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No choice regarding one's character should be 100% permanent.

  • Tandor
    Tandor
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    Dradhok wrote: »
    I've said it before, if ZOS can make money off something you may want, it will probably be available in the Crown Store soon.

    And yet the evidence is against that, as the crafting bags prove. I'm not saying that a lesser form of crafting bag won't come to the Crown Store eventually, I hope it does, but if you were right then they would have launched it in the Crown Store instead of giving it free to subscribers. They've known for a very long time that such an improved inventory management system is something that everyone would welcome, yet they resisted the temptation to provide it through the Crown Store.

    I personally think they've handled the transition in the business model very well. There has been absolutely nothing in the Crown Store that I have needed to have, and virtually nothing that I have wanted, while the occasional P2W claims have been frankly laughable. It's also much less "in your face" than with many cash shop games.
  • Molag_Crow
    Molag_Crow
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    Kammakazi wrote: »
    I wish some choice in the real world wasn't permanent, but oh well, right?

    There there...
    JGL-50-50-back-pat07secs.gif
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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    Be your true, authentic self.

  • PrinceFabious
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    This is obviously your first Elder Scrolls game
  • Reevster
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    I want all my gold mats back from my crafted gear I dont use anymore.

    I want all the gold back i spent on gear since the start.

    I want free ESO plus sub.

    I want to be paid to spend time playing ESO.

    I want all my crafting research to be finished without doing the time.

    I want all the top weapons and gear free and in my bank.


    This thread is a joke.

    Its a MMO get over it already.
  • Khaos_Bane
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    Reevster wrote: »
    I want all my gold mats back from my crafted gear I dont use anymore.



    I want to be paid to spend time playing ESO.




    This thread is a joke.

    Its a MMO get over it already.

    Agreed. ZoS, hook me up plz.

  • Muizer
    Muizer
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    Molag_Crow wrote: »
    Kammakazi wrote: »
    I wish some choice in the real world wasn't permanent, but oh well, right?

    There there...
    JGL-50-50-back-pat07secs.gif

    What's going on in the background there? TOS violation?
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Clerics1985
    Clerics1985
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    The one thing I absolutely hate in this game is how once you've made your character, there are a few crucial choices that you're not allowed to return to.
    • You come to regret the race you've chosen later down the line? "reroll [Snip]".
    • Your character has a goofy hairstyle? "Lol, just roll an alt".
    • Your class gets screwed over in the most recent update and you want to play as a different one? "start a new character."
    • Your character's name no longer appeals to you? "Just make a new one!"
    • Your friends are all in a different alliance and you want to play with them outside of a group delve or trial? "REROLL!"

    Every time someone suggests an alliance change, a class change, or even a race change or the ability to re-customise your character, they're pounced on by a ton of people telling them to reroll and move on.

    "It's an MMO, people are supposed to have more than one character."

    Who cares if it's an MMO? That doesn't automatically mean that it needs to be like every other MMO. Even if we're "supposed" to have more than one character, under no circumstances should it be mandatory to start an entirely new one in order to change just one thing about it.

    So here, I've provided reasons why we should be allowed to change each aspect of our characters without being forced to reroll.

    Appearance

    If we want to change our character's name, hairstyle, or gender (things that don't affect gameplay in the slightest I might add) we should not be forced to start the whole game again purely so we can create the exact same character as our current one with one minor alteration.

    Alliance

    Being able to change a character's alliance cold turkey might be a little much, but there is no reason to be against cross-alliance play outside of dungeons.

    With regards to Alliance, it might be difficult to implement cross-alliance play in all areas, but there have been literally tons of suggestions on the matter in these forums, and quite a few that I've seen would be preferable to what we have now ("Roll an alt or you'll only be able to play with your friends in a series of repetitive linear dungeons").

    Oh, and to those idiots that keep whining "lorebreaking", don't forget that the Light of Meridia we currently have breaks the lore in exactly the same way. If your first reaction after reading that was to jump to the light's defense in anyway ("BUT IT'S MAGIC!!1!"), then I'd like to point out that all ZOS has to do to make cross-alliance play lore-friendly is to slap a similar explanation onto it. You don't like that, you can shut your hypocritical pie hole.

    Race

    Race shouldn't be too much of a stretch either. Regrettably, the people yelling "lorebreaking" are still present for this one, so I'll just quickly remind them that we live in a fantasy world where magic exists and move on. To those who think this would make the game unbalanced, it wouldn't. Race has relatively little impact on a character's playstyle, and people should be able to make their character any race they want it to be.

    [bClass[/b]

    This is the one people seem to find the most controversial as it has the biggest impact on gameplay. I've taken the time to summarise the biggest complaints here:
    • It's lorebreaking
    • It would unbalance the game, everyone would flock to the class that was deemed the best in that current update.
    • I DON'T LIKE CHANGE!

    For the group that use the first argument, no. We know next to nothing about these classes and how they get their abilities or where their magic comes from. Prior to this game, they did not exist in TES canon. Regarding these classes, there is no lore to break.

    For the group that use the second argument, it's a valid concern, but we already have systems in place to allow players to rechoose their skill and attribute points. You can even cure Vampirism and Lycanthropy! These are both things things that NPCs in the TES universe fret over constantly, but the player is allowed to go back on a huge decision like this for the sake of convenience.
    If I wanted I could switch from a dual wielding DPS to a staff wielding mage. It'd cost me a pretty penny in gold, but I'd certainly be able to do it. Considering we can already do this, why not go the extra mile and allow people to change classes?
    In the event that everybody does flock to one class, it'd be because of a severe inbalance that would need addressing. If ZOS monitored the feature, they could use it to collect data and improve the game. Do you hear me? This could actually be a good thing!

