Maintenance for the week of October 20:
• PC/Mac: No maintenance – October 20

Sewer Tenement Sacrament Broken?

  • Arthmoor
    Arthmoor
    ✭✭✭
    Gotta say, I don't like this particular mission at all. There's NOTHING to indicate the need to make a blind leap over the gap through that ivy. I had to look it up and this thread was literally the only thing that had any sort of explanation. I was very close to filing a bug, and had already lost all patience with the level cause there's too many NPCs everywhere in it.

    Those anti-stealth lanterns are also a bit too much IMO. Especially when they just stand there blocking your only access to something and just refuse to move for up to 30 seconds. When you get a timer that only gives you 90 to get clear across the whole dungeon, that 30 seconds is just too much.

    I pretty much stopped doing heists at all for the same reasons.
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    Arthmoor wrote: »
    Gotta say, I don't like this particular mission at all. There's NOTHING to indicate the need to make a blind leap over the gap through that ivy. I had to look it up and this thread was literally the only thing that had any sort of explanation. I was very close to filing a bug, and had already lost all patience with the level cause there's too many NPCs everywhere in it.

    Those anti-stealth lanterns are also a bit too much IMO. Especially when they just stand there blocking your only access to something and just refuse to move for up to 30 seconds. When you get a timer that only gives you 90 to get clear across the whole dungeon, that 30 seconds is just too much.

    I pretty much stopped doing heists at all for the same reasons.

    Are you wearing full medium armour with 5x Night's Silence? All heists are doable with 3+ minutes left on the timer if you craft yourself one of those and buff yourself with major expedition (e.g. from rapid manoeuvers).

    As for the sacraments, you only really need to find the hidden areas if one of the targets is in there, and if that's the case you get the little black hand telling you the general direction of the secret area. Also a good tactic is to go for the secondary target first and the primary target last, because the "GTFO" timer only starts when you kill the primary target.
    Edited by daemonios on June 12, 2016 11:46PM
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    Had that one yesterday. But I preserved, and after skeaning through the whole place twice, I did spot the mark in the hidden chamber... perservance prevails! ;)
  • Arthmoor
    Arthmoor
    ✭✭✭
    daemonios wrote: »
    Are you wearing full medium armour with 5x Night's Silence? All heists are doable with 3+ minutes left on the timer if you craft yourself one of those and buff yourself with major expedition (e.g. from rapid manoeuvers).
    Yeah, someone made me a set. It didn't help one bit. I also don't have the Rapid Maneuvers ability. That's only accessible from the PvP skill lines, right? I don't do PvP so that's not really an option.
    Also a good tactic is to go for the secondary target first and the primary target last, because the "GTFO" timer only starts when you kill the primary target.
    Didn't know that, but so far secondary targets were always out in the open and easily found so I got them quickly. The issue is more the fact that you get some dipstick just standing in the only path to the exit with one of those ridiculous lanterns. I guess if I haven't alerted anyone I could just say screw it, get up, and run by them at full speed, then start cloaking once I'm out of their field again.
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    Phinix1 wrote: »
    Never mind, I found it. It was an area you had to sprint jump off a ledge through a wall of ivy at the northeast part of the dungeon.

    GG Zos. :D

    Dang. I gave up earlier and just killed the one person.
  • Dunkmeister
    Dunkmeister
    ✭✭✭
    This is now my last achievement to get before getting mah box of forbidden relics. Once a day for a chance at names and its already repeating targets that Ive already killed. Ugh. This needs some reworking.
    Dunkmeister - DK Firemage AD NA Server
    PVE Achievement Collector
  • rhapsodious
    rhapsodious
    ✭✭✭✭✭
    Arthmoor wrote: »
    daemonios wrote: »
    Are you wearing full medium armour with 5x Night's Silence? All heists are doable with 3+ minutes left on the timer if you craft yourself one of those and buff yourself with major expedition (e.g. from rapid manoeuvers).
    Yeah, someone made me a set. It didn't help one bit. I also don't have the Rapid Maneuvers ability. That's only accessible from the PvP skill lines, right? I don't do PvP so that's not really an option.

    It takes a laughably small amount of PVPing in Cyrodiil to get rapids, now. You only need to have Assault/Support 2. My healer got it in a couple of hours of running around with my friends.


    I admit that I'm a Nightblade so I have it easier, but these sacraments/heists are far from impossible. Sometimes crap happens, but for the most part I can easily get in and out without spamming cloak, and maybe being detected once or twice.

