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Does Sorc need to get (Re)Buffed?

  • imredneckson
    imredneckson
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    Fasoo wrote: »
    Many considered sorcerer to be an overpowered class dating all the way back to the release of 1.6, but with the recent changes it seems like magicka sorcerer has become all but nonexistent PVE and PVP wise, and it begs the question of if sorc was nerfed too hard or if people just need to catch up skill wise as all the other classes had to. Let me know what you guys think. (I'm not going to offer an opinion because I am extremely biased) also #BuffBallofLightning

    Its even for the most part in the next poll can you add who has a sorc and thinks they need a buff/not and who does not have a sorc and thinks they need a buff/not
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  • a1x23
    a1x23
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    Yes Sorcerers Need to be Buffed Again, They are too Weak.
    Just make damage shields last 10-12 secs and it would be just fine
  • Vipstaakki
    Vipstaakki
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    No, Sorcerers are just fine where they are.
    Sorc tears are delicious!
  • FloppyTouch
    FloppyTouch
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    No, Sorcerers are just fine where they are.
    I think before asking for buffs we need to see how players build there sorcs and see where they stand it's way to soon to be asking for buffs.

    Things I agree with was the bolt nerf and shield nerf it needed to happen.

    If any buff is needed might be give them a spam ability and make summons not toggles and see where things go from there
  • Mush55
    Mush55
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    Yes Sorcerers Need to be Buffed Again, They are too Weak.
    Tryxus wrote: »
    As long as they can't Shield stack or spam Bolt Escape, ZOS can buff the Sorcs

    Zos thinks shield stacking is ok and fair Eric said so himself..
  • Smajestic
    Smajestic
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    Vipstaakki wrote: »
    Sorc tears are delicious!

    please, just check how many sorcererer, NB, DK and templar in MoL vet classement ?

    and the result is: less than 11 % of sorcerer double less than NB for example.

    Why? because sorcerer are probably the weakeast class for DPS (in raid PVE) and have just not real buff for the group,

    So please before your nice commentary, try to think, to evaluate...

    So sorcerers need a dps buff fot raid PVE

    @smajestic / La Garde de Magnus
    http://lagardedemagnus.guildi.com/ Guilde PVE HL francophone

  • Grao
    Grao
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    Yes Sorcerers Need to be Buffed Again, They are too Weak.
    Dymence wrote: »
    What we definitely don't need is more of these threads.

    Seems like we do need this threads though, as @ZOS refuses to acknowledge there is a problem.
    Flameheart wrote: »
    No idea about PvP as I am a PvEer.

    ...but for PvE the shield nerf is almost neglectible (no serious Sorc DD will use or need Ward in 99% of all cases). To be honest, I do like the change for the one ward morph much more now - 10% magicka reg buff instead of the former 20% - because the 20% would have been overriden by pot buffs anyways..and almost everybody will pot as a serious PvE Sorc DD.

    I would still love to have a spammable class single and class AoE damage skill as Sorc and - maybe - a tad more dps if NOT using Overload. The reason for the class damage skill is not just for symmetry related to other classes, it's just and only for the reason that it would open more possible skill slot arrangements for a class which is already handicapped by the need to have Inner Light and Aegis on both bars. The Sorc is the only class I play where I have to change skill bar setups continuously for encounters, which is quite annoying over time.

    That is mainly our complain. Is it possible to achieve a good DPS with a sorcerer? Sure, you will be behind good DKs, Templars and possibly Nightblades, but not by a lot, the problem is, the other classes rotations are fun to play, sorcerer's aren't. Our bars are so cluttered by buttons we never press because they are just there to increase our magicka pool, it makes any rotation and absolute bore. The lack of a spammable of our own is so limiting, shoehorning all magicka sorcerer into one choice of main weapon and one that isn't even ideal as it isn't well aligned with our passives. There is no flexibility in sorcerers and thus there is no fun...

    How ridiculous is it that we have to triple slot a skill to get something Nightblades have as a passive???
    Vipstaakki wrote: »
    Sorc tears are delicious!

    Well, you won't be getting many of those soon enough as pretty much every sorcerer is retiring their characters as they simply don't excel at anything. It is not fun to play a class that 'does ok' in the many roles, it just isn't.
    I think before asking for buffs we need to see how players build there sorcs and see where they stand it's way to soon to be asking for buffs.

