Most_Awesome wrote: »Nerf it to 6 seconds like shields
This... i mean every defensive buff should be 6 seconds now, why are they only targeting one class?
The more people beating on you, the more shuffle mitigates. The more people beating on you, the more dodge roll mitigates. The more people beating on you, the more block mitigates.
This is not true for shields, they do not scale like stamina defenses do. You can mitigate ~10k unresisted dps if you do nothing but stand there and spam your shield.
Just sayin'. Carry on.
FloppyTouch wrote: »Magic DK lost evade bc it was considered "OP" but all Stam builds have the same thing with shuffle(and better then what dk use to have)and it's just to op.
What im suggesting is a nerf to the skill to make it more balance. What I would like to see is the same treatment dk wings got make shuffle only dodge 4 attacks then has to be re-casted.
Having an ability that last as long as shuffle does and dodge as many attacks as it does make Stam build way to strong.
FullBlownBeast wrote: »I play mainly stamina builds and I can say without a doubt, shuffle is too *** much. Plain and simple. I honestly don't understand how anyone can say this skill is fine.
UltimaJoe777 wrote: »FullBlownBeast wrote: »I play mainly stamina builds and I can say without a doubt, shuffle is too *** much. Plain and simple. I honestly don't understand how anyone can say this skill is fine.
As a generally unlucky gamer that RNG absolutely hates I get used to how it treats me. If I kept missing someone a lot because of Shuffle I would curse my luck, not Shuffle.
FullBlownBeast wrote: »UltimaJoe777 wrote: »FullBlownBeast wrote: »I play mainly stamina builds and I can say without a doubt, shuffle is too *** much. Plain and simple. I honestly don't understand how anyone can say this skill is fine.
As a generally unlucky gamer that RNG absolutely hates I get used to how it treats me. If I kept missing someone a lot because of Shuffle I would curse my luck, not Shuffle.
You go in every thread and type the same nonsense. Do you understand completely dodging 20% of all skills is not acceptable? Does not matter if it was deterministic in that after every 4 hits you automatically dodge a skill (5th hit, 20%), to avoid RNG streaks, it would still be too strong. RNG has nothing to do with anything here.
Forestd16b14_ESO wrote: »it has a 20% chance to work while damage shields have a 100% chance to work .
Point is ?
FloppyTouch wrote: »My point is why was evade for cinderstorm so op and was nerf like crazy but shuffle is okay?! Shuffle is 20s up to 33s buff that moves with the character and can be a free cast when u break free for cc.
Cinderstorm was a small circle u had to stand in as soon as u left it the evade was gone and boy did Stam builds cry and cry about it. Now shuffle does the same thing but better and @UltimaJoe777 you think that's balance? It needs a nerf I stand with my 4 dodge then have to recast this will eat away at stam resources the same way wings and shields eat away at magic resources.
That my friends is called balance you can't argue with that.
FloppyTouch wrote: »Forestd16b14_ESO wrote: »it has a 20% chance to work while damage shields have a 100% chance to work .
Point is ?
Shields cost a lot of magic shuffle is a free cast that last way to long if u use it after u break free
UltimaJoe777 wrote: »FloppyTouch wrote: »My point is why was evade for cinderstorm so op and was nerf like crazy but shuffle is okay?! Shuffle is 20s up to 33s buff that moves with the character and can be a free cast when u break free for cc.
Cinderstorm was a small circle u had to stand in as soon as u left it the evade was gone and boy did Stam builds cry and cry about it. Now shuffle does the same thing but better and @UltimaJoe777 you think that's balance? It needs a nerf I stand with my 4 dodge then have to recast this will eat away at stam resources the same way wings and shields eat away at magic resources.
That my friends is called balance you can't argue with that.FloppyTouch wrote: »Forestd16b14_ESO wrote: »it has a 20% chance to work while damage shields have a 100% chance to work .
Point is ?
Shields cost a lot of magic shuffle is a free cast that last way to long if u use it after u break free
There is so much error in these posts I don't even know where to begin... I'll let them speak for themselves though, considering I am not familiar with this issue with Cinder Storm you speak of.
FloppyTouch wrote: »UltimaJoe777 wrote: »FloppyTouch wrote: »My point is why was evade for cinderstorm so op and was nerf like crazy but shuffle is okay?! Shuffle is 20s up to 33s buff that moves with the character and can be a free cast when u break free for cc.
Cinderstorm was a small circle u had to stand in as soon as u left it the evade was gone and boy did Stam builds cry and cry about it. Now shuffle does the same thing but better and @UltimaJoe777 you think that's balance? It needs a nerf I stand with my 4 dodge then have to recast this will eat away at stam resources the same way wings and shields eat away at magic resources.
That my friends is called balance you can't argue with that.FloppyTouch wrote: »Forestd16b14_ESO wrote: »it has a 20% chance to work while damage shields have a 100% chance to work .
Point is ?
Shields cost a lot of magic shuffle is a free cast that last way to long if u use it after u break free
There is so much error in these posts I don't even know where to begin... I'll let them speak for themselves though, considering I am not familiar with this issue with Cinder Storm you speak of.
