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Sorcerer hardened ward

  • imredneckson
    imredneckson
    ✭✭✭✭✭
    Hi,
    I noticed that Hardened ward active time has been reduced from 20 to 6 sec...Come on, too few sec! It is no more worth using it!
    Cannot be adjusted to 10 sec at least?
    Thanks

    <-- Hate fighting sorc and I loath their shields but even I had to say damn when they reducing the time to 6 seconds.
    Edited by imredneckson on June 3, 2016 8:40AM
    Legions of Mordor Guild Officer
    Member of the GvG Community

    Dunmer NB - Merser Frey (DC)
    Dunmer DK - Akaviri Battlereeve (DC)- http://orig05.deviantart.net/7ecd/f/2016/013/b/f/you_***_kill_by_eso_picture-d9nrz0q.png
    Imperial Templar - Knight of the Blood Oath (DC)-
    http://orig00.deviantart.net/5ba3/f/2016/115/a/0/jesus_beam_ftw____by_eso_picture-da09ecj.png
    High Elf Templar - Aurí-El (AD)
    High Elf Templar - Teutonic Honor Guard (EP)
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    bowmanz607 wrote: »
    jnikolay wrote: »
    bowmanz607 wrote: »
    Hi,
    I noticed that Hardened ward active time has been reduced from 20 to 6 sec...Come on, too few sec! It is no more worth using it!
    Cannot be adjusted to 10 sec at least?
    Thanks

    This was discussed in pts. See writers q & a on sorcs. It won't happen.

    I think you mean Q and Non-A. All they said was "We heard your opinions and don't give a *** about them" for every question.

    i agree with the direction hey went with shields. Myself and others do not share your opinion, so from my perspective they did care. shields dont even last 6 seconds in a fight in pvp anyway. ALso, you have another moph that has a higher duration.

    And while you´re entitled to have an opinion on pretty much everything blasting it into the world every chance you get without having the experience or knowledge on the topic to back it up just makes you look like a tool.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Birdovic
    Birdovic
    ✭✭✭✭✭
    Sure, the shields won't even last 6 seconds, there are more problematic things, people forget about:

    - The damage output of other classes increased (TG State a shield already was down from 2 hits)
    - The defense/healing of sorc decreased
    - Shieldstacking will be even more annoying, since the Sorc MUST do it so stay alive, taking away any possibility to fight back, until OOM
    - A fear just before the (too short) shield duration leaves a sorc without his only defense resulting in guaranteed death


    Until people come up with interesting new builds, this will stay Problematic(which hopefully stops the Must have for shields).

    Im already working on a Build Actually, lets Hope wrobel wanted us to wear Heavy Armor when he talken about crit relying "sorc Tanks". Atleast lorewise were heading the right Direction then...

    But still, im disappointed from The Lack of Communication. This Game could be BIG, known for awesome Combat, But at First, all Changes are questionable and MAYBE Explained later on, and Great Feedback ignored completely.

    What we Need are experienced groups pf Players of all classes, which give Feedback to The devs, which Is taken into consideration...or a listening "Combat" Designer.

    @bowmanz607

    As @Derra said your feedback from a sorc perspective is not needed if you don't play one. Still your commenting nonstop in these threads, all I can think of that is, your another "I like sorc tears git gud" type of person, who doesn't care about balance just about laughing at people if it's not your own class.
    Edited by Birdovic on June 3, 2016 9:31AM
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    Derra wrote: »
    bowmanz607 wrote: »
    jnikolay wrote: »
    bowmanz607 wrote: »
    Hi,
    I noticed that Hardened ward active time has been reduced from 20 to 6 sec...Come on, too few sec! It is no more worth using it!
    Cannot be adjusted to 10 sec at least?
    Thanks

    This was discussed in pts. See writers q & a on sorcs. It won't happen.

    I think you mean Q and Non-A. All they said was "We heard your opinions and don't give a *** about them" for every question.

    i agree with the direction hey went with shields. Myself and others do not share your opinion, so from my perspective they did care. shields dont even last 6 seconds in a fight in pvp anyway. ALso, you have another moph that has a higher duration.

    And while you´re entitled to have an opinion on pretty much everything blasting it into the world every chance you get without having the experience or knowledge on the topic to back it up just makes you look like a tool.

    Fact: a sorc playing a competent player is refreshing their shields inside of 6 seconds. Bottom line.
    Fact: there is another shield that has the longer duration people keep asking for.
    Fact: sorc shield stacking is stronger from a defensive position. Yes you lose dps in shield stacking. You have to choose to go heavy defense over having both high offense and high defense at the same time.

    What changes? You can no longer ride on a horse with a shield up.

