PvE world bosses are not that hard, I soled most of them since lvl20 or something. At the beginning I got my butt handed to me, then, eventually, learned how to kill them effectively.
I'm not sure what will happen at vr16 (or cp501 when DB goes live), because I'm still v7, but I'll let you know as soon as I hit it. Took me a couple of weeks to get here, I expect 1 or 2 more to cap.
Averya_Teira wrote: »
From the sound of this post, you just ugraded to epic whatever quest rewards you got. Are you even using armor sets ?
GreenhaloX wrote: »PvE world bosses are not that hard, I soled most of them since lvl20 or something. At the beginning I got my butt handed to me, then, eventually, learned how to kill them effectively.
I'm not sure what will happen at vr16 (or cp501 when DB goes live), because I'm still v7, but I'll let you know as soon as I hit it. Took me a couple of weeks to get here, I expect 1 or 2 more to cap.
The world bosses in Wrothgar and Hew's bane at V16 are no joke. After completing the main quests and pretty much everything at V15, I finally got the upgrade to ESO plus and then finally making V16. So, I been milking around in between Wrothgar and Hew's Bane for the past week trying to harvest rubedite like crazy, but at the same time, still having fun getting into the grinds helping others fight those bosses at V16.
Only one time, I joined the fray with a Captain and a First Sergeant rank guys. So, the 3 of us were able to beat one boss. Otherwise, most of the time, if you don't have a couple die-hard veterans with you, it seems you would need at the least 4-5 to effectively kill a V16 boss without you dying so much.
People recommend theory crafting sites, but then suggest impen. All the sites always have builds with divines for PvP. What gives? Impen or divines?
rotaugen454 wrote: »Quit eso now, trust me. Maybe come back after DB comes, but right now the game is a complete waste of time. If they dont start patching/updating or even just *** communicating (meaningful information) atleast monthly after DB, I'll be out for good.
This will put them further behind the Champion Point race. How about not using your personal agenda to make someone else's situation worse. I have 556 CP (of which I can use 501), and I can take down the giants and even most world bosses with ease, while I see others struggle with it. Usually they ask to tag along, and I'm fine with that. I remember what that was like and try to help them with the game.
Averya_Teira wrote: »
I would suggest you to read on the game and get informed, because from the sound of it, you are pretty much doing what you SHOULD NOT. You know those threads bitching about LFG random DPS doing really bad and not avoiding fire and dying because they don't know the mechanics.... I'm sorry to tell you, that's you lol...
please please please do not make anything legendary that is not a set. There are plenty of craftable sets you can explore including one that makes you breathe fire, one that summons a sword, one that knocks enemies down if your hp gets to low, one that steals health, etc. The meta picks would be the sets hungings rage and julianos because they boost your damage directly. Armor master and hist bark would be recommended for tankier builds.
I just don't want to see you find a set you like and then realize you blew all those legendary mats on something not worthwhile.
Pyr0xyrecuprotite wrote: »People recommend theory crafting sites, but then suggest impen. All the sites always have builds with divines for PvP. What gives? Impen or divines?
Depends on whether you prefer mostly PvP (use mostly Impenetrable trait on your gear) or PvE (you get more damage overall from the divines trait on most of your gear, especially with the Twice Born Star set). In PvE, very few mobs ever do critical damage against you, so Impenetrable is a waste. In PvP, it is important to be able to survive multiple crit attacks from other players.
GreenhaloX wrote: »Pyr0xyrecuprotite wrote: »People recommend theory crafting sites, but then suggest impen. All the sites always have builds with divines for PvP. What gives? Impen or divines?
Depends on whether you prefer mostly PvP (use mostly Impenetrable trait on your gear) or PvE (you get more damage overall from the divines trait on most of your gear, especially with the Twice Born Star set). In PvE, very few mobs ever do critical damage against you, so Impenetrable is a waste. In PvP, it is important to be able to survive multiple crit attacks from other players.
Thanks for the tip. I got one of those impenetrable passive abilities and helping a lot against the big bosses. What is the divine traits, though?