Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
• ESO Store and Account System for maintenance – March 6, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)

IC Flags.

Mashille
Mashille
✭✭✭✭✭
✭✭✭
- Sees 5 Reds at Flag.

- Attacks Reds with 4 Man Group.

- Kills Reds.

- Starts Capping Flag.

- Reds Spawn 5 metres away and run back within 5 seconds.

- Kill a couple of reds and keep fighting the others.

- Reds that were killed spawn 5 metres away and run back within 5 seconds.

- End up running out of resources due to endless waves of the same Reds so end up dying.

Love the deep thought behind the game design and mechanics of Imperial City guys. It's nice to know you test your additions before rolling them out too.
Edited by Mashille on July 28, 2016 12:50PM
House Baratheon: 'Ours Is The Fury'
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    It's their district. They control it, they spawn at it. Allows capturing flags to be difficult and not a cake walk. Working as intended.
    PC NA
    @SkruDe
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @Jimmy

    I hope to God that was Sarcasm.
    House Baratheon: 'Ours Is The Fury'
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    Negative. Districts have been like this since day 1 of Imperial City. It's nothing new. The mechanics of IC are that so I'd suggest being prepared for it next time with A.) Better Strategy or B.) More players.

    My guild and I will circle IC capturing flags with a group of 5-8. Fending off groups of 12+. We understand how to play the districts though. It will come to you in time. Don't worry.
    PC NA
    @SkruDe
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @Jimmy

    ... No.

    'Better Strategy' XD We killed them all. We can't stop the fact they can continue running out at us.

    'More players' Gtfo. Imperial City is not meant to be a Zerg Fest. You may want it to be, but that was the whole point of it. Not to have Zergs. The fact that it now does and it helps to have them shows bad design on ZOS' part. You saying 'My guild and I ' proves my point that it has turned into another Zerg Fest like Cyrodiil, which is what it was never meant to become.

    And no, they haven't been like this since day 1 of IC, because District Flags were only added last patch.
    House Baratheon: 'Ours Is The Fury'
  • Lieblingsjunge
    Lieblingsjunge
    ✭✭✭✭✭
    This is nothing different than a long, drawn-out fight in Cyrodiil. Manage your resources better and you'll be able to deal with them as they come back. It's working as intended and I see no problem with it, tbh.
    Ignorance is the greatest weapon of tyranny.
    PC - EU.
    Lieblingsjunge(AD) - Racechanged Argonian :< | AR 50 - No double AP or Bleakers involved |
    Sits-On-Cacti(DC) - Problem?
    Fail-With-Tail(AD) - Healing Springs-spammer :<
    Tiny Liebs(EP) - Very Tiny. Also heals.
    Lieblingsmädchen(DC) - Magplar is love.
    The Dominàtrix(AD) - Chains, whip, whip, whip.
    Fluffy Furball Kitten(DC) - Kittycat, meow.
    Your Face(EP) - People make bad jokes about my name =(
    Liebs-With-Trees(AD) - Male argo with a big tail :>

    Officer/Sandwitch of Zerg Squad
    My title: The Maneater, Destroyer of Maneuvers, Bane of Potatoes, she who devours them, The Black Hole, the humorless, first of her name.
  • Jimmy
    Jimmy
    ✭✭✭✭✭
    Adding more players to your 4 man group is not making you a "zergfest" lol

    My guild and I, as I thought I clearly explained, means 5-8 people. Using skills like Negate, Veil and coordination we wipe the floor with any larger group.

    I can see you are too salty to have a civil conversation and the point of your thread is to whine and complain no matter what, so I'll check out.

    Better luck next time man!! I'm rooting for you!
    PC NA
    @SkruDe
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    A general strategy has been explained and it should not be easy taking someone else's district.

    One can argue until they turn blue or one can insure further to find out what works.
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @Lieblingsjunge

    It's actually quite different as people in Cyrodiil have to respawn an actual distance away from the fight. Even with a Forward there is still a cooldown on using it.

    @Jimmy

    This was with similar numbers, 4 of us and 5 of them. If it had been similar ratios with 8 of us and 10 of them then maybe we could have fought for longer but it doesn't change the fact that they can continue charging out of their spawn 5 metres away and contesting the capture.

    This is the exact same scenario of why Forward Camps were initially removed a back in 2014 as it meant people could infinitely respawn close by and continue to throw themselves at a Keep to Defend or attack it. If that was seen to be an issue, how is this not an issue?

