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How do you all do it.

BossTuggles
BossTuggles
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I played a bit this weekend with some friends after taking all of TG off. I do not understand how you all play this PvP with such terrible performance. When will enough be enough for you guys?
Like a Boss!
  • Keiryan
    Keiryan
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    Play on Haderus where the lag isn't so horrendous
    Keiryan / Yuluka / Keir Jong-Un
    Glorious Leader of North DC and The K-Hole
  • God_flakes
    God_flakes
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    My guild played on Haderus last night and I didn't notice much difference between Had and TF as far as performance or lag goes. Had is kinda boring, tbh. But the AP was decent. The only real fun moment I can recall was getting one pieced by @Mythk.
  • Sunburnt_Penguin
    Sunburnt_Penguin
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    Last night my campaign was terrible even in small scales so I just went to farm which was a bit annoying. It's usually fine on week nights though.

    It's ridiculous that there's that much lag considering the amount of time the game's been out.
  • Ghostbane
    Ghostbane
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    God_flakes wrote: »
    My guild played on Haderus last night and I didn't notice much difference between Had and TF as far as performance or lag goes. Had is kinda boring, tbh. But the AP was decent. The only real fun moment I can recall was getting one pieced by @Mythk.

    The GvG may have upset the global performance in some sectors. Normally Had is toot sweet.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • God_flakes
    God_flakes
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    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg
  • susmitds
    susmitds
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    Using the Addon "Votan's Video Settings" helped me a lot to fight Cyrodiil lag. Also cap Max FPS to 30 or so while in Cyrodiil. This prevents the random FPS drops quite a bit.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Lag isn't all that bad on XBox. Disconnects are a bigger problem. I usually get one every 3-4 hours but actual lag, nah, maybe 1 bad lag spike a week. Usually it's gone in 30 seconds. The lag on every sports game I own is infinitely worse.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    I dont. It is actually sort of sad. I went back and played a game i left because of the lag. I was shocked. Surprised at how well the game preformed and how well it worked in large groups.

    Then i realized. No it was still crappy it was just ESO is so much worse it looked good. It is bad when the your game is so bad it makes other laggy games look good.
  • frozywozy
    frozywozy
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    God_flakes wrote: »
    My guild played on Haderus last night and I didn't notice much difference between Had and TF as far as performance or lag goes. Had is kinda boring, tbh. But the AP was decent. The only real fun moment I can recall was getting one pieced by @Mythk.

    There was lag on Haderus yesterday because a huge GvG was happening. Otherwise, Haderus runs like a charm. I'm actually considering homing there after this Trueflame cycle. We need to establish some kind of balance between Trueflame and Haderus. Especially between EP and DC.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Rohamad_Ali
    Rohamad_Ali
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    Stop blowing up the servers with your elite GvG ! <---- Sarcastic Font , We need it .

    On a serious note , ZoS please fix server performance .
  • Zheg
    Zheg
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    I have faith that the servers will be able to handle large-scale pvp ... in CU.
  • Rohamad_Ali
    Rohamad_Ali
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    Zheg wrote: »
    I have faith that the servers will be able to handle large-scale pvp ... in CU.

    You have a lot of faith in that game . I'm skeptical . I've been stood up at the prom more then once so I have "issues" .
  • Skyy
    Skyy
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    God_flakes wrote: »
    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg

    But wait, I thought AD and EP were double teaming DC and AD never hit EP?
  • Rohamad_Ali
    Rohamad_Ali
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    Skyy wrote: »
    God_flakes wrote: »
    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg

    But wait, I thought AD and EP were double teaming DC and AD never hit EP?

    You do realize EP had Emp right ? Do we have to explain this process every time ?
  • Jaronking
    Jaronking
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    Skyy wrote: »
    God_flakes wrote: »
    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg

    But wait, I thought AD and EP were double teaming DC and AD never hit EP?

    You do realize EP had Emp right ? Do we have to explain this process every time ?
    Actually you do from my experience EP players don't understand that the other two factions don't want them to have emp and they take it as a personally insult.
  • God_flakes
    God_flakes
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    Skyy wrote: »
    God_flakes wrote: »
    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg

    But wait, I thought AD and EP were double teaming DC and AD never hit EP?

    Let me walk back the "double teaming" statement, as that was Mojican's wording and not mine. He deliberately misstated my position. My position has been that for the last few weeks, AD has deliberately "stood down" against EP, for the most part. I've been told by AD themselves they have no interest in map objectives and they have no desire to engage EP because of the lag caused by the EPzerg. Several AD players have even come here and blatantly said they don't care about the map or score.