    Also, helpful tip since most people don't know this:

    You can reset sacraments if you alert the area or the overseer has arrived. Abandon the quest and - here's the important part - wait about ten minutes. The instance will reset and you can try again.
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    Arthmoor wrote: »
    Yeah, someone made me a set. It didn't help one bit. I also don't have the Rapid Maneuvers ability. That's only accessible from the PvP skill lines, right? I don't do PvP so that's not really an option.

    If Night's Silence doesn't do anything for you, you may have to rethink what you're doing. Zero speed penalty while sneaking and the stamina/stamina regen from full medium basically mean that my Sorc, templar and 2 DKs can do these quests in sneak from start to finish without stopping to recover stamina.

    Rapid was just an example. You want anything that gives you major expedition. Some classes have abilities that give this buff, others will have to use weapon skills (at least one dual wield skill has it), rapid or pots.
    You can reset sacraments if you alert the area or the overseer has arrived. Abandon the quest and - here's the important part - wait about ten minutes. The instance will reset and you can try again.

    In my experience the reset is buggy. While the alert counter may go back to 0/5, if you've previously botched it so much that you got 5/5 and alerted the place, then when you try again you'll get a failed secondary objective regardless of the alert count. My tip: drop the quest if you reach 3/5 alerts, just to be safe.
    Edited by daemonios on June 14, 2016 4:11PM
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    On a Side Note, Been doing these for sometime now, I have 8 guys left to kill in the Blackest Sacrament Achievement. The speaker is not giving them to me. I am back to killing the same ones over and over. Anyone else experiencing this?

    I'm experiencing this, with 8 characters too.

    Edit to add the names of the npcs that I still need to kill for the Blackest Sacrament achievement:
    Rinweril
    Mabgrolabesh
    Steidor
    Savilian Colus
    Eslendore
    Abizzaka
    Alard Cerone
    Dolwinora

    The last time I got a npc that I still didn't have was last Thursday if I remember it correctly.
    Edited by Abeille on June 14, 2016 4:25PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    Abeille wrote: »
    On a Side Note, Been doing these for sometime now, I have 8 guys left to kill in the Blackest Sacrament Achievement. The speaker is not giving them to me. I am back to killing the same ones over and over. Anyone else experiencing this?

    I'm experiencing this, with 8 characters too.

    Edit to add the names of the npcs that I still need to kill for the Blackest Sacrament achievement:
    Rinweril
    Mabgrolabesh
    Steidor
    Savilian Colus
    Eslendore
    Abizzaka
    Alard Cerone
    Dolwinora

    The last time I got a npc that I still didn't have was last Thursday if I remember it correctly.

    Missing the following:

    Mabgrolabesh
    Steidor
    Savilian Colus
    Eslendore
    Abizzaka
    Alard Cerone
    Dolwinora

    Seems to be a big overlap across several people. I'll be paying attention to whether I get new names the next few days.
  • mistermacintosh
    mistermacintosh
    ✭✭✭
    Arthmoor wrote: »
    daemonios wrote: »
    Are you wearing full medium armour with 5x Night's Silence? All heists are doable with 3+ minutes left on the timer if you craft yourself one of those and buff yourself with major expedition (e.g. from rapid manoeuvers).
    Yeah, someone made me a set. It didn't help one bit. I also don't have the Rapid Maneuvers ability. That's only accessible from the PvP skill lines, right? I don't do PvP so that's not really an option.

    It takes a laughably small amount of PVPing in Cyrodiil to get rapids, now. You only need to have Assault/Support 2. My healer got it in a couple of hours of running around with my friends.


    I admit that I'm a Nightblade so I have it easier, but these sacraments/heists are far from impossible. Sometimes crap happens, but for the most part I can easily get in and out without spamming cloak, and maybe being detected once or twice.

    Also, helpful tip since most people don't know this:

    You can reset sacraments if you alert the area or the overseer has arrived. Abandon the quest and - here's the important part - wait about ten minutes. The instance will reset and you can try again.

    Ten minutes? Ain't nobody got time for that!
    Legalize Nirnroot!