    You have no idea about my experience or knowledge. Just because you don't agree with my position does not mean I do not have the experience or knowledge. This is not rocket science. Derra, you have been bleeding sorc blood since I have started interacting with you on these forums. Even when they were the top you were trying to say how bad they were. Rather then trucking through the forum attacking me from what I know to be a bias side, why not provide counter arguments and have a discussion?
  • bardx86
    bardx86
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    most of the time i thought, these changes won't affect me too much, as you always have to recast them anyway.

    well, it already annoys me pretty much. casting all few seconds a shield while running through the sewers just to not get instant ganked. technically not an issue, but extremely annoying.

    once again, the Wrobler at his finest.

    I thought this would be how it would be but PVP but there is more to it. The problem is harness doesn't last long enough behind harden to ever take any damage. I've reviewed my combat logs and harness rarely midigates any damage even though I always cast it.
  • bowmanz607
    bowmanz607
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    Sure, the shields won't even last 6 seconds, there are more problematic things, people forget about:

    - The damage output of other classes increased (TG State a shield already was down from 2 hits)
    - The defense/healing of sorc decreased
    - Shieldstacking will be even more annoying, since the Sorc MUST do it so stay alive, taking away any possibility to fight back, until OOM
    - A fear just before the (too short) shield duration leaves a sorc without his only defense resulting in guaranteed death


    Until people come up with interesting new builds, this will stay Problematic(which hopefully stops the Must have for shields).

    Im already working on a Build Actually, lets Hope wrobel wanted us to wear Heavy Armor when he talken about crit relying "sorc Tanks". Atleast lorewise were heading the right Direction then...

    But still, im disappointed from The Lack of Communication. This Game could be BIG, known for awesome Combat, But at First, all Changes are questionable and MAYBE Explained later on, and Great Feedback ignored completely.

    What we Need are experienced groups pf Players of all classes, which give Feedback to The devs, which Is taken into consideration...or a listening "Combat" Designer.

    @bowmanz607

    As @Derra said your feedback from a sorc perspective is not needed if you don't play one. Still your commenting nonstop in these threads, all I can think of that is, your another "I like sorc tears git gud" type of person, who doesn't care about balance just about laughing at people if it's not your own class.

    I stopped playing sorc on my second account about 6 months ago. Didn't like getting champ points for 2 accounts. My perspective is from pvp which shouldn't be an issue since we are talking about the shield thatany use in pvp. Practically speaking a sorc shield is refreshed inside of 6 seconds in a fight. You even stated yourself how fast shields are dropping because of other changes. I would argue that the changes to the LA shield will also have people like myself investing in the champ star to damage shields.

    I completely agree that sorc lack in other areas. Sorc need work. They should receive the most attention next update imo. I just can't agree that the shield changes are detrimental to a sorc.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Sure, the shields won't even last 6 seconds, there are more problematic things, people forget about:

    - The damage output of other classes increased (TG State a shield already was down from 2 hits)
    - The defense/healing of sorc decreased
    - Shieldstacking will be even more annoying, since the Sorc MUST do it so stay alive, taking away any possibility to fight back, until OOM
    - A fear just before the (too short) shield duration leaves a sorc without his only defense resulting in guaranteed death


    Until people come up with interesting new builds, this will stay Problematic(which hopefully stops the Must have for shields).

    Im already working on a Build Actually, lets Hope wrobel wanted us to wear Heavy Armor when he talken about crit relying "sorc Tanks". Atleast lorewise were heading the right Direction then...

    But still, im disappointed from The Lack of Communication. This Game could be BIG, known for awesome Combat, But at First, all Changes are questionable and MAYBE Explained later on, and Great Feedback ignored completely.

    What we Need are experienced groups pf Players of all classes, which give Feedback to The devs, which Is taken into consideration...or a listening "Combat" Designer.

    @bowmanz607

    As @Derra said your feedback from a sorc perspective is not needed if you don't play one. Still your commenting nonstop in these threads, all I can think of that is, your another "I like sorc tears git gud" type of person, who doesn't care about balance just about laughing at people if it's not your own class.

    Because of the huge lack of communication with the community and sledgehammer nerfs all the time I do my best to turn people away from the game whenever they ask if it's worth it. I've managed to turn a few people away from the game and that's what matters, hitting Zenimax in the wallet. :)
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Minalan
    Minalan
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    ✭✭✭✭
    Sure, the shields won't even last 6 seconds, there are more problematic things, people forget about:

    - The damage output of other classes increased (TG State a shield already was down from 2 hits)
    - The defense/healing of sorc decreased
    - Shieldstacking will be even more annoying, since the Sorc MUST do it so stay alive, taking away any possibility to fight back, until OOM
    - A fear just before the (too short) shield duration leaves a sorc without his only defense resulting in guaranteed death


    Until people come up with interesting new builds, this will stay Problematic(which hopefully stops the Must have for shields).

