emeraldbay wrote: »my main PvE character (stamina sorcerer, DPS / Tank) is also my main equipment crafter (blacksmithing, woodworking, clothing). you'll have more than enough skill points to make a perfectly balanced character while also investing in crafting skills.
A slightly unhelpful response is that there are more than enough skill points to allow you to pretty much max out all the crafting skills and still be combat viable.........if not badass. That does involve a big grind through Cadwells though.....getting all the quest skill points, collecting all the skyshards and doing the group events in public dungeons.
Focus on combat for the first few levels. Get enough core skills to do enough damage so you can progress then focus on the crafting skills you want. For woodworking/clothing and blacksmithing you want to get the skills that reduce research times and make sure that you constantly have research going. Making decent sets later in the game needs lots of research and although the first one takes 6 hours that extends to days later.........so get going as soon as possible.
Do the daily writs for inspiration gains and mats. Collect all the mats you can see on all your characters and use your crafter to refine them. If you have a crafting bag its easy if not then bank everything.
If you have a main that's high level then bank any gear he finds an deconstruct it with your crafter as higher gear means more inspiration return and will level the crafts faster.
So I'm still learning about the game and learned that it might be good to invest in making a dedicated crafter. Now I think I'm more concerned with blacksmithing, woodworking and armor at this point right now.
So my question is, whats the best way to go about that? I've gotten a lot of different opinions and it has me thrown for a loop. How do you balance making your crafter combat viable enough to lvl to gain points, but not waste the points on non-crafting skills? Anyone know of any guide to making a crafter or anyone have any tips?
So I'm still learning about the game and learned that it might be good to invest in making a dedicated crafter. Now I think I'm more concerned with blacksmithing, woodworking and armor at this point right now.
So my question is, whats the best way to go about that? I've gotten a lot of different opinions and it has me thrown for a loop. How do you balance making your crafter combat viable enough to lvl to gain points, but not waste the points on non-crafting skills? Anyone know of any guide to making a crafter or anyone have any tips?
After.emeraldbay wrote: »my main PvE character (stamina sorcerer, DPS / Tank) is also my main equipment crafter (blacksmithing, woodworking, clothing). you'll have more than enough skill points to make a perfectly balanced character while also investing in crafting skills.
Thats what I've been told, but is that AFTER you get to 50 or as you go?
So I'm still learning about the game and learned that it might be good to invest in making a dedicated crafter. Now I think I'm more concerned with blacksmithing, woodworking and armor at this point right now.
So my question is, whats the best way to go about that? I've gotten a lot of different opinions and it has me thrown for a loop. How do you balance making your crafter combat viable enough to lvl to gain points, but not waste the points on non-crafting skills? Anyone know of any guide to making a crafter or anyone have any tips?
Since you have 8 characters you can make,and even buy more,why not make one for each crafting skill.Then run those skills right up without worrying about it doing quests,etc,..except for skill points.Make each one Masters of their chosen craft.
Make a Blacksmith,a Woodworker,a Clothier,..etc. You can level up and get points even with just a normal run of the mill build.Nothing special.
Name them so you can remember what their specialty is.
Blacksmith Bill?
So I'm still learning about the game and learned that it might be good to invest in making a dedicated crafter. Now I think I'm more concerned with blacksmithing, woodworking and armor at this point right now.
So my question is, whats the best way to go about that? I've gotten a lot of different opinions and it has me thrown for a loop. How do you balance making your crafter combat viable enough to lvl to gain points, but not waste the points on non-crafting skills? Anyone know of any guide to making a crafter or anyone have any tips?
So I'm still learning about the game and learned that it might be good to invest in making a dedicated crafter. Now I think I'm more concerned with blacksmithing, woodworking and armor at this point right now.
So my question is, whats the best way to go about that? I've gotten a lot of different opinions and it has me thrown for a loop. How do you balance making your crafter combat viable enough to lvl to gain points, but not waste the points on non-crafting skills? Anyone know of any guide to making a crafter or anyone have any tips?
Since you have 8 characters you can make,and even buy more,why not make one for each crafting skill.Then run those skills right up without worrying about it doing quests,etc,..except for skill points.Make each one Masters of their chosen craft.
Make a Blacksmith,a Woodworker,a Clothier,..etc. You can level up and get points even with just a normal run of the mill build.Nothing special.
Name them so you can remember what their specialty is.
Blacksmith Bill?
The only disadvantage of making separate characters for Clothing, Blacksmithing and Woodworking is that you need multiple copies of each motif (except for the WW ones that are split into pages).
So I'm still learning about the game and learned that it might be good to invest in making a dedicated crafter. Now I think I'm more concerned with blacksmithing, woodworking and armor at this point right now.
So my question is, whats the best way to go about that? I've gotten a lot of different opinions and it has me thrown for a loop. How do you balance making your crafter combat viable enough to lvl to gain points, but not waste the points on non-crafting skills? Anyone know of any guide to making a crafter or anyone have any tips?
Since you have 8 characters you can make,and even buy more,why not make one for each crafting skill.Then run those skills right up without worrying about it doing quests,etc,..except for skill points.Make each one Masters of their chosen craft.
Make a Blacksmith,a Woodworker,a Clothier,..etc. You can level up and get points even with just a normal run of the mill build.Nothing special.
Name them so you can remember what their specialty is.
Blacksmith Bill?
Nirnrotten wrote: »I spilt my crafting between 3 characters.
1. Woodworking/enchanting
2. Clothing/blacksmithing
3. Provisioning/alchemy
Was able to meet my needs and always had enough skill points for combat while leveling up.