93 VMSA Runs & 0 Staves

  • Cuyler
    Cuyler
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    lardvader wrote: »
    I think that everyone who is able to complete vMSA deserves their weapons, but it seems like a bad idea putting them there in the first place. It creates a "need" since it's there.

    IMHO vMSA should maybe just be about copletion, scores and titles.

    Agreed. Still baffles me to this day why BiS weapons were gated behind solo content in an MMO.
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  • helediron
    helediron
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    I decided not to even enter the place. Did too much farm in vWGT and couldn't start another rat race. I'll stay out until there is a token system.
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  • rotaugen454
    rotaugen454
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    Seeing the number of these posts is why I only made it to the 7th stage and haven't gone back. I'm wearing down gear for no real reason. And the thought of using up a full day's available time just to get basically nothing does not appeal to me.
    "Get off my lawn!"
  • DannyLV702
    DannyLV702
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    Nifty2g wrote: »
    DannyLV702 wrote: »
    I got every singe weapon, and with ideal traits, in less than 10 runs
    You'd need to run it more than 10 times to get every single weapon

    I meant to add type "every weapon I need", my bad. Plus a few extra. Got my destro staff, restro staff, 2h maul, 2h greatswords, one handed sword, shield, bows
  • InfaM
    InfaM
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    100+ runs here and still didn't got any of the 3 weapons that I'm aiming for.

    @ZOS_Finn @Wrobel @ZOS_RichLambert there's a real issue with VMA RNG and the way that it rewards hundred of runs with misfortune instead of the items we spent time farming for.
  • DRXHarbinger
    DRXHarbinger
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    Nifty2g wrote: »
    DannyLV702 wrote: »
    I got every singe weapon, and with ideal traits, in less than 10 runs
    You'd need to run it more than 10 times to get every single weapon

    Lol busted.
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  • Bad_Company
    Bad_Company
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    It's times like this that I feel each VMSA should reward the players that complete it with 1 random weapon with 1 random trait. Just like they are going to do with the Monster Set shoulders from gold Undaunted chests.

    Or they could the something like:
    - With a score of XXX you have a 20% chance of dropping a MS weapon (random, with random trait); 100% chance that said weapon is blue.
    - With a score of YYY you have a 45% chance of dropping a MS weapon; 80% chance that said weapon is blue and a 20% chance for it to be purple.
    - With a score of ZZZ you have a 70% chance of dropping a MS weapon; 60% chance that said weapon is blue, 30% chance for it to be purple and 10% chance for it to be golden.

    ...And so on.


    I mean, the actual statistics are insane. Even blue weapons are good when the alternative is 0 weapons at all.


    EDIT: Added another suggestion.
    Edited by Bad_Company on May 20, 2016 2:24PM
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  • rotaugen454
    rotaugen454
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    DannyLV702 wrote: »
    Nifty2g wrote: »
    DannyLV702 wrote: »
    I got every singe weapon, and with ideal traits, in less than 10 runs
    You'd need to run it more than 10 times to get every single weapon

    I meant to add type "every weapon I need", my bad. Plus a few extra. Got my destro staff, restro staff, 2h maul, 2h greatswords, one handed sword, shield, bows

    Cool story, bro...
    "Get off my lawn!"
  • InfaM
    InfaM
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    The problem is that even with 100% weapons in the last chest we would probably still end up with every possible useless weapon but never the desired ones, as an example I need 3 weapons out of all the trait/weapon combination, and after 100+ runs I got this collection of useless weapons
    986717arenafail0.png

    I since have more weapons in that collection and none of those weapons is one of the 3 I need, so we need a concrete rewards system that would rewards accomplishement, something that guarantee us that after 50+ runs we should be sure to have what we are aiming for.
    Edited by InfaM on May 20, 2016 2:25PM
  • Ch4mpTW
    Ch4mpTW
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    Well guys, I managed to do 2 more runs only to receive the glory set head piece, and the para bellum set necklace... Sigh. 96 runs now, and I've still not seen a staff. . .
  • Korah_Eaglecry
    Korah_Eaglecry
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    The best way to approach the issue with with a mix of rewards and tokens. The Tokens can be redeemed at a Vendor who sells the same items that drop. A single play through should net a player a chance of a reward and a token. The rewards that drop are the same ones sold at the Vendor. This gives players the chance to gain the items through a play through or redeeming them through tokens. The items in the store should not be expensive but not cheap either. There should be a required number of play throughs to gain enough tokens to approach the vendor. This way they maintain the replayability of the Arena while also giving players what they deserve.
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  • Asherons_Call
    Asherons_Call
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    Well OP at least we're even. For me it is 0 VMSA runs and 0 staves
  • Function
    Function
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    I quit doing Maelstrom after 200 runs.. never got my desired weapon.. over of a week of my life (actual /played time) spent in there and not rewarded at all for it.