    Im already working on a Build Actually, lets Hope wrobel wanted us to wear Heavy Armor when he talken about crit relying "sorc Tanks". Atleast lorewise were heading the right Direction then...

    But still, im disappointed from The Lack of Communication. This Game could be BIG, known for awesome Combat, But at First, all Changes are questionable and MAYBE Explained later on, and Great Feedback ignored completely.

    What we Need are experienced groups pf Players of all classes, which give Feedback to The devs, which Is taken into consideration...or a listening "Combat" Designer.

    @bowmanz607

    As @Derra said your feedback from a sorc perspective is not needed if you don't play one. Still your commenting nonstop in these threads, all I can think of that is, your another "I like sorc tears git gud" type of person, who doesn't care about balance just about laughing at people if it's not your own class.

    Agreed. I PVP'ed all last night, I really don't think there's a good build out there for this. It's bad.

    Six seconds means death after every stun or fear after a few seconds into it. There's no stopping this, it's two hits. Stacking six second shield is impossible, hitting a key every three seconds is asinine and no way to fight.

    Our class is tied to light armor passives. We can't realistically play without them and have any damage or sustain.

    The ten second empowered Ward isn't big enough at 9K, a single poison injection eats into health and the next one or two kill you because you got stunned for a second. The 12K six second shield is just waiting for a stun, and you can't retaliate against more than one attacker really.

    Sorcs can't 1v1 kill the new Templars, dragon Knights, or vampire nightblades. It's just death, they're overtuned and we don't have the tools anymore to duel them unless you get really lucky or the other player is terrible.

    The only way I did 'well' was to be a part of an overwhelmingly large Zerg. I suppose that's our new meta.

    Anyone saying duration isn't a problem. Blah blah wear heavy armor. You really have no idea how the passives or class dynamics work, and you have never played a sorc outside of a huge group or hiding in a Zerg.
  • Derra
    Derra
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sure, the shields won't even last 6 seconds, there are more problematic things, people forget about:

    - The damage output of other classes increased (TG State a shield already was down from 2 hits)
    - The defense/healing of sorc decreased
    - Shieldstacking will be even more annoying, since the Sorc MUST do it so stay alive, taking away any possibility to fight back, until OOM
    - A fear just before the (too short) shield duration leaves a sorc without his only defense resulting in guaranteed death


    Until people come up with interesting new builds, this will stay Problematic(which hopefully stops the Must have for shields).

    Im already working on a Build Actually, lets Hope wrobel wanted us to wear Heavy Armor when he talken about crit relying "sorc Tanks". Atleast lorewise were heading the right Direction then...

    But still, im disappointed from The Lack of Communication. This Game could be BIG, known for awesome Combat, But at First, all Changes are questionable and MAYBE Explained later on, and Great Feedback ignored completely.

    What we Need are experienced groups pf Players of all classes, which give Feedback to The devs, which Is taken into consideration...or a listening "Combat" Designer.

    @bowmanz607

    As @Derra said your feedback from a sorc perspective is not needed if you don't play one. Still your commenting nonstop in these threads, all I can think of that is, your another "I like sorc tears git gud" type of person, who doesn't care about balance just about laughing at people if it's not your own class.

    Because of the huge lack of communication with the community and sledgehammer nerfs all the time I do my best to turn people away from the game whenever they ask if it's worth it. I've managed to turn a few people away from the game and that's what matters, hitting Zenimax in the wallet. :)

    Same for me. If ppl of my guild ask me if it´s worth coming back because i was still playing i just tell them "hell no".
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • bardx86
    bardx86
    ✭✭✭✭✭
    Minalan wrote: »
    Sure, the shields won't even last 6 seconds, there are more problematic things, people forget about:

    - The damage output of other classes increased (TG State a shield already was down from 2 hits)
    - The defense/healing of sorc decreased
    - Shieldstacking will be even more annoying, since the Sorc MUST do it so stay alive, taking away any possibility to fight back, until OOM
    - A fear just before the (too short) shield duration leaves a sorc without his only defense resulting in guaranteed death


    Until people come up with interesting new builds, this will stay Problematic(which hopefully stops the Must have for shields).

    Im already working on a Build Actually, lets Hope wrobel wanted us to wear Heavy Armor when he talken about crit relying "sorc Tanks". Atleast lorewise were heading the right Direction then...

    But still, im disappointed from The Lack of Communication. This Game could be BIG, known for awesome Combat, But at First, all Changes are questionable and MAYBE Explained later on, and Great Feedback ignored completely.

    What we Need are experienced groups pf Players of all classes, which give Feedback to The devs, which Is taken into consideration...or a listening "Combat" Designer.

    @bowmanz607

    As @Derra said your feedback from a sorc perspective is not needed if you don't play one. Still your commenting nonstop in these threads, all I can think of that is, your another "I like sorc tears git gud" type of person, who doesn't care about balance just about laughing at people if it's not your own class.

