=I8*(100-G9)/100
The base block cost in DB is still 2160 and cell I9 should be=I8*(100-G9)/100
Base ability cost has increased by 10.8% but base block cost remains the same at 2160.
@SublimeSparoSublimeSparo wrote: »Ouch my block cost will go up by approximately 60% !
I didn't realise it was quite this bad
@SublimeSparoSublimeSparo wrote: »On live i run 5h-1l-1M, 5p footmans with 2 block cost reduction jewellery enchants vr14, 74points into Block expertise so about 20%,, have fortress and bracing and do run Defensive stance.
No to black rose on live or db.
For db i'm not sure how many cp i can put into block expertise, worst case scenario would be about 5% most likely 10% i guess i'll have to put in at min damn i really liked where my build is at on live, not perfect but viable and effective for all craglorn trials and hm's and no issues in nMoL
1. 15% to block cost reduction
2. 3 shield play enchants
3. 4 sturdy pieces
With the combination of above, you can achieve almost same block cost as live. Only a marginal 1 % decrease to block cost with DB. The buffed returns from constitution will help with the loss of magicka cost reduction from CP. These changes dont really hurt PvE builds. They wreck PvP builds due to the loss of impen tho.... Recrafting 4 pieces of heavy gear tho.... Ouch.... That is like 8*4 = 32 alloys... Which is about 224k minimum excluding base material cost.
SublimeSparo wrote: »Yea it's a pve trials tank, (dungeons barely need tanks, an with nerfs to the 3 more challenging ones probably completely uneeded now)
Footmans only comes in vr14 for the foreseeable future unless they decide to scale up vDSA.
When using the spreadsheet and comparing;
20%, 2, 58, 0. With
12%, 3, 42, 3
It says 9.3% increase in block cost, am i inputting somerhing wrong somewhere?
Edit:
I entered those numbers into the black rose section and got 3.6%, but i do not use BR
SublimeSparo wrote: »
1. 15% to block cost reduction
2. 3 shield play enchants
3. 4 sturdy pieces
With the combination of above, you can achieve almost same block cost as live. Only a marginal 1 % decrease to block cost with DB. The buffed returns from constitution will help with the loss of magicka cost reduction from CP. These changes dont really hurt PvE builds. They wreck PvP builds due to the loss of impen tho.... Recrafting 4 pieces of heavy gear tho.... Ouch.... That is like 8*4 = 32 alloys... Which is about 224k minimum excluding base material cost.
It will cost a lot more than that on ps4 :P tempering alloys go for stupid money on console 12-15k each usually. Luckily i have nearly 100 saved up and over 4k rubedite from writs and hirelings on multiple characters, but i will need to recraft all my sets of nirn swords too
DB the buff stamina patch, where we nerfed the shite out of tanks and magic builds because reasons. Cheers ZoS
SublimeSparo wrote: »Can't craft footmans so can't make 2 bits sturdy, leaves 5, 2 of which are a monster set, so at best can recraft 3 pieces sturdy.
Or maybe i'll just give up tanking, bored of all these pointless recrafts on the whims of the developers just to remain at the same level.
But wrath you say, all that wd is making me giddy, 2.5k punctures instead of 2k. Hooray! /s
SublimeSparo wrote: »I did test 5 tavas, 2 endurance, 2 bloodspawn, 2 hist bark and 3 potentates, and as potentates is getting bumped to vr16 it might be cool, it just felt a lot squishier than 5 histbark 5 footmans and 2 bloodspawn, and casting shuffle a lot is a fairly large stam drain although the tavas was only vr15 for testing and everything purple. I guess at vr16 and with the extra red CP i can make up for the loss of the reinforced traits and get back to mit cap, but going to need lots more tempers for all thus shenanigans, not to mention more haekijos n kutas
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
Decimus is correct here.
The 20% bracing loss can readily be made up for. In fact, because blocking didn't receive a cost increase (and all other skills were increased by 10.8%) you'll be better off in a relative sense as well.
One block cost reduction jewelry is worth ~10% block cost redux.
Each sturdy is worth 4% -- they said they are fixing this to be additive. (x4 = 16%)
You gained 6% on the Sw/Sh line.
Constitution in current patch = 240/4s @ 5H
Constitution in next patch = 960/4s @ 5H
We know the blocking cooldown is 0.5s. Math is easy from here.
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
@DDuke
............. Numbers dont lie. Show me how block cost is totally fine with numbers. Or at the very least refute my numbers please. I for one, would LOVE to be proven wrong cos then it just means its all in my head.
