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Is a Wrecking Blow/Dawnbreaker stamina sorc still viable?

Holycannoli
Holycannoli
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Haven't played in months and am going through all the patch notes I missed. I see they nerfed both Wrecking Blow and Dawnbreaker, the two abilities I pretty much chose stamina sorc for. (well Wrecking Blow more than Dawnbreaker). What else does a stamina sorc have going for it? Wrecking Blow was pretty much it unless maybe you were dual wield. He still has bow skills and I don't see any nerfs there except possibly Scorched Earth, but it's not really a nerf.

And what's this about Bound Armaments not showing that silver armor anymore? I enjoyed that. Is it an option to not have it show or did we really lose it?
Edited by Holycannoli on July 20, 2016 7:24AM
  • Panth141
    Panth141
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    Wrecking Blow did get nerfed; if you want the CC remorph to dizzying swing.

    Dawnbreaker did not get nerfed for stamina classes - it got buffed. It now does physical damage, so scales with Mighty CP. What do you think got nerfed?

    Bound armour + morphs' visuals are getting changed again next patch to glowy purple stuff.

    Plus, hurricane
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  • Cronopoly
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    What Panth141 is correct as a Stamina Sorc you are sitting pretty. Just choose which Morph of WB you want. Either the Wrecking blow increase on next attack, or Knockback. You cannot go wrong.
  • Holycannoli
    Holycannoli
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    Panth141 wrote: »

    Dawnbreaker did not get nerfed for stamina classes - it got buffed. It now does physical damage, so scales with Mighty CP. What do you think got nerfed?

    Bound armour + morphs' visuals are getting changed again next patch to glowy purple stuff.

    Plus, hurricane

    Dawnbreaker no longer does bonus damage to undead and daedra. To me that's a pretty big nerf.

    I can sort of live with Bound Armor becoming glowy purple IF it changes our armor to a daedric style. My medium imperial armor has to change to a daedric style armor with a purple glow, not remain imperial with an added purple glow. To me that's lame.

    I love that bound silver armor though, so when I finally log on after this 12 hour patch (seriously, why does patching this game take forever?) I won't have it anymore :(

    Oh, looks like Camouflaged Hunter was nerfed too. I'm reading it doesn't detect anything, so it lost it's bonus damage and gained essentially nothing. Great.

    I only know about Hurricane what I read in the patch notes. Looks interesting but I'm still skeptical about all this (and I don't remember which Lightning Form morph I used. I think it was Thundering Presence, if that was the stamina morph). My main character is an imperial stamina sorc that uses Wrecking Blow mostly and a bow for PvP encounters.

    I need Dizzying Swing to get the Wrecking Blow effect? It was more useful to me for the knockback and stun than the damage bonus so I'm not opposed to that.

  • Panth141
    Panth141
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    Panth141 wrote: »

    Dawnbreaker did not get nerfed for stamina classes - it got buffed. It now does physical damage, so scales with Mighty CP. What do you think got nerfed?

    Bound armour + morphs' visuals are getting changed again next patch to glowy purple stuff.

    Plus, hurricane

    Dawnbreaker no longer does bonus damage to undead and daedra. To me that's a pretty big nerf.

    I can sort of live with Bound Armor becoming glowy purple IF it changes our armor to a daedric style. My medium imperial armor has to change to a daedric style armor with a purple glow, not remain imperial with an added purple glow. To me that's lame.

    I love that bound silver armor though, so when I finally log on after this 12 hour patch (seriously, why does patching this game take forever?) I won't have it anymore :(

    Oh, looks like Camouflaged Hunter was nerfed too. I'm reading it doesn't detect anything, so it lost it's bonus damage and gained essentially nothing. Great.

    I only know about Hurricane what I read in the patch notes. Looks interesting but I'm still skeptical about all this (and I don't remember which Lightning Form morph I used. I think it was Thundering Presence, if that was the stamina morph). My main character is an imperial stamina sorc that uses Wrecking Blow mostly and a bow for PvP encounters.

    I need Dizzying Swing to get the Wrecking Blow effect? It was more useful to me for the knockback and stun than the damage bonus so I'm not opposed to that.

    DB did lose the bonus damage to undead etc.; though the Skilled Tracker passive gives a +20% damage to Daedra & Undead, plus FG abilities give an extra 3% Weapon Damage when slotted, plus DB will now do an extra (up to) 20% damage against any enemy now that it is physical damage, due to the CP change. Realistically the (slight) change vs Undead etc. is massively overdone by the sweeping buffs.