    And then suddenly last night the ADZerg resurrected itself from the dead. Thus proving what I have tried to tell some who are currently considering defecting to AD to help bring balance to TF, that AD neither needs help rallying, organizing and certainly don't need help with numbers. They can accomplish this when they *want* to by literally poo'ing soldiers out their collective elf arses. Seeing the map look like this was a sight to behold, indeed. AD is a force to be reckoned with. They do NOT need help on TF. They need consistency.
  • Publius_Scipio
    Publius_Scipio
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    I played a bit this weekend with some friends after taking all of TG off. I do not understand how you all play this PvP with such terrible performance. When will enough be enough for you guys?

    Mr. Tuggles. I wasn't going to respond to this thread (not out of disrespect or anything), but FENGRUSH is fond of you and out of respect for him the name of Scipio shall appear here.

    Anyways, I will say in all honesty that for me over the past couple of months Cyrodiil performance has improved. It is definitely no where near the lag of last Fall/Winter where everything would freeze and no skills worked. I am also excited to see what the DB patch brings with its announced round of further performance improvements.
  • frozywozy
    frozywozy
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    I played a bit this weekend with some friends after taking all of TG off. I do not understand how you all play this PvP with such terrible performance. When will enough be enough for you guys?

    Mr. Tuggles. I wasn't going to respond to this thread (not out of disrespect or anything), but FENGRUSH is fond of you and out of respect for him the name of Scipio shall appear here.

    Anyways, I will say in all honesty that for me over the past couple of months Cyrodiil performance has improved. It is definitely no where near the lag of last Fall/Winter where everything would freeze and no skills worked. I am also excited to see what the DB patch brings with its announced round of further performance improvements.

    Frozn Yogurt supports this.
    Edited by frozywozy on May 22, 2016 6:09PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Satiar
    Satiar
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    I played a bit this weekend with some friends after taking all of TG off. I do not understand how you all play this PvP with such terrible performance. When will enough be enough for you guys?

    I'm considering expanding Drunk Raid Night to include all raid nights.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • RadioheadSh0t
    RadioheadSh0t
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    TF is bad for me, but I have noticed improvements.

    I can go on Had when it's 3-way popped and get under 100 ping consistently, whereas on TF I can get 800 ping at the gate feeding my horses.
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
  • God_flakes
    God_flakes
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    Satiar wrote: »
    I played a bit this weekend with some friends after taking all of TG off. I do not understand how you all play this PvP with such terrible performance. When will enough be enough for you guys?

    I'm considering expanding Drunk Raid Night to include all raid nights.

    Not a good idea, as I demonstrated so poignantly Friday night. :s
  • Skyy
    Skyy
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    God_flakes wrote: »
    Skyy wrote: »
    God_flakes wrote: »
    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg

    But wait, I thought AD and EP were double teaming DC and AD never hit EP?

    Let me walk back the "double teaming" statement, as that was Mojican's wording and not mine. He deliberately misstated my position. My position has been that for the last few weeks, AD has deliberately "stood down" against EP, for the most part. I've been told by AD themselves they have no interest in map objectives and they have no desire to engage EP because of the lag caused by the EPzerg. Several AD players have even come here and blatantly said they don't care about the map or score.

    And then suddenly last night the ADZerg resurrected itself from the dead. Thus proving what I have tried to tell some who are currently considering defecting to AD to help bring balance to TF, that AD neither needs help rallying, organizing and certainly don't need help with numbers. They can accomplish this when they *want* to by literally poo'ing soldiers out their collective elf arses. Seeing the map look like this was a sight to behold, indeed. AD is a force to be reckoned with. They do NOT need help on TF. They need consistency.

    I've seen you say that AD never targeted EP multiple times before Mojican made his statement (one that I agree is completely hilarious, if he thinks he is doing anything to promote AD map control that is an absolute laugh and a great insight into why AD is considered completely irrelevant in most cases). I completely believe that that AD should be pushing us as hard as they can, but especially when DC insists on taking Brindle and Roe, of course AD are gonna push back some. I'm still convinced they don't hit DC nearly as hard as they do EP though.
  • God_flakes
    God_flakes
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    Skyy wrote: »
    God_flakes wrote: »
    Skyy wrote: »
    God_flakes wrote: »
    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg

    But wait, I thought AD and EP were double teaming DC and AD never hit EP?