Its not that blocking is impossible. Its what you have to GIVE UP for it that makes it non-feasible. Sure if you want to make a troll block build with 5 impen 2 sturdy and triple block cost reduction in 7/7 heavy with 1.8 k weapon power... suree. Thats totally possible. But you are not going to be any legitimate threat in solo play. Sure, in group play a build like this running fasallas can be potent and its currently one of my set ups. Not going to be anywhere near viable in open world. There's a reason why 9/10 builds out there are running shuffle dodge roll monkey with stam.
With this patch, medium armour becomes EVEN better. Now you are not relegated to sitting there like a turd holding block in heavy only to inevitably die about 10 seconds later when your stam bar is 0. With medium armour passives and new block cost reduction, you are free to sprint, block when you need to with SnB + amazing new "block cost reductions" and doge roll due to reduced costs for medium armour... Basically heavy armour got the shaft when they took bracing from it. No one sits there and holds block 24/7 till they die dude. As long as you let your block go and use LOS, medium armour is faaar better due to loss of bracing in heavy armour. You have to make up for this LOSS of 25% block cost reduction with things like enchants etc. The new constitution gives NOWHERE near sustain that 25% flat out block cost reduction provided. And 2k stam regen in medium armour? HAHAHA. There are people out there running well past 3k regen...
Go look at the excel file I posted. Prove me wrong. I really want you to. I really do. Ive already tried to make a heavy armour 5 piece build work for me in solo play but so far ive just been hitting a wall.... =(..... I like the way it is on live much better than PTS....
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
Decimus is correct here.
The 20% bracing loss can readily be made up for. In fact, because blocking didn't receive a cost increase (and all other skills were increased by 10.8%) you'll be better off in a relative sense as well.
One block cost reduction jewelry is worth ~10% block cost redux.
Each sturdy is worth 4% -- they said they are fixing this to be additive. (x4 = 16%)
You gained 6% on the Sw/Sh line.
Constitution in current patch = 240/4s @ 5H
Constitution in next patch = 960/4s @ 5H
We know the blocking cooldown is 0.5s. Math is easy from here.
So clearly the math in my excel file is wrong yes? So far ive checked it and re-checked it and unless you give up impen pieces for sturdy, you lose out on block cost even with buffed constitution. So clearly since you guys are so forcefully adamant that block cost is going down, my math has to be flawed somewhere. Still waiting on someone to show me where im wrong...
From what I see blocking didnt get buffed or nerfed. They just took away bracing and gave it to us back via sturdy. Skill costs went up by 10.8% and they fked us up with the CP change of block cost from red to green so they gave us "buffed constitution" to make up for it. All in all, its about 12-16% nerf to block costs across the board by my math in terms of stamina costs. I havent yet seen how the added resistances and magicka return weighs up against the loss of reduced magicka costs from theif tree.
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
@DDuke
............. Numbers dont lie. Show me how block cost is totally fine with numbers. Or at the very least refute my numbers please. I for one, would LOVE to be proven wrong cos then it just means its all in my head.
Its not that blocking is impossible. Its what you have to GIVE UP for it that makes it non-feasible. Sure if you want to make a troll block build with 5 impen 2 sturdy and triple block cost reduction in 7/7 heavy with 1.8 k weapon power... suree. Thats totally possible. But you are not going to be any legitimate threat in solo play. Sure, in group play a build like this running fasallas can be potent and its currently one of my set ups. Not going to be anywhere near viable in open world. There's a reason why 9/10 builds out there are running shuffle dodge roll monkey with stam.
With this patch, medium armour becomes EVEN better. Now you are not relegated to sitting there like a turd holding block in heavy only to inevitably die about 10 seconds later when your stam bar is 0. With medium armour passives and new block cost reduction, you are free to sprint, block when you need to with SnB + amazing new "block cost reductions" and doge roll due to reduced costs for medium armour... Basically heavy armour got the shaft when they took bracing from it. No one sits there and holds block 24/7 till they die dude. As long as you let your block go and use LOS, medium armour is faaar better due to loss of bracing in heavy armour. You have to make up for this LOSS of 25% block cost reduction with things like enchants etc. The new constitution gives NOWHERE near sustain that 25% flat out block cost reduction provided. And 2k stam regen in medium armour? HAHAHA. There are people out there running well past 3k regen...
Go look at the excel file I posted. Prove me wrong. I really want you to. I really do. Ive already tried to make a heavy armour 5 piece build work for me in solo play but so far ive just been hitting a wall.... =(..... I like the way it is on live much better than PTS....