    Agreed. I PVP'ed all last night, I really don't think there's a good build out there for this. It's bad.

    Six seconds means death after every stun or fear after a few seconds into it. There's no stopping this, it's two hits. Stacking six second shield is impossible, hitting a key every three seconds is asinine and no way to fight.

    Our class is tied to light armor passives. We can't realistically play without them and have any damage or sustain.

    The ten second empowered Ward isn't big enough at 9K, a single poison injection eats into health and the next one or two kill you because you got stunned for a second. The 12K six second shield is just waiting for a stun, and you can't retaliate against more than one attacker really.

    Sorcs can't 1v1 kill the new Templars, dragon Knights, or vampire nightblades. It's just death, they're overtuned and we don't have the tools anymore to duel them unless you get really lucky or the other player is terrible.

    The only way I did 'well' was to be a part of an overwhelmingly large Zerg. I suppose that's our new meta.

    Anyone saying duration isn't a problem. Blah blah wear heavy armor. You really have no idea how the passives or class dynamics work, and you have never played a sorc outside of a huge group or hiding in a Zerg.

    Sucks but this is true.
  • Orlacc
    Orlacc
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    My concern with the 6 secs is one of latency. We are not all on fiber optic lines. 10 or more secs is a lot more forgiving in this regard....Let's meet in the middle and make it 12
  • bardx86
    bardx86
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    The crappy thing is, if we are pushed to use empowering ward then dampen magic with become the main defense not even a sorc spell. nutz
  • Derra
    Derra
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    ✭✭✭✭✭
    bardx86 wrote: »
    The crappy thing is, if we are pushed to use empowering ward then dampen magic with become the main defense not even a sorc spell. nutz

    The problem with empowered ward is: It´s too small. You literally have to use only maximum magica gear. Isn´t that what the majority of players complains about in regards to sorcs?

    The options to play differently just get cut down every patch in the effort to nerf max magica shieldstacking yet they push everyone even further down that road EVERY PATCH - because they don´t understand their classes and game well enough...
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    jnikolay wrote: »
    bowmanz607 wrote: »
    Hi,
    I noticed that Hardened ward active time has been reduced from 20 to 6 sec...Come on, too few sec! It is no more worth using it!
    Cannot be adjusted to 10 sec at least?
    Thanks

    This was discussed in pts. See writers q & a on sorcs. It won't happen.

    I think you mean Q and Non-A. All they said was "We heard your opinions and don't give a *** about them" for every question.

    if so, thats stil an A, its just not one you may agree with.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Derra
    Derra
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    ✭✭✭✭✭
    STEVIL wrote: »
    jnikolay wrote: »
    bowmanz607 wrote: »
    Hi,
    I noticed that Hardened ward active time has been reduced from 20 to 6 sec...Come on, too few sec! It is no more worth using it!
    Cannot be adjusted to 10 sec at least?
    Thanks

    This was discussed in pts. See writers q & a on sorcs. It won't happen.

    I think you mean Q and Non-A. All they said was "We heard your opinions and don't give a *** about them" for every question.

    if so, thats stil an A, its just not one you may agree with.

    Anything is an answer with that approach.

    He could have wrote: HOLD THE DOOR.HOLD DOOR.HODOR. HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.

    - and you would still come claiming it was an answer to the questions asked just not the one we were looking for. People might ask themselves why you even come posting in a topic that you´re so obviously neither involved nor interested in?

    One can only guess :trollface:
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Grao
    Grao
    ✭✭✭✭✭
    Derra wrote: »
    STEVIL wrote: »
    jnikolay wrote: »
    bowmanz607 wrote: »
    Hi,
    I noticed that Hardened ward active time has been reduced from 20 to 6 sec...Come on, too few sec! It is no more worth using it!
    Cannot be adjusted to 10 sec at least?
    Thanks

    This was discussed in pts. See writers q & a on sorcs. It won't happen.

    I think you mean Q and Non-A. All they said was "We heard your opinions and don't give a *** about them" for every question.

    if so, thats stil an A, its just not one you may agree with.

    Anything is an answer with that approach.

    He could have wrote: HOLD THE DOOR.HOLD DOOR.HODOR. HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.HODOR.

    - and you would still come claiming it was an answer to the questions asked just not the one we were looking for. People might ask themselves why you even come posting in a topic that you´re so obviously neither involved nor interested in?

    One can only guess :trollface:

    Gods, I hate what they are doing to that series >.>
  • NativeJoe
    NativeJoe
    ✭✭✭✭✭
    bowmanz607 wrote: »
    Derra wrote: »
    bowmanz607 wrote: »
    jnikolay wrote: »
    bowmanz607 wrote: »
    Hi,
    I noticed that Hardened ward active time has been reduced from 20 to 6 sec...Come on, too few sec! It is no more worth using it!
    Cannot be adjusted to 10 sec at least?
    Thanks

    This was discussed in pts. See writers q & a on sorcs. It won't happen.

