Group Finder & Voting

Quelhallow
Quelhallow
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Hello,
I queued for my fourth random normal today as a DK healer and was immediately kicked from the group. This put me on a 15 minute time out. I thought that you only got the time out when you left the group. Not when you get kicked from it by three random ***.

I have healed every thing in game on my DK healer: vet runs, trials, speed runs, you name it. So I'm not sure why I got kicked in the first place. But I shouldn't be punished for not being a Templar, especially in a random normal that I can solo, anyway.
  • Garldeen
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    It probably wasn't personal, they probably kicked you for a friend or guild member. I've had that before, is a little annoying, to say the least.

    I do agree that the timeout should only apply when you leave the group of your own choosing
    Edited by Garldeen on July 27, 2016 7:27PM
  • idk
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    One of the forum admins has said they're working on that. It's not intended for someone to get the 15 min debuff in the situation you explained.
  • exeeter702
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    I can say the exact same thing has happened to me on multiple occasions when I enter a dungeon on my nb and dk healers Its *** ridiculous. Just uneducated morons making use of slapdash knee jerk systems that help facilitate their idiocy.

    ZoS needs to hurry up, this happens far more often than it should. Even on pc where I'm in the process of leveling a magNB(ps4 magblade is max lvl), my pc account has 400 ish cp, I know exactly how to get the most out of battle leveling and I have my nb set up with the best gear she can get in purple and simply because zos in all their infinite wisdom thought it would be a good idea to not display cp on characters below lvl 50, I have had to endure countless instant kicks when I queue as a lvl 30 magblade healer for normal dungeons.
    Edited by exeeter702 on July 27, 2016 9:48PM
  • disintegr8
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    At least you can get into groups, I am on PS4 NA and cannot get into any groups regardless of which character I use - DPS, Healer or Tank. Have only been grouped once since DB launch.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • kargen27
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    exeeter702 wrote: »
    I can say the exact same thing has happened to me on multiple occasions when I enter a dungeon on my nb and dk healers Its *** ridiculous. Just uneducated morons making use of slapdash knee jerk systems that help facilitate their idiocy.

    ZoS needs to hurry up, this happens far more often than it should. Even on pc where I'm in the process of leveling a magNB(ps4 magblade is max lvl), my pc account has 400 ish cp, I know exactly how to get the most out of battle leveling and I have my nb set up with the best gear she can get in purple and simply because zos in all their infinite wisdom thought it would be a good idea to not display cp on characters below lvl 50, I have had to endure countless instant kicks when I queue as a lvl 30 magblade healer for normal dungeons.

    Could also be a group of three looking for a 4th but when the group formed they see one of the original three is missing and instead they got two random players. Has happened to us a few times. We are nice enough to go ahead and run the dungeon because it isn't fair to the others to just kick them. We can then run the dungeon again with our guild mate that got kicked by the group finder.

    We have also had four in a group and used the random dungeon option to find one of us got replaced with a random player. Again we don't kick because it isn't fair to the random, who knows how long they have been waiting, but others might not be so considerate. Sometimes I am sure people are kicked simply based on build or number of CPs but there can also be other reasons. Either way the system is broken and needs to be fixed.
    and then the parrot said, "must be the water mines green too."
  • AzraelKrieg
    AzraelKrieg
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    I was kicked from a group immediately after joining it. No idea why. I'm sure that was given the healer role for the group on my mag templar. Wasn't even a vet dungeon I was queued for. It was the random normal.
    Gold Dragons Guildmaster PC-NACR2000+
    Spoiler
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Ep1kMalware
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    kargen27 wrote: »

    Could also be a group of three looking for a 4th but when the group formed they see one of the original three is missing and instead they got two random players. Has happened to us a few times. We are nice enough to go ahead and run the dungeon because it isn't fair to the others to just kick them. We can then run the dungeon again with our guild mate that got kicked by the group finder.

    We have also had four in a group and used the random dungeon option to find one of us got replaced with a random player. Again we don't kick because it isn't fair to the random, who knows how long they have been waiting, but others might not be so considerate. Sometimes I am sure people are kicked simply based on build or number of CPs but there can also be other reasons. Either way the system is broken and needs to be fixed.

    you mean like eavy armour + bow /resto staff spamming ambush on a boss?
    Edited by Ep1kMalware on July 28, 2016 12:04AM
  • kargen27
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    Ep1kMalware I'm not even sure you responded to the correct message or in the correct discussion. This thread is about getting kicked before the fighting even gets under way.

    I posted about a glitch that sometimes automatically kicks one or two from the group when a partial group uses group finder. Happened again tonight. We had a tank, healer and 1 DPS ready to go. Gave the crown to the tank so when we get in it is easy for healer to keep an eye on him. When group was formed our tank was kicked and we had two random players instead of the one.
    and then the parrot said, "must be the water mines green too."
  • Enodoc
    Enodoc
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    One of the forum admins has said they're working on that. It's not intended for someone to get the 15 min debuff in the situation you explained.
    If I remember the patch notes correctly, it's not intended for the group leader to even be able to kick anyone from a Group Finder group.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • SJD_Phoenix
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    I actually left a terrible group yesterday and was able to return to the Que immediately. It's broken massively.
  • Jimboo84
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    Quelhallow wrote: »
    Hello,
    I queued for my fourth random normal today as a DK healer and was immediately kicked from the group. This put me on a 15 minute time out. I thought that you only got the time out when you left the group. Not when you get kicked from it by three random ***.

    I have healed every thing in game on my DK healer: vet runs, trials, speed runs, you name it. So I'm not sure why I got kicked in the first place. But I shouldn't be punished for not being a Templar, especially in a random normal that I can solo, anyway.

    I've queued yesterday for about the same amount of random dungeons. Also I joined a party, and the group was disbanded(not kicked) after 1 second, which gave me penalty time. This is ridiculous.
    Jimerio / Magicka Sorcerer / PvP & PvE / Master Crafter(Woodworking, Blacksmithing, Alchemy, Provisioning, Enchanting, Clothing) / DD & Heal / CP560+ / Aldmeri Dominion / PC / EU
  • failkiwib16_ESO
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    It really helps to be social, help people and join active pve guilds - so when you want to finish a dungeon, you can do so with 1-2 friends and invite a random stranger to the party, instead of being the random stranger that joins a party.

  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    They designed this 'timeout' system so poorly. Now given it wouldnt be so bad if the group finder wasnt so full of bugs right now, but I hope they didnt say it wasnt intended. Because if they did they are clearly lying.

    Go back and read how the system is suppose to work. When a dungeon group is found EVERYONE is suppose to get a 15 minute timer that starts counting down. That is how they designed it to work. And it is.

    It is a sucky and lazy system. But as i said the biggest problem are the bugs. The game adding to many people and kicking some. The group leader still having the ability to kick people. And several others that all end up with people being kicked who werent suppose to be kicked. Those bugs arent intended, but the timer is. It is they way they designed it.
    Edited by vyndral13preub18_ESO on July 28, 2016 12:19PM
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