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World pvp, would it work?

  • Sengra
    Sengra
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    Black Desert community and drama incoming? No, thanks. I'm not against open world pvp as a concept but people on the whole aren't mature enough.
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  • Sausage
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    Big budget Darkfall would work. Seamless open world with full pvp and full loot and friendly fire, it isnt getting better than that, now that Day Break Company has Planetside 2 engine, why not to sell it or make one game themselves? Conan Exiles looks fun too, players can build cities, defend and destroy enemy cities
    Edited by Sausage on June 15, 2016 6:36AM
  • DRXHarbinger
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    Wouldn't this flag system end up like GTA5 passive mode? Simply hide behind someone and toggle it off wait 5s and them jump them from behind? Gankers paradise.
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  • ContraTempo
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    So long as no one can kill me. Other than that, no problem.
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  • SlayerTheDragon
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    No not world PVP, but duelling would work.
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  • Aimora
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    Lynx7386 wrote: »

    Open world pvp is never going to happen, carebears are too vocal and ZOS is too afraid to lose their cash cows.

    Well I love being called a carebear they are so cute and we have saved the game from being ruined :P
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  • greylox
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    I love the danger of open world PvP like in Conan or aion. Maybe have one zone of each faction the PvP zone for that week/day with a reason why and quests relating to the story. I think if it was to ever happen then flagging would have to be in. Maybe auto flag if caught murdering npc.
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  • Axoinus
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    I really don't understand why PvP folks play MMOs. Not trying to offend, but PvP folks are only happy when they are winning. And since not everyone can win in PvP, you end up with these toxic environments.

    Frankly, I see both sides get cheated out of better quality because the resources are split beween very different priorities.

    Open world PvP is offensive to a PvEr. Imagine the tone of this thread if someone asked for the abilty to turn PvP off in Cryodil.

    Folks who want PvP in PvE have one motive, and one motive only...ganking and griefing folks who want nothing to do with it to improve their ability to win.

    With exception of a very small minority of players, trying to force-mix the two playstyles has never, and will never improve any MMO for the better.

  • Turelus
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    I think it would be fine if it's an option you have to enable for your character and no other way for it to be enabled other than that.

    Somewhat like how SWTOR works but without the part where hitting an enemy who is flagged then flagging you removed. I think this way you would remove any chances of non-concessional PvP or players not understanding they're attacking a player rather than an NPC.
    Edited by Turelus on June 15, 2016 8:22AM
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  • Vipstaakki
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    No, It would not work. The last thing i want is that i get killed over and over again while i am in middle of an immersive quest and myself have zero interest in killing anybody that is not an NPC.
    I'm glad PvP'ers are contained within Cyrodiil.
    Edited by Vipstaakki on June 15, 2016 8:27AM
  • EvilKiwi
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    Keep PVP in Cyrodiil! PVP has an entire zone, no need to bring it to the PVE zones where a-holes will farm players just for a laugh.
    No Lollygagging.
  • mlstevens42_ESO
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    While it could work I do not think it would be wise to change the game in this way. Already they have scrapped the part of the justice system where some were guards and some criminals which would have given more of a world pvp vibe where people opted in or out to participate so to speak. I do not see them making such a vast change to the rules at this juncture. Considering pve only peeps and pvp only peeps tend to not mix well it might be for the best to leave it as is.

    What you are asking for is the very same thing as a pve person asking for a pve only cyrodiil and imperial city. Most pvp people would not want for those care bears to be able to go get their skyshards in those areas without having a chance at a pretty easy kill. Just saying I know it just ruffles some that they can not go on a rampage and kill people minding their own business collecting flowers and mining and all that, but you already have places you can wander about in stealth and pop out and kill others.

    Those that enjoy pvp may like the idea I understand but all those pve folks pay the same as you do and they want what they paid for also. There are many of them that want nothing to do with fighting other players. It does not matter why they do not want it. They just do not want to fight with you or any one else. Calling them names doesn't change this simple fact. For some reason I get this idea that those calling them care bears or what not think shaming/bullying them will change their minds. It will not change them only make them more opposed.
  • Farorin
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    I would be so keen on open world PVP. Like, even if just one zone was open PVP I would be super happy.

    A zone the size of IC, or Wrothgar even, where anyone can fight anyone regardless of alliance. It would be so chaotically GLORIOUS!
  • Ebonheart1111
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    Maybe if they created a dedicated megaserver for it and allowed the option at the start but it seems unlikely. I do hope that they create faction systems in PVE where you are seen unfavorably/favorably depending on what city you are in.
  • JD2013
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    No.

    It would be Cyrodiil (lag and all) but over the whole world.

    No thanks.
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  • Justice31st
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    Now that Tamriel One has been announced. I see no reason why world PvP could not work with a flag PvP toggle.
    "The more you know who you are, and what you want, the less you let things upset you."
  • notimetocare
    notimetocare
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    Possible? Sure, but it is not what the game devs want.
  • rotaugen454
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    The real world is already open PvP. I go to Tamriel to get away from that.
    "Get off my lawn!"
  • AlnilamE
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    Sengra wrote: »
    Black Desert community and drama incoming? No, thanks. I'm not against open world pvp as a concept but people on the whole aren't mature enough.

