Thanks for clearing that up about the Dye Packs! It was a bit risky of me to say they are Dye Packs and not how they could also be Tri-Potions and Invisibility, I admit that was slightly careless, but I'm happy it's correct anyway.Oh yeah, it's certainly possible that some of those may turn up eventually.
You are actually spot on with the dye packs, as I have since found them in UESP's mined items directory. They are "Dye Pack - Red/Green/Blue", "Dye Pack - Green/Blue/Red", "Dye Pack - Yellow/Red/Green", "Dye Pack - Blue/Red/Blue", and "Dye Pack - Orange/Black/Black". Each has the description "Used as a place holder in the Crown Crate.", and I have no idea what that means (there is no Crown Crate item). Interestingly, there are however three other items with that same description; "Invisibility Potion", "Health Tri Stat Potion", "Magicka Tri Stat Potion", and "Stamina Tri Stat Potion".
I agree that the magechamber icons look very much like the Spellcrafting preview we saw before. I just wanted to mention that they have been there forever, so it doesn't mean that Spellcrafting is any closer than it was before.
zadrotscrolls wrote: »Mounts, pets, costumes. Ok nuce, but... WHAT IS bounty_expunger!?
maniac_01
namechange
racechange
If they increase items CP cap even more, I am done.. Increasing veteran ranks up to vr16 was a bad move.. Just add new items but keep them as CP160 @ZOS..
If they increase items CP cap even more, I am done.. Increasing veteran ranks up to vr16 was a bad move.. Just add new items but keep them as CP160 @ZOS..
Tonnopesceb16_ESO wrote: »I have some mixed feeling about the cow icon under the siege ammo...
"hey look they are sieging Chalman.... Moooooo mooooo Mother.....r"
Sounds to me like an AoE disease damage effect - which can be applied with a siege engine.
If they increase items CP cap even more, I am done.. Increasing veteran ranks up to vr16 was a bad move.. Just add new items but keep them as CP160 @ZOS..
And for full transparency, a few of those (including Murderball, Flag/Carrier/Base, and Return Point) are pre-launch icons tooAs promised, I've updated the original post, making alterations to the Mount/Costumes, adding the Gear section, expanded the AvA section to include PvP Compass UI, as well as significantly expanding the Crafting section, so there's lots more crafting materials for you to browse.
Korah_Eaglecry wrote: »Looks like a possible overhaul of the Crafting System.
These icons have been there since launch. The theory is they were pre-beta crafting professions that were scrapped. Not sure what Forester did, but the best guess is that Outfitter was a profession for all armour types, Smith was all weapon types, and Runecrafter was someone who crafted "runes" for the scrapped "One Hand and Rune" skill line.leandro.800ub17_ESO wrote: »Forrester: Housing ?
Outfitter: Make Costues ?
Runecrafter: Spellcraft ?
Smith: jewelrycraft ?
Man, when they increase cp cap and then also the gear tiers, I seriously wish they give us option to upgrade our current v16 gear to the new tier through usage of new materials, getting/collecting this new gear and upgrading it to gold take a helluva lot of time and gold to get , if all that is rendered basicly useless (for pvp if you wanna have the best gear) im gonna seriously *** bricks.
andypappb16_ESO wrote: »Man, when they increase cp cap and then also the gear tiers, I seriously wish they give us option to upgrade our current v16 gear to the new tier through usage of new materials, getting/collecting this new gear and upgrading it to gold take a helluva lot of time and gold to get , if all that is rendered basicly useless (for pvp if you wanna have the best gear) im gonna seriously *** bricks.
Increasing CP means, you get to spend points after the current cap (501 points).
Higher CP Gear than 160 will ask you to have lets say 300 CP to be able to equip it, but wont have higher stats or something, so no need to upgrade. Will just be special in some kind of way, like unique 5pc bonus or something, I dont know.
the moon sugar will likely be a provisioning ingredient at first since many khajiit delicacies are moonsugar infused
andypappb16_ESO wrote: »Man, when they increase cp cap and then also the gear tiers, I seriously wish they give us option to upgrade our current v16 gear to the new tier through usage of new materials, getting/collecting this new gear and upgrading it to gold take a helluva lot of time and gold to get , if all that is rendered basicly useless (for pvp if you wanna have the best gear) im gonna seriously *** bricks.
Increasing CP means, you get to spend points after the current cap (501 points).
Higher CP Gear than 160 will ask you to have lets say 300 CP to be able to equip it, but wont have higher stats or something, so no need to upgrade. Will just be special in some kind of way, like unique 5pc bonus or something, I dont know.
if they create cp180 gear for instance, of course it will have higher stats... just like cp160 gear has higher stats than cp140 gear....