If you have other anti-stealth measures in your chosen arsenal, Extended Ritual. The 5 removed negative effects is a boon - you will rarely need to recast to remove all negative effects from your character. Otherwise, Ritual of Retribution. It does bring stealthed and invisible enemies out of hiding and the 30% snare makes running difficult. It's almost a magicka caltrops!
so I'm making poll again)
I can't decide whether which skill is better
1) Ritual Retribution
the advantage of this skill is that it damages opponents in the area of effect, even though the damage is low, it might take invisible enemies out of stealth or cloak
2) Extended Ritual
the positive thing about this skill is that it basically removes 5 harmful effects i.e. in most of the times all of the effects
Now the former is good due to the damage it does, even though it is small, it still adds up
However, the skill's initial use is to remove harmful effects, for which I personally think the latter morph might be better
The thing with ritual retribution is that in the case of having 3 harmful effects, u would have to use the skill 2 times which might be waste of resources given the scare magicka pool (given that I am stamina templar)
so what u thin guys?
The problem with Ritual of Retribution is when someone wears Fasalla's Guile, the set that reduces your healing taken by 50% for 2 secs. 2 secs is a short time, but Ritual of Retribution ticks every 2 seconds. So as long as the enemy sits inside your Ritual, you will be debuffed the entire time.
So for the above reason, I will never use Ritual of Retribution in pvp. Stick with Extended and the 5 debuff removal. For pve, though, Retribution sounds awesomely good.
If you have other anti-stealth measures in your chosen arsenal, Extended Ritual. The 5 removed negative effects is a boon - you will rarely need to recast to remove all negative effects from your character. Otherwise, Ritual of Retribution. It does bring stealthed and invisible enemies out of hiding and the 30% snare makes running difficult. It's almost a magicka caltrops!
thx for the response
but what if I am also running Stampede, which also reduces enemy movement by 60%, does it mean that the 30% cut in enemy movement speed from ritual of retribution will stack up with stampede?
if not then it means that basically one removes the other, which is quit bad as 60% in enemy movement reduction is better than 30%
so when i for example rush into an enemy with stampede, I apply the 60% reduction speed & then when I use ritual of retribution (or the other morph) I will change the 60% reduction to 30%, which is bad
If you have other anti-stealth measures in your chosen arsenal, Extended Ritual. The 5 removed negative effects is a boon - you will rarely need to recast to remove all negative effects from your character. Otherwise, Ritual of Retribution. It does bring stealthed and invisible enemies out of hiding and the 30% snare makes running difficult. It's almost a magicka caltrops!
thx for the response
but what if I am also running Stampede, which also reduces enemy movement by 60%, does it mean that the 30% cut in enemy movement speed from ritual of retribution will stack up with stampede?
if not then it means that basically one removes the other, which is quit bad as 60% in enemy movement reduction is better than 30%
so when i for example rush into an enemy with stampede, I apply the 60% reduction speed & then when I use ritual of retribution (or the other morph) I will change the 60% reduction to 30%, which is bad
Snares are multiplicative. If you apply both, .4 * .7 = .28, 72% reduction to enemy movement speed.
And do remember the 30% snare is from a passive, Sacred Ground. Extended Ritual will also snare enemies.
If you have other anti-stealth measures in your chosen arsenal, Extended Ritual. The 5 removed negative effects is a boon - you will rarely need to recast to remove all negative effects from your character. Otherwise, Ritual of Retribution. It does bring stealthed and invisible enemies out of hiding and the 30% snare makes running difficult. It's almost a magicka caltrops!
thx for the response
but what if I am also running Stampede, which also reduces enemy movement by 60%, does it mean that the 30% cut in enemy movement speed from ritual of retribution will stack up with stampede?
if not then it means that basically one removes the other, which is quit bad as 60% in enemy movement reduction is better than 30%
so when i for example rush into an enemy with stampede, I apply the 60% reduction speed & then when I use ritual of retribution (or the other morph) I will change the 60% reduction to 30%, which is bad
Snares are multiplicative. If you apply both, .4 * .7 = .28, 72% reduction to enemy movement speed.
And do remember the 30% snare is from a passive, Sacred Ground. Extended Ritual will also snare enemies.
so according to your logic there will be a 90% reduction in the enemy movement speed?
stampede 60% + ritual of retribution or the other morph due to the passive of sacred ground (30%)
If you have other anti-stealth measures in your chosen arsenal, Extended Ritual. The 5 removed negative effects is a boon - you will rarely need to recast to remove all negative effects from your character. Otherwise, Ritual of Retribution. It does bring stealthed and invisible enemies out of hiding and the 30% snare makes running difficult. It's almost a magicka caltrops!
thx for the response
but what if I am also running Stampede, which also reduces enemy movement by 60%, does it mean that the 30% cut in enemy movement speed from ritual of retribution will stack up with stampede?
if not then it means that basically one removes the other, which is quit bad as 60% in enemy movement reduction is better than 30%
so when i for example rush into an enemy with stampede, I apply the 60% reduction speed & then when I use ritual of retribution (or the other morph) I will change the 60% reduction to 30%, which is bad
Snares are multiplicative. If you apply both, .4 * .7 = .28, 72% reduction to enemy movement speed.
And do remember the 30% snare is from a passive, Sacred Ground. Extended Ritual will also snare enemies.
so according to your logic there will be a 90% reduction in the enemy movement speed?
stampede 60% + ritual of retribution or the other morph due to the passive of sacred ground (30%)
Multiplicative.
That math is additive.
