This experience was repeated in Cropsford. It was not possible to reach the PvE quest givers when the enemy holds the flag. Not so in Bruma, however, as the flags there are not too near the buildings with the quest givers in.With regards to Vlastarus (since that's where I went today):
- If your alliance is not in control of the central flag, it is virtually impossible to get to the PvE quest givers, as the guards on the flag will detect you as you approach the doors. As for the quest giver that's right next to the flag, forget about it.
This holds equally for Cropsford and Bruma.
- It might be more interesting if the flags were further apart.
Still not sure about this. I capped an EP flag in EP-controlled Bruma for DC, and it was still DC nearly half an hour later while the rest of Bruma was still EP. After that someone else came and capped the rest of Bruma, so my time-testing experience ended there.IxSTALKERxI So if you're not quick enough, the first flag will flip back to the previous owner? What's the time frame on that?IxSTALKERxI wrote: »You can cap all 3 flags just in time before the first flag respawns,
* It's a bit easy atm. It should be a challenge as a solo player to do it, maybe only just possible if you're the best of the best. As it was I didn't have an issue (I am not the best of the best). A few "mage tower guards" who wander between flags would be good. You'd have to watch for them and go for the flag they weren't at if you were solo, making it more strategic.ZOS_JessicaFolsom wrote: »
- What are your thoughts on the new Cyrodiil Town Capture system?
- How many players were you able to capture a town with?
- Did you feel that the rewards were worthwhile? If not, what would you change?
I must just be rubbish then I only just managed to solo the moderately-defended flag in Cropsford, and had no chance against the one with four guards.* It's a bit easy atm. It should be a challenge as a solo player to do it, maybe only just possible if you're the best of the best. As it was I didn't have an issue (I am not the best of the best). A few "mage tower guards" who wander between flags would be good. You'd have to watch for them and go for the flag they weren't at if you were solo, making it more strategic.ZOS_JessicaFolsom wrote: »
- What are your thoughts on the new Cyrodiil Town Capture system?
- How many players were you able to capture a town with?
- Did you feel that the rewards were worthwhile? If not, what would you change?
* Solo captured all three, no other players around.