I'm not very good at explaining why I do what I do, but I have been doing this for about a total of 6 months now, and I figured that its time I share this build and what I have discovered with it. But I would like to give a special thanks to
@Tylerburlingame for being my original teacher and the one who got me started on heal tanking.
The idea of heal tanking (in my opinion) is mostly to control the flow of damage, and heal though it instead of mitigation. But lets get to the build which can be very cheap.
*updated with Dark Brotherhood*
Cool thing about heal tanking, is any race can do it, but this guide is geared for Templar. I will give my top three races however.
- Breton: Max Magicka is great and the defense is great. The 3% reduce cost on spells is a bit poor in my opinion but it is there.
- Imperial: Max Health, max Stamina, thats two major resources as a heal tank you don't want to run out of.
- High Elf: Max Magicka and bonus regen is amazing for a heal tank, but upon switching to Breton I preferred the resistance.
*Note*
What I would consider the least optimal races for this build are Bosmer and Khajiit
My gear and why I have it
Here you go for a 5/1/1 bonus, with the 5 in Heavy Armor
5 piece Kageranace Hope: it gives health, magicka, magicka recovery, and spell damage. As well as a quick rez in case something goes south and someone dies. Best templar set in the game in my opinon.
2 piece Engine Guardian: restores resourcess and becomes a free heal + stamina upon death.
2 piece Seducer: provides magicka regen
And a resto staff: this can be trash, vMA or master.
Traits: sturdy on small pieces, infused on the larger pieces.
Glyphs: All tristats if you can afford it/have the Hakejio. If not then go Healthy on the small pieces, and Robust on the larger pieces.
Finally the the jewlery: 3 piece willpower, Healthy neck, Robust rings, pretty cheap, all with Magicka Regen.
My bars and why I have them
Main tank bar
Structured Entropy, gives hp and spell damage
Inner Rage, its your taunt
Repentance, the main source of your stamina
Breath of Life, main heal
Channeled Focus, helps maintain mana and keeps your resistance up
Empowering Sweep, this is a great ult for tanking trash pulls, and gives you the aedric spear passives for tanking/healing crits
Resto back bar
Healing Springs, great for healing in trash fights
Blazing Spear (this morph is very important) helps you gain agro on mobs in trash pulls due to dot
Rapid Regeneration, lazy heal and I have a maelstrom staff (CAN BE SWAPPED FOR
RADIANT OPPRESION/GLORY, I know some templars can't go without it, and this is the place to put it)
Breath of Life, main heal, in case something goes wrong I have on both bars
Ritual of Retribution, as a heal and damage over time, this pisses off trash mobs to get their agro on you
Agressive Warhorn, use on boss fights when able to help your dps, the faster the dps the better off you are (CAN BE SWAPPED OUT FOR
NOVA)
Attribute points: for strict heal tanking I went 10 into Health and the rest into Magicka
Champion Points:
41 in Magician
74 in Arcnaist
52 in Shadow Ward
(Distribute green points as you feel necessary based on your race)
100 in Blessed
67 in Elfborn
30 in Hardy
80 in Quick Recovery
57 in Heavy Armor Focus
(Depending on your race you may want to take out of Quick Recovery and place more points into Spell Sheild)
And for Mundus go with Atronach
And for rotations:
Trash mobs
Start off by taunting about half of the mobs, and applying
Channeled Focus. Afterwards, throw down
Ritual of Retribution, then use
Healing Springs and
Blazing Spear, go back and forth between the two, until mobs start dying. This is where it becomes easy, just swap to your tanking bar, and spam
Repentance.
*Note*
Most dungeons fights without bosses I would call trash fights, there are some exceptions on places such as vWGT and vICP where there are mobs who can one shot your dps. For these situations simply stay on your main bar and keep these mobs that can kill your dps taunted, followed with Breath of Life and Repentance spam.
Boss fights
Almost every boss fight is the same, taunt the boss, throw down
Channeled Focus and
Structured Entropy. Use
Breath of Life about every other second, even if no one appears to be taking damage (this is case someone does take damage while you cast, so the can be healed within half a second instead of sitting there with only 4k hp for 2 seconds while it may take you to notice). If the boss walks away or does not attack you for more than a second as a part of the fight mechanics, put down
Ritual of Retribution and
Rapid Regen, along with using
Warhorn for you dps. And ALWAYS ALWAYS REPENTANCE YOUR DWEMER SPEARS AS THEY COME UP, keeps your stamina in a good spot c:
Some base stats for you to achieve would be (unbuffed without food)
- 22k Magicka
- 17k Health
- 14k Stamina
- 200k + resistance (physical and spell)
- And 1.7k Magicka regen
I have show other people how to heal tank previously and they have tested out things on their own, but personally I have found the best healing and most reliable resource management with this set up. Feel free to test and let me know what you guys come up with!
I will keep this updated with tricks and tips as I recall them, message me here or ingame if you have any questions
@americanfunguy, best of luck.
Flawless Conqueror 6 times over.
All HM clears and PvE titles - Angler.
PvP all factions.