Paulington wrote: »The Master's Dagger:The Master's Sword:The Master's Bow:The Master's Greatsword:The Master's Restoration Staff:The Master's Inferno Staff:
Paulington wrote: »The Master's Dagger:The Master's Sword:The Master's Bow:The Master's Greatsword:The Master's Restoration Staff:The Master's Inferno Staff:


Very nice. Is there a ice staff?
For those interested, here are all Master Weapons and their Looks + their Stats in Legendary/Gold:
http://imgur.com/a/TUzcO
I wonder what trait have the sword, but probably not infused?For those interested, here are all Master Weapons and their Looks + their Stats in Legendary/Gold:
http://imgur.com/a/TUzcO

Mettaricana wrote: »I'd imagine the 160 cp will look like yokudan style. Though honestly the maelstrom weapons are fugly as sin just parts broken off of a centurion and tweaked to be a weapon. I think a cooler idea they should just make both arenas have a chance of dropping the maelstrom enchant and let us stick it on a weapon we find or crafted that we like.
Ex: clears arena found maelstrom bow enchant
Goes to station crafts gold sharpened bow in soul shriven style applies enchant (happiness is much higher)
@Gargath
Well, Infused does what it says and improves the Enchantment by 17%.
The Pictures I uploaded are with Sharpened Weapons.
So lets say I get an Infused Legendary CP160 one, then it is:
Puncture Ability: 2257 *1.2 healing = ~2708
The Max Health would be 774*1.2 = ~929 Max Health
For which one is more powerful, its still definetly the Sharpened One.
@PurifedBladez
I'm afraid they won't scale, it never happened so far
@Mettaricana
That Idea is really cool. But there has to be 1 Restriction: "Cannot enchant Set Items"