If you have other anti-stealth measures in your chosen arsenal, Extended Ritual. The 5 removed negative effects is a boon - you will rarely need to recast to remove all negative effects from your character. Otherwise, Ritual of Retribution. It does bring stealthed and invisible enemies out of hiding and the 30% snare makes running difficult. It's almost a magicka caltrops!
thx for the response
but what if I am also running Stampede, which also reduces enemy movement by 60%, does it mean that the 30% cut in enemy movement speed from ritual of retribution will stack up with stampede?
if not then it means that basically one removes the other, which is quit bad as 60% in enemy movement reduction is better than 30%
so when i for example rush into an enemy with stampede, I apply the 60% reduction speed & then when I use ritual of retribution (or the other morph) I will change the 60% reduction to 30%, which is bad
Snares are multiplicative. If you apply both, .4 * .7 = .28, 72% reduction to enemy movement speed.
And do remember the 30% snare is from a passive, Sacred Ground. Extended Ritual will also snare enemies.
so according to your logic there will be a 90% reduction in the enemy movement speed?
stampede 60% + ritual of retribution or the other morph due to the passive of sacred ground (30%)
Multiplicative.
That math is additive.
that didn't tell me much)
so you are saying that the reduction in the enemy movement speed from stampede will stack with the passive sacred ground
then what would be the overall reduction speed of an enemy under both stampede & sacred ground?
If you have other anti-stealth measures in your chosen arsenal, Extended Ritual. The 5 removed negative effects is a boon - you will rarely need to recast to remove all negative effects from your character. Otherwise, Ritual of Retribution. It does bring stealthed and invisible enemies out of hiding and the 30% snare makes running difficult. It's almost a magicka caltrops!
thx for the response
but what if I am also running Stampede, which also reduces enemy movement by 60%, does it mean that the 30% cut in enemy movement speed from ritual of retribution will stack up with stampede?
if not then it means that basically one removes the other, which is quit bad as 60% in enemy movement reduction is better than 30%
so when i for example rush into an enemy with stampede, I apply the 60% reduction speed & then when I use ritual of retribution (or the other morph) I will change the 60% reduction to 30%, which is bad
Snares are multiplicative. If you apply both, .4 * .7 = .28, 72% reduction to enemy movement speed.
And do remember the 30% snare is from a passive, Sacred Ground. Extended Ritual will also snare enemies.
so according to your logic there will be a 90% reduction in the enemy movement speed?
stampede 60% + ritual of retribution or the other morph due to the passive of sacred ground (30%)
Multiplicative.
That math is additive.
that didn't tell me much)
so you are saying that the reduction in the enemy movement speed from stampede will stack with the passive sacred ground
then what would be the overall reduction speed of an enemy under both stampede & sacred ground?
Supersnake_Lx wrote: »[Sorry.
But seriously, it's 72%
Minor DoT? Retribution is amazing lolJoy_Division wrote: »If you PvP, you should take Extended Ritual because the cleanses are more important than the minor DoT Retribution offers.
Supersnake_Lx wrote: »If you have other anti-stealth measures in your chosen arsenal, Extended Ritual. The 5 removed negative effects is a boon - you will rarely need to recast to remove all negative effects from your character. Otherwise, Ritual of Retribution. It does bring stealthed and invisible enemies out of hiding and the 30% snare makes running difficult. It's almost a magicka caltrops!
thx for the response
but what if I am also running Stampede, which also reduces enemy movement by 60%, does it mean that the 30% cut in enemy movement speed from ritual of retribution will stack up with stampede?
if not then it means that basically one removes the other, which is quit bad as 60% in enemy movement reduction is better than 30%
so when i for example rush into an enemy with stampede, I apply the 60% reduction speed & then when I use ritual of retribution (or the other morph) I will change the 60% reduction to 30%, which is bad
Snares are multiplicative. If you apply both, .4 * .7 = .28, 72% reduction to enemy movement speed.
And do remember the 30% snare is from a passive, Sacred Ground. Extended Ritual will also snare enemies.
so according to your logic there will be a 90% reduction in the enemy movement speed?
stampede 60% + ritual of retribution or the other morph due to the passive of sacred ground (30%)
Multiplicative.
That math is additive.
that didn't tell me much)
so you are saying that the reduction in the enemy movement speed from stampede will stack with the passive sacred ground
then what would be the overall reduction speed of an enemy under both stampede & sacred ground?
Sorry.
But seriously, it's 72%
Supersnake_Lx wrote: »If you have other anti-stealth measures in your chosen arsenal, Extended Ritual. The 5 removed negative effects is a boon - you will rarely need to recast to remove all negative effects from your character. Otherwise, Ritual of Retribution. It does bring stealthed and invisible enemies out of hiding and the 30% snare makes running difficult. It's almost a magicka caltrops!
thx for the response
but what if I am also running Stampede, which also reduces enemy movement by 60%, does it mean that the 30% cut in enemy movement speed from ritual of retribution will stack up with stampede?
if not then it means that basically one removes the other, which is quit bad as 60% in enemy movement reduction is better than 30%
so when i for example rush into an enemy with stampede, I apply the 60% reduction speed & then when I use ritual of retribution (or the other morph) I will change the 60% reduction to 30%, which is bad
Snares are multiplicative. If you apply both, .4 * .7 = .28, 72% reduction to enemy movement speed.
And do remember the 30% snare is from a passive, Sacred Ground. Extended Ritual will also snare enemies.
so according to your logic there will be a 90% reduction in the enemy movement speed?
stampede 60% + ritual of retribution or the other morph due to the passive of sacred ground (30%)
Multiplicative.
That math is additive.
that didn't tell me much)
so you are saying that the reduction in the enemy movement speed from stampede will stack with the passive sacred ground
then what would be the overall reduction speed of an enemy under both stampede & sacred ground?
Sorry.
But seriously, it's 72%