Not that I know of. Skill point consumption would be the only negative I can think of. I wish they had some kind of special achievement reward for being master with all 9 traits on everything.
King_Khaos wrote: »Considering being a master crafter on my imperial templar, does it have any negative effects other than lack of skill points?
Not that I know of. Skill point consumption would be the only negative I can think of. I wish they had some kind of special achievement reward for being master with all 9 traits on everything.
Like unblocking jewelry crafting for existing craft able item sets.
Yeah that would be swell.
Rayya_Blackheart wrote: »I haven't found any drawbacks. Aside from the crafting horror stories which are moderately amusing, depending on your outlook. There's also the skill point thing but as you level up then run around and get skyshards I've hardly noticed a difference. In fact, my crafter is sitting on 36 spare skill points right now.
Just keep how many traits you have a secret from your friends, or they'll ask you every minute of the day to make them stuff (with your mats of course).
Rayya_Blackheart wrote: »Just stand firm on acquiring mats and that your time is your time, you will craft it when -you- feel like it.
Just keep how many traits you have a secret from your friends, or they'll ask you every minute of the day to make them stuff (with your mats of course).