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[DB BUG] Cloak is broken

ManDraKE
ManDraKE
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Charge attacks (Gap closers, with the exception of ambush/lotusfan) and some channeled attacks (like wreckblow) are breaking cloak, is literally unusable.
  • Synozeer
    Synozeer
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    ManDraKE wrote: »
    Charge attacks (Gap closers, with the exception of ambush/lotusfan) and some channeled attacks (like wreckblow) are breaking cloak, is literally unusable.

    It's 2014 all over again.
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  • Adenoma
    Adenoma
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    I got destroyed a couple times when I thought I was safely in cloak and ate Dizzying Swing after Dizzying Swing.
    Adenoma-Badenoma-Sadenoma
  • God_flakes
    God_flakes
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    Cloak broken. People claiming too much damage/damage screwed up. Why does Zos even have a Pts if this [snip] isn't tested and addressed and fixed before it goes live?

    [Edit to remove censor bypass]
    Edited by ZOS_GregoryV on June 2, 2016 7:33PM
  • ManDraKE
    ManDraKE
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  • forzajuve212
    forzajuve212
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    ManDraKE wrote: »
    Charge attacks (Gap closers, with the exception of ambush/lotusfan) and some channeled attacks (like wreckblow) are breaking cloak, is literally unusable.

    Pretty sure this has happened in TG as well, cloak isn't reliable at all
  • ManDraKE
    ManDraKE
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    ManDraKE wrote: »
    Charge attacks (Gap closers, with the exception of ambush/lotusfan) and some channeled attacks (like wreckblow) are breaking cloak, is literally unusable.

    Pretty sure this has happened in TG as well, cloak isn't reliable at all

    no, in TG the problem was with the dots. If i recall correctly, if you had a dot in an enemy, the dot damage was pulling you out of cloak with every tick, gap closers were never breaking cloak.
  • ScruffyWhiskers
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    Oh and sorry for the thread derail.

    And cloak is borked again. I sneeze or somebody else sneezes and it breaks. I'm not certain but I think light attacks are doing it again (still?)
  • olsborg
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    This post has been removed.

    *laugh*

    But yea, wonder when/if cloak will ever work as intended again.
    Edited by ZOS_GregoryV on June 2, 2016 7:33PM

    PC EU
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  • mrdankles
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    Cloak is still "broken" on PS4 TG. NPC dots take me out of cloak instead of suppressing the damage, making taking resources solo in cyrodiil a pain. Can't even stealth with no one around after a battle. Stuck on detected until I hit an npc then cloak then it stealths. Can't cloak/stealth out of a group half the time. Mind you taking no damage. I'm sad to see this happening in the DB update. Class skills really need to be looked at in more depth.
  • mchermie
    mchermie
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    Here we go again. Good job zos
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  • ZOS_GregoryV
    Greetings all,

    We are glad to see everyone's input about the troubles with the 5 piece Stygian set. However, we have had to remove a handful of posts for derailing the thread. We would like to kindly request that the thread be kept to the initial discussion. Thank you for your understanding.
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  • SwaminoNowlino
    SwaminoNowlino
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    Greetings all,

    We are glad to see everyone's input about the troubles with the 5 piece Stygian set. However, we have had to remove a handful of posts for derailing the thread. We would like to kindly request that the thread be kept to the initial discussion. Thank you for your understanding.

    ... What? @ZOS_GregoryV I think you may have the wrong thread!
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  • OdinForge
    OdinForge
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    Greetings all,

    We are glad to see everyone's input about the troubles with the 5 piece Stygian set. However, we have had to remove a handful of posts for derailing the thread. We would like to kindly request that the thread be kept to the initial discussion. Thank you for your understanding.

    ... What? @ZOS_GregoryV I think you may have the wrong thread!

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  • Astanphaeus
    Astanphaeus
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    Greetings all,

    We are glad to see everyone's input about the troubles with the 5 piece Stygian set. However, we have had to remove a handful of posts for derailing the thread. We would like to kindly request that the thread be kept to the initial discussion. Thank you for your understanding.

    ... What? @ZOS_GregoryV I think you may have the wrong thread!

    He's saying that the thread isn't about the Stygian Set and removed those posts, but would like to see them elsewhere. The diplomacy of the statement just makes it sound weird.
  • ManDraKE
    ManDraKE
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    Greetings all,

    We are glad to see everyone's input about the troubles with the 5 piece Stygian set. However, we have had to remove a handful of posts for derailing the thread. We would like to kindly request that the thread be kept to the initial discussion. Thank you for your understanding.