    Yeah, Camo/Exp. Hunter lost their proc... it was a bit daft, though. However, slotting it will now give you Major Prophecy, as always, plus an additional 3% Weapon Damage. Take from that what you will.

    Oh, also, the updated 'Implosion' passive in Storm Calling can now proc on and deal Physical damage.

    Stam sorc seems to be in the best place it ever has. Not saying it's great, just better than previously.

    The morphs of Uppercut were adjusted - WB has the empower, DS has the CC.

    Edited by Panth141 on July 20, 2016 7:59AM
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  • Dracane
    Dracane
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    Panth141 wrote: »

    Dawnbreaker did not get nerfed for stamina classes - it got buffed. It now does physical damage, so scales with Mighty CP. What do you think got nerfed?

    Bound armour + morphs' visuals are getting changed again next patch to glowy purple stuff.

    Plus, hurricane

    Dawnbreaker no longer does bonus damage to undead and daedra. To me that's a pretty big nerf.

    I can sort of live with Bound Armor becoming glowy purple IF it changes our armor to a daedric style. My medium imperial armor has to change to a daedric style armor with a purple glow, not remain imperial with an added purple glow. To me that's lame.

    I love that bound silver armor though, so when I finally log on after this 12 hour patch (seriously, why does patching this game take forever?) I won't have it anymore :(

    Oh, looks like Camouflaged Hunter was nerfed too. I'm reading it doesn't detect anything, so it lost it's bonus damage and gained essentially nothing. Great.

    I only know about Hurricane what I read in the patch notes. Looks interesting but I'm still skeptical about all this (and I don't remember which Lightning Form morph I used. I think it was Thundering Presence, if that was the stamina morph). My main character is an imperial stamina sorc that uses Wrecking Blow mostly and a bow for PvP encounters.

    I need Dizzying Swing to get the Wrecking Blow effect? It was more useful to me for the knockback and stun than the damage bonus so I'm not opposed to that.

    That's because Vampires are the current Meta. There is no downside of being a vampire inside of pvp and don't get me started with that pitiful fire damage, pfff.
    Vampire has no weakness anymore, they get regeneration, strong abilities and the most OP passive in the gane: Undead

    If you still are normal and not a vamp, then you are probably as stupid as me :D or a roleplayer like me.
    I could be OP if I was a vampire. But to resist temptation, means true strenght. Auri-El's strenght is all I need, I don't need Bal's dark curse.
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  • Vaoh
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    Dawnbreaker was buffed, not nerfed. It was buffed a lot.

    Dawnbreaker of Smiting is an incredible Ult for any Stamina build and even still good for Magicka builds.
    Edited by Vaoh on July 20, 2016 9:18AM
  • Brrrofski
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    Dawnbreaker of smiting is amazing. FG abilities still do a bit of extra damage to deadra and undead. It's now physical so can do up to 25% more damage than before. It also ccs everyone. A hard hitting group cc. On a sorc, for really low cost. It got buffed a lot.

    You can hit a group with that, hit one or two reverse slices on a low health target and can melt multiple people.

    Stam sorcs are very good now op.
  • sluice
    sluice
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    Brrrofski wrote: »
    Dawnbreaker of smiting is amazing. FG abilities still do a bit of extra damage to deadra and undead. It's now physical so can do up to 25% more damage than before. It also ccs everyone. A hard hitting group cc. On a sorc, for really low cost. It got buffed a lot.

    You can hit a group with that, hit one or two reverse slices on a low health target and can melt multiple people.

    Stam sorcs are very good now op.

    If Stam sorc are OP because of a guild ultimate and a weapon skill..
    Then it's safe to say that all stamina classes are OP.
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  • leepalmer95
    leepalmer95
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    sluice wrote: »
    Brrrofski wrote: »
    Dawnbreaker of smiting is amazing. FG abilities still do a bit of extra damage to deadra and undead. It's now physical so can do up to 25% more damage than before. It also ccs everyone. A hard hitting group cc. On a sorc, for really low cost. It got buffed a lot.

    You can hit a group with that, hit one or two reverse slices on a low health target and can melt multiple people.

    Stam sorcs are very good now op.

    If Stam sorc are OP because of a guild ultimate and a weapon skill..
    Then it's safe to say that all stamina classes are OP.