    For the group that use the third argument, you're in the wrong game. ESO is supposed to evolve, not stay in the same state forever. If it did, it'd get old and boring real fast.

    "If people could change everything about their character, they'd only ever need one!"

    Not true. I mean, it would be if changing these things was super easy, but it doesn't need to be. Putting any kind of difficulty and inconvenience in front of things like this will be enough to deter most players (i.e. the people who just want to abuse it) unless the thing they're looking to change is really important to them.

    Conclusion

    No choice regarding one's character should be 100% permanent. I don't believe that the game would be made inherently worse by at least making changes like this possible.
    Instead of insisting that people reroll when they make a mistake during character creation, support them in their quest to attract ZOS' attention. In the end, it's up to them whether or not changes are made to the game.

    [Edit for censor bypass]

    So screw player decisions right? while we are at it maybe we could just make difficulty sliders that Only Decline in difficulty as well make Every Storyline main quest Repeatable, ya know just in case you wanted to change the other "un-doable" decisions you've made along the story :0
  • tryia3b14a_ESO
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    I agree with the OP. The character I made when I first bought this game has changed dramatically, it is no longer the play style that I enjoy due to class balance changes.

    I wanted a different class now because of the changes that happened to my character that I did not ask for. But with my RL obligations, I literally do not have that same amount of time to invest in a new character. I have plenty of money though. I can either spend it here and class change and keep playing what I want, or I can get sick of my character that I no longer enjoy and move on to another game.

    This game has changed a lot since it first came out. Why should any decisions I make on my character be permanent in a world that is constantly changing around me?
    Edited by tryia3b14a_ESO on June 23, 2016 9:40PM
  • Runefang
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    Taisynn wrote: »
    +1

    I would love to get the option to revisit my main. She was my first character and I have been playing since BETA. Even just to be able to change her sliders would be nice. Because her face needs a lil' refining and I really want to fix her height and weight.

    If only that could be done with my wife. Hehe.
  • RebornV3x
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    It would be nice to change things its a little strange to play a MMO in 2016 and not have a way to change appearance or race.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Zoner
    Zoner
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    Well, in regards to the title of the thread, Zenimax certainly took it to heart regarding permabans for cheating and hacking
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  • newtinmpls
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    DaveMoeDee wrote: »
    Sounds like you have a gut dislike for something and are trying to fabricate some moral argument to justify your feelings.

    No I'm not trying to justify my feelings. Feelings need no justification. I'm merely exploring my thoughts on the matter.

    Tandor wrote: »
    I wonder if it's the case that players who roll characters want their choices to be permanent, while players who roll toons want their choices to be flexible? Just a thought :wink: !.

    Wow. That makes a heck of a lot of sense (says the Character player).

    I agree with the OP. The character I made when I first bought this game has changed dramatically, it is no longer the play style that I enjoy due to class balance changes.

    I choose to look at as even when I don't want to learn more about playing, the universe conspires to make me have to think about things.
    .
    Edited by newtinmpls on June 23, 2016 10:39PM
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Sinolai
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    Gidorick wrote: »
    I disagree solely on the fact that we can make alternate characters.

    I would question why someone who spends 500 hours on a character suddenly decides they don't like him anymore.

    And in ESO the point is almost moot because CPs are shared.

    It doesn't take that long to get to level 50.

    I have been playing only 1 character. That is becouse focusing on 1 character I can keep up with the updates and be in the top players. If I was playing with 8 characters, none of them would be able to craft 9-trait sets, best food, best potions and all styles. What bothers me that some people wont accept me into raids becouse I am sorc healer and not a templar. But since I have already collected every skyshard in game, done almost every quest, mastered all styles (apart form the new ones I am still working on) and have 9 traits researched in most of my items, I am not going to start a new character even though it gets all the champion points for free and hits lvl 50 in one week.
    Edited by Sinolai on June 23, 2016 10:52PM
  • Elara_Northwind
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    The only thing I would choose to change about any of my characters, if it came down to it, would be to change one of their alliance. She is in the wrong alliance, and I will likely delete her soon, which is a shame because I like her, but I do not like her alliance :lol:
    Sorcerer, Templar, Wolf Collector, Housing Addict!

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    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

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  • newtinmpls
    newtinmpls
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    Sinolai wrote: »
    I have been playing only 1 character. That is becouse focusing on 1 character I can keep up with the updates and be in the top players. If I was playing with 8 characters, none of them would be able to craft 9-trait sets, best food, best potions and all styles.

    Well speaking as someone who has played two accounts and generally 14+ characters (now a total of 17; bought one "extra" slot - so far), I have to agree with you. I don't have any characters able to craft 9-trait sets, I don't have many of the upper level food/drink recipes and alchemy has been such a pain in the parts that I either use the "found" potions or have a friend give me a few good ones.

    for that matter I think I currently have ... about 4 characters maxed in riding speed (and no one maxed in anything else, mount - wise).

    But .... I do have fun.

    If you do too, then you are playing the "right" way for you.
    .
    Edited by newtinmpls on June 23, 2016 11:01PM
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
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