    iRYQTIq.jpg


  • InfaM
    InfaM
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    The best way to approach the issue with with a mix of rewards and tokens. The Tokens can be redeemed at a Vendor who sells the same items that drop. A single play through should net a player a chance of a reward and a token. The rewards that drop are the same ones sold at the Vendor. This gives players the chance to gain the items through a play through or redeeming them through tokens. The items in the store should not be expensive but not cheap either. There should be a required number of play throughs to gain enough tokens to approach the vendor. This way they maintain the replayability of the Arena while also giving players what they deserve.

    this
  • InfaM
    InfaM
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    Function wrote: »
    I quit doing Maelstrom after 200 runs.. never got my desired weapon.. over of a week of my life (actual /played time) spent in there and not rewarded at all for it.

    iRYQTIq.jpg


    It's so digusting to see that all those runs are rewarding nothing but frustration and misfortune , while at that point you should have every possible desired weapons and traits in your inventory
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    I wonder if we will ever get an official response to one of these threads. I doubt it, but glad the OP made it. Sorry, buddy. I hope you get what you are after. I got relatively lucky and got my inferno from about my 7th or 8th leaderboard reward. Since then it has been all garbage. Every stam weapon drops in defending it seems, and I seem to be seeded for resto staff and sword and board. If memory serves, my last 9 weekly leader board runs have been 1 greatsword (which exactly matched the sword I got from said run), 6 sword and boards and 2 resto staffs. Resto staff is also far and away the most common thing I loot from the end chest (other than well-fitted pieces of worthless armor of course).

    Introducing trait change would solve 90% of the RNG problems in this game. Otherwise, there are so many better options. Token system, trading of like items, an exchange system, a choice of 3-4 random items upon completion, pretty much anything would be better.

    Perhaps we should all just boycott the place until they do something. (That statement ill probably get me banned)
    It's times like this that I feel each VMSA should reward the players that complete it with 1 random weapon with 1 random trait. Just like they are going to do with the Monster Set shoulders from gold Undaunted chests.

    Or they could the something like:
    - With a score of XXX you have a 20% chance of dropping a MS weapon (random, with random trait); 100% chance that said weapon is blue.
    - With a score of YYY you have a 45% chance of dropping a MS weapon; 80% chance that said weapon is blue and a 20% chance for it to be purple.
    - With a score of ZZZ you have a 70% chance of dropping a MS weapon; 60% chance that said weapon is blue, 30% chance for it to be purple and 10% chance for it to be golden.

    ...And so on.


    I mean, the actual statistics are insane. Even blue weapons are good when the alternative is 0 weapons at all.


    EDIT: Added another suggestion.

    I get where your head is at, but weapon quality is irrelevant. I could care less if the weapons dropped at white quality as long as it's what I wanted. It's no great secret what people want in this game. There are a handful of desirable weapons.

    Inferno Staff (Precise or Sharpened)
    2H Weapons (precise or sharpened)
    1H Axe and Dagger (Precise)
    Bow (Precise, maybe sharpened in PVP)

    That's pretty much it. Everything else is Decon fodder for 98% of builds. I would much rather see a high score have an increased drop rate of one of the 10-15 good weapons then worry about quality.

    Nobody wants defending in anything. It's always a slap in the face. It would make sense for sword and board if it was actually a usable set. Unfortunately, its a mismatched pile of guar dung that nobody uses.
    Edited by Oreyn_Bearclaw on May 20, 2016 5:01PM
  • Makkir
    Makkir
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    Would you all be cooler with RNG if they made the weapons BOE?
    Edited by Makkir on May 20, 2016 5:01PM
  • InfaM
    InfaM
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    I don't know how they can justify us spending 100+ hours for nothing when these *** don't even waste a minute to answer about that issue
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Makkir wrote: »
    Would you all be cooler with RNG if they made the weapons BOE?

