I hate those poisons. Especially when *** snipers are using them. They're god damn awful.
Septimus_Magna wrote: »Eagle Eye bow (with unique unresistable dmg enchant) + 5pc Shieldbreaker = pure evil
Most magicka builds use Healing Ward when they're low on health and this completely counters their defense.
I would say that Bow is one of the most useful weapons for stamina builds.
In pve nearly everyone runs DW/Bow and in pvp most people run 2H/Bow.
Doncellius wrote: »Bows have recieved steady buffs overtime. Honestly, you can pull perfectly fine DPS in PvE if built correctly. Not the insane vMoL numbers, but still very good even if mainhanded.
Doncellius wrote: »Bows have recieved steady buffs overtime. Honestly, you can pull perfectly fine DPS in PvE if built correctly. Not the insane vMoL numbers, but still very good even if mainhanded.
RinaldoGandolphi wrote: »The poisons unfairly punish magic users over stamina users.
If you inflict someone with a Ravage Stamina poison the poison DOES NOT increase the cost of Dodge Roll or Blocking.
However, if you inflict someone with a Ravage Magicka Poison it DOES increase the cost of Shields, Healing Spells, and Purge.
this is lopsided, All magicka defenses are hindered with a 60% cost increase while Stamina's primary defense mitigation techniques are left uneffected which is simply unfair.
If they are going to leave poisons at 60% then the Stamina versions need to confer the same 60% cost increase to dodging and blocking as they confer to shielding and healing or its simply not fair and unbalanced.
FortheloveofKrist wrote: »
There is nothing worse than bowtards. The cancer of cyrodiil.
FortheloveofKrist wrote: »
There is nothing worse than bowtards. The cancer of cyrodiil.
Only for Magicka Characters. For Stamina Builds, countering bow is pretty easy and anyway dodge would break Root+Snares.
RinaldoGandolphi wrote: »The poisons unfairly punish magic users over stamina users.
If you inflict someone with a Ravage Stamina poison the poison DOES NOT increase the cost of Dodge Roll or Blocking.
However, if you inflict someone with a Ravage Magicka Poison it DOES increase the cost of Shields, Healing Spells, and Purge.
this is lopsided, All magicka defenses are hindered with a 60% cost increase while Stamina's primary defense mitigation techniques are left uneffected which is simply unfair.
If they are going to leave poisons at 60% then the Stamina versions need to confer the same 60% cost increase to dodging and blocking as they confer to shielding and healing or its simply not fair and unbalanced.
ShadowStarKing wrote: »FortheloveofKrist wrote: »
There is nothing worse than bowtards. The cancer of cyrodiil.
Only for Magicka Characters. For Stamina Builds, countering bow is pretty easy and anyway dodge would break Root+Snares.
this^ bow users pretty much have to gank to be effective in PVP
RinaldoGandolphi wrote: »The poisons unfairly punish magic users over stamina users.
If you inflict someone with a Ravage Stamina poison the poison DOES NOT increase the cost of Dodge Roll or Blocking.
However, if you inflict someone with a Ravage Magicka Poison it DOES increase the cost of Shields, Healing Spells, and Purge.
this is lopsided, All magicka defenses are hindered with a 60% cost increase while Stamina's primary defense mitigation techniques are left uneffected which is simply unfair.
If they are going to leave poisons at 60% then the Stamina versions need to confer the same 60% cost increase to dodging and blocking as they confer to shielding and healing or its simply not fair and unbalanced.
Sure if we make magicka defense set magicka regen to 0 or stack up in cost we may have a talk about fair and unfair.
Don't forget, stamina user use stamina to heal so they are affected as well. And magicka users have at least a realistic possibility to purge the poisons.
ShadowStarKing wrote: »ShadowStarKing wrote: »FortheloveofKrist wrote: »
There is nothing worse than bowtards. The cancer of cyrodiil.
Wow Bow already is lacking in terms of direct 1v1 combat and everything else overall, why don't we just remove bows from the game? Since bow ganking sucks yet its the ONLY way to use one in cyrodil.
^^Deffinatly a scrub if you really believe snipe ganking is the only use for a bow in pvp.