    Things I agree with was the bolt nerf and shield nerf it needed to happen.

    If any buff is needed might be give them a spam ability and make summons not toggles and see where things go from there

    Unfortunately, as many have mentioned, DB changes didn't affect Sorcerers nearly as much, at least in PvE. In PvP it has created some challenges and if some decide to keep on going as a sorcerer, they will likely be relegated to Negate bots, as apparently that ultimate is once more useful.

    The reason why this complains are surfacing now is simply that this last two nerfs obliterated the last two sorcerer skills we still felt had some value. They were powerful in comparison to other classes. Now we have nothing. We used to be the best in Solo content because our survivability was great, but with that shot down we are forced to face the fact we are not the best DPS, not the best tanks, not the best healers and not the best in PvP. On top of that, we are forced to evaluate our builds and doing so, we realize how boring sorcerers are. Our so called overpowered ultimate, Overload is a complete bore in which you spam left click till you are of ultimate power - you can do it while yawning. Half of our skill bars are all buttons we never press and that are there just for passives and the other half is mostly filled by staff abilities, including the button you press the most as the class lacks a spammable skill...

    There is no need to wait and see how the build will change, not much has changed in the sorcerer skills... That is the problem, they are just as boring to play as they were before, we are just realizing it because we lost the two skills we felt were good.

  • Xundiin
    Xundiin
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    Yes Sorcerers Need to be Buffed Again, They are too Weak.
    I love how everyone focuses on one aspect of the sorc and forgets that there are more than one way to play this class. I play both a magsorc and stamsorc. The most recent changes to magsorc is meh at best. Shield stacking really didn't take as much of a hit as everyone thought. If you are playing good players you had to refresh your shields every 6-10 sec anyway. Now in PVE, yeah it's annoying because you used the shield as a buffer for when/if you make a mistake. Now you really can't depend on that buffer. Also, I'm sorry, but the synergy between Power Surge and Overload was OP as ***. So yes it needed to be toned down, but the way they did it? Yeah not sure about that.


    Stamsorcs.... they just need to take the entire sorc trees and rework them. Not only for the DPS side, but tanking as well. Now I will admit that tanking sorcs may not be in as bad as a place as their DPS counter parts, but ... crit tanking? really? come on Wrobel you can do better than that. I mean seriously what tank in their right mind would stack crit on a normal tank build? Solo builds sure. PVP maybe, though crit isn't as effective as straight WP/SP or AP/SP is. So more than likely no.

    DPS Stamsorcs.... where to begin. There is so much that needs to happen in the sorc trees to help this play style out that it's hard to pick a spot and begin. I love playing stamsorc more than the other specs, but man. Look at each class in each role and you see a glaring issue with the sorc. lack of self buffs. lack of decent passives to support the build. lack of cool damaging or utility spells. So much needs to be done that it would take every serious streamer/player that plays a stam sorc to sit down and make a list that they all could agree on and submit it to the dev team. Will that happen? more than likely not. If it did happen would the dev team actually do some of the things in the list..... maybe, but they'd half ass it like they have with every buff that comes down the pipes for stamina.
    #SavePlayer1
  • DDemon
    DDemon
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    I play both PVE and PVP, but I use different characters for each.

    When I pvp I play mostly stamina nightblade and have been for quite some time. Prior to this patch when I met a sorc, they were either very easy to kill, which would indicate a relatively new player, or someone not very good with the class. Or near impossible to kill. After the patch, the majority of the sorcs I have met on the battlefield, melted like butter. I would simply wait till their shield has almost dissipated and then fear > surprise attack > ulti > and executioner. I think that the nerf was a little bit too much and they should have gotten something back for it, perhaps a little bit more health, or bound armor that actually gives a good armor buff similar to the DK volatile armor one.

    As for PVE, I have not really given the magica sorc much chance, as I took the sorc nerf as an excuse to start using a different class for PVE, so I leveled up a magica nightblade. Oh my god what a difference between the 2. Without even having all the skills and passives on the magica nightblade trained, I can reach higher DPS easier then I ever could with my sorc. (Overload excluded) Not only that, it's much more fun to play, and playing it actually makes content easier even for the people I run it with. (All the heals you throw out while dpsing)

    This is something I have always missed with my sorcerer. Standard sorc play involved saving up ulti for overload, and the only group buff it really had was the crit chance it gave the group when crystal frags procced. This led (For me) to very boring gameplay.

