Waffennacht wrote: »Smasherx74 wrote: »With 100 points into the elemental resistance CP you can completely nullify the fire nerf.
The real upside aside from resource regen is the under 50% hp reduce dmg taken by up to 33% which is insanely useful for tank, dps, and healer imo.
I've recently cured it, because I started doing PVP and I didn't like the way it looks of course.psychotic13 wrote: »Vampire isn't so good for dungeons, because they take extra fire damage and a few of the dungeon bosses use fire so it gives you a harder time.
in PvP though it's great, move faster in stealth, take less damage when below 33%? Health I think, and you get extra stamina and Magicka regen. The ultimate is always a good move, and quite a few people use the mist ability as it stops damage by 75% allowing you to escape.
Only for dps nightblades maybe, in every other situation you're going to get killed fast due to Fighter Guild abilities.
Same goes for WW, that is just useless in PvP though. Unless you're in IC.
Please, Vampire in Cyrodiil helps as well. The obvious pros like increased regen and increased tankiness are amazing but the reason I use it in Cyro is for Mist form. The increased mobility and damage reduction from Mist form is amazing and it really helps in small scale and large scale fights if you are being beat on. IDK about CP servers but on Azura's Star Fighter Guild abilities hit for nothing and I laugh when someone uses dawn breaker on me.
No more from the non CP crowd! It's a completely different animal than CP. Take a 15k Dawnbreaker after pvp reduction and AC there will be no more laughing it off, you gotta at least respond
Brutusmax1mus wrote: »The damage mitigation of undeath applies to shields as well woot
Smasherx74 wrote: »With 100 points into the elemental resistance CP you can completely nullify the fire nerf.
The real upside aside from resource regen is the under 50% hp reduce dmg taken by up to 33% which is insanely useful for tank, dps, and healer imo.
I've recently cured it, because I started doing PVP and I didn't like the way it looks of course.psychotic13 wrote: »Vampire isn't so good for dungeons, because they take extra fire damage and a few of the dungeon bosses use fire so it gives you a harder time.
in PvP though it's great, move faster in stealth, take less damage when below 33%? Health I think, and you get extra stamina and Magicka regen. The ultimate is always a good move, and quite a few people use the mist ability as it stops damage by 75% allowing you to escape.
Only for dps nightblades maybe, in every other situation you're going to get killed fast due to Fighter Guild abilities.
Same goes for WW, that is just useless in PvP though. Unless you're in IC.