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
@DDuke
............. Numbers dont lie. Show me how block cost is totally fine with numbers. Or at the very least refute my numbers please. I for one, would LOVE to be proven wrong cos then it just means its all in my head.
Its not that blocking is impossible. Its what you have to GIVE UP for it that makes it non-feasible. Sure if you want to make a troll block build with 5 impen 2 sturdy and triple block cost reduction in 7/7 heavy with 1.8 k weapon power... suree. Thats totally possible. But you are not going to be any legitimate threat in solo play. Sure, in group play a build like this running fasallas can be potent and its currently one of my set ups. Not going to be anywhere near viable in open world. There's a reason why 9/10 builds out there are running shuffle dodge roll monkey with stam.
With this patch, medium armour becomes EVEN better. Now you are not relegated to sitting there like a turd holding block in heavy only to inevitably die about 10 seconds later when your stam bar is 0. With medium armour passives and new block cost reduction, you are free to sprint, block when you need to with SnB + amazing new "block cost reductions" and doge roll due to reduced costs for medium armour... Basically heavy armour got the shaft when they took bracing from it. No one sits there and holds block 24/7 till they die dude. As long as you let your block go and use LOS, medium armour is faaar better due to loss of bracing in heavy armour. You have to make up for this LOSS of 25% block cost reduction with things like enchants etc. The new constitution gives NOWHERE near sustain that 25% flat out block cost reduction provided. And 2k stam regen in medium armour? HAHAHA. There are people out there running well past 3k regen...
Go look at the excel file I posted. Prove me wrong. I really want you to. I really do. Ive already tried to make a heavy armour 5 piece build work for me in solo play but so far ive just been hitting a wall.... =(..... I like the way it is on live much better than PTS....
First of all, according to your excel Constitution returns resources every 0,5 seconds. Not true - it has a 4 seconds cooldown meaning it returns "120 resources every 0,5 seconds" after patch, if that makes sense. On live, this is "43.25 stamina" every 0,5 seconds.
...why am I even going through this, it's all mentioned in the post I linked (here, again: https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1)
Are the numbers lying now?
Also, the constitution change helps tanks whether they're blocking or not. If anything, combined with Wrath you'll be more capable of playing offensively in heavy armor than ever before (and it is pretty damn good on Live for magicka builds already).
And just to go over the "medium vs heavy" again...
Here's your regen while blocking in heavy: "652.5 stamina & magicka regen" (Consitution)
Here's your regen while blocking in medium: 0
Here's your regen in a usual high damage setup for heavy armor: 1k-1.2k + "652.5 stamina & magicka regen" (Consitution)=1.8k~
Here's your regen in a usual high damage setup for medium armor: 1.3-1.4k (passives included)
And if you think tanking is just about holding block... well, that's sad. The most important aspect of heavy armor is the mitigation you gain over other types of armor, and after the next patch you don't give up much damage/sustain either to get that mitigation.
I really don't see what you're complaining about.
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
@DDuke
............. Numbers dont lie. Show me how block cost is totally fine with numbers. Or at the very least refute my numbers please. I for one, would LOVE to be proven wrong cos then it just means its all in my head.
Its not that blocking is impossible. Its what you have to GIVE UP for it that makes it non-feasible. Sure if you want to make a troll block build with 5 impen 2 sturdy and triple block cost reduction in 7/7 heavy with 1.8 k weapon power... suree. Thats totally possible. But you are not going to be any legitimate threat in solo play. Sure, in group play a build like this running fasallas can be potent and its currently one of my set ups. Not going to be anywhere near viable in open world. There's a reason why 9/10 builds out there are running shuffle dodge roll monkey with stam.
With this patch, medium armour becomes EVEN better. Now you are not relegated to sitting there like a turd holding block in heavy only to inevitably die about 10 seconds later when your stam bar is 0. With medium armour passives and new block cost reduction, you are free to sprint, block when you need to with SnB + amazing new "block cost reductions" and doge roll due to reduced costs for medium armour... Basically heavy armour got the shaft when they took bracing from it. No one sits there and holds block 24/7 till they die dude. As long as you let your block go and use LOS, medium armour is faaar better due to loss of bracing in heavy armour. You have to make up for this LOSS of 25% block cost reduction with things like enchants etc. The new constitution gives NOWHERE near sustain that 25% flat out block cost reduction provided. And 2k stam regen in medium armour? HAHAHA. There are people out there running well past 3k regen...