No errors at all pls elaborate.
In general 20% dodge chance is 20% to ignore 100% of the damage , the reversed mechanic is
100% of the time to ignore 20% of the damage.
SO THE *** THIS IS 20% DMG MITIGATION.
As a Magica player i can say that all of my projectile spells dont hit the shuffled target 70% of the time ,
NO I *** YOU NOT , the *** combination of 40 k stamina, 20% major evasion and *** dodgeroll spam makes you deal lowshit damage with your project spells or ranged attacks,...
Suggestion :
1 : rework the major evasion buff to apply only 15% dodge chance or 20% for melee attacks and 10% for ranged attacks
2: add 5 piece set that can counter this *** , like - When an enemy dodges your attack/spell it is cursed to take X amount of damage , with 1 second CD.
Pepper8Jack wrote: »The issue is more with how major evasion operates than with the 20% dodge chance it provides. In actuality, instead of dodging 20% of all incoming attacks against the player like most people would expect, major evasion provides a 20% chance to proc what I'll call a "dodge event." The dodge event, which lasts for a very short window of time, causes the player to dodge any attack cast against the player during that window.
Basically, the skill creates a 20% chance to dodge all attacks for the next 0.2 to 0.5 seconds or more (affected by lag, human error, etc., so hard to determine actual window length).
This is why you see players dodging 5 or more attacks in a row, giving the appearance of the % chance being higher than 20%.
If shuffle operated how you'd think when reading the skill, the 20% chance would likely be decent, but nothing ridiculous.
UltimaJoe777 wrote: »FloppyTouch wrote: »UltimaJoe777 wrote: »FloppyTouch wrote: »My point is why was evade for cinderstorm so op and was nerf like crazy but shuffle is okay?! Shuffle is 20s up to 33s buff that moves with the character and can be a free cast when u break free for cc.
Cinderstorm was a small circle u had to stand in as soon as u left it the evade was gone and boy did Stam builds cry and cry about it. Now shuffle does the same thing but better and @UltimaJoe777 you think that's balance? It needs a nerf I stand with my 4 dodge then have to recast this will eat away at stam resources the same way wings and shields eat away at magic resources.
That my friends is called balance you can't argue with that.FloppyTouch wrote: »Forestd16b14_ESO wrote: »it has a 20% chance to work while damage shields have a 100% chance to work .
Point is ?
Shields cost a lot of magic shuffle is a free cast that last way to long if u use it after u break free
There is so much error in these posts I don't even know where to begin... I'll let them speak for themselves though, considering I am not familiar with this issue with Cinder Storm you speak of.
No errors at all pls elaborate.
I'll give you 3. You can gather the rest from there lol
1. Unchained works for ALL Stamina skills. Why should Shuffle be special? Furthermore no guarantee EVERYONE has Unchained in their build, or the CPs for it.
2. If a Magicka build has a proper means of sustaining their Magicka, or does not have to renew their Shield often, your point is irrelevant.
3. The vast amount of grammatical errors in your post regarding Cinder Storm.
FloppyTouch wrote: »UltimaJoe777 wrote: »FloppyTouch wrote: »UltimaJoe777 wrote: »FloppyTouch wrote: »My point is why was evade for cinderstorm so op and was nerf like crazy but shuffle is okay?! Shuffle is 20s up to 33s buff that moves with the character and can be a free cast when u break free for cc.
Cinderstorm was a small circle u had to stand in as soon as u left it the evade was gone and boy did Stam builds cry and cry about it. Now shuffle does the same thing but better and @UltimaJoe777 you think that's balance? It needs a nerf I stand with my 4 dodge then have to recast this will eat away at stam resources the same way wings and shields eat away at magic resources.
That my friends is called balance you can't argue with that.FloppyTouch wrote: »Forestd16b14_ESO wrote: »it has a 20% chance to work while damage shields have a 100% chance to work .
Point is ?
Shields cost a lot of magic shuffle is a free cast that last way to long if u use it after u break free
There is so much error in these posts I don't even know where to begin... I'll let them speak for themselves though, considering I am not familiar with this issue with Cinder Storm you speak of.
No errors at all pls elaborate.
I'll give you 3. You can gather the rest from there lol
1. Unchained works for ALL Stamina skills. Why should Shuffle be special? Furthermore no guarantee EVERYONE has Unchained in their build, or the CPs for it.
2. If a Magicka build has a proper means of sustaining their Magicka, or does not have to renew their Shield often, your point is irrelevant.
3. The vast amount of grammatical errors in your post regarding Cinder Storm.
1.shuffle last 20s even if u have crap Stam recovery it's still free bc guess what u only have to reply ever 20s
2.sheild last 6s and u have to spam to stay alive no free cast btw no magic recovery can cover that cost
3.good job attacking my grammar and proving nothing
So I'll ask u again @UltimaJoe777 don't dodge my question, if cinder storm was consider way to op and nerfed then why is shuffle okay? Feel free to attack my grammar again bc u have no valid points
Father_X_Zombie wrote: »If my shields last 6s, then so should shuffle