Oh come on, it's not even remotely hard...First the Khajiit speak was cute at first, now the number of threads it's done in just annoys me because it's annoying to try and read the forums posts and actually follow what the person is trying to talk about.
On topic (or what I think is the topic) if some players want to amass millions of gold and that's their focus why not let them? Maybe while they have millions you have more achievements, maybe while they have millions you became a better PvP player. It's just another way of playing the game and it's something everyone can do if they want to invest the time and effort.
If players think a guild is a scam, they shouldn't join it. If however they get benefits for themselves from it why does it matter what the leaders are doing? I am sure the leaders of my trade guilds are stinking rich and running all sorts of market manipulation, personally I don't care because I am in that guild to sell my wares which I can do fine.
Generally the complaints about guild traders on the forums break down to two basic arguments "I'm too lazy to look around" and "I don't want to play in a guild" both of which are not good enough reasons to change a system most people happily accept and use every day.
If this one thinks the problem is greed, I agree with this one, and I'm sure this one agrees that revenue shown below is ultimate, yes?Khajiit_Ri wrote: »This one has noticed many threads pertaining to guilds and trading, this of course comes from a simple Khajiit who might not grasp the delicacies of Tamriel's economy, but still he can't keep him from wondering about the gratification of greedy little horkers cornering the market. Why does revenue seem to be the primary focus of players? Why do players entertain guilds who seem to overcharge for mats? This one does not understand.
Well, donate to my new character outfit? :PThe main issue seems to be inflation. There aren't enough ways to take money out of the economy compared to the rate at which it is created. This means that trader prices increase beyond what sales can can support, so guilds have to rely on "donations" from members in order to achieve their bottom line. When one guild starts doing this, everyone has to follow suit or they can't compete, since that first guild has more gold at their disposal. This creates a cycle of increases prices both for traders, and what those traders sell as guilds try to support themselves without driving their members away with high donation rates.
Sorry for the rant, but yeah, we need more gold sinks. I am hoping housing will be the big one.
The main issue seems to be inflation. There aren't enough ways to take money out of the economy compared to the rate at which it is created. This means that trader prices increase beyond what sales can can support, so guilds have to rely on "donations" from members in order to achieve their bottom line. When one guild starts doing this, everyone has to follow suit or they can't compete, since that first guild has more gold at their disposal. This creates a cycle of increases prices both for traders, and what those traders sell as guilds try to support themselves without driving their members away with high donation rates.
Sorry for the rant, but yeah, we need more gold sinks. I am hoping housing will be the big one.
If this one thinks the problem is greed, I agree with this one, and I'm sure this one agrees that revenue shown below is ultimate, yes?Khajiit_Ri wrote: »This one has noticed many threads pertaining to guilds and trading, this of course comes from a simple Khajiit who might not grasp the delicacies of Tamriel's economy, but still he can't keep him from wondering about the gratification of greedy little horkers cornering the market. Why does revenue seem to be the primary focus of players? Why do players entertain guilds who seem to overcharge for mats? This one does not understand.
Khajiit_Ri wrote: »Ah this one understands, so it is a matter of preference then? But what is the end game with coin? Are people so lazy to not simply go out and farm mats? Khajiit-Ri hates to sound like like obnoxious bird in the morning, singing the same tune, but in a few hours with the minimum of 4 players farming mats, we can make a majority of a single player's armor and weapons into legendary gear, kuta seems to be the hardest of mats to find, and most are happy with epic enchants until kuta arrives.
So guilds just want to make money? This one guesses to get BiS? Perhaps Khajiit does not understand because group he runs with is very close knit and in pvp BiS is not as a big deal because of strength in numbers, we might not win every fight but we sure have fun.
Oh, please enlighten this Khajiit?Khajiit_Ri wrote: »@nudel you mean they are selling gold for IRL money!?
If that is the case, whoa and woe, coin is so easy to come by tho, Khajiit-Ri alone can make 20k in less than 20 minutes, probably not as quickly as certain guilds but still. *cat mind blown*
Khajiit_Ri wrote: »This one has noticed many threads pertaining to guilds and trading, this of course comes from a simple Khajiit who might not grasp the delicacies of Tamriel's economy, but still he can't keep him from wondering about the gratification of greedy little horkers cornering the market. Why does revenue seem to be the primary focus of players? Why do players entertain guilds who seem to overcharge for mats? This one does not understand.
Khajiit-Ri has boasted about guild he is part of, his guild master is fun and doesn't seem to carry a chip on shoulder that many other guilds have. But he says our primary goal as a guild is to help each other and influence guilds to do the same. One day while waking along the shores of Khenarthi's Roost, he says to this one, "Most guilds are a scam, a number of them would make Ya'Tirrje blush." He proceeded to tell me about our guilds history and our main objective which is to completely transform the economy. This one wonders how much merit is there to his claims? He says the biggest reason guilds are scams is because they are nothing but hydra with dollar signs in their eyes. He says certain guilds are subsidiaries of larger guilds.
But more importantly he says if our guild continues to work together there's nothing we can't achieve. Guild master says all mats are free, and when we work together with the proper allocation of points obtaining the mats become a breeze, by helping one the group becomes stronger. He does have a strict guidelines, some even seem like complete lunacy, but before coming to this guild, this one was part of some well-known very rich guilds that require fees, and so forth, but Khajiit-Ri praises the moons for the guild he is a part of now.
This one just wonders is there any merits to his claims?
Oh, please enlighten this Khajiit?Khajiit_Ri wrote: »@nudel you mean they are selling gold for IRL money!?
If that is the case, whoa and woe, coin is so easy to come by tho, Khajiit-Ri alone can make 20k in less than 20 minutes, probably not as quickly as certain guilds but still. *cat mind blown*
Ah, yes, I too have sticky pawns.Khajiit_Ri wrote: »@dtm_samuraib16_ESO ok friend, This one has no problems telling you, but it does require certain passives from thieves guild and ledgermain skill lines.
Thieves guild: haggling (I believe gives you 10 percent increase in gold for the goods you fence), Veil of Shadows reduces NPC detection range, honestly this whole line skill tree is great, the better I got a stealing the less skill points I put into such as "swiftly forgotten,"
but Clemency and Timely escape are useful if you should get caught.
The ledgermain also has many useful passives, again these are to flavor, And if you have the skill points, I would maxout improved hiding, lightfingers, trafficker, and locksmith (you might be a badass thief but locksmith helps to quicken the pace) and time is of course of the essence.
Lastly invest 10 champion points into the shadow skill line to unlock fortune seeker.
There are two places in particular that make really good runs, Riften is great because if you hit a relatively empty instance or a very slow time of the day you can steal for hours without any stopping, and if you time it by the time you make the loop back around the first box you open should be respawning. Inbetween searching out lockboxes you should be pick pocketing relative easy targets (not the lvl of difficulty to pick pocket, just NPCs that aren't surrounded by a ton of other NPCs, time again, is of the essence). It easy to make at the very minimum 10k in a little over 10 minutes, more if RNG blesses you. This one is AD so with fortune seeker unlocked and being in Riften I get about 100 coin for each lockbox I open, if I open 10 lock boxes that's 1000 coin, just for opening.
Another good place is Windhelm again same concept, inbetween chests, pickpocket easy targets, wash and repeat, you can either figure out the lockbox spawns your self or search the Internet for lockbox spawn points.
Depending on how busy Riften or Windhelm is, I bounce back and forth between towns. And before anyone QQ about me openly discussing this method, there are already many online sources that discuss this method, it's not new. Hopefully this helps you @dtm_samuraib16_ESO