Go look at the excel file I posted. Prove me wrong. I really want you to. I really do. Ive already tried to make a heavy armour 5 piece build work for me in solo play but so far ive just been hitting a wall.... =(..... I like the way it is on live much better than PTS....
First of all, according to your excel Constitution returns resources every 0,5 seconds. Not true - it has a 4 seconds cooldown meaning it returns "120 resources every 0,5 seconds" after patch, if that makes sense. On live, this is "43.25 stamina" every 0,5 seconds.
...why am I even going through this, it's all mentioned in the post I linked (here, again: https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1)
Are the numbers lying now?
Also, the constitution change helps tanks whether they're blocking or not. If anything, combined with Wrath you'll be more capable of playing offensively in heavy armor than ever before (and it is pretty damn good on Live for magicka builds already).
And just to go over the "medium vs heavy" again...
Here's your regen while blocking in heavy: "652.5 stamina & magicka regen" (Consitution)
Here's your regen while blocking in medium: 0
Here's your regen in a usual high damage setup for heavy armor: 1k-1.2k + "652.5 stamina & magicka regen" (Consitution)=1.8k~
Here's your regen in a usual high damage setup for medium armor: 1.3-1.4k (passives included)
And if you think tanking is just about holding block... well, that's sad. The most important aspect of heavy armor is the mitigation you gain over other types of armor, and after the next patch you don't give up much damage/sustain either to get that mitigation.
I really don't see what you're complaining about.
? constitution returns 1305 resources every 4 seconds. Block cost is charged every 0.5 seconds. So i took constitution and calculated it based on how much it returns every 0.5 seconds. That would be 1305/8 = 163.125 per 0.5 seconds for full 7 pieces heavy. Im calculating based on 5 pieces heavy so we need to multiply that by 5/7. So on average if we take calculations by a per second basis, constitution would provide about 320+ resource every second.
Also a high damage set up would have a LOT more than 2k regen unless you talking about a glass cannon gank build. Good luck trying to out sustain someone in a medium armour stamina toon with 1.3k regen.....
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
@DDuke
............. Numbers dont lie. Show me how block cost is totally fine with numbers. Or at the very least refute my numbers please. I for one, would LOVE to be proven wrong cos then it just means its all in my head.
Its not that blocking is impossible. Its what you have to GIVE UP for it that makes it non-feasible. Sure if you want to make a troll block build with 5 impen 2 sturdy and triple block cost reduction in 7/7 heavy with 1.8 k weapon power... suree. Thats totally possible. But you are not going to be any legitimate threat in solo play. Sure, in group play a build like this running fasallas can be potent and its currently one of my set ups. Not going to be anywhere near viable in open world. There's a reason why 9/10 builds out there are running shuffle dodge roll monkey with stam.
With this patch, medium armour becomes EVEN better. Now you are not relegated to sitting there like a turd holding block in heavy only to inevitably die about 10 seconds later when your stam bar is 0. With medium armour passives and new block cost reduction, you are free to sprint, block when you need to with SnB + amazing new "block cost reductions" and doge roll due to reduced costs for medium armour... Basically heavy armour got the shaft when they took bracing from it. No one sits there and holds block 24/7 till they die dude. As long as you let your block go and use LOS, medium armour is faaar better due to loss of bracing in heavy armour. You have to make up for this LOSS of 25% block cost reduction with things like enchants etc. The new constitution gives NOWHERE near sustain that 25% flat out block cost reduction provided. And 2k stam regen in medium armour? HAHAHA. There are people out there running well past 3k regen...
Go look at the excel file I posted. Prove me wrong. I really want you to. I really do. Ive already tried to make a heavy armour 5 piece build work for me in solo play but so far ive just been hitting a wall.... =(..... I like the way it is on live much better than PTS....
@Vangy ,
The Block Cost spreadsheet you made is based on a hit every 0.5 seconds !
This is NOT what in reality happens
You do not always have many opponents firing at you.
Even with many opponents there are quite some hits that will come in the same 0.5 second window. And those multiple hits will count for 1 Block cost hit.
EDIT
and with less hits causing Block costs, the flat Constitution increase has a bigger value increase per hit than in your spreadsheet.
Why are threads like this still a thing?
It was explained how blocking in this patch is easier than it has ever been, and I've personally tested this on PTS just to confirm.
https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1
If you think there's no reason to run heavy armor... well, good luck trying to keep your stamina pool up without the Constitution passive, medium armor is going to do you little good while blocking (no stam regen, remember?).
