I sure hope not... the notion of 4 months base research time to learn the final trait on each item is a bit beyond ridiculous in my opinion.
SolarCat02 wrote: »
Adding a new trait creates a problem for all master crafters. They would need to wait like 2 or more months to finally craft something with this trait
Yeah... but not necessarily. You could learn the trait on an crafter without any research done and as long as the toon had ten/ten (i do this on a lot of alts to get hireling goodies), could make the new trait in a few hours. My friend did this with nirnhoned and he was selling the stuff his unleveled crafter made while his leveled crafter learned the trait.
sell it to people who need it while my real crafter learns the new trait over 2 months. Make loads of money.
But, what are you going to do with it? To make any kind of a crafted set is going to take months.
I think it needs to be 9 traits. It has symmetry with the 9 Divines.
sell it to people who need it while my real crafter learns the new trait over 2 months. Make loads of money.
But, what are you going to do with it? To make any kind of a crafted set is going to take months.
Crafting sets will take a while, but its an mmo, sometimes stuff takes a while.I think it needs to be 9 traits. It has symmetry with the 9 Divines.
No nine divines yet!! this argument is flawed!!
Really all i'm saying is that i bet we get a new trait within the year... regardless of how long it will take master crafters to learn.
Adding a new trait creates a problem for all master crafters. They would need to wait like 2 or more months to finally craft something with this trait
Yeah... but not necessarily. You could learn the trait on an crafter without any research done and as long as the toon had ten/ten (i do this on a lot of alts to get hireling goodies), could make the new trait in a few hours. My friend did this with nirnhoned and he was selling the stuff his unleveled crafter made while his leveled crafter learned the trait.
They just redid the traits with DB(and did a good job i think) so there won't be any adds or changes soon. But eventually i imagine they will add more traits.... so get ready!!
Aemon_Isklexi wrote: »I'd say no new traits until they introduce new ways to find nirnhorned gear (for research) and obtain nirncrux. Right now, the nirnhorned stuff is all tied to Craglorn, an obsolete end-game zone. The longer the game goes on, Craglorn will only get more obsolete, but crafters will still be forced to go back there time after time to get more nirncrux/research nirnhorned gear. The devs are going to have to let Craglorn go eventually.