The issues related to Steam players logging in to the North American and European PC/Mac megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
On Tuesday, from 12:00AM to 1:00AM EDT, the forums will be undergoing maintenance. During this time there may be brief periods where the forums will be unavailable.
Maintenance for the week of October 22:
·[COMPLETE] PC/Mac: North American and European megaservers for maintenance – October 22, 2:00PM EDT (18:00 UTC)
· Xbox One: North American and European megaservers for maintenance – October 24, 6:00AM EDT (10:00 UTC)
· PlayStation®4: North American and European megaservers for maintenance – October 24, 6:00AM EDT (10:00 UTC)
· ESO Store and Account System for maintenance – October 24, 8:00AM EDT (12:00 UTC)
Please correct me if I am wrong... but skimming through all of the 2.4 patch updates I did not see a single bullet point for Cyrodill performance fixes or solutions.... there are a ton of things in 2.4 that were updated... nothing wrong with that... all good... however as almost an exclusive PvP player I see nothing to help the ever present lag, if nothing else some sort of communication from ZOS on what the plan is for PvP would be nice.
For example: We are focusing on vet rank removal, updates to yada yada yada but the focus for 2.5 will be primarily on Alliance War experience ect ect ect. But, from what I can tell, it almost appears that there is no attempt at trying to make things any better... I loathe the lag but I can look past that to a degree if small fixes that improve the lag are made.
Don't mean to make this a vent thread, I am just trying to find out if I myself made a mistake and missed something in the updates that helps enhance Alliance War lag specifically.
A man fails seven times and rises eight times.