Rune_Relic wrote: »Is poisons hidden behind a grind wall, class wall or pay wall.. or some other kind of wall (that makes poison easier to access for some players) ?
CP is locked behind a grind wall so I could understand that being partitioned.
Can poisons be countered as easily as induced ?
I don't know enough about the system to comment.
My SSD space was too lacking to install PTS.
Nah, people still wasnt able to test how poisons will affect no CP, and on pts noone wanna fight without CP. One reason for sure - glass cannons and rest of builds that not include purge won't be as big threat as they were before.
Cleanse cost almost twice less and it has buff that reduce duration of debuffs on 50%, it's not "nothing".Nah, people still wasnt able to test how poisons will affect no CP, and on pts noone wanna fight without CP. One reason for sure - glass cannons and rest of builds that not include purge won't be as big threat as they were before.
What good will Purge will even do? It has an increased cost since TG, and add 60% to this... Purging an effect for 9k magicka, just to have it reapplied a split second later, SUPPOSING you get lucky and actually purge the poison, and not a useless side effect that's about dissipate.
Purging 2 effects is no good at all, when you have half a million debuffs on your char.
To call poisons completely overboard before they buffed to 30% was an understatement, now it feels like an April's joke.
Except it's not...
Cleanse cost almost twice less and it has buff that reduce duration of debuffs on 50%, it's not "nothing".Nah, people still wasnt able to test how poisons will affect no CP, and on pts noone wanna fight without CP. One reason for sure - glass cannons and rest of builds that not include purge won't be as big threat as they were before.
What good will Purge will even do? It has an increased cost since TG, and add 60% to this... Purging an effect for 9k magicka, just to have it reapplied a split second later, SUPPOSING you get lucky and actually purge the poison, and not a useless side effect that's about dissipate.
Purging 2 effects is no good at all, when you have half a million debuffs on your char.
To call poisons completely overboard before they buffed to 30% was an understatement, now it feels like an April's joke.
Except it's not...
Nah, people still wasnt able to test how poisons will affect no CP, and on pts noone wanna fight without CP. One reason for sure - glass cannons and rest of builds that not include purge won't be as big threat as they were before.
Purging 2 effects is no good at all, when you have half a million debuffs on your char.
Purging 2 effects is no good at all, when you have half a million debuffs on your char.
The Templar change was reverted (luckily).. it's back to 5 effects. Still has an increased cost I think.. but the nerf to 2 effects was a terrible idea and glad they reconsidered it.
Alliance Support purge is 2 effects.. probably were referring to that one?!