    Let me walk back the "double teaming" statement, as that was Mojican's wording and not mine. He deliberately misstated my position. My position has been that for the last few weeks, AD has deliberately "stood down" against EP, for the most part. I've been told by AD themselves they have no interest in map objectives and they have no desire to engage EP because of the lag caused by the EPzerg. Several AD players have even come here and blatantly said they don't care about the map or score.

    And then suddenly last night the ADZerg resurrected itself from the dead. Thus proving what I have tried to tell some who are currently considering defecting to AD to help bring balance to TF, that AD neither needs help rallying, organizing and certainly don't need help with numbers. They can accomplish this when they *want* to by literally poo'ing soldiers out their collective elf arses. Seeing the map look like this was a sight to behold, indeed. AD is a force to be reckoned with. They do NOT need help on TF. They need consistency.

    I've seen you say that AD never targeted EP multiple times before Mojican made his statement (one that I agree is completely hilarious, if he thinks he is doing anything to promote AD map control that is an absolute laugh and a great insight into why AD is considered completely irrelevant in most cases). I completely believe that that AD should be pushing us as hard as they can, but especially when DC insists on taking Brindle and Roe, of course AD are gonna push back some. I'm still convinced they don't hit DC nearly as hard as they do EP though.

    Actually, I try not to use the words never and always. I am actually in communication with a lot of AD who DO try to push EP. One in particular was recently booted from his guild and is leaving AD because even he is fed up with the behavior of too many AD who prefer trollish tactics rather than map play. As far as Mojican goes, I realize he is not all of AD. When I reference him, it's just him. I don't blame him for AD apathy.

    But last night was interesting. We didn't play on TF last night but when I checked the map I was shocked and still have yet to see an explanation as to why AD decided to rise from their slumber and paint the entire map yellow!
    Edited by God_flakes on May 22, 2016 11:19PM
  • Satiar
    Satiar
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    Skyy wrote: »
    God_flakes wrote: »
    Skyy wrote: »
    God_flakes wrote: »
    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg

    But wait, I thought AD and EP were double teaming DC and AD never hit EP?

    Let me walk back the "double teaming" statement, as that was Mojican's wording and not mine. He deliberately misstated my position. My position has been that for the last few weeks, AD has deliberately "stood down" against EP, for the most part. I've been told by AD themselves they have no interest in map objectives and they have no desire to engage EP because of the lag caused by the EPzerg. Several AD players have even come here and blatantly said they don't care about the map or score.

    And then suddenly last night the ADZerg resurrected itself from the dead. Thus proving what I have tried to tell some who are currently considering defecting to AD to help bring balance to TF, that AD neither needs help rallying, organizing and certainly don't need help with numbers. They can accomplish this when they *want* to by literally poo'ing soldiers out their collective elf arses. Seeing the map look like this was a sight to behold, indeed. AD is a force to be reckoned with. They do NOT need help on TF. They need consistency.

    I've seen you say that AD never targeted EP multiple times before Mojican made his statement (one that I agree is completely hilarious, if he thinks he is doing anything to promote AD map control that is an absolute laugh and a great insight into why AD is considered completely irrelevant in most cases). I completely believe that that AD should be pushing us as hard as they can, but especially when DC insists on taking Brindle and Roe, of course AD are gonna push back some. I'm still convinced they don't hit DC nearly as hard as they do EP though.

    Sometimes AD just doesn't get it. I want to push EP, AD is at Ash. I wipe them all and go north. AD at Ash again. Wipe them all and take Nickel as a buffer. 20 minutes later they're back again at Ash.

    I understand this as a general thing. But this regularly happens when you don't even have Alessia.
    Edited by Satiar on May 23, 2016 2:21AM
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • KisoValley
    KisoValley
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    God_flakes wrote: »
    Skyy wrote: »
    God_flakes wrote: »
    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg

    But wait, I thought AD and EP were double teaming DC and AD never hit EP?

    Let me walk back the "double teaming" statement, as that was Mojican's wording and not mine. He deliberately misstated my position. My position has been that for the last few weeks, AD has deliberately "stood down" against EP, for the most part. I've been told by AD themselves they have no interest in map objectives and they have no desire to engage EP because of the lag caused by the EPzerg. Several AD players have even come here and blatantly said they don't care about the map or score.