    I think you mean Q and Non-A. All they said was "We heard your opinions and don't give a *** about them" for every question.

    i agree with the direction hey went with shields. Myself and others do not share your opinion, so from my perspective they did care. shields dont even last 6 seconds in a fight in pvp anyway. ALso, you have another moph that has a higher duration.

    And while you´re entitled to have an opinion on pretty much everything blasting it into the world every chance you get without having the experience or knowledge on the topic to back it up just makes you look like a tool.

    Fact: a sorc playing a competent player is refreshing their shields inside of 6 seconds. Bottom line.
    Fact: there is another shield that has the longer duration people keep asking for.
    Fact: sorc shield stacking is stronger from a defensive position. Yes you lose dps in shield stacking. You have to choose to go heavy defense over having both high offense and high defense at the same time.

    What changes? You can no longer ride on a horse with a shield up.

    You have no idea about my experience or knowledge. Just because you don't agree with my position does not mean I do not have the experience or knowledge. This is not rocket science. Derra, you have been bleeding sorc blood since I have started interacting with you on these forums. Even when they were the top you were trying to say how bad they were. Rather then trucking through the forum attacking me from what I know to be a bias side, why not provide counter arguments and have a discussion?

    K lets talk facts:

    Fact: Anything other then meta builds perform incredibly bad in pve, you literally have 1 build/armor set to achieve desirable numbers while adding nothing of meaning to the group.
    Fact: in pvp this shield nerf has affected many niche builds, Some arn't viable anymore. And yes, many of those did Go sometimes to 20 seconds without getting hit. examples: wintborn ice staff cc sustain builds, 5 pet builds, and spectre sorc builds just to name a few. (not everyone enjoys playing the 1 viable dps build everywhere.) Shield tanks in pve also relied on shields being long enough to survive a stun/fear mechanic. because obviously shield tanking means u got like 16k hp, alot of magicka, and very little stamina.
    Fact: Templars get to have their heals, damage mitigation, and damage together, Dks as well, and so do nightblades... The only class that this is apparently off limits to is sorcs now?
    Fact: with the addition of poisons, increased damage across the board in all classes (except sorcs whom only recieved damage nerfs as well) a shield nerf wasn't warranted at all. infact if you put TG sorcs in as they where now, they'd still be at a disadvantage.

    No sorcs can't run around with shields up on their horse. Know who can? perma stealth nightblades running parabellum for the "just incase they get caught" moments.

    As many sorcs in the meta and stamina builds will tell you ...our passives suck, our toggles are debilitating, our ultimates arn't even usable, we lack a spammable dps skill, reliable burst heals, and our pets don't do any damage and we as a class are a liability in comparison to other classes.

    You want a reasonable argument? we've written thousands of comments explaining it. videos and pictures. Writing inflammatory comments without understanding our points of view and then asking us to re-explain how we could possibly feel like the bottom of the barrel is emotionally taxing... so your not going to get many heart felt responses from us when your not willing to read and understand our points of views.
    Edited by NativeJoe on June 3, 2016 9:43PM
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    bardx86 wrote: »
    Minalan wrote: »
    Sure, the shields won't even last 6 seconds, there are more problematic things, people forget about:

    - The damage output of other classes increased (TG State a shield already was down from 2 hits)
    - The defense/healing of sorc decreased
    - Shieldstacking will be even more annoying, since the Sorc MUST do it so stay alive, taking away any possibility to fight back, until OOM
    - A fear just before the (too short) shield duration leaves a sorc without his only defense resulting in guaranteed death


    Until people come up with interesting new builds, this will stay Problematic(which hopefully stops the Must have for shields).

    Im already working on a Build Actually, lets Hope wrobel wanted us to wear Heavy Armor when he talken about crit relying "sorc Tanks". Atleast lorewise were heading the right Direction then...

    But still, im disappointed from The Lack of Communication. This Game could be BIG, known for awesome Combat, But at First, all Changes are questionable and MAYBE Explained later on, and Great Feedback ignored completely.

    What we Need are experienced groups pf Players of all classes, which give Feedback to The devs, which Is taken into consideration...or a listening "Combat" Designer.

    @bowmanz607

    As @Derra said your feedback from a sorc perspective is not needed if you don't play one. Still your commenting nonstop in these threads, all I can think of that is, your another "I like sorc tears git gud" type of person, who doesn't care about balance just about laughing at people if it's not your own class.

    Agreed. I PVP'ed all last night, I really don't think there's a good build out there for this. It's bad.