Oh yeah, upload a video of you 1vXing with a bow ONLY srucb. I want to see how effective you can be outside of ganking in direct combat.
FortheloveofKrist wrote: »
There is nothing worse than bowtards. The cancer of cyrodiil.
RinaldoGandolphi wrote: »The poisons unfairly punish magic users over stamina users.
If you inflict someone with a Ravage Stamina poison the poison DOES NOT increase the cost of Dodge Roll or Blocking.
However, if you inflict someone with a Ravage Magicka Poison it DOES increase the cost of Shields, Healing Spells, and Purge.
this is lopsided, All magicka defenses are hindered with a 60% cost increase while Stamina's primary defense mitigation techniques are left uneffected which is simply unfair.
If they are going to leave poisons at 60% then the Stamina versions need to confer the same 60% cost increase to dodging and blocking as they confer to shielding and healing or its simply not fair and unbalanced.
Sure if we make magicka defense set magicka regen to 0 or stack up in cost we may have a talk about fair and unfair.
Don't forget, stamina user use stamina to heal so they are affected as well. And magicka users have at least a realistic possibility to purge the poisons.
1) dodging does not set your stamina regen to 0 (but I think increasing the stamina cost for it actually hurts magicka MORE)
2) poisons are not purgeable
3) the poisons definitely punish magicka worse than stamina
RinaldoGandolphi wrote: »The poisons unfairly punish magic users over stamina users.
If you inflict someone with a Ravage Stamina poison the poison DOES NOT increase the cost of Dodge Roll or Blocking.
However, if you inflict someone with a Ravage Magicka Poison it DOES increase the cost of Shields, Healing Spells, and Purge.
this is lopsided, All magicka defenses are hindered with a 60% cost increase while Stamina's primary defense mitigation techniques are left uneffected which is simply unfair.
If they are going to leave poisons at 60% then the Stamina versions need to confer the same 60% cost increase to dodging and blocking as they confer to shielding and healing or its simply not fair and unbalanced.
Sure if we make magicka defense set magicka regen to 0 or stack up in cost we may have a talk about fair and unfair.
Don't forget, stamina user use stamina to heal so they are affected as well. And magicka users have at least a realistic possibility to purge the poisons.
1) dodging does not set your stamina regen to 0 (but I think increasing the stamina cost for it actually hurts magicka MORE)
2) poisons are not purgeable
3) the poisons definitely punish magicka worse than stamina
Psychotius wrote: »ShadowStarKing wrote: »ShadowStarKing wrote: »FortheloveofKrist wrote: »
There is nothing worse than bowtards. The cancer of cyrodiil.
Wow Bow already is lacking in terms of direct 1v1 combat and everything else overall, why don't we just remove bows from the game? Since bow ganking sucks yet its the ONLY way to use one in cyrodil.
^^Deffinatly a scrub if you really believe snipe ganking is the only use for a bow in pvp.
Oh yeah, upload a video of you 1vXing with a bow ONLY srucb. I want to see how effective you can be outside of ganking in direct combat.
If you are 1vXing with one bar, you're doing it wrong. Bow can be very effective in those scenarios, but not by itself. Poison Injection, Bombard/Acid Spray, even Draining *** are all effective. Naturally you use your bow as needed, then switch to melee.
leepalmer95 wrote: »ShadowStarKing wrote: »FortheloveofKrist wrote: »
There is nothing worse than bowtards. The cancer of cyrodiil.
Only for Magicka Characters. For Stamina Builds, countering bow is pretty easy and anyway dodge would break Root+Snares.
this^ bow users pretty much have to gank to be effective in PVP
Your making it sound like people only use 1 weapon when they have two available to them.
FortheloveofKrist wrote: »
There is nothing worse than bowtards. The cancer of cyrodiil.
these 60% are pretty op but the real *** is the one that decreases ur healing or w/e, this happened to me like 5 times within 2 hours so it must be a guy using the poison, the guy has something that makes me unable to heal and snares me for like 80% or some *** like that.. i couldnt believe how overpowered that was. patch released like 6 days ago and ppl already have poisons that make it impossible to small scale, i bet in a couple of weeks the game will pretty much be unplayable for solo / small scale groups.