Then there's the whole mitigation aspect of heavy armour...
Besides, you would need well over 2k stam regen for your "regen" to be better than heavy even if you weren't blocking.
Constitution (without Black Rose)=480 stamina/magicka every 2 seconds
20% stam regen (5p medium armour)=400 stamina/magicka at 2k regen
@DDuke
............. Numbers dont lie. Show me how block cost is totally fine with numbers. Or at the very least refute my numbers please. I for one, would LOVE to be proven wrong cos then it just means its all in my head.
Its not that blocking is impossible. Its what you have to GIVE UP for it that makes it non-feasible. Sure if you want to make a troll block build with 5 impen 2 sturdy and triple block cost reduction in 7/7 heavy with 1.8 k weapon power... suree. Thats totally possible. But you are not going to be any legitimate threat in solo play. Sure, in group play a build like this running fasallas can be potent and its currently one of my set ups. Not going to be anywhere near viable in open world. There's a reason why 9/10 builds out there are running shuffle dodge roll monkey with stam.
With this patch, medium armour becomes EVEN better. Now you are not relegated to sitting there like a turd holding block in heavy only to inevitably die about 10 seconds later when your stam bar is 0. With medium armour passives and new block cost reduction, you are free to sprint, block when you need to with SnB + amazing new "block cost reductions" and doge roll due to reduced costs for medium armour... Basically heavy armour got the shaft when they took bracing from it. No one sits there and holds block 24/7 till they die dude. As long as you let your block go and use LOS, medium armour is faaar better due to loss of bracing in heavy armour. You have to make up for this LOSS of 25% block cost reduction with things like enchants etc. The new constitution gives NOWHERE near sustain that 25% flat out block cost reduction provided. And 2k stam regen in medium armour? HAHAHA. There are people out there running well past 3k regen...
Go look at the excel file I posted. Prove me wrong. I really want you to. I really do. Ive already tried to make a heavy armour 5 piece build work for me in solo play but so far ive just been hitting a wall.... =(..... I like the way it is on live much better than PTS....
First of all, according to your excel Constitution returns resources every 0,5 seconds. Not true - it has a 4 seconds cooldown meaning it returns "120 resources every 0,5 seconds" after patch, if that makes sense. On live, this is "43.25 stamina" every 0,5 seconds.
...why am I even going through this, it's all mentioned in the post I linked (here, again: https://forums.elderscrollsonline.com/en/discussion/265399/detailed-explanation-of-block-cost-changes/p1)
Are the numbers lying now?
Also, the constitution change helps tanks whether they're blocking or not. If anything, combined with Wrath you'll be more capable of playing offensively in heavy armor than ever before (and it is pretty damn good on Live for magicka builds already).
And just to go over the "medium vs heavy" again...
Here's your regen while blocking in heavy: "652.5 stamina & magicka regen" (Consitution)
Here's your regen while blocking in medium: 0
Here's your regen in a usual high damage setup for heavy armor: 1k-1.2k + "652.5 stamina & magicka regen" (Consitution)=1.8k~
Here's your regen in a usual high damage setup for medium armor: 1.3-1.4k (passives included)
And if you think tanking is just about holding block... well, that's sad. The most important aspect of heavy armor is the mitigation you gain over other types of armor, and after the next patch you don't give up much damage/sustain either to get that mitigation.
I really don't see what you're complaining about.
? constitution returns 1305 resources every 4 seconds. Block cost is charged every 0.5 seconds. So i took constitution and calculated it based on how much it returns every 0.5 seconds. That would be 1305/8 = 163.125 per 0.5 seconds for full 7 pieces heavy. Im calculating based on 5 pieces heavy so we need to multiply that by 5/7. So on average if we take calculations by a per second basis, constitution would provide about 320+ resource every second.
Also a high damage set up would have a LOT more than 2k regen unless you talking about a glass cannon gank build. Good luck trying to out sustain someone in a medium armour stamina toon with 1.3k regen.....
Why didn't you just say you have no idea about PvP?
My magicka heavy armor templar has 1360 magicka regen on Live, you are welcome to check how glass cannon gank build that is: https://youtu.be/iWEjA18SrFk
My medium armor stamina NB has never had above 1,5k regen, because regen is irrelevant when you do heavy attacks to get extra burst.
Weapon/Spell Damage = tankiness & sustain - because your heals become stronger as well.
Someone with 2-3k regen has to roll dodge or block much more often and thus waste more resources, because you take much more pressure (not being able to outheal the incoming damage).