    Ha! That's exactly what I was thinking. The PvP system in that game is a bit weird, though, tbh.

    Anyway, OP, if you want to never actually find anyone else to PvP agains because they are spread out over 24+ zones instead of all neatly packed in Cyrodiil...

    And what would the point of OWPvP be in ESO? Duelling? Fighting over resources? That would only work if there wasn't a flag at all. So I'm not sure why you would want to wander the realms in hopes of finding someone who also wants to PvP rather than go to Cyrodiil where you can easily find those people.
    The Moot Councillor
  • Justice31st
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    AlnilamE wrote: »
    Sengra wrote: »
    Black Desert community and drama incoming? No, thanks. I'm not against open world pvp as a concept but people on the whole aren't mature enough.

    Ha! That's exactly what I was thinking. The PvP system in that game is a bit weird, though, tbh.

    Anyway, OP, if you want to never actually find anyone else to PvP agains because they are spread out over 24+ zones instead of all neatly packed in Cyrodiil...

    And what would the point of OWPvP be in ESO? Duelling? Fighting over resources? That would only work if there wasn't a flag at all. So I'm not sure why you would want to wander the realms in hopes of finding someone who also wants to PvP rather than go to Cyrodiil where you can easily find those people.

    Open world PvP is all those Nightblades dreams.
    "The more you know who you are, and what you want, the less you let things upset you."
  • nine9six
    nine9six
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    I'd be down like four flat tires.
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  • idk
    idk
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    phairdon wrote: »
    Only way it would work to my mind, is if there was an opt out option, outside of Cyrodiil . Last thing I want, is to be attacked while questing in pve zones.

    It would require a toggle for flagging one for PvP that also had a Cooldown for unflagging, say 15 minutes of not using skills to unflagging oneself.

    Additionally, one could only attack flagged players from the other factions which sounds like we will be questing together come One Tamriel. It wouldn't make sense if factions were fighting amongst themselves.

    Additionally, if someone is flagged in open world they would not be able to receive heals from someone that is not flagged. This would not apply in an instanced area like a trial. One would have to be flagged before being able to attack a flagged played. Nothing should be able to turn someone's flag on other than they choose to toggle it on.

    Obviously, the exception would be cyrodiil where everyone that enters has chosen to participate in PvP due to their very presence.
  • Osteos
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    Vipstaakki wrote: »
    No, It would not work. The last thing i want is that i get killed over and over again while i am in middle of an immersive quest and myself have zero interest in killing anybody that is not an NPC.
    I'm glad PvP'ers are contained within Cyrodiil.

    Why would you flag yourself for pvp then?
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  • AlnilamE
    AlnilamE
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    Additionally, one could only attack flagged players from the other factions which sounds like we will be questing together come One Tamriel. It wouldn't make sense if factions were fighting amongst themselves.

    Considering the level differential if a player decides to quest in the "natural" progression for their alliance, how would that work? Battle scaling only goes so far. Higher level players have more passives (and Champion Points to boot). How would you balance that?
    AlnilamE wrote: »
    Sengra wrote: »
    Black Desert community and drama incoming? No, thanks. I'm not against open world pvp as a concept but people on the whole aren't mature enough.

    Ha! That's exactly what I was thinking. The PvP system in that game is a bit weird, though, tbh.

    Anyway, OP, if you want to never actually find anyone else to PvP agains because they are spread out over 24+ zones instead of all neatly packed in Cyrodiil...

    And what would the point of OWPvP be in ESO? Duelling? Fighting over resources? That would only work if there wasn't a flag at all. So I'm not sure why you would want to wander the realms in hopes of finding someone who also wants to PvP rather than go to Cyrodiil where you can easily find those people.

    Open world PvP is all those Nightblades dreams.

    I'm a nightblade and I like my PvP in Cyrodiil, TYVM.
    The Moot Councillor
  • Volkodav
    Volkodav
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    As long as we are flagged and can decline the duel,fine with me.It would be fun to watch two players go at it.
    However,if you mean that everyone is forced to fight when they just want to be left alone to do their quests,..I say absolutely NOT.
    If I want to get ganked when I am not looking,I'll go to Cyrodiil or IC,thank you.
  • Tandor
    Tandor
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    Open world PvP is fine in a MMO designed for it, which ESO is not. The heart of the game is the PvE content and storyline, all of which unfolds on a single megaserver for each platform/region with no option for differing rulesets as will be found in games that run on multiple servers.

    Far too many players would ditch the game the moment open world PvP was introduced for it to remain viable. You only have to read any of the threads about the Justice System to see why even a limited form of open world PvP was ditched by ZOS.

    Besides, PvPers never stop complaining about Cyrodiil and don't even consider Imperial City a PvP DLC. Why should anyone believe that they would be any more appreciative of open world PvP?

