Suggestion: Change Wrath to this...

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  • DUTCH_REAPER
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    CasNation wrote: »

    Who the hell said I was using heavy in a DPS build? I heal/tank on my templar, and the extra spell damage is very useful to me since it is pretty much a free 200 SD to heal with as a tank.

    Just because the passive doesn't fit with your narrow perception of how everything "should" work, doesn't mean that the passive isn't useful at all.


    I completely agree with you. This whole "HA dps is the new META"??? I don't know who this guy is running VSO with but there is not HA DPS in the party lol. Also my numbers are way less than half for DPS compared to LA for HA. There are pros and cons with each type of armor, these passives on HA open the door (especially for pvp) for other builds instead of the ole cookie cutter ones.
    I applaud ZOS for the changes they made to HA.
  • CasNation
    CasNation
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    I completely agree with you. This whole "HA dps is the new META"??? I don't know who this guy is running VSO with but there is not HA DPS in the party lol. Also my numbers are way less than half for DPS compared to LA for HA. There are pros and cons with each type of armor, these passives on HA open the door (especially for pvp) for other builds instead of the ole cookie cutter ones.
    I applaud ZOS for the changes they made to HA.

    Indeed. While the passive may not "fit" in some people's minds, it allows for higher build versatility and niche build options. Besides, it's been how long since the changes to block cost? Get over it people, find a way.
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  • DUTCH_REAPER
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    If people want to be blocking bullies just throw your CP into block cost reduction and throw on block reduce cost on your jewelry. There ya go. You can block for days now. Your welcome. Glad I could help you with your block build. :wink:
  • Anti_Virus
    Anti_Virus
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    Apparently you either fail to see the hostility you bring to your posts or you simply do not acknowledge it. Until you can realize your attitude is hostile every time you disagree with me we are done here. I am ignoring you now.

    Don't argue with him he will be as hostile as possible to those he disagree with.
    Power Wealth And Influence.
  • UltimaJoe777
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    Anti_Virus wrote: »

    Don't argue with him he will be as hostile as possible to those he disagree with.

    You don't have to worry he is on my ignore list lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    CasNation wrote: »

    Indeed. While the passive may not "fit" in some people's minds, it allows for higher build versatility and niche build options. Besides, it's been how long since the changes to block cost? Get over it people, find a way.

    How narrow minded are you 2 ? Really "Wraith adds versatility to builds" it is cause of wraith that is making players think they can be heavy armor DPS and some causes be heavy armor DPS and doesn't fit "my perception" ? Really ? Heavy armor is meant to absorb damage not ever deal it I have no idea where any one got the idea heavy armor needed a damage boost.

    These changes to HA are ruin it giving false perspective making players think they can be immortal and a cannon and with cheese Malubeth still not nerfed yet players can be that that "door" is a door way to chaos that's eventually gonna lead to HA to be nerfed again.

    Wraith needs to go and bracing needs to come back period. As for blocking yes Wrobel made it clear that you wanna block you have to literally give up everything to do it he made that very clear and for what a few more seconds of holding a shield up that can easily be put down via stuns and blocking does relies in resistance and last time i checked resistance was still lack lust in pvp cause only 50% mitigation and armor debuffs and so on.

    Just cause you like these changes doesn't mean every one else does.

    Also what is the purpose of even making 3 different armor classes if they don't have different purposes ? LA magical base DPS and healing, MA physical base DPS, HA damage absorption. How else are the 3 different armor classes supposed to work ? What LA is meant for damage absorption and not HA ? Is that what you are saying ?
  • dodgehopper_ESO
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    Those players are not tanks they are cheese players using a clearly OP monster set. Seriously ZoS nerf Malubeth already cause I do not wanna see tanks nerfed for another 2 years cause of the wanna be immortal cheese players.

    Also as for perma-blocking well as a certain dev said (he who shall not be named) even said wanna block you have to invest into it now and the result is perma-blocking so want some one to blame for that well you know who blame.

    This is precisely why I'm uncomfortable with the value of set pieces in MMO's. Sets make up such a major element in these games, and what usually ends up happening is developers make the gear ridiculously overpowered, which in turn wobbles balance completely out of control. Players flock to this overpowered set (they have no choice if they don't want their teeth kicked in) and then developers utterly destroy that set, and come out with something new that is completely overpowered and stupid. Sets wouldn't bother me if they didn't generally operate this way in MMO's... this is just my opinion, but I find it extremely annoying. I would even take it so far as to say I wish in pvp Set gear were non existent. I could care less with garbage cheese equipment people use in raids/trials/whatever, but in pvp it kills the purity of the contest of player vs. player thereby killing the joy of the game. Again sorry for the tirade.
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  • Autolycus
    Autolycus
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    How narrow minded are you 2 ? Really "Wraith adds versatility to builds" it is cause of wraith that is making players think they can be heavy armor DPS and some causes be heavy armor DPS and doesn't fit "my perception" ? Really ? Heavy armor is meant to absorb damage not ever deal it I have no idea where any one got the idea heavy armor needed a damage boost.

    These changes to HA are ruin it giving false perspective making players think they can be immortal and a cannon and with cheese Malubeth still not nerfed yet players can be that that "door" is a door way to chaos that's eventually gonna lead to HA to be nerfed again.

    Wraith needs to go and bracing needs to come back period. As for blocking yes Wrobel made it clear that you wanna block you have to literally give up everything to do it he made that very clear and for what a few more seconds of holding a shield up that can easily be put down via stuns and blocking does relies in resistance and last time i checked resistance was still lack lust in pvp cause only 50% mitigation and armor debuffs and so on.