    Mac User, NA Server (CP810+, PVE focused):
    Magicka Templar Ra the Everlasting (Level 50 - Main Character)
    Stamina Sorcerer Khazaka-ri (Level 50 - Crafter)
    Dragonknight Tank Skalda Flamewreath (Level 50)
    Pet Sorcerer Hellias Ocume (Level 50)
    Magicka Necromancer Socelon (Level 4)

    Templar Healer Mends-Through-Panic (Level 50)
    Stamina Nightblade Adanna-daro (Level 50)
    Stamina Warden Marely Sprigs (Level 50)
    Stamina Dragonknight Ursula Trollcalmer (Level 50)
    Stamina Necromancer Daengeval (Level 4)

    Stamina Templar Cornellus Graves (Level 50)
    Warden Healer Pays-For-Luxury (Level 50)
    Magicka Sorcerer Sophia Flash (Level 50)
    Magicka Dragonknight Cinvalo Aloavel (Level 50)
    Magicka Nightblade Esmerelda the Cruel (Level 50)
  • mistermacintosh
    mistermacintosh
    ✭✭✭
    @Phinix1 I did the exact same thing when I first attempted this Sacrament. I even went to the Dev team and proclaimed it bugged. But there she was, being all sneaky-like in the hidden side area. She's a tough one to find!

    Yep, it took me a while to figure this one out too. It was awesome when I found the secret passage: I felt so accomplished.
    Legalize Nirnroot!

    Mac User, NA Server (CP810+, PVE focused):
    Magicka Templar Ra the Everlasting (Level 50 - Main Character)
    Stamina Sorcerer Khazaka-ri (Level 50 - Crafter)
    Dragonknight Tank Skalda Flamewreath (Level 50)
    Pet Sorcerer Hellias Ocume (Level 50)
    Magicka Necromancer Socelon (Level 4)

    Templar Healer Mends-Through-Panic (Level 50)
    Stamina Nightblade Adanna-daro (Level 50)
    Stamina Warden Marely Sprigs (Level 50)
    Stamina Dragonknight Ursula Trollcalmer (Level 50)
    Stamina Necromancer Daengeval (Level 4)

    Stamina Templar Cornellus Graves (Level 50)
    Warden Healer Pays-For-Luxury (Level 50)
    Magicka Sorcerer Sophia Flash (Level 50)
    Magicka Dragonknight Cinvalo Aloavel (Level 50)
    Magicka Nightblade Esmerelda the Cruel (Level 50)
  • Aemon_Isklexi
    Aemon_Isklexi
    ✭✭✭
    I didn't know you had to wait 10 minutes for the instance to reset. I'd assumed that Zenimax had made the instance saved on purpose to prevent people from trying to reset it.

    The thing that annoys me the most is when using poison on the target is a secondary objective because you always get spotted by the victim since you have to beat on them with light attacks until it procs. If you're really unlucky the poison will take long enough to go off that someone else will wander over and spot you.

    I'm also kind of sad that random npcs will respawn quickly in the area. I've tried clearing out an escape route for when I kill the primary target, but all the npcs are back by the time I finish.
    "I do not carry such information in my mind since it is readily available in books. ...The value of a college education is not the learning of many facts but the training of the mind to think." ~Albert Einstein
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    The thing that annoys me the most is when using poison on the target is a secondary objective because you always get spotted by the victim since you have to beat on them with light attacks until it procs.
    You can still use the blade of woe and it will proc the poison 100% of the time provided you have poison on your currently equipped weapon when you use the synergy.
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    The thing that annoys me the most is when using poison on the target is a secondary objective because you always get spotted by the victim since you have to beat on them with light attacks until it procs. If you're really unlucky the poison will take long enough to go off that someone else will wander over and spot you.

    You got it too literally. "Kill it with poison" basically means "kill it with the Blade of Woe", that's all.

  • Elephant42
    Elephant42
    ✭✭✭✭
    -snip-
    It takes a laughably small amount of PVPing in Cyrodiil to get rapids, now. You only need to have Assault/Support 2. My healer got it in a couple of hours of running around with my friends.
    -snip-

    You don't have to do _any_ PvP to unlock Rapid Maneuver, all you have to do is visit Cyrodiil and complete the PvP tutorial quest. You don't even need to leave your home base.
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    daemonios wrote: »
    Volkodav wrote: »
    I love heists and sacraments. In fact I believe I'd love an MMO based mainly on stealth and strategy rather than combat.

    975g isn't much money, I ended up with a 6K bounty for looking for this NPC for ages ! :-) I finally used my 100000K "pass" on this occasion. But still, I truly love those instances, and I think ZOS did a really good job with them - even though IMHO they could fine tune them a lot more.