    Six seconds means death after every stun or fear after a few seconds into it. There's no stopping this, it's two hits. Stacking six second shield is impossible, hitting a key every three seconds is asinine and no way to fight.

    Our class is tied to light armor passives. We can't realistically play without them and have any damage or sustain.

    The ten second empowered Ward isn't big enough at 9K, a single poison injection eats into health and the next one or two kill you because you got stunned for a second. The 12K six second shield is just waiting for a stun, and you can't retaliate against more than one attacker really.

    Sorcs can't 1v1 kill the new Templars, dragon Knights, or vampire nightblades. It's just death, they're overtuned and we don't have the tools anymore to duel them unless you get really lucky or the other player is terrible.

    The only way I did 'well' was to be a part of an overwhelmingly large Zerg. I suppose that's our new meta.

    Anyone saying duration isn't a problem. Blah blah wear heavy armor. You really have no idea how the passives or class dynamics work, and you have never played a sorc outside of a huge group or hiding in a Zerg.

    Sucks but this is true.

    Just a few things about my build:

    23.5K health. I'm not sitting with sub-20K and wondering why I get one shot.

    Half my warrior CP points into hardy and elemental defender. I'm not just stacking bastion.

    I keep lightning form up constantly. Elemental resist is insane, 18K physical.

    I'm front barring shield, and I hit it often under fire. One big issue is that I don't have the sustain to keep that shield up every six seconds, and if you don't it's a quick trip to ganked-town (two arrow attacks).

    I'm using minefield, Templars and DK's plow right through it and just heal off the damage after a second or two.

    Yes, I know how to block-cast. It's not helping when you get feared/stunned four seconds into a shield, and lag keeps the stun break from taking effect for one second.

    I'm running 40K max Magicka with 350CP or so. I'm not some fresh CP10 wondering why the world is so tough.

    I'm running a sharpened lightning staff, that seems to help some. You can kill people still, but you really have to have numbers on your side. Zerg surfing.. :-/

    ---
    I'm currently running 5 Kags/2 Torug/1 Kena, with spell damage stacked to the moon with a weapon enchant.

    I'm going to try a sustain and higher max Magicka setup. I'm thinking 5 seducer/2 Magnus/1 Kena instead, with impen on the small pieces?

    I don't have the cash or mats at the moment though, and grinding it out doesn't sound as fun as playing more Guild Wars with my Elementalist.
  • bardx86
    bardx86
    ✭✭✭✭✭
    Minalan wrote: »
    bardx86 wrote: »
    Minalan wrote: »
    Sure, the shields won't even last 6 seconds, there are more problematic things, people forget about:

    - The damage output of other classes increased (TG State a shield already was down from 2 hits)
    - The defense/healing of sorc decreased
    - Shieldstacking will be even more annoying, since the Sorc MUST do it so stay alive, taking away any possibility to fight back, until OOM
    - A fear just before the (too short) shield duration leaves a sorc without his only defense resulting in guaranteed death


    Until people come up with interesting new builds, this will stay Problematic(which hopefully stops the Must have for shields).

    Im already working on a Build Actually, lets Hope wrobel wanted us to wear Heavy Armor when he talken about crit relying "sorc Tanks". Atleast lorewise were heading the right Direction then...

    But still, im disappointed from The Lack of Communication. This Game could be BIG, known for awesome Combat, But at First, all Changes are questionable and MAYBE Explained later on, and Great Feedback ignored completely.

    What we Need are experienced groups pf Players of all classes, which give Feedback to The devs, which Is taken into consideration...or a listening "Combat" Designer.

    @bowmanz607

    As @Derra said your feedback from a sorc perspective is not needed if you don't play one. Still your commenting nonstop in these threads, all I can think of that is, your another "I like sorc tears git gud" type of person, who doesn't care about balance just about laughing at people if it's not your own class.

    Agreed. I PVP'ed all last night, I really don't think there's a good build out there for this. It's bad.

    Six seconds means death after every stun or fear after a few seconds into it. There's no stopping this, it's two hits. Stacking six second shield is impossible, hitting a key every three seconds is asinine and no way to fight.

    Our class is tied to light armor passives. We can't realistically play without them and have any damage or sustain.

    The ten second empowered Ward isn't big enough at 9K, a single poison injection eats into health and the next one or two kill you because you got stunned for a second. The 12K six second shield is just waiting for a stun, and you can't retaliate against more than one attacker really.

    Sorcs can't 1v1 kill the new Templars, dragon Knights, or vampire nightblades. It's just death, they're overtuned and we don't have the tools anymore to duel them unless you get really lucky or the other player is terrible.

    The only way I did 'well' was to be a part of an overwhelmingly large Zerg. I suppose that's our new meta.

    Anyone saying duration isn't a problem. Blah blah wear heavy armor. You really have no idea how the passives or class dynamics work, and you have never played a sorc outside of a huge group or hiding in a Zerg.