    Dueling and other small-scale PvP are different matters altogether, and they are going to happen. However, they should be restricted to PvP areas as indicated will be the case by ZOS when they said that in future PvP and PvE content will be kept separate. I have no issue with PvP as long as that principle is maintained.
    Edited by Tandor on June 15, 2016 7:06PM
  • Volkodav
    Volkodav
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    Tandor wrote: »
    Open world PvP is fine in a MMO designed for it, which ESO is not. The heart of the game is the PvE content and storyline, all of which unfolds on a single megaserver for each platform/region with no option for differing rulesets as will be found in games that run on multiple servers.

    Far too many players would ditch the game the moment open world PvP was introduced for it to remain viable. You only have to read any of the threads about the Justice System to see why even a limited form of open world PvP was ditched by ZOS.

    Besides, PvPers never stop complaining about Cyrodiil and don't even consider Imperial City a PvP DLC. Why should anyone believe that they would be any more appreciative of open world PvP?

    Dueling and other small-scale PvP are different matters altogether, and they are going to happen. However, they should be restricted to PvP areas as indicated will be the case by ZOS when they said that in future PvP and PvE content will be kept separate. I have no issue with PvP as long as that principle is maintained.

    Actually,dueling anywhere would work nicely,.as long as the option to decline the offer is in place.
    WWell,maybe not right in the middle of a city though.
    (can I say "lag"?) XD
  • Tandor
    Tandor
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    Volkodav wrote: »
    Tandor wrote: »
    Open world PvP is fine in a MMO designed for it, which ESO is not. The heart of the game is the PvE content and storyline, all of which unfolds on a single megaserver for each platform/region with no option for differing rulesets as will be found in games that run on multiple servers.

    Far too many players would ditch the game the moment open world PvP was introduced for it to remain viable. You only have to read any of the threads about the Justice System to see why even a limited form of open world PvP was ditched by ZOS.

    Besides, PvPers never stop complaining about Cyrodiil and don't even consider Imperial City a PvP DLC. Why should anyone believe that they would be any more appreciative of open world PvP?

    Dueling and other small-scale PvP are different matters altogether, and they are going to happen. However, they should be restricted to PvP areas as indicated will be the case by ZOS when they said that in future PvP and PvE content will be kept separate. I have no issue with PvP as long as that principle is maintained.

    Actually,dueling anywhere would work nicely,.as long as the option to decline the offer is in place.
    WWell,maybe not right in the middle of a city though.
    (can I say "lag"?) XD

    You could say "lag in a city", I could say "irritation in Goldshire" :wink: ! With a couple of PvP zones and arenas to be added there is simply no need for it in the open world. There could even be other PvP areas not yet implemented, either way it doesn't need to be in PvE areas.
  • Volkodav
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    Tandor wrote: »
    Volkodav wrote: »
    Tandor wrote: »
    Open world PvP is fine in a MMO designed for it, which ESO is not. The heart of the game is the PvE content and storyline, all of which unfolds on a single megaserver for each platform/region with no option for differing rulesets as will be found in games that run on multiple servers.

    Far too many players would ditch the game the moment open world PvP was introduced for it to remain viable. You only have to read any of the threads about the Justice System to see why even a limited form of open world PvP was ditched by ZOS.

    Besides, PvPers never stop complaining about Cyrodiil and don't even consider Imperial City a PvP DLC. Why should anyone believe that they would be any more appreciative of open world PvP?

    Dueling and other small-scale PvP are different matters altogether, and they are going to happen. However, they should be restricted to PvP areas as indicated will be the case by ZOS when they said that in future PvP and PvE content will be kept separate. I have no issue with PvP as long as that principle is maintained.

    Actually,dueling anywhere would work nicely,.as long as the option to decline the offer is in place.
    WWell,maybe not right in the middle of a city though.
    (can I say "lag"?) XD

    You could say "lag in a city", I could say "irritation in Goldshire" :wink: ! With a couple of PvP zones and arenas to be added there is simply no need for it in the open world. There could even be other PvP areas not yet implemented, either way it doesn't need to be in PvE areas.

    Well,that's just one person's opinion.A lot of other people think it would be great fun.
    Personally,I wouldnt indulge in it,but I would watch.
    Edited by Volkodav on June 15, 2016 8:38PM
  • Uriel_Nocturne
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    Lynx7386 wrote: »
    Everyone threw a hissyfit when the justice system was revealed with player guards that could fight player criminals, and that whole half of the justice system got yanked because zenimax cant stick to their guns.

    Open world pvp is never going to happen, carebears are too vocal and ZOS is too afraid to lose their cash cows.
    Of course; condescension like this could be a factor as well.

    In any MMO (aside from MOBA's and MMO's designed with Open World PvP as the design core of the game), the largest population (by a vast majority) are PvE oriented Gamers. Most of that majority wants nothing to do with PvP, or to only have to deal with it when they purposefully go into the PvP area(s).

    I think there's also a healthy (and well-placed) fear of getting lambasted constantly for opting out of any world PvP, simply for not being open to roaming bands of gank-fest inclined squeakers bringing your Questing to a grinding (and nigh-permanent) halt.

    Yeah... world PvP just doesn't appeal to the majority of players in most every MMO, OP.

    Edited by Uriel_Nocturne on June 15, 2016 8:36PM

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