    I personally don't like bind on equip for this type of thing. I am all for certain things being content gated. But I suppose at this point, I really don't care. I am down to 2 things I want from that place. Precise dagger, and a second Inferno staff (mostly so I dont have to keep swapping between toons). At this point, if I could pay 500k for a dagger, I probably would and never run that place again except for maybe the title on a few new alts. I might not have 93 runs, but i have done more than my share and the content is old and stale.

    Another great solution: 2-Man VMA with Bind on Group. Sure it would be a faceroll for people already clearing it, but so is most of the game for people at that level. It would certainly open up the content to the other 95% that cant clear it, and it would, you know, be fun to play with a friend in an MMO. Novel concept, I know...
  • Sausage
    Sausage
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    Drink some beer to get some positivity and try again, I think you're in s spiral of negativity, it aint gonna work.
    Edited by Sausage on May 20, 2016 5:13PM
  • InfaM
    InfaM
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    Sausage wrote: »
    Drink some beer to get some positivity and try again, I think you're in s spiral of negativity, it aint gonna work.

    After 50+ unlucky runs, positivity only comes back with the desired maelstrom weapons
  • Ch4mpTW
    Ch4mpTW
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    InfaM wrote: »
    Sausage wrote: »
    Drink some beer to get some positivity and try again, I think you're in s spiral of negativity, it aint gonna work.

    After 50+ unlucky runs, positivity only comes back with the desired maelstrom weapons

    So true. Lol.
  • Ch4mpTW
    Ch4mpTW
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    A bit of an update. I'm on run 102 now, and still no staff. Also, from runs 97 to now (102), I haven't had a single Maelstrom weapon appear in the final chest. So that's 5 straight runs with no weapons in the chest, let alone having a staff Maelstrom weapon appear. Is this really happening right now?

    @ZOS_Finn @ZOS_RichLambert What on Earth have you done to this game's drop-rate and loot tables? Are you legitimately serious? And you don't even have the decency to reply, and acknolwdge the fact that Maelstrom weapon drop-rates are abysmal? You won't even lie to us, and say how you're "looking at it"? But, instead just make no comment on it at all? Are you all serious right now?

    And you make us sit there that grind fest to get best-in-slot gear behind a paywall, if we seek it. Forcing us to endure the: Bugs, lag, etc. Seriously? Screw this game, bruh. For real. Screw it. I have guildies who have gotten precise inferno and restoration staves within 5 runs, but I can't even receive a single damn staff? Regardless of the trait!?
    Edited by Ch4mpTW on May 21, 2016 3:16AM
  • Smileybones
    Smileybones
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    Perhaps we should all just boycott the place until they do something. (That statement ill probably get me banned)

    Nuu don't do that, you'll upset the hamsters running the server !
  • Vaoh
    Vaoh
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    Ch4mpTW wrote: »
    The wheel doesn't have an end but the hamster isn't aware and keep running, every day.

    People have noticed this and keep designing new wheels for hamsters.

    What make them run ? The wheel is shiny ? They hope to see the end of the wheel ?

    I wish I could make them hamsters aware of the wheel ripoff but they are so cute and funny at the same time.

    Also I don't speak their language unfortunately, they ignore me and keep running in the wheel, everyday.

    Poor little fellows !

    Oh, I understand now. Very clever of you. And yeah, I feel a bit like a hamster on the wheel, when doing VMSA.

    It's kinda F'd up too, because few people can complete Maelstrom Arena as is on veteran difficulty. And for me to have the endurance and patience to keep at it for so long, and receive nothing that I seek... It kinda makes me wonder why I am even bothering with this game anymore...

    I mean, I believe in working toward things and EARNING things... But, this... This arena... It is pure luck, from the time you face your first mob, to when you open up the last chest. Every single bit of it is RNG. Will you be unlucky and lag, and have your perfect run and score thrashed? Or even worse; have the game crash on you. It's all chance and luck. And it's not like we haven't been complaining constantly to Zenimax about the high amounts of RNG, but it feels as though we speak to deaf ears.