    Sucks but this is true.

    Just a few things about my build:

    23.5K health. I'm not sitting with sub-20K and wondering why I get one shot.

    Half my warrior CP points into hardy and elemental defender. I'm not just stacking bastion.

    I keep lightning form up constantly. Elemental resist is insane, 18K physical.

    I'm front barring shield, and I hit it often under fire. One big issue is that I don't have the sustain to keep that shield up every six seconds, and if you don't it's a quick trip to ganked-town (two arrow attacks).

    I'm using minefield, Templars and DK's plow right through it and just heal off the damage after a second or two.

    Yes, I know how to block-cast. It's not helping when you get feared/stunned four seconds into a shield, and lag keeps the stun break from taking effect for one second.

    I'm running 40K max Magicka with 350CP or so. I'm not some fresh CP10 wondering why the world is so tough.

    I'm running a sharpened lightning staff, that seems to help some. You can kill people still, but you really have to have numbers on your side. Zerg surfing.. :-/

    ---
    I'm currently running 5 Kags/2 Torug/1 Kena, with spell damage stacked to the moon with a weapon enchant.

    I'm going to try a sustain and higher max Magicka setup. I'm thinking 5 seducer/2 Magnus/1 Kena instead, with impen on the small pieces?

    I don't have the cash or mats at the moment though, and grinding it out doesn't sound as fun as playing more Guild Wars with my Elementalist.

    Pretty similar setup. I've run hardend ward on the front bar since day one, I like having it quick. I have 1/3 in hardy, elemental, and bastion around 480 cp. I've also been running inpen for a few months as well. Running 5 julianous DW and 5 seducers on back bar. I agree with on mines they don't really help much except for noobs. I also do not have the sustain to keep shields up. Im trying the 10 sec empower with dampen but empower is so small and dampen is to costly. Really sucks to try and even compete.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    bardx86 wrote: »
    Minalan wrote: »
    bardx86 wrote: »
    Minalan wrote: »
    Sure, the shields won't even last 6 seconds, there are more problematic things, people forget about:

    - The damage output of other classes increased (TG State a shield already was down from 2 hits)
    - The defense/healing of sorc decreased
    - Shieldstacking will be even more annoying, since the Sorc MUST do it so stay alive, taking away any possibility to fight back, until OOM
    - A fear just before the (too short) shield duration leaves a sorc without his only defense resulting in guaranteed death


    Until people come up with interesting new builds, this will stay Problematic(which hopefully stops the Must have for shields).

    Im already working on a Build Actually, lets Hope wrobel wanted us to wear Heavy Armor when he talken about crit relying "sorc Tanks". Atleast lorewise were heading the right Direction then...

    But still, im disappointed from The Lack of Communication. This Game could be BIG, known for awesome Combat, But at First, all Changes are questionable and MAYBE Explained later on, and Great Feedback ignored completely.

    What we Need are experienced groups pf Players of all classes, which give Feedback to The devs, which Is taken into consideration...or a listening "Combat" Designer.

    @bowmanz607

    As @Derra said your feedback from a sorc perspective is not needed if you don't play one. Still your commenting nonstop in these threads, all I can think of that is, your another "I like sorc tears git gud" type of person, who doesn't care about balance just about laughing at people if it's not your own class.

    Agreed. I PVP'ed all last night, I really don't think there's a good build out there for this. It's bad.

    Six seconds means death after every stun or fear after a few seconds into it. There's no stopping this, it's two hits. Stacking six second shield is impossible, hitting a key every three seconds is asinine and no way to fight.

    Our class is tied to light armor passives. We can't realistically play without them and have any damage or sustain.

    The ten second empowered Ward isn't big enough at 9K, a single poison injection eats into health and the next one or two kill you because you got stunned for a second. The 12K six second shield is just waiting for a stun, and you can't retaliate against more than one attacker really.

    Sorcs can't 1v1 kill the new Templars, dragon Knights, or vampire nightblades. It's just death, they're overtuned and we don't have the tools anymore to duel them unless you get really lucky or the other player is terrible.

    The only way I did 'well' was to be a part of an overwhelmingly large Zerg. I suppose that's our new meta.

    Anyone saying duration isn't a problem. Blah blah wear heavy armor. You really have no idea how the passives or class dynamics work, and you have never played a sorc outside of a huge group or hiding in a Zerg.

    Sucks but this is true.

    Just a few things about my build:

    23.5K health. I'm not sitting with sub-20K and wondering why I get one shot.

    Half my warrior CP points into hardy and elemental defender. I'm not just stacking bastion.

    I keep lightning form up constantly. Elemental resist is insane, 18K physical.

    I'm front barring shield, and I hit it often under fire. One big issue is that I don't have the sustain to keep that shield up every six seconds, and if you don't it's a quick trip to ganked-town (two arrow attacks).

