes ESO different from other MMOs and that is what Mr. Firor is always pointing out in interviews as well. The game is about Tamriel and it's provinces, and if it would be mainly group oriented it would fail like Craglorn did and be basically empty. That is a typical example for how not to do it, when they want their world to be alive and used by players.

    So most of the content will stay soloable, just like it is now already. ESO will keep being an online Elder Scroll RPG with a single-player feel, because that is where the TES fans are coming from and what they expect from ESO, that it feels like an Elder Scrolls game and can be played like one. Grouping is optional and not a necessity nor forced on us.

    Tell me about your solo adventures in veteran dungeons and trials please. To which an entire quarterly dlc was dedicated. Also your using of the word "us" is nonsense as you do not speak for the entire community. The trials community is big and the pvp community is even bigger. Same goes for the dungeoneering crew. Sure a big part is solo/questing, but to believe that is the thing keeping this game alive, nah, sorry, that's a joke.

    Apart from one quote from Matt Firror your post is entirely subjective and basicaly only consists of guesses, brought up as facts.

    It is not just one quote, Matt Firor says this again and again in interviews - but I found that it is pointless to talk to people about this, if they do not want to believe it - it is like talking to religious people, reason is not what they are used to. So I will just let it be.

    ^THIS! Some people only accept what they WANT to and CHOOSE to believe... even when reality shows differently. Sure this latest offering was group-oriented- does not foreshadow what's to come. ZOS knows the facts and figures when it comes to what players are playing, and they will offer more content directed at the majority of players. Even the complete revamp of Tamriel to "One Tamriel" is geared towards questing... they certainly wouldn't go through all this work if questing wasn't the majority in the game. ZOS has also seen how Craglorn has been a complete FAIL, and it's the only 'group-oriented' zone, which will soon see a revamp as well.

    But as Lysette stated, "it is pointless to talk to people about this, if they do not want to believe it"... because the reality is PvP is a MINORITY in this game as are those who only do end-game trials. Sure they're very vocal on the forums, but in-game they are a minority... as most other players, the millions of players, are spending their time in the game questing.

    Tell that to guilds :smile: plenty of people I know do trials and PVP.

    However, I will agree that solo questing is what the biggest chunk of the community do here. But I for one would like to see a healthy mix of both solo and group content coming. More things like Dark Anchors would be very welcome.

    I wasn't saying there aren't large groups of players doing group or end-game content, we're talking about millions of players in the mix after all, but I agree, adding more Dark Anchors or other fun 'group' but not 'force grouped' content would be awesome. ;)
    Edited by ADarklore on August 4, 2016 11:47AM
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • starkerealm
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    Paralyse wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I'm very patient, and not in any particular rush, since I work 60+ hours a week and play other games off and on. I just enjoyed the Orsinium content quite a bit & am hoping for something similar in breadth and depth in the future. It seemed like the Thieves' Guild and DB DLC's were over quite quickly vs. Orsinium for whatever reason. I'm certain that for players who appreciate the more group-oriented activities, the TG/DB content was/is a more prolonged experience.

    Looking at tea leaves... I kinda doubt that the TG and DB will be the normal length for content moving forward. They were both bits of content that got delayed at launch. So their scope of content was always kinda set by the Mages and Fighters Guild questlines.

    From the stuff we've had hinted at, future content should be more substantial.
  • ADarklore
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    Paralyse wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I'm very patient, and not in any particular rush, since I work 60+ hours a week and play other games off and on. I just enjoyed the Orsinium content quite a bit & am hoping for something similar in breadth and depth in the future. It seemed like the Thieves' Guild and DB DLC's were over quite quickly vs. Orsinium for whatever reason. I'm certain that for players who appreciate the more group-oriented activities, the TG/DB content was/is a more prolonged experience.

    Looking at tea leaves... I kinda doubt that the TG and DB will be the normal length for content moving forward. They were both bits of content that got delayed at launch. So their scope of content was always kinda set by the Mages and Fighters Guild questlines.

    From the stuff we've had hinted at, future content should be more substantial.

    Is this opinion even after ZOS stated after E3 that going forward they'd be offering more 'small content' on a more frequent basis?
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • idk
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    Paralyse wrote: »
    Just curious if anyone knows what ZOS has planned, content-wise for future release that's single-player oriented, such as Orsinium was or the Thieves' Guild questline. I don't participate in the group content in ESO, but I had a great time in Orsinium and even doing the Thieves' Guild quest and to a bit lesser extent the DB quest. Is there another Orsinium-size expansion / DLC in the works going forward?