    Just cause you like these changes doesn't mean every one else does.

    Also what is the purpose of even making 3 different armor classes if they don't have different purposes ? LA magical base DPS and healing, MA physical base DPS, HA damage absorption. How else are the 3 different armor classes supposed to work ? What LA is meant for damage absorption and not HA ? Is that what you are saying ?

    Your disdain for Malubeth and the state of heavy armor are two completely different concepts. If you're going to be toxic, at least direct it solely at the culprit. The removal of Bracing was done to limit inherent perma-blocking efficiencies in pvp. Because people like me were going in there with next to nothing invested in block cost reduction, wearing all pve gear, and face-tanking 24man groups by myself (rather than catering my build and gear for pvp, which is what we must do now).

    You tend to ignore pve a lot in your posts. I want you to know that pve tanks, for the most part, don't need Bracing, Wrath, or Sturdy gear. If sturdy traits are used, it usually so that the tank can afford to give up something to benefit their group. These things are predominantly for pvp, and there was a reason they were changed/removed/added. That doesn't necessarily mean it was for the best. But it's something to consider if you're going to criticize others for being narrow-minded.

    The concept of an indomitable bulwark that simply charges, posts up and CCs while the group does the work... that doesn't exist in ESO anymore. I watch people do this all the time in pvp and fail at it. This game no longer caters to the holy trinity; rather, it created a new one: Dps, Heavy Support, and Light Support. See my point? Everything in this game is about damage, hence Wrath. They didn't give us Wrath because they thought we needed it, they gave us Wrath because it's the only thing they know how to do, and because a portion of the community does actually enjoy being able to kill something now and again with heavy armor equipped (i.e. the less toxic casual players who do not spend 99% of their time in a single zone, or those who like doing something different from the meta). Whether or not I agree is irrelevant, however I can at least understand why they justified the addition of Wrath, and for some people it's actually working. You seem to think that everyone and their dog is running around in HA now pretending to be an Army of One and getting facerolled, when really, there are not that many people in HA setups, and those that are doing so successfully are likely running something you haven't considered. I have seen and fought people who are making excellent use of Wrath, and they're not doing it like you seem to think they are.

    You're looking at this from the wrong perspective. Wrath is not destroying heavy armor; PvP is destroying tanking. This has always been the case. Every nerf we face, such as the removal of Bracing, the changes to CP that put our most valuable star into a meaningless and completely wasted and pointless branch, the limitations of resource returns for gbaoes, the removal of stam recovery while blocking, etc.... It's all because of pvp. Whose fault is that, I wonder? Is it me? Is it you? No, it's ZOS; they are the ones to blame for pvp imbalance. We've known for ages that the itemization team at ZOS is completely out of touch with the combat team (coincidentally both report to the same person). People who take advantage of their inability to properly balance sets and classes are only doing so because it works, and because if they don't, they will only end up in a rage and on the forums, being toxic to players who find some semblance of optimism in a mostly negative situation. It's fine to disagree with the validity of Wrath, really. But there's no need to get hostile towards people just because they are trying to find ways to make it useful.
    Edited by Autolycus on July 27, 2016 7:00PM
  • DUTCH_REAPER
    DUTCH_REAPER
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    How narrow minded are you 2 ? Really "Wraith adds versatility to builds" it is cause of wraith that is making players think they can be heavy armor DPS and some causes be heavy armor DPS and doesn't fit "my perception" ? Really ? Heavy armor is meant to absorb damage not ever deal it I have no idea where any one got the idea heavy armor needed a damage boost.

    These changes to HA are ruin it giving false perspective making players think they can be immortal and a cannon and with cheese Malubeth still not nerfed yet players can be that that "door" is a door way to chaos that's eventually gonna lead to HA to be nerfed again.

    Wraith needs to go and bracing needs to come back period. As for blocking yes Wrobel made it clear that you wanna block you have to literally give up everything to do it he made that very clear and for what a few more seconds of holding a shield up that can easily be put down via stuns and blocking does relies in resistance and last time i checked resistance was still lack lust in pvp cause only 50% mitigation and armor debuffs and so on.

    Just cause you like these changes doesn't mean every one else does.

    Also what is the purpose of even making 3 different armor classes if they don't have different purposes ? LA magical base DPS and healing, MA physical base DPS, HA damage absorption. How else are the 3 different armor classes supposed to work ? What LA is meant for damage absorption and not HA ? Is that what you are saying ?

    Oh my.

    I can see there is no logical discussion with you. Either that or maybe you just need a hug or something man I'm not sure? So I will virtual you one.

    /brohug there ya go man. Right in the feels.

    Multiple people have commented on the subject. Yet because we do not agree with you doesn't mean we are enemies man. We just have a difference of opinions is all. You don't like wraith on HA. I do. Really all it boils down too.
  • UltimaJoe777
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    Oh my.

    I can see there is no logical discussion with you. Either that or maybe you just need a hug or something man I'm not sure? So I will virtual you one.

    /brohug there ya go man. Right in the feels.

    Multiple people have commented on the subject. Yet because we do not agree with you doesn't mean we are enemies man. We just have a difference of opinions is all. You don't like wraith on HA. I do. Really all it boils down too.

    I can understand though. I mean they added something to aid DPS to an Armor line better suited for defense. I can get that, even if it means Zenimax favors DPS lol because it supports heavily armored warriors. However, we still need SOMEthing to deal with Penetration better so I figured we could bump off the thing that doesn't support defense for it. However, if that would displease some then perhaps just tack it onto Wrath and rename it?
    Edited by UltimaJoe777 on July 27, 2016 9:28PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
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