    To each his own, I guess ;-)

    That's you opinion,which is fine. :)
    I think 975g is too much for a quest that only gives you back a much smaller reward.When I start losing money to do a quest,it becomes uninteresting to me.
    I thought it was way too much gold to spend.
    Yes,to each their own.

    Don't get caught.
    Wait out your bounty and get the swiftly forgotten passive to make it go away even faster.

    You don't have to spend gold to do these quests :wink:

    I have the Swiftly forgotten passive.Thing is,I dont want to just sit there.lol.
    Thank you for this though.I suppose I could make a pot of coffee waiting for my bounty to go down.XD
  • rhapsodious
    rhapsodious
    ✭✭✭✭✭
    Elephant42 wrote: »
    -snip-
    It takes a laughably small amount of PVPing in Cyrodiil to get rapids, now. You only need to have Assault/Support 2. My healer got it in a couple of hours of running around with my friends.
    -snip-

    You don't have to do _any_ PvP to unlock Rapid Maneuver, all you have to do is visit Cyrodiil and complete the PvP tutorial quest. You don't even need to leave your home base.

    Even better, then! My recollection was a bit hazy since I didn't go into PVP on that character to get rapids, but I had it by the time I left Cyrodiil. So there you have it, no PVP required.
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    Elephant42 wrote: »
    -snip-
    It takes a laughably small amount of PVPing in Cyrodiil to get rapids, now. You only need to have Assault/Support 2. My healer got it in a couple of hours of running around with my friends.
    -snip-

    You don't have to do _any_ PvP to unlock Rapid Maneuver, all you have to do is visit Cyrodiil and complete the PvP tutorial quest. You don't even need to leave your home base.

    I had no clue about this!
    I plan to do this as soon as I go inworld!
    Edited by Volkodav on June 15, 2016 7:24PM
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    The thing that annoys me the most is when using poison on the target is a secondary objective because you always get spotted by the victim since you have to beat on them with light attacks until it procs. If you're really unlucky the poison will take long enough to go off that someone else will wander over and spot you.

    You got it too literally. "Kill it with poison" basically means "kill it with the Blade of Woe", that's all.

    Erm... No it doesn't. It's true that the blade of woe can proc poisons so you don't have to use weapon attacks, but if you don't have a poison equipped on your active weapon when you use the blade of woe synergy you're going to fail the secondary objective of killing with poison.
  • Aemon_Isklexi
    Aemon_Isklexi
    ✭✭✭
    daemonios wrote: »
    The thing that annoys me the most is when using poison on the target is a secondary objective because you always get spotted by the victim since you have to beat on them with light attacks until it procs.
    You can still use the blade of woe and it will proc the poison 100% of the time provided you have poison on your currently equipped weapon when you use the synergy.

    Thanks for the tip. I had no idea the blade of woe procced poison (let alone 100% of the time). After all, the BoW is an instant death attack, proccing poison or enchantments from it isn't intuitive.
    "I do not carry such information in my mind since it is readily available in books. ...The value of a college education is not the learning of many facts but the training of the mind to think." ~Albert Einstein
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    daemonios wrote: »
    The thing that annoys me the most is when using poison on the target is a secondary objective because you always get spotted by the victim since you have to beat on them with light attacks until it procs. If you're really unlucky the poison will take long enough to go off that someone else will wander over and spot you.

    You got it too literally. "Kill it with poison" basically means "kill it with the Blade of Woe", that's all.

    Erm... No it doesn't. It's true that the blade of woe can proc poisons so you don't have to use weapon attacks, but if you don't have a poison equipped on your active weapon when you use the blade of woe synergy you're going to fail the secondary objective of killing with poison.

    Good to know ! (How the hell are we supposed to figure this out ?). I've had poisons equipped on my weapons ever since DB came out, so I couldn't know.
    Thanks for explaining.

    EDIT : But... in french, the objective says "kill your target with poison" but upon killing said targed, it says "objective completed : kill your target with the blade of woe". That's very confusing.

    Edited by anitajoneb17_ESO on June 15, 2016 7:25PM
  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    Elephant42 wrote: »
    -snip-
    It takes a laughably small amount of PVPing in Cyrodiil to get rapids, now. You only need to have Assault/Support 2. My healer got it in a couple of hours of running around with my friends.
    -snip-

    You don't have to do _any_ PvP to unlock Rapid Maneuver, all you have to do is visit Cyrodiil and complete the PvP tutorial quest. You don't even need to leave your home base.