    Anyway, I do believe the sorc needs something to make it more interesting to play, although I am not sure as to exactly what. Perhaps they could give the sorc some passive that could give the group you are in a defensive buff in terms of spell and physical resistance, perhaps bound armor could give major ward and major resolve to the caster, and the minor versions of this to group members? I don't know, I am just throwing ideas out there. Something similar has been done with the dragon knights molten weapons.

    All in all, I think in PVP the sorcerer needs a little buff to it's defense so it's not insta death when the shields have gone. Perhaps a small boost in HP or even rework bound armor for more resist, and perhaps change it to an active buff, instead of a toggle.

    For PVE, the small buffs mentioned for PVP should be enough, but perhaps add a little more synergy with groups, like more group buffs to give it some more group support abilities.
    Edited by DDemon on June 7, 2016 11:31AM
  • Ryuho
    Ryuho
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    Molec wrote: »
    My Kena overload sorc has 41k Magika / 4500 buffed spell damage can still solo most of the world bosses in IC (the big guys with 2.5m health) and got to Stage 9 on Malestrom with him yesterday so i'd say no need, it's a case of learning to play without extended shields and using the twilight for heals like you're a Templar. In pvp this glass canon build is squishy however with practice and the correct skills you can 1v5-10 like a champ.

    HaHa.. Yeah sure 1 vs 5 - when ur opponents are total scrubs its possible.. Try to 1 vs 2 with ur DW setup vs 2 players who know how to play their classes, and if they are DK + temp u are just rekt in most scenarios. Only way to defeat skilled players in 1 vs x is to use environment (loosing los etc.) and kiting like a boss, which result with tons of sustain needed, with pure dmg build u stand no chance.

    Times when u shieldstacked like a boss and just tanked ur victims are over. No more proxy/dawnbrkr combo burst. Sorc needs now a lot of positioning and tactic.
    Edited by Ryuho on June 7, 2016 2:47PM
    The Farron family team (EU)
    sorcerer - Rubeus Farron AR31
    templar - Selene Farron AR27
    nightblade - Ryuho Farron AR25
    stamplar - Nura Farron AR10
    stamsorcerer - Kitty Farron AR14 (adopted member)
    DK - Ryu Farron AR17


    RETIRED

    CU - next mmo
  • Dymence
    Dymence
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    No, Sorcerers are just fine where they are.
    Grao wrote: »
    Dymence wrote: »
    What we definitely don't need is more of these threads.

    Seems like we do need this threads though, as @ZOS refuses to acknowledge there is a problem.

    There is no problem. Therefore there is nothing to acknowledge.
    Smajestic wrote: »
    Vipstaakki wrote: »
    Sorc tears are delicious!

    please, just check how many sorcererer, NB, DK and templar in MoL vet classement ?

    and the result is: less than 11 % of sorcerer double less than NB for example.

    Why? because sorcerer are probably the weakeast class for DPS (in raid PVE) and have just not real buff for the group,

    So please before your nice commentary, try to think, to evaluate...

    So sorcerers need a dps buff fot raid PVE

    You're quite wrong, actually.

    The leaderboards provide no indication of what is currently OP. It's just people playing the classes they like to play.

    Sorcerers, when played well, can hold their own alongside every other class in DPS. Other than that, the minor prophecy buff sorcs provide is good.
    Edited by Dymence on June 7, 2016 2:48PM
  • PrivateDolphin
    No, Sorcerers are just fine where they are.
    Sorcs really dont need to be buffed, they are still very powerful, I get wrecked by them all the time. The problem is (at least for pvp) is that the skills needed to play well in pvp, are the skills at the end of the skill lines. Most sorcs wont even step foot in pvp without being a high lvl. Thats why you never see any, thats why when you get the 'Kill enemy sorcs' quest it takes you all day to complete it
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  • Cambion
    Cambion
    Yes Sorcerers Need to be Buffed Again, They are too Weak.
    I clicked (re)buffed, but in actual fact they need a complete overhaul/rebuild from the ground up. Using the other more complete classes as a reference, This 'NERF' everything has to stop, it is ruinng the game.
    Edited by Cambion on June 7, 2016 3:16PM
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