failkiwib16_ESO wrote: »Ah sry, I wanted to know wether you can access Addons or not. Consoles don't have that, and must do a lot of hard work
You need 50 members to unlock a guildstore, in which your members can set items for sale and buy from - but other players will not be able to buy from it. - However you can bid on a weekly trader, and non-members can access your guilds store through that.
The cheapest traders are in refuges and cost between 3k - 100k a week, depending on wether it is located in the shiniest new DLC location or just base game area. You have to bid on a weekly base, and if your guild grows large enough, you have to bid at last moment to avoid spies from other guilds overbidding you. That means if the bids close at 4am on a monday, then you have to stay awake there.
You can collect donations (usually 2k a week from members) toward a guild trader, the higher amount you cash in the better bid you can give. (you probably need this, since your coinpurse is very small).
If you get into a bidding war with another guild over the trader, you have to compensate and overbid - that means a trader that normally costs 10k/week can run up to 50k/week.
Bids are blind - you can not see what other people have bid, or wether your bid is the highest or not. Once you bid, you can not change your opinion and bid on a different trader.
Money for bidding has to be in your guildbank. Once you bid, the system takes the money - and if you win the bid, it keeps the money - if you loose the bid, it will be returned to your guildbank.
Raw materials, flowers, recipes and upgrade materials always sell good.
Set jewelry, armor and weapons rarely sells, but once they do the profit can be extremely high - only applies to certain sets between cp 130-160.
If your trader is located at a place where few veterans go, then you will sell less purples and gold upgrade materials - if your trader is located at a place where many veterans go, then you will sell less greens and blue upgrade materials.
I could write you a long detailed list of avarage prices of items on PC/EU but our prices differ from yours, so I suggest you take a look at websites, to figure out what the prices on your platform are.
failkiwib16_ESO wrote: »Also kick members inactive more than 7 days, if your guild grows to larger than 70 players. Don't be too picky at start, but once you get enough guildmembers - keep it constantly active by kicking old members.
Keep track of how much gold individual players donate, write it in their notes. If a player sells very good or donates 50k but is inactive for 7 days, give him a few more days before you kick him.
If you wish to earn good money on a trading guild, then you will need to constantly invite new members, and if you succeed to get full 499 members, then you will not be able to control what they sell at what prices.
Articulemort wrote: »15k to start a trading guild is going to be rough. I play on Xbox Na and I had 10 times that, bidding on the crappiest of the crap traders and it took weeks(like 2 months) for me to get a trader. You are going to want to join 3 or 4 of the big major city trading guilds to make a lot of gold to funnel into your guild.
Also, your idea of selling items cheaper so the average player can afford rarer items is just going to result in players like myself buying everything to flip it for a profit.
I know its time consuming and im prepared for that and im starting out with somewhere around 15k. I started this guild to start providing items for lower prices so more people can afford the items that are more rare.
@failkiwib16_ESO Once upon a time, Craglorn was the best trading spot for console too. It started to decline post IC and then crashed after Orsinium dropped. It's a ghost town now that end game PvE has shifted away from Craglorn and most of the content there is soloable.
That being said, it's still decent for sales. I'd put it below the top four I listed, but above the other ones. The lower four stalls generally have good stock. The upper three would probably be pretty cheap to take over.
The best place to be selling in Xbox NA right now is Mournhold, followed closely by Rawl'kha imo.
I know its time consuming and im prepared for that and im starting out with somewhere around 15k. I started this guild to start providing items for lower prices so more people can afford the items that are more rare.
It's not just an uphill fight xDI know its time consuming and im prepared for that and im starting out with somewhere around 15k. I started this guild to start providing items for lower prices so more people can afford the items that are more rare.
Most traders are at least 300k to 500k. It will take a long time to get to the point of having even a crappy trader every week. Maybe like 6 months, then why would someone want to join a trading guild. whose goal is to sell things cheaper? The point is to make gold. Don't get me wrong I'm not trying to say it's a stupid idea just that it isn't terribly viable, maybe you can make it work but it is going to be an uphill battle for sure.