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Jewlery Crafting Again and again i know

teladoy
teladoy
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For when?

I would like to know if this is even in their plans or not?

Is very upset to craft one set and a half only because of that. Learn to craft is not difficult but requires time.

I know pve and pvp players think it should stay like that because of the merit of play and do dungeons and etc should mean more than craft things because thats easy, but in my opinion the difference is not too much.

Why? Because in eso gear is not progressive, all gear are good for different situation and setups. Gear with 9 traits are like more exotic but not always better than one of 6, like for example Hundings rage.

Same happens for pve drop gear. So what's the difference in make crafting and droop gear almost the same of effective? People can choose how to have fun in their way, that's it and in the end everybody can have fun in cyrodiil or in dungeons with one or another gear, crafted or drooped without have to feel jealous or upset for think that some other people get things easy while he had to work a lot to have the same or something slightly better.

Just that, i hope zinemax reconsider introduce crafting jewlery and soon.
  • frethopper
    frethopper
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    I'd like to see this as well. Always seems odd that it hasn't been there from the very start.
  • Avalon
    Avalon
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    My master-smith (50 in everything), can sew together intricate glass robes, otherworldly Daedric leather boots, smith the nearly forgotten Ancient Elven helms and Axes, enchant runes rivaling the Aedra, carve seemingly impossible staves, cook meals of such culinary skill to be too rich for kings, and wash it down with the absolute best of brews... But, for some unknown reason, I just can't manage to form a simple loop of iron to go through my ear...
  • GreenhaloX
    GreenhaloX
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    Yes.. it would also be nice to be able to improve on existing jewelries. You get a nice ring or necklace, but it's blue, and currently no way to upgrade to purple or gold. What they say.. bullocks! Lol!
  • S'yn
    S'yn
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    Jewelry crafting would be a welcome addition to the game. Even if you couldn't manufacture your own, just to have some way to improve existing gear would be amazing. Maybe we could use existing materials, a couple ingots, some resins, a few runes, whatever. Even just to have some cooky NPC who lives in a cave in the middle of East nowhere and charges 5k to upgrade, something!

    Master craftsmen should be able to tinker with jewelry.
  • idk
    idk
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    Post your question in the ask us anything thread. I do not think they have said anything since launch about this.
  • Smasherx74
    Smasherx74
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    They should actually make jewelry visible, then crafting it would be cool.
    Master Debater
  • Ravinsild
    Ravinsild
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    It is canon that Argonians are known for their very good jewelry making skills....so I have no idea why players can't make it and Argonians get a bonus to it or something...

    I guess the changed that out for the whole potion thing.
  • Callous2208
    Callous2208
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    A big thumbs up to this. Would love jewelry crafting to be implemented. This has always been on my mind. Spell crafting just will not work or be worth the effort. This however, would add a great new dynamic to the game.
  • shadowwraith666
    shadowwraith666
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    I would love to see a jewellery crafting added to the game.

    For the materials, all ZoS would need to do is add minable deposits of precious metals i.e Gold, Silver etc and add minable gems (perhaps include the gems when mining the metals as was done in Skyrim), then just add a Jewellers crafting skill line and crafting station.
    • Vicktor Bloodtail - L42 Argonian Magblade, Werewolf - EP
    • Xarxes - L31 Dunmer Sorc, Vampire - EP
    • Lichtspear - L21 Argonian Temp - EP
    • Rajka Fireclaw - L21 Khajit DK - AD

    PS4 EU
    Spill some blood for me dear brother
    Vicente Valtiere, Dark Brotherhood, Oblivion
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