    No he was saying stam sorc are good now OP with OP = Opening poster.

    But stam sorc are very good, dark deal is the best skill in the game to get back stamina also gives like 6/7k heal.
    Hurricane is armour, movement speed, large radius dot that does high dmg and proc's implosion.
    Passive auto execute.

    They also have the best class passives to increase damage.
    A flat 5% extra physical dmg
    2% wpn dmg per sorc skill.

    An aoe mobility skill that stuns in the form of stream.
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  • sluice
    sluice
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    sluice wrote: »
    Brrrofski wrote: »
    Dawnbreaker of smiting is amazing. FG abilities still do a bit of extra damage to deadra and undead. It's now physical so can do up to 25% more damage than before. It also ccs everyone. A hard hitting group cc. On a sorc, for really low cost. It got buffed a lot.

    You can hit a group with that, hit one or two reverse slices on a low health target and can melt multiple people.

    Stam sorcs are very good now op.

    If Stam sorc are OP because of a guild ultimate and a weapon skill..
    Then it's safe to say that all stamina classes are OP.

    No he was saying stam sorc are good now OP with OP = Opening poster.

    But stam sorc are very good, dark deal is the best skill in the game to get back stamina also gives like 6/7k heal.
    Hurricane is armour, movement speed, large radius dot that does high dmg and proc's implosion.
    Passive auto execute.

    They also have the best class passives to increase damage.
    A flat 5% extra physical dmg
    2% wpn dmg per sorc skill.

    An aoe mobility skill that stuns in the form of stream.

    Lolz, my bad!

    But yeah, Stam Sorc are a good place right now.
    I would love to see a Crystal Blast become a stamina morph, though.
    Imagine the opener: Crystal Blast => Crit Rush :o

    OP, I know a lot of people have switched to Dual Wield.. If you want to stick to Two-Handed, like me, make sure you re-morph Wrecking Blow to Dizzying Swing. That CC is more important than that empower (that will most probably be wasted on a light/heavy attack)

    Also make sure to re-morph Executioner for Reverse slice.

    Dawnbreaker of Smithing + Reverse Slice can melt small groups.
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  • Jar_Ek
    Jar_Ek
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    Stamina sorcerers have changed more as result of the Critical Surge changes than anything else. If you want decent surge heals then you need to be applying dots... the number of dots is pretty much determined by your critical rating. Also physical DoTs will help to proc Implosion.

    So hurricane is a decent aoe DoT, Dawnbreaker of Smiting has a good DoT component... wrecking blow doesn't have a DoT.

    So stamina sorcerer has changed to use more DoTs generally, but can still make good use of 2H. However you cannot hope to survive on surge + wrecking blow spam in isolation.
  • FENGRUSH
    FENGRUSH
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    Jar_Ek wrote: »
    Stamina sorcerers have changed more as result of the Critical Surge changes than anything else. If you want decent surge heals then you need to be applying dots... the number of dots is pretty much determined by your critical rating. Also physical DoTs will help to proc Implosion.

    So hurricane is a decent aoe DoT, Dawnbreaker of Smiting has a good DoT component... wrecking blow doesn't have a DoT.

    So stamina sorcerer has changed to use more DoTs generally, but can still make good use of 2H. However you cannot hope to survive on surge + wrecking blow spam in isolation.

    You can proc crit surge with crit rush as much as you want. You dont have to use dots to make good use of crit surge really.
  • Jar_Ek
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    @FENGRUSH True, but not if you're using wrecking blow in isolation. Basically if we want to proc surge once a sec... DoTs make it easier but are not required by any means.
    I guess my post wasn't clear.
    Edited by Jar_Ek on July 20, 2016 5:45PM
  • FENGRUSH
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    Using WB in isolation has never been an ideal thing to do though :( Just making sure its known 2hander alone can still take advantage of crit surge very very well. With dot builds its also great (for PVE). Dot builds are so-so in PvP often. Hurricane will help a lot in crowds as well.
  • Waffennacht
    Waffennacht
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    So you're the one guy who like looking like shredder!! Lol jk, imo i hated bound armor look.

    Stam sorcs got buffed, a lot, if you see a sorc in PvP it's 2 to 1 a stam version.

    I 2h and DW.