    I'm using minefield, Templars and DK's plow right through it and just heal off the damage after a second or two.

    Yes, I know how to block-cast. It's not helping when you get feared/stunned four seconds into a shield, and lag keeps the stun break from taking effect for one second.

    I'm running 40K max Magicka with 350CP or so. I'm not some fresh CP10 wondering why the world is so tough.

    I'm running a sharpened lightning staff, that seems to help some. You can kill people still, but you really have to have numbers on your side. Zerg surfing.. :-/

    ---
    I'm currently running 5 Kags/2 Torug/1 Kena, with spell damage stacked to the moon with a weapon enchant.

    I'm going to try a sustain and higher max Magicka setup. I'm thinking 5 seducer/2 Magnus/1 Kena instead, with impen on the small pieces?

    I don't have the cash or mats at the moment though, and grinding it out doesn't sound as fun as playing more Guild Wars with my Elementalist.

    Pretty similar setup. I've run hardend ward on the front bar since day one, I like having it quick. I have 1/3 in hardy, elemental, and bastion around 480 cp. I've also been running inpen for a few months as well. Running 5 julianous DW and 5 seducers on back bar. I agree with on mines they don't really help much except for noobs. I also do not have the sustain to keep shields up. Im trying the 10 sec empower with dampen but empower is so small and dampen is to costly. Really sucks to try and even compete.

    I'd love someone to point out exactly what I'm doing wrong, and how to fix it. That, or donate some dreugh wax for gear experimentation ;-)

    Funny thing is, I even have the good passives, like undaunted, all of the Mage guild, and the level 10 alliance bonuses for fighting near a keep. This character is end game.

    I'm not a great player, or an amazing one, but this is ridiculous. One time last night I managed to kill a 1v3 before a fourth player popped out and finished me. Problem is, the three I killed were horrible and two of them were sorcs. :-D. I'm not sure that counts.
  • Farorin
    Farorin
    ✭✭✭✭✭
    Sorcs used to be OP, but now they have been over nerfed. They were pretty balanced last patch I think, I never had more trouble with a sorc than I did with any other class during PVP.
  • bardx86
    bardx86
    ✭✭✭✭✭
    Farorin wrote: »
    Sorcs used to be OP, but now they have been over nerfed. They were pretty balanced last patch I think, I never had more trouble with a sorc than I did with any other class during PVP.

    i totally agree, i think the buffs to other classes made it balanced but not now,
  • Digiman
    Digiman
    ✭✭✭✭✭
    jnikolay wrote: »
    bowmanz607 wrote: »
    Hi,
    I noticed that Hardened ward active time has been reduced from 20 to 6 sec...Come on, too few sec! It is no more worth using it!
    Cannot be adjusted to 10 sec at least?
    Thanks

    This was discussed in pts. See writers q & a on sorcs. It won't happen.

    I think you mean Q and Non-A. All they said was "We heard your opinions and don't give a *** about them" for every question.

    Yeah pretty accurate, they went straight with the truth. They don't like the class Sorcerer. This past patches is evident of that. You forced a single ability as there defense to survive and with a small change reveled the lazy the cheap job you gave it.

    Honestly the combat mechanical team needs to be taken and replaced, the community has pointed out very many huge problems and they never listen. Now we have to sit in it.
  • Makkir
    Makkir
    ✭✭✭✭✭
    bowmanz607 wrote: »
    Derra wrote: »
    bowmanz607 wrote: »
    jnikolay wrote: »
    bowmanz607 wrote: »
    Hi,
    I noticed that Hardened ward active time has been reduced from 20 to 6 sec...Come on, too few sec! It is no more worth using it!
    Cannot be adjusted to 10 sec at least?
    Thanks

    This was discussed in pts. See writers q & a on sorcs. It won't happen.

    I think you mean Q and Non-A. All they said was "We heard your opinions and don't give a *** about them" for every question.

    i agree with the direction hey went with shields. Myself and others do not share your opinion, so from my perspective they did care. shields dont even last 6 seconds in a fight in pvp anyway. ALso, you have another moph that has a higher duration.

    And while you´re entitled to have an opinion on pretty much everything blasting it into the world every chance you get without having the experience or knowledge on the topic to back it up just makes you look like a tool.

    Fact: a sorc playing a competent player is refreshing their shields inside of 6 seconds. Bottom line.
    Fact: there is another shield that has the longer duration people keep asking for.
    Fact: sorc shield stacking is stronger from a defensive position. Yes you lose dps in shield stacking. You have to choose to go heavy defense over having both high offense and high defense at the same time.

    Fact: Bears, Beets, Battlestar Galactica

  • Makkir
    Makkir
    ✭✭✭✭✭
    Also, #SorcLivesMatter
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