    I had no clue about t his!
    I plan to do this as soon as I go inworld!
    daemonios wrote: »
    The thing that annoys me the most is when using poison on the target is a secondary objective because you always get spotted by the victim since you have to beat on them with light attacks until it procs. If you're really unlucky the poison will take long enough to go off that someone else will wander over and spot you.

    You got it too literally. "Kill it with poison" basically means "kill it with the Blade of Woe", that's all.

    Erm... No it doesn't. It's true that the blade of woe can proc poisons so you don't have to use weapon attacks, but if you don't have a poison equipped on your active weapon when you use the blade of woe synergy you're going to fail the secondary objective of killing with poison.

    Agreed.This is the truth.You will fail the secondary objective.
  • Katahdin
    Katahdin
    ✭✭✭✭✭
    ✭✭✭✭✭
    I can never get out of smugglers den before the overseer arrives even if I run most of the way and try to avoid the guards and other NPCs. The time is way to short.
    Beta tester November 2013
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Katahdin wrote: »
    I can never get out of smugglers den before the overseer arrives even if I run most of the way and try to avoid the guards and other NPCs. The time is way to short.
    It depends on where you kill the primary target, which of course depends on where the primary target spawns and where he/she wanders to. I've had one or two times when I was able to get out of the smugglers den in time, and other times when it was impossible to get back in time, and the only difference is how far away from the entrance the target was.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭
    Arthmoor wrote: »
    Gotta say, I don't like this particular mission at all. There's NOTHING to indicate the need to make a blind leap over the gap through that ivy. I had to look it up and this thread was literally the only thing that had any sort of explanation. I was very close to filing a bug, and had already lost all patience with the level cause there's too many NPCs everywhere in it.

    Those anti-stealth lanterns are also a bit too much IMO. Especially when they just stand there blocking your only access to something and just refuse to move for up to 30 seconds. When you get a timer that only gives you 90 to get clear across the whole dungeon, that 30 seconds is just too much.

    I pretty much stopped doing heists at all for the same reasons.

    I found that gap by hiding in the corner from a wandering NPC... I noticed the little target icon (Black hand) floating faintly off in the distance beyond the wall. That was my indication that I needed to keep looking nd that I was missing something.

    Oh, also, on the lantern guys.
    I've got sneaky speed buffs so it's not a huge problem for me that they might cut me off for a while; but if it's an issue for you, what you can do is locate your primary target. Then go back and kill all the lantern guys between you and the exit. You'll get an alarm count against you, but there's usually no more than two or three between you and the exit. So just off them, kill your target, and haul ass toward the door unobstructed.
    Edited by ShedsHisTail on June 17, 2016 8:53PM
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Arthmoor
    Arthmoor
    ✭✭✭
    I suppose killing the lantern blockades would work so long as they don't respawn before you can kill the primary and leave.
  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭
    Arthmoor wrote: »
    I suppose killing the lantern blockades would work so long as they don't respawn before you can kill the primary and leave.

    Or get yourself the armor set with the sneak movement bonus.
    Just a cheapo one you use just for Sacrament quests.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Arthmoor wrote: »
    Gotta say, I don't like this particular mission at all. There's NOTHING to indicate the need to make a blind leap over the gap through that ivy. I had to look it up and this thread was literally the only thing that had any sort of explanation. I was very close to filing a bug, and had already lost all patience with the level cause there's too many NPCs everywhere in it.

    Those anti-stealth lanterns are also a bit too much IMO. Especially when they just stand there blocking your only access to something and just refuse to move for up to 30 seconds. When you get a timer that only gives you 90 to get clear across the whole dungeon, that 30 seconds is just too much.

    I pretty much stopped doing heists at all for the same reasons.

    I found that gap by hiding in the corner from a wandering NPC... I noticed the little target icon (Black hand) floating faintly off in the distance beyond the wall. That was my indication that I needed to keep looking nd that I was missing something.
    This is exactly how I found that hidden spot too. I was hiding from a wandering NPC in that little corner, noticed the target icon behind the wall and above me, looked around and figured I needed to get up on the platforms, and then from the platform I realized that I could see through the ivy a little bit, so I jumped.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    Katahdin wrote: »
    I can never get out of smugglers den before the overseer arrives even if I run most of the way and try to avoid the guards and other NPCs. The time is way to short.

    Night's Silence all the way. Plus some major expedition buff. I've had my target spawn in the farthest areas of the maps and never failed to make it out in time, though it took some tries at first.
Sign In or Register to comment.