But think about all the $$$ to be made in the crown store on extra character slots and mount training if they added a new class!ZO$, won't add any new class or combat abilities ,again!. They have changed their model into a $$Crown $tore$$ business model.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »vyndral13preub18_ESO wrote: »I would rather see them add new weapon types with new skill lines. Maybe a second nonstamina weapon.
Staves are pretty much it.
Illusion Staff? (like Abnur Tharn)
Could work. Then people wouldn't hate NBs so much
Screw Tharn though gimme my own Khajiit Beech Illusion Staff with Damage Enchantment lol
sirrmattus wrote: »We're missing an ice mage
Unsent.Soul wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »vyndral13preub18_ESO wrote: »I would rather see them add new weapon types with new skill lines. Maybe a second nonstamina weapon.
Staves are pretty much it.
Illusion Staff? (like Abnur Tharn)
Could work. Then people wouldn't hate NBs so much
Screw Tharn though gimme my own Khajiit Beech Illusion Staff with Damage Enchantment lol
Bring on the damn wabbajack let me turn mofos into mofukin chickens in cyrodil.
Unsent.Soul wrote: »No new classes... despite balance they can't even get skills to work properly on original classes. Skills that have been broken since release. You want a new class with more of these issues?
A New class i believe should be an important priority for DEVS. I feel this way because it could:
1) add a play-style this game does not have, to appeal to more players
2) add replay ability for hardcore players who have played the four classes to death
3) add a revenue source by making it a pay to play class, or free with ESo plus (yes I'm suggesting this)
Here are my suggestions:
Bard - Magicka Buffs group , Stamina Debuffs Monsters
Ranger - Archer class, can do uniquie morphs to bow skills to be Magicka or stamina based
Necro - Cause i like necro'ing old threads/ideas
Spellsword - everything scales off the "LOWEST" of total Magicka and stamina.. a true hybrid class
Those are my ideas.. Could come up with more,but these seem to fit the Elderscrolls world, imo
A New class i believe should be an important priority for DEVS. I feel this way because it could:
1) add a play-style this game does not have, to appeal to more players
2) add replay ability for hardcore players who have played the four classes to death
3) add a revenue source by making it a pay to play class, or free with ESo plus (yes I'm suggesting this)
Here are my suggestions:
Bard - Magicka Buffs group , Stamina Debuffs Monsters
Ranger - Archer class, can do uniquie morphs to bow skills to be Magicka or stamina based
Necro - Cause i like necro'ing old threads/ideas
Spellsword - everything scales off the "LOWEST" of total Magicka and stamina.. a true hybrid class
Those are my ideas.. Could come up with more,but these seem to fit the Elderscrolls world, imo
A new class is not needed...
They need to drop classes altogether and allow people to pick 3 active skill lines ...
vyndral13preub18_ESO wrote: »I would rather see them add new weapon types with new skill lines. Maybe a second nonstamina weapon.
We got 4 Magicka Weapons according to Wrobel...
Shaun98ca2 wrote: »No new classes.
Spellcrafting is a must. Skillcrafting would be nice too, add additional Stamina abilities to the weapons. The classes we have are fine as a starting point but there needs to be a larger universal variety of abilities to choose from. As well as good viable choices. Some of the stuff from the guilds is highly underused.
I would rather see more Weapon Skills.
Yet they do all that with "Shadow Magic" and they even have a passive called "Magicka Flood"Smasherx74 wrote: »CaptainVenom wrote: »Smasherx74 wrote: »No, we have a Mage (Templar/Sorc) Thief (Nightblade) and Warrior (DK)
I'm a rare Mage (Nightblade). lol
New class? Maybe... what about class specialization? Like Sorcerer being able to change to Necromancer for example, and earning a new 4th perk with summoning and debuffs.
Um what? Nightblades are obviously assassin/thief class due to their stealth ability.
TX12001rwb17_ESO wrote: »Yet they do all that with "Shadow Magic" and they even have a passive called "Magicka Flood"Smasherx74 wrote: »CaptainVenom wrote: »Smasherx74 wrote: »No, we have a Mage (Templar/Sorc) Thief (Nightblade) and Warrior (DK)
I'm a rare Mage (Nightblade). lol
New class? Maybe... what about class specialization? Like Sorcerer being able to change to Necromancer for example, and earning a new 4th perk with summoning and debuffs.
Um what? Nightblades are obviously assassin/thief class due to their stealth ability.
Shaun98ca2 wrote: »So lets say they DO add a new class or heck even just the spellcrafting (which in this fantasy includes stamina abilities).
Does it require a DLC purchase/sub?????
Before you race and answer F2P.....Thieves guild line and Dark Brother hood, I had to by the expansions for just to have.
A new class/ Spellcrafting wouldn't be a necessity except maybe for PVP.
Unsent.Soul wrote: »No new classes... despite balance they can't even get skills to work properly on original classes. Skills that have been broken since release. You want a new class with more of these issues?