    ... What? @ZOS_GregoryV I think you may have the wrong thread!

    no, there were people arguing about Stygian and willow's path, for real lol
  • Astanphaeus
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    Back on topic, I think I read somewhere in one of the patch notes that they were making it so that when someone uses a gap closer an you use cloak while the animation is happening, the gap closer still hits (which is a change that I approve of). They may of coded it so that all abilities with a cast time work this way though, whether intentional or not.
  • ManDraKE
    ManDraKE
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    Back on topic, I think I read somewhere in one of the patch notes that they were making it so that when someone uses a gap closer an you use cloak while the animation is happening, the gap closer still hits (which is a change that I approve of). They may of coded it so that all abilities with a cast time work this way though, whether intentional or not.

    i guess that the problem is that the charges abilites are ignoring the fact that the target is in stealth while calculating the path, so they still hit, and when you get hit you get pull out of cloak. No idea what is happing with channeled abilities tho.
  • Adenoma
    Adenoma
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    I'm already getting tired of getting hit repeatedly with dizzying swing while I'm cloaking.
    Adenoma-Badenoma-Sadenoma
  • ginoboehm
    ginoboehm
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    Greetings all,

    We are glad to see everyone's input about the troubles with the 5 piece Stygian set. However, we have had to remove a handful of posts for derailing the thread. We would like to kindly request that the thread be kept to the initial discussion. Thank you for your understanding.

    well @ZOS_GregoryV you could say your comment is derailing the thread a bit ;-) but yeah cloak and stygian have both an a in it so you are for zenimax circumstances pretty on point
  • Aldruin
    Aldruin
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    ManDraKE wrote: »
    Back on topic, I think I read somewhere in one of the patch notes that they were making it so that when someone uses a gap closer an you use cloak while the animation is happening, the gap closer still hits (which is a change that I approve of). They may of coded it so that all abilities with a cast time work this way though, whether intentional or not.

    i guess that the problem is that the charges abilites are ignoring the fact that the target is in stealth while calculating the path, so they still hit, and when you get hit you get pull out of cloak. No idea what is happing with channeled abilities tho.

    You are right, I've been playing nb as my main since beta and this has been happening for as long as I can remember. We had this discussion so many times on the forums with video proofs. You would think Zenimax could fix it by now, but apparently they cannot or will not.
  • QuebraRegra
    QuebraRegra
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    why even have cloak at this point?

    It's been broke more oft then it has ever worked as intended, and then add all the calls for cloak nerfs.

    Bad track record on this ZOS :(
  • imenace
    imenace
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    Greetings all,

    We are glad to see everyone's input about the troubles with the 5 piece Stygian set. However, we have had to remove a handful of posts for derailing the thread. We would like to kindly request that the thread be kept to the initial discussion. Thank you for your understanding.

    @ZOS_GregoryV are you trolling ?
  • ScruffyWhiskers
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    Adenoma wrote: »
    I'm already getting tired of getting hit repeatedly with dizzying swing while I'm cloaking.

    Yes, this is a problem. I don't think I have ever seen it on my combat log before today :)
  • Morbash
    Morbash
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    Yep, noticed this last night and shrugged it off thinking maybe it had something to do with lag. But after seeing this thread, I doubt that's the case. Definitely something not quite right with cloak. Lots of abilities seem to pull me out of cloak.
    "War doesn't build character; it reveals it."
  • Brrrofski
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    This had happened since TG on console by the way. Wrecking blow abd gap closers are the biggest culprits. Bow attacks do as well.

    At least it only juts broke for you guys. We've has two months of it already on xbox :(
    Edited by Brrrofski on June 3, 2016 2:36PM
  • ManDraKE
    ManDraKE
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    Brrrofski wrote: »
    This had happened since TG on console by the way. Wrecking blow abd gap closers are the biggest culprits. Bow attacks do as well.

    At least it only juts broke for you guys. We've has two months of it already on xbox :(

    is way worst on DB, trust me
  • RinaldoGandolphi
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    I don't think Cloak is bugged, I think Cloak is finally fixed and working the way it was supposed to from the get go.

    Back when they "fixed Cloak" The devs said they wanted to be very careful about not making it OP, and they said there were functions of Cloak not working properly and that would address those issues in future updates(Sage, Konk and Maria later left) and i think these fixes got put on the backburner for awhile and I think Cloak has been bugged in its mechanics for awhile.

    The Best example of this was Cloaking Meteors which was never intended it was just a looked over mechanic that ZOS fianlly got around to address.

    Cloak was never meant or designed to be a damage mitigation tool with the exception of purging/suppressing DOT skills.It was designed to be a "Combat Re positioning Tool"

    I'll take two skills that were similarly bugged like Cloak has been that worked the same way that have been fixed.

