Maintenance for the week of September 8:
• [COMPLETE] PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT)
The connection issues for the European megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
PC/Mac Patch Notes v2.4.7
OVERVIEW
The Elder Scrolls Online v2.4.7 is an incremental patch that includes fixes for Medicinal Use, Dark Stalker, a number of localization fixes, quest fixes, audio fixes, and more. The size of this patch is approximately 194MB (North America)/113MB (EU).
FIXES & IMPROVEMENTS, DARK BROTHERHOOD DLC GAME PACKMiscellaneousGeneral
- Fixed an issue that was making some French and German localizations for Dark Brotherhood content appear in English. This content is now properly localized into French and German again.
Quests & ZonesGeneral
- Fixed an issue where Aldmeri Dominion and Ebonheart Pact characters could not accept Bounty Quests from the Bounty Boards in Anvil and Kvatch.
- A new version of Amelie Crowe will now appear on the Anvil docks when you arrive in the Gold Coast, to help streamline starting the Dark Brotherhood storyline.
Contract Quests
- Fixed a rarely occurring issue where you would not receive Contract Quests in your character’s home alliance after reaching level 50.
Sacrament Quests
- Fixed an issue where you could be sent after the same target in the same location if you picked up a Sacrament Quest at the exact time when the daily activity reset.
FIXES & IMPROVEMENTS, THIEVES GUILD DLC GAME PACKDungeons & Group ContentMaw of Lorkhaj Trial
- Some item set pieces in Maw of Lorkhaj were incorrectly dropping as bind-on-equip instead of bind-on-pickup. Those items have been corrected and include the following sets:
- Roar of Alkosh
- Lunar Bastion
- Moondancer
- Twilight’s Remedy
FIXES & IMPROVEMENTS, BASE GAME PATCHArt & AnimationFigure
- Fixed an issue that was making ears disappear on character models that were using two specific hairstyles
Audio
- Fixed an issue where voice-over was sometimes difficult to hear while in conversation windows.
- Fixed an issue in the PC version of the 32-bit client where sometimes audio would stop playing.
- Fixed an issue where the Justice Guard chain ability sound was failing to play.
Combat & GameplayGeneral
- Made some additional adjustments to all charge abilities (Shield Charge, Critical Charge, etc.) to prevent charging in invalid locations.
- Fixed an issue that was preventing some players from reviving using Soul Gems.
- Fixed an issue that was causing the incorrect idle animations to sometimes play after weapon swapping. For example, holding a two-handed weapon with one hand as if your character was dual wielding.
- Fixed an issue with the Grouping Tool that was resulting in groups of two players having longer queue times than expected.
- Fixed an issue where players using the Looking for Group system could be put into a group with more than 4 members.
- Fixed an issue where monsters in instances would rarely spawn with only 1 Health Point.
World
- Vampire
- Dark Stalker: Fixed an issue where this passive ability was reducing the Movement Speed penalty of Crouch by 50% instead of 100%. This ability’s tooltip has also been updated to better describe its bonuses.
Alliance War
- Assault
- Caltrops: Made some performance adjustments for this ability and its morphs.
Crafting & EconomyAlchemy
- Fixed the Medicinal Use passive so it once again improves the duration of consumed potions.
- Fixed an issue that was preventing the following potions from being usable while moving:
- Alliance Battle Draughts
- Potions of Hindrance
- Potions of Ravage Stamina
- Potions of Stamina
- Roguish Escape Draughts
- Roguish Stealth Draughts
Dungeons & Group ContentGeneral
- Fixed an issue where players sometimes did not receive their reward after completing a random dungeon via the Looking for Group system.
- Fixed an issue that sometimes cause players to be teleported back to the entrance of a dungeon immediately after killing the last boss.
Dungeons
- Volenfell
- It is no longer possible to kill Quintus Verres prior to summoning the Monstrous Gargoyle.
Exploration & ItemizationItem Sets
- Fixed an issue where the default enchantments on Alliance War weapons had higher values than intended.
Quests & ZonesGeneral
- Fixed a number of issues with interactible quest items not being interactable when prompted by the UI.
Shadowfen
- Unbridled Wealth: You can once again interact with the dead guar associated with this quest.
Stormhaven
- Azura’s Relics: You can once again collect the chest key from the backpack associated with this quest.
UIGeneral
- Fixed a rarely occurring crash that could happen when the game client accessed specific LUA functions while changing zones.
- Fixed an issue where you could not lock equipment via the item lock system that was a higher level than that of your active character.
- Added the ability to toggle item locking from within the keyboard bank UI.
KNOWN ISSUECrafting & EconomyAlchemy
- Potion tooltips will not currently display the improved duration from Medicinal Use passive. This is a display issue only.
Jessica FolsomAssociate Director of Community - ZeniMax Online StudiosFacebook |
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