    EDIT: Stop ending your comments with little patronising statements that make you feel superior to me.
    Edited by Mashille on July 28, 2016 1:15PM
    House Baratheon: 'Ours Is The Fury'
  • Lieblingsjunge
    Lieblingsjunge
    ✭✭✭✭✭
    I only meant it as the prolonged fights. Sometimes a fight in Cyro takes 15 minutes with less/more people. You gotta manage your resources for that.
    Ignorance is the greatest weapon of tyranny.
    PC - EU.
    Lieblingsjunge(AD) - Racechanged Argonian :< | AR 50 - No double AP or Bleakers involved |
    Sits-On-Cacti(DC) - Problem?
    Fail-With-Tail(AD) - Healing Springs-spammer :<
    Tiny Liebs(EP) - Very Tiny. Also heals.
    Lieblingsmädchen(DC) - Magplar is love.
    The Dominàtrix(AD) - Chains, whip, whip, whip.
    Fluffy Furball Kitten(DC) - Kittycat, meow.
    Your Face(EP) - People make bad jokes about my name =(
    Liebs-With-Trees(AD) - Male argo with a big tail :>

    Officer/Sandwitch of Zerg Squad
    My title: The Maneater, Destroyer of Maneuvers, Bane of Potatoes, she who devours them, The Black Hole, the humorless, first of her name.
  • Preyfar
    Preyfar
    ✭✭✭✭✭
    ✭✭
    The biggest issue is some of the spawns are quite literally RIGHT at the flag. Although I believe that's being changed somewhat with the SotH update.
  • KingMagaw
    KingMagaw
    ✭✭✭✭✭
    Happens with some districts, one faction always has a close spawn.


    Not 100% sure but i think Arena has a DC spawn like right beside flag as well. I totally agree, the new implementations to IC suck and is totally transparent ZOS put little to no effort it.
  • cravnbeer
    cravnbeer
    ✭✭✭
    Working as intended.

    The other day I soloed capture a flag while fighting the 2 DC the were defending it. ( They were not working together).

    Sometimes you win sometimes you lose.
  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    There tons of these things called NPC's in the Imperial City. Did you know that attacking them while waiting on flags restores your resources? Did you know ultimates get restored when you do light and heavy attacks on said NPC's?
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • failkiwib16_ESO
    failkiwib16_ESO
    ✭✭✭✭✭
    I have tried both defending a flag like that, and being the one who constantly spawned and attacked the flag. It's annoying, the NPCs detect enemy players from too far as well, unless you have the flag in certain areas - completing certain quest objectives in specific districts is a heavy chore due to the flag NPCs.

    It's stupid and needs some slight changes.
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    I agree with you OP its ridiculous how close some spawn points are to the flags.Me and my 3 buddies where their last night and kept fighting this group of Ad 5 magica Templar and 2 stamblades it wasn't a fun fight.Every time we wiped them they would just respawn at their spawn point that's right next to the flag its just stupid .They should move flags to the center of the district at least or add 2 more.
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @Moglijuana

    In what way would attacking NPC's help in the slightest? All it would do is aggro them onto us for them to attack us with the new wave of people we killed 5 seconds ago. I'm sorry but you don't seem to know what you're talking about.

    The enemy players literally get back to the flag to contest it within seconds so doing a couple of heavy attacks on NPC's isn't really an answer.

    @cravnbeer

    You capturing a flag in a 1 V 2 has nothing to do with what this post is about. Good job, you did a 1 V 2, if they didn't respawn 5 seconds away immediately after you killed them then that post has no relevance.
    Edited by Mashille on July 28, 2016 1:56PM
    House Baratheon: 'Ours Is The Fury'
  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    Mashille wrote: »
    @Moglijuana

    In what way would attacking NPC's help in the slightest? All it would do is aggro them onto us for them to attack us with the new wave of people we killed 5 seconds ago. I'm sorry but you don't seem to know what you're talking about.

    The enemy players literally get back to the flag to contest it within seconds so doing a couple of heavy attacks on NPC's isn't really an answer.

    @cravnbeer

    You capturing a flag in a 1 V 2 has nothing to do with what this post is about. Good job, you did a 1 V 2, if they didn't respawn 5 seconds away immediately after you killed them then that post has no relevance.

    https://www.youtube.com/watch?v=6F1JNJ8qNrg

    Yes. I have NO idea what I'm talking about. EVERY clip above is us holding off waves of respawns. l2p por favor <3.

    p.s. There's a thing called heavy attacks. They restore your resources. The mobs in IC are a joke now. Use them to your advantage.
    Edited by Moglijuana on July 28, 2016 2:05PM
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    Chuck caltrops on the flag and stand in them. No one likes standing in them and just spam snipe at them until they come to you nice and weak or run away. Or just all go in stealth and set up a nice ambush.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @Moglijuana

    Congratz, you're a good player. This still does not prove your point at all :/

    None of the situations in that video show you 'Attacking NPC's to get resources' and also in none of those scenarios are you in the same situation that I am talking about.