    Replies appreciated. K

    Zos has come along way in adding single player content. 3 DLCs added repeatable quests along with main story line. I expect they will keep that up to an extent considering there recent statement about the type of player they see in game these days. That does not mean they will do another orsinium type DLC.
  • starkerealm
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    ADarklore wrote: »
    Paralyse wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I'm very patient, and not in any particular rush, since I work 60+ hours a week and play other games off and on. I just enjoyed the Orsinium content quite a bit & am hoping for something similar in breadth and depth in the future. It seemed like the Thieves' Guild and DB DLC's were over quite quickly vs. Orsinium for whatever reason. I'm certain that for players who appreciate the more group-oriented activities, the TG/DB content was/is a more prolonged experience.

    Looking at tea leaves... I kinda doubt that the TG and DB will be the normal length for content moving forward. They were both bits of content that got delayed at launch. So their scope of content was always kinda set by the Mages and Fighters Guild questlines.

    From the stuff we've had hinted at, future content should be more substantial.

    Is this opinion even after ZOS stated after E3 that going forward they'd be offering more 'small content' on a more frequent basis?

    Given I hadn't followed the E3 stuff for anyone this year? No. Though, that suggests we'll be getting more dungeon packs and mini-DLC like this, interspersed with more substantial stuff. Though who knows at what frequency?
  • JD2013
    JD2013
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    ADarklore wrote: »
    Paralyse wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I'm very patient, and not in any particular rush, since I work 60+ hours a week and play other games off and on. I just enjoyed the Orsinium content quite a bit & am hoping for something similar in breadth and depth in the future. It seemed like the Thieves' Guild and DB DLC's were over quite quickly vs. Orsinium for whatever reason. I'm certain that for players who appreciate the more group-oriented activities, the TG/DB content was/is a more prolonged experience.

    Looking at tea leaves... I kinda doubt that the TG and DB will be the normal length for content moving forward. They were both bits of content that got delayed at launch. So their scope of content was always kinda set by the Mages and Fighters Guild questlines.

    From the stuff we've had hinted at, future content should be more substantial.

    Is this opinion even after ZOS stated after E3 that going forward they'd be offering more 'small content' on a more frequent basis?

    Given I hadn't followed the E3 stuff for anyone this year? No. Though, that suggests we'll be getting more dungeon packs and mini-DLC like this, interspersed with more substantial stuff. Though who knows at what frequency?

    I'd be ok with 3 smaller and 1 big DLC a year. We've had 3 relatively small ones this year, so maybe update 12 will be bigger?

    The thing is, ZOS are playing everything close to their chest. Since Thieves Guild and Dark Brotherhood came, they've not said what's coming so we can only guess at this point and have wild stabs in the dark.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • starkerealm
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    JD2013 wrote: »
    ADarklore wrote: »
    Paralyse wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I'm very patient, and not in any particular rush, since I work 60+ hours a week and play other games off and on. I just enjoyed the Orsinium content quite a bit & am hoping for something similar in breadth and depth in the future. It seemed like the Thieves' Guild and DB DLC's were over quite quickly vs. Orsinium for whatever reason. I'm certain that for players who appreciate the more group-oriented activities, the TG/DB content was/is a more prolonged experience.

    Looking at tea leaves... I kinda doubt that the TG and DB will be the normal length for content moving forward. They were both bits of content that got delayed at launch. So their scope of content was always kinda set by the Mages and Fighters Guild questlines.

    From the stuff we've had hinted at, future content should be more substantial.

    Is this opinion even after ZOS stated after E3 that going forward they'd be offering more 'small content' on a more frequent basis?

    Given I hadn't followed the E3 stuff for anyone this year? No. Though, that suggests we'll be getting more dungeon packs and mini-DLC like this, interspersed with more substantial stuff. Though who knows at what frequency?

    I'd be ok with 3 smaller and 1 big DLC a year. We've had 3 relatively small ones this year, so maybe update 12 will be bigger?

    The thing is, ZOS are playing everything close to their chest. Since Thieves Guild and Dark Brotherhood came, they've not said what's coming so we can only guess at this point and have wild stabs in the dark.

    Could be longer than that, given the big push at the moment seems to be One Tamriel.
  • ADarklore
    ADarklore
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    ADarklore wrote: »
    Paralyse wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I'm very patient, and not in any particular rush, since I work 60+ hours a week and play other games off and on. I just enjoyed the Orsinium content quite a bit & am hoping for something similar in breadth and depth in the future. It seemed like the Thieves' Guild and DB DLC's were over quite quickly vs. Orsinium for whatever reason. I'm certain that for players who appreciate the more group-oriented activities, the TG/DB content was/is a more prolonged experience.

    Looking at tea leaves... I kinda doubt that the TG and DB will be the normal length for content moving forward. They were both bits of content that got delayed at launch. So their scope of content was always kinda set by the Mages and Fighters Guild questlines.

    From the stuff we've had hinted at, future content should be more substantial.

    Is this opinion even after ZOS stated after E3 that going forward they'd be offering more 'small content' on a more frequent basis?