    The 1st Skill is Ball of Lighting. The way Ball of Lighting Works is If I Cast a Frag at you before you cast Ball of Lighting, even if the Ball of Lighting is up, it will still ignore the ball and hit you...its worked this way since they fixed it in 1.3 as prior to that it was absorbing projectiles that were cast before the Ball of Lighting was cast which was broken.

    the 2nd Skill is Templar Purifying Ritual, it was also bugged for over a year allowing it to not only purge and cancel Meteors, but they could cast Purifying Ritual and cancel Crystal Fragments mid-flight, this again is a broken mechanic and the skill was never intended to function that way.

    Its not listened anywhere in Cloak's Tool-tip that its supposed to be canceling damage from single target abilities like Wrecking Blow. Cloak is supposed to make you untargetable for its duration, but much like Ball of Lighting, if someone targets you with the skill before you Cloak, Cloak doesn't make you Ethereal, and if you want to avoid the damage then dodge roll or block like everyone else...the skill has been broken for a long time, and im just glad they have finally fixed it so it works mechanically the way its supposed to. I stopped leveling my Stam Blade because Cloak in its prior incarnation was simply broken.

    Cloak should not be broken if you have a DOT skill on someone, and you should remain untargetable while you are Cloak, this way Cloak functions asa combat repositioning tool, but it should in no way make its user Ethereal(Allowing Attacks to pass right through them with 100% miss chance like the Become Ethreal Shout did in Skyrim) because thats not what invisibility is....

    You can still move, dodge roll and block while Cloaked. Welcome to the Fix Ball of Lighting and Purifying Ritual got to their mechanics, Nightblades are just the last to the show. there is a reason Nightblades were given Major Evasion in their class skill line and they are the only ones to have a version of Major Evasion that costs magicka.

    If your a magic build you also got Annulment that absorbs both types of damage and you got Major Evasion, Stam Builds have Shuffle and dodge roll, Cloak is finally the combat re positioning tool it was intended to be, and the best one in the game at that...i'll trade Nightblades broken Cloak for the utterly ridiculous cost restrict Bolt Escape any day of the week :)
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  • RinaldoGandolphi
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    Please understand im not bagging on Cloak,. I have a low level nightblade that uses Cloak and its a fun skill. I just think there has been some things mechanically about Cloak that haven't been working right for so long folks, myself included became reliant on them.

    It was a big a surprise the other night when i tried to Cloak a Dizzying Swing and got knocked on my rear end...I thought "Hmm finally fixed that, i'll have to remember to side step or roll next time even in Cloak"

    I didn't have any issue hiding or getting away though, i don't play Nightblade full time or whatever just little bit i saw...
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • ManDraKE
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    I don't think Cloak is bugged, I think Cloak is finally fixed and working the way it was supposed to from the get go.

    Back when they "fixed Cloak" The devs said they wanted to be very careful about not making it OP, and they said there were functions of Cloak not working properly and that would address those issues in future updates(Sage, Konk and Maria later left) and i think these fixes got put on the backburner for awhile and I think Cloak has been bugged in its mechanics for awhile.

    I'm going to stop you there, no need to quote the rest of your post. Cloak is not working as intended, you can break cloak with almost anything right now, making abilities like radiant magelight, expert hunter, revealing flare, etc complete useless. Cloak is not OP, is just effective vs people that don't know how to counter it, same like almost anything in this game, but cloak is exagerated by the facts that noobs gets frustrated more easy when killed by cloaking NB's.

    And get your facts straight, cloak is not to supress single-target damage, is to make you untargetable, those are 2 complete diferent things, plus you are conveniently missing the fact that cloak is mostly and offensive skill used to boost damage, many of the NB's passives are build around the fact that you can cloak beetwen attacks to burst your targets, if we can't cloak we are losing a big chunk of our class DPS and rendering many of our passives useless (plus we can't supress dots). NB's don't have major mending, powerful heals, damage shields or reflects, cloak is their tool to survive and to attack, if i can't use it, what is the point of the class? i better run a stamdk to get minor brutality, battle roar and reflect. Don't try to convert this post in a class balance discussion, cloak is broken, period, if you want to talk about balance, open another post.
    The Best example of this was Cloaking Meteors which was never intended it was just a looked over mechanic that ZOS fianlly got around to address.

    meteors were also reflectable, that was a change, not a "fix".If they intended to change the way that cloak works, it should be in the patch notes (like the meteor change), otherwise is an unintended change (a.k.a bug).
    Edited by ManDraKE on June 3, 2016 7:24PM
  • Wollust
    Wollust
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    Greetings all,

    We are glad to see everyone's input about the troubles with the 5 piece Stygian set. However, we have had to remove a handful of posts for derailing the thread. We would like to kindly request that the thread be kept to the initial discussion. Thank you for your understanding.

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    Susano'o

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