    And then suddenly last night the ADZerg resurrected itself from the dead. Thus proving what I have tried to tell some who are currently considering defecting to AD to help bring balance to TF, that AD neither needs help rallying, organizing and certainly don't need help with numbers. They can accomplish this when they *want* to by literally poo'ing soldiers out their collective elf arses. Seeing the map look like this was a sight to behold, indeed. AD is a force to be reckoned with. They do NOT need help on TF. They need consistency.

    Meanwhile on PC EU EP zergs travel in packs of 70 if your lucky and lag out the whole campaign single handedly. Funnily enough they still don't win campaigns with easily the biggest zergs and most players in their faction.
  • God_flakes
    God_flakes
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    Satiar wrote: »
    Skyy wrote: »
    God_flakes wrote: »
    Skyy wrote: »
    God_flakes wrote: »
    Possible. I know one thing for sure....AD proved last night they need no help on TF. Sorry for the camera shot-it was sent to me.

    25gfpmv.jpg

    But wait, I thought AD and EP were double teaming DC and AD never hit EP?

    Let me walk back the "double teaming" statement, as that was Mojican's wording and not mine. He deliberately misstated my position. My position has been that for the last few weeks, AD has deliberately "stood down" against EP, for the most part. I've been told by AD themselves they have no interest in map objectives and they have no desire to engage EP because of the lag caused by the EPzerg. Several AD players have even come here and blatantly said they don't care about the map or score.

    And then suddenly last night the ADZerg resurrected itself from the dead. Thus proving what I have tried to tell some who are currently considering defecting to AD to help bring balance to TF, that AD neither needs help rallying, organizing and certainly don't need help with numbers. They can accomplish this when they *want* to by literally poo'ing soldiers out their collective elf arses. Seeing the map look like this was a sight to behold, indeed. AD is a force to be reckoned with. They do NOT need help on TF. They need consistency.

    I've seen you say that AD never targeted EP multiple times before Mojican made his statement (one that I agree is completely hilarious, if he thinks he is doing anything to promote AD map control that is an absolute laugh and a great insight into why AD is considered completely irrelevant in most cases). I completely believe that that AD should be pushing us as hard as they can, but especially when DC insists on taking Brindle and Roe, of course AD are gonna push back some. I'm still convinced they don't hit DC nearly as hard as they do EP though.

    Sometimes AD just doesn't get it. I want to push EP, AD is at Ash. I wipe them all and go north. AD at Ash again. Wipe them all and take Nickel as a buffer. 20 minutes later they're back again at Ash.

    I understand this as a general thing. But this regularly happens when you don't even have Alessia. EP

    Yup. Sounds about right. And after they flip Ash they creep up to Glade. All while Alessia and Sej are still red. Sometimes even when Faregyl is red. It's baffling.
  • Morbash
    Morbash
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    I played a bit this weekend with some friends after taking all of TG off. I do not understand how you all play this PvP with such terrible performance. When will enough be enough for you guys?

    Fortunately, I'm able to play during off-hours. Usually around 2am to 10am EDT give or take an hour.
    "War doesn't build character; it reveals it."
  • Armitas
    Armitas
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    If you play in the lag long enough your brain will start to fill in the missing frames. The game actually starts to look weird when you have enough frames.
    Retired.
    Nord mDK
  • WillhelmBlack
    WillhelmBlack
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    I just potter about til golden hour (2-3am gmt) then I pvp properly.
    PC EU
  • zyk
    zyk
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    Satiar wrote: »

    Sometimes AD just doesn't get it. I want to push EP, AD is at Ash. I wipe them all and go north. AD at Ash again. Wipe them all and take Nickel as a buffer. 20 minutes later they're back again at Ash.

    I understand this as a general thing. But this regularly happens when you don't even have Alessia.

    The AD POV of DC is the same. When I've played, it's been normal for both Alessia and Aleswell to be red and for Ash and Roe to be blue. Less often, it is Roe and Ash that are yellow.

    I don't really blame AD or DC players who do this anymore. On TF, the cancer is EP. Haxus and other experienced EP may not have the numbers to ruin campaigns by themselves anymore, but they are more than happy to be the icing on that cake. I'd rather fight smaller DC groups than feed EP farms.

    I will also add the FOTM faction players bear a lot of blame too. I see a lot of notable players who played for AD and DC when it suited them in 2.1 and 2.2 who have switched to EP to profit from the 1.5-like faction dynamics. Some of them might be good players, but they are very bad sports.
    Edited by zyk on May 23, 2016 9:11PM
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