    Yes, you are fighting people in an outnumbered situation. However you are not being attacked be endless respawns from 5 seconds away. I am pointing out that you cannot capture a District Flag as people can continuously keep running out and contesting it and eventually, after running out of resources, dying.

    The first 2 scenarios in the vdieo are you on a flag you own, so not in the same situation as what I am talking about so is irrelevant. The 3rd scenario you are using cover and breaking LOS. Yes, that is what you're mean tod and what I would do. However on IC flags there is no cover to do this around. If you leave the flag to get to the cover then you are not capturing a flag.

    You can shout about how good you all day and tell me to L2P, but you still haven't backed up your original statement what so ever.

    Edit: Oh look. You added a little patronising statement on the end of your post too. I'm not sure why you added that, I already stated about Heavy Attacks in my earlier post.

    Edit again: None of those clips are you holding off waves of respawns. So don't lie please.

    Edited by Mashille on July 28, 2016 2:09PM
    House Baratheon: 'Ours Is The Fury'
  • Garldeen
    Garldeen
    ✭✭✭✭
    Risk of sidetracking a touch, are these IC flag battles popular? I play on EU non CP and there normally isn't much happening around that part. Wondering if it was the server I'm on or if the newish mode isn't that popular?
  • FullBlownBeast
    FullBlownBeast
    ✭✭✭
    Console has even worse potatoes than PC. Wouldn't say good player.

    Btw: Alot of guys here either don't play IC at all or don't know what you are talking about. Yes it is a problem.
    Edited by FullBlownBeast on July 28, 2016 2:14PM
    Plain and Simple
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @FullBlownBeast

    Yeah, a lot of people on console aren't very good and don't really know the proper mechanics of PvP, crowding and getting up close to a player using Bats, Inhale and Proxy Det is a little dumb.
    House Baratheon: 'Ours Is The Fury'
  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    Mashille wrote: »
    @FullBlownBeast

    Yeah, a lot of people on console aren't very good and don't really know the proper mechanics of PvP, crowding and getting up close to a player using Bats, Inhale and Proxy Det is a little dumb.

    Yet you make a post complaining about PvP mechanics (that work fine XD). GG bruh.
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @Moglijuana

    What? How is some players not being that great related to someone else making a PvP mechanics thread?

    Also I don't play on console. Just have seen people play on it.
    House Baratheon: 'Ours Is The Fury'
  • vamp_emily
    vamp_emily
    ✭✭✭✭✭
    ✭✭✭
    - goes to IC
    - Sees 5 players
    - Gets killed
    - Comes to Forum
    - Cries or complains about how OP something is

    Nice :)

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    Mashille wrote: »
    @Moglijuana

    What? How is some players not being that great related to someone else making a PvP mechanics thread?

    Also I don't play on console. Just have seen people play on it.

    All I'm saying is, we have what we have. I highly doubt ZOS is going to change much regarding how IC works. You either A) have to deal with the current way the respawn mechanics work or Bgo spend time elsewhere that is less frustrating for the time being. Also, each district has different alliances that are close to the flags so each alliance gets an advantage some way or another when people try to cap.
    Edited by Moglijuana on July 28, 2016 2:47PM
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @vamp_emily

    Ummm. What? Is that directed at me or?
    House Baratheon: 'Ours Is The Fury'
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @Moglijuana

    Yeah. Each Alliance does have a Spawn Point close to a flag so technically it's fair. However, I feel this encourages people farming in the same District where it's easy for them to defend. I think the system could simply be improved by changing what registers the Flag as 'Under Attack'.

    Currently for the Respawn to actually Stop the Flag has to have been fully burned away for that Alliance, meaning it's easy to continue to contest. If they changed it so instead the Flag was 'under attack' after the Guards are dead and the flag has started burning away rather than finished burning away it would be fairer as it means it couldn't be endlessly contested.
    House Baratheon: 'Ours Is The Fury'
  • Yattaq
    Yattaq
    ✭✭✭
    This going to change slightly in the next patch
    Alliance War
    General
    Imperial City deaths will now have a cycling timer associated with respawning. This timer only functions in the districts and ranges anywhere between 1 and 10 seconds after choosing to release or respawn at a district.

    So they won't be coming back as fast, probably will only have to wipe them out a couple times rather than what can feel indefinite. The drawback is that they come back more organized.
  • Mashille
    Mashille
    ✭✭✭✭✭
    ✭✭✭
    @Yattaq

    That's actually really good to know. thanks for that.

    @vamp_emily

    Due to your lack of reply I'm gonna guess that it was directed at me. Ok. Well, I guess you're just here to be rude and unconstructive as your statement does not relate to this issue at all.
    Edited by Mashille on July 28, 2016 3:04PM
    House Baratheon: 'Ours Is The Fury'
Sign In or Register to comment.