    Given I hadn't followed the E3 stuff for anyone this year? No. Though, that suggests we'll be getting more dungeon packs and mini-DLC like this, interspersed with more substantial stuff. Though who knows at what frequency?

    Here is what he said to IGN... basically:

    "Firor says that Zenimax is aiming to release multiple, smaller DLC packs to cater to players who return to the game intermittently, creating something akin to 'episodes' for the game:

    "It’s interesting to see what happens when you take away the subscription model away," Firor explained. "You don’t see a hardcore playstyle - like playing for six months and then quitting - we don’t see that. We have a lot of players who will play for two or three weeks because they want to get through a zone and then stop. Then they come back two months later for another month, because there’s no pressure to play all of it at once.

    "Our DLC packs cater to that, because they’re smaller, bite-size chunks of story and associated quests."
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • frethopper
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    What I'd like to see is some option on group content.

    Right now much of the group content forces you to group up to do it, which YES! makes sense. But, I'd also like the option to complete things solo as well. For people like me who don't get to choose how long their gaming sessions last, grouping up can be difficult. I'm not going to join a group unless I know I'll have time to get to the end of the dungeon etc. That's a rare thing for me, hence I have not completed the majority of ESO group content, despite playing nearly every day for the better part of two and a half years. It's frustrating being penalised for playing the game the way I want to play.

    Clearly an insane amount of design and coding would be required to implement this, so I'm not gonna hold my breath.

    Perhaps I'll go with option #2 instead; divorce!
  • ADarklore
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    frethopper wrote: »
    What I'd like to see is some option on group content.

    Right now much of the group content forces you to group up to do it, which YES! makes sense. But, I'd also like the option to complete things solo as well. For people like me who don't get to choose how long their gaming sessions last, grouping up can be difficult. I'm not going to join a group unless I know I'll have time to get to the end of the dungeon etc. That's a rare thing for me, hence I have not completed the majority of ESO group content, despite playing nearly every day for the better part of two and a half years. It's frustrating being penalised for playing the game the way I want to play.

    Clearly an insane amount of design and coding would be required to implement this, so I'm not gonna hold my breath.

    Perhaps I'll go with option #2 instead; divorce!

    Honestly, I'd be happy if they simply made Craglorn completely soloable by removing the multiple switches, this would open up a new area for solo players but still make it available to 'group' if so desired.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
  • Paralyse
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    Thanks to everyone who replied. The insights are quite useful. I love ESO & one of the reasons why is that I can enjoy the game to a great deal without needing to group or join guilds, one of the reasons I retired from raiding in WoW a couple of years ago. So much more relaxed when I can experience things at my own pace, yet still have the option to encounter others out in the world and chat with other players as well. I've never been to Craglorn: i got bored of Cadwell's Gold and had no interest in PvP/Imp City, so I came back for Orsinium, completed that then stayed and completed TG and got about half of DB done so far.

    I'm glad that it sounds like there will be some more future solo-oriented content!
    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • Volrion
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    Just to chime in, I'd love for there to be two player co-op options for dungeons or story quests.

    Playing solo I get bored/lonely (lol) and sometimes I don't want to play with a big group. Running with my good friend or my girlfriend only would be awesome.

    I'm unsure if it's a popular idea, but I think that would be great to have some flexibility with your play style.
  • Vangy
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    Oh god...

    ZOS's idea of solo content was introducing a bug infested, rng-layered, time/gold/pain sink, torture to do malestrom arena. Never again..........
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Lysette
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    ADarklore wrote: »
    Paralyse wrote: »
    Woeler wrote: »
    As far as we know, no, although housing might be considered a solo thingy. And to be honest, we're playing an MMO here, so expect more group than solo content.

    I'm very patient, and not in any particular rush, since I work 60+ hours a week and play other games off and on. I just enjoyed the Orsinium content quite a bit & am hoping for something similar in breadth and depth in the future. It seemed like the Thieves' Guild and DB DLC's were over quite quickly vs. Orsinium for whatever reason. I'm certain that for players who appreciate the more group-oriented activities, the TG/DB content was/is a more prolonged experience.

    Looking at tea leaves... I kinda doubt that the TG and DB will be the normal length for content moving forward. They were both bits of content that got delayed at launch. So their scope of content was always kinda set by the Mages and Fighters Guild questlines.

    From the stuff we've had hinted at, future content should be more substantial.

    Is this opinion even after ZOS stated after E3 that going forward they'd be offering more 'small content' on a more frequent basis?

    They will do both - Kai Schober said lately in the german forums, that they will certainly do large territory DLCs as well, it will not just be smaller ones. Just wait and see, I feel Vvardenfell incoming already - my looking glass is changing colors :smiley:
    Edited by Lysette on August 5, 2016 9:53AM
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