    Why Zenimax? Why are you constantly hurting your player base with this bs, and constantly push the RNG beliefs you all have? Can't you tell many of us are at our wits end with it? Do you NOT see the numerous threads rising? But oh, let there be an exploit going on that involves the economy. You'll shut s*** down, and fix that right on up if it gets enough attention. But, the core issues of things happening in PVP, and PVE, you just ignore for months on end. Why? Why are you selling a pipe dream to players like me, who genuinely believe that things will get better and that we will be rewarded for our persistence, and answer our requests with more RNG and bs? Why!?

    True on the RNG! I'm averaging 1-2 deaths per run these days. Deaths come almost exclusively due lag, especially on Stages 7 and 8. Flawless Conqueror is still not on my title list thanks to.... RNG.... -_-

    On a side note: I finally got my Winterborn Shoes, Legs, Belt , Robe, and Gloves :) Too bad three of them are Reinforced....

    On another side note, I made it to Stage 9 without a death today :) Chose to log off to proceed later because I needed to do something. Came back and beat the Arena without a death! Turns out Saving/Continuing later disables the achievement and title from unlocking though...

    Oh vMA, I hate you so much....
  • MikeB
    MikeB
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    Sadly all RNG cries fall on deaf ears. Without the monotonous RNG grind there's no PvE content in this game that would last more than a few days to get everything you wanted. It's sad really.
  • sirrmattus
    sirrmattus
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    I was heartbroken 3 times today. Spent 13 hours of my Friday trying to get a 2h. All I got was a stupid restoration staff
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  • f047ys3v3n
    f047ys3v3n
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    True all dat OP et. all.

    My take is that the RNG in this game has gotten to the point that it has the opposite effect of the intended on me. Instead of endlessly grinding I don't grind any at all. I have exactly 1 complete of VMA. I got a ring of the hunt which is jewelry but also garbage. I then looked at the forums, got out my calculator, and found that if I did nothing but VMA in two months I would optimistically have a 50/50 shot at the weapon I want. I then left the arena. I felt so good after that complete and getting the title and costume that I did go back once on a different toon only to rage quit because the arena is so intolerant of channeled melee abilities on the crystals upstairs on the final boss. I have not been back on the toon I completed on despite the fact that I don't anticipate much difficulty with subsequent completes. I just can't do the no light at the end of the tunnel cycle of disappointment thing. I get the motivation though. The DPS gain from these weapons is easily the highest of any set in ESO history and it is only one peice of gear. I just feel like such crap when I finish a peice of content and get nothing. There is no token system to make me feel like yes, I am a step closer, there is just nothing and I feel so crappy when I get that nothing that I just can't do it.

    As for VMA making people quit ESO. Oh, it makes people quit. You don't think players at that 100th run with no reward quit? How about players who can't complete and have difficulty with the cognitive dissonance caused by believing they are Uber with that stark evidence in front of them that they are not? How many times did you rage quit the arena before you completed? People have certainly quit ESO because of VMA though I imagine not in the numbers who have quit because of any one aspect of PVP or because theives guild disappointed them.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Malmai
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    Ch4mpTW wrote: »
    I've run VMSA now 93 times. My 93rd being the one I did before deciding to make this post, and I've gotten not a single staff. Not a single: Restoration staff, ice staff, lightning staff, or inferno staff. None. So besides having to put-up this lag fest and buggy mechanics, as well as this annoyingly-long content, I have to say that I've been rewarded with not a single damn staff. Not one.

    So thank you, developers of Elder Scrolls One: Tamriel Unlimited. Seriously. Thank you. Thank you for rewarding me with not a damn thing for my: Endurance, patience, and persistence. Thank you. Thank you for showing how a person who has dedicated weeks of their time that they can never get back for clearing one of two hardest forms of PVE content, and not feel rewarded by it. Thank you. Thank you for adding insult to injury for not testing the arena either, and forcing us (the player base) to put up with the crap, if we want to receive what you've made best-in-slot gear behind a paywall. Thank you. I really feel appreciated as a: Beta tester, person who've bought this game on two platforms, and overall consumer to your franchise. I really feel valued, and feel as though I'm being rewarded for my hard work. So here's a nice and warm thank you to everyone who's involved with drop-rates. Thank you. I really mean it. =\

    Grinding in ESO is totally not worth.
  • InfaM
    InfaM
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    @ZOS_Finn @Wrobel @ZOS_RichLambert sup guys, are you even still working for ZOS ?
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