    Very effective and more fun than the magicka counter part. The ability to get hit and survive is just so cool lol
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  • Holycannoli
    Holycannoli
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    Wow a lot more has changed than I thought. I have to consider if I want to stay two-handed now. Never played dual wield because I really like crit rush for my stamina characters.
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Dracane wrote: »
    Panth141 wrote: »

    Dawnbreaker did not get nerfed for stamina classes - it got buffed. It now does physical damage, so scales with Mighty CP. What do you think got nerfed?

    Bound armour + morphs' visuals are getting changed again next patch to glowy purple stuff.

    Plus, hurricane

    Dawnbreaker no longer does bonus damage to undead and daedra. To me that's a pretty big nerf.

    I can sort of live with Bound Armor becoming glowy purple IF it changes our armor to a daedric style. My medium imperial armor has to change to a daedric style armor with a purple glow, not remain imperial with an added purple glow. To me that's lame.

    I love that bound silver armor though, so when I finally log on after this 12 hour patch (seriously, why does patching this game take forever?) I won't have it anymore :(

    Oh, looks like Camouflaged Hunter was nerfed too. I'm reading it doesn't detect anything, so it lost it's bonus damage and gained essentially nothing. Great.

    I only know about Hurricane what I read in the patch notes. Looks interesting but I'm still skeptical about all this (and I don't remember which Lightning Form morph I used. I think it was Thundering Presence, if that was the stamina morph). My main character is an imperial stamina sorc that uses Wrecking Blow mostly and a bow for PvP encounters.

    I need Dizzying Swing to get the Wrecking Blow effect? It was more useful to me for the knockback and stun than the damage bonus so I'm not opposed to that.

    That's because Vampires are the current Meta. There is no downside of being a vampire inside of pvp and don't get me started with that pitiful fire damage, pfff.
    Vampire has no weakness anymore, they get regeneration, strong abilities and the most OP passive in the gane: Undead

    If you still are normal and not a vamp, then you are probably as stupid as me :D or a roleplayer like me.
    I could be OP if I was a vampire. But to resist temptation, means true strenght. Auri-El's strenght is all I need, I don't need Bal's dark curse.

    Or you hate the albino look. Changes my poor fur all kinds of bad colors.
  • Holycannoli
    Holycannoli
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    Oh and I see today that we didn't get a respec after all those skill changes. That's just great. We aren't talking minor tweaks to some skills, we are talking an almost complete nerf of my build, and I have to pay to fix it.
  • Jar_Ek
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    Yep no respec. Lots of stam sorcerers are DW/2H, and crit rush is very useful as a gap closer and a crit. You should have fun when you've respecced.
  • Holycannoli
    Holycannoli
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    I'm 2H/bow. I love having a bow for PvP. So I can go either 2H/bow or DW/bow.

    I have to look into DW skills to see if it suits me but man I love crit rush - wrecking blow (soon to be crit rush - dizzying swing). Even more fun with crit surge.

    I'll take advice if anyone has any :) Things have changed enough the past few months that I have to relearn a bit. When I left stamina sorcerers were in a bad spot.
  • Jar_Ek
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    Well I am DW/S+B or DW/2H. I use lots of physical DoTs (Hurricane, Caltrops, Rending Slashes), Rapid strikes (channel = more chance to proc surge heal and implosion), critical surge, vigour, Dark Deal (resource regeneration), Bound Armour and a gap closer.. oh and a stun if I can find the space (normally drop dark deal off in pvp). Then Dawnbreaker of Smiting and the healing negate. I also run a heavy armour build with about 2.7k wpn damage unbuffed.

    @FENGRUSH is probably the best to ask wrt builds tho, esp 2h builds.
  • Erock25
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    I'm 2H/bow. I love having a bow for PvP. So I can go either 2H/bow or DW/bow.

    I have to look into DW skills to see if it suits me but man I love crit rush - wrecking blow (soon to be crit rush - dizzying swing). Even more fun with crit surge.

    I'll take advice if anyone has any :) Things have changed enough the past few months that I have to relearn a bit. When I left stamina sorcerers were in a bad spot.

    I really want to run dw/bow but I can't manage without a charge. I've tried using streak and leash from fighters guild as my charge and it's just not the same.
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  • Brrrofski
    Brrrofski
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    I like bow and 2h way too much on any stam build in pvp. Mobility and burst that you get from them is too good.

    If you're using 2h, i'd recommend rally over surge. Just chuck surge on overload bar if you're using that.
    Edited by Brrrofski on July 21, 2016 11:07AM
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