For when?
I would like to know if this is even in their plans or not?
Is very upset to craft one set and a half only because of that. Learn to craft is not difficult but requires time.
I know pve and pvp players think it should stay like that because of the merit of play and do dungeons and etc should mean more than craft things because thats easy, but in my opinion the difference is not too much.
Why? Because in eso gear is not progressive, all gear are good for different situation and setups. Gear with 9 traits are like more exotic but not always better than one of 6, like for example Hundings rage.
Same happens for pve drop gear. So what's the difference in make crafting and droop gear almost the same of effective? People can choose how to have fun in their way, that's it and in the end everybody can have fun in cyrodiil or in dungeons with one or another gear, crafted or drooped without have to feel jealous or upset for think that some other people get things easy while he had to work a lot to have the same or something slightly better.
Just that, i hope zinemax reconsider introduce crafting jewlery and soon.