I mean, it would certainly be nice to have some more insight into their rationale for different changes, which is why @Wrobel 's posts recently have been extremely helpful! I'm personally waiting/hoping/praying/begging for some developer feedback about why they changed the DK Stamina morph animations into something so horrid but were able to not change the animations for other classes (except one Sorcerer ability, which is still nearly the same, and at least on theme and not something wildly different).
I mean, it would certainly be nice to have some more insight into their rationale for different changes, which is why @Wrobel 's posts recently have been extremely helpful! I'm personally waiting/hoping/praying/begging for some developer feedback about why they changed the DK Stamina morph animations into something so horrid but were able to not change the animations for other classes (except one Sorcerer ability, which is still nearly the same, and at least on theme and not something wildly different).
cpuScientist wrote: »And what really stinks about the puke Knight is that when Wrobel said he was thinking if it. Alot of players said noooooooooooo!!!!!
And ignore them, my vision is better my VISION IS LAW!
I AM WROBEL AND THIS IS MY HOUSE!!!!!!
I think the puke knight is cool personally. It's different and unique, but that's just my opinion.
As for the topic of the post, yes the devs need to communicate better.
They also need more frequent patches and more transparent explanations of changes.
NewBlacksmurf wrote: »I agree but then they don't even respond to other threads asking about impacts of announcement articles either.
And these aren't addressed on ESO live.
Maybe I need to get on reddit more
NewBlacksmurf wrote: »I agree but then they don't even respond to other threads asking about impacts of announcement articles either.
And these aren't addressed on ESO live.
Maybe I need to get on reddit more
I can understand if they can't show presence in every single thread in the forum, but... They made the Official Feedback Threads... That they don't bother to pop in there a few times and at least say 'Hey, we are listening' is just frustrating. I know they can come and say they are reading when they aren't but I choose to hope they would actually at least gloss over some of the suggestions and critiques of their work.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »I agree but then they don't even respond to other threads asking about impacts of announcement articles either.
And these aren't addressed on ESO live.
Maybe I need to get on reddit more
I can understand if they can't show presence in every single thread in the forum, but... They made the Official Feedback Threads... That they don't bother to pop in there a few times and at least say 'Hey, we are listening' is just frustrating. I know they can come and say they are reading when they aren't but I choose to hope they would actually at least gloss over some of the suggestions and critiques of their work.
Here is the thing tho @Grao
It's a form of communication. They don't need to write a book or comment, to be honest, I think a much warmer response and feel occurs if you saw @ZOS_GinaBruno or @ZOS_JessicaFolsom and @Wrobel or @ZOS_RichLambert a green /read or /understood or something that acknowledges that it was read.
It sounds silly and sounds unreasonable but the forums are for communication between the players amongst themselves and the employees. When someone starts a thread, ppl comment in context to the thought that the OP brings forward.
If it's no or little to no interaction in those threads started by the employees, it's better that they don't even create the threads.
It's one thing also to not comment or respond but have design changes or ESO live and announcements specific to threads.
The complaints this PTS period are huge base game changes and not DLC changes so no comment and as shown on ESO live, no remarks causes the ide that no one cares and isn't reading or engaging.
It's really as simple as periodically commenting
Thanks folks
"Quote comment 1-4" short remarks
"Quote. Comments 22, 34, 76"
Nope we have no desire to implement that
"Quote comments 34,45,88"
Great ideas folks, I want to ask XYZ
But that's not occurring and all while they are working on stuff, the players tend to always comment more than the devs, but part of the dev responsibility in some of our eyes is to address unaddressed concerns like
"How will scaling work and what's it based on now due to VR to cp conversions"
"Is CP gear allowed in non-cp campaigns"
"Why are you using NPC CP levels instead of 50-56 in the tiers you outlined that silver, gold and Craglorn are based off cause the drops aren't matching VR15-16 drops"
And the feedback threads
I mean, it would certainly be nice to have some more insight into their rationale for different changes, which is why @Wrobel 's posts recently have been extremely helpful! I'm personally waiting/hoping/praying/begging for some developer feedback about why they changed the DK Stamina morph animations into something so horrid but were able to not change the animations for other classes (except one Sorcerer ability, which is still nearly the same, and at least on theme and not something wildly different).
That is an interesting question. I'd at least like them to reassure us they are actually reading the feedback and suggestions. It gets frustrating when your class feedback thread has 30 pages of comments, many of which are quite constructive, and yet the best you can hope for is a Mod removing bad posts.
dodgehopper_ESO wrote: »I mean, it would certainly be nice to have some more insight into their rationale for different changes, which is why @Wrobel 's posts recently have been extremely helpful! I'm personally waiting/hoping/praying/begging for some developer feedback about why they changed the DK Stamina morph animations into something so horrid but were able to not change the animations for other classes (except one Sorcerer ability, which is still nearly the same, and at least on theme and not something wildly different).
That is an interesting question. I'd at least like them to reassure us they are actually reading the feedback and suggestions. It gets frustrating when your class feedback thread has 30 pages of comments, many of which are quite constructive, and yet the best you can hope for is a Mod removing bad posts.
You should have seen the Templar thread before TG. Actually, I think Sorcerer is starting to feel the pressure that Templar has been under for quite some time. I do recall you're not a fan of Radiant Destruction, but honestly a lot of us who play Templar had a different vision in mind as well. The skill itself I think looks cool, and for the 'caster' variety Templar I think it makes sense. Then again the caster variety Templar has a lot of other clunky problems going on with it that have devolved for some time. I do think a little input is probably a good idea though from them, but bear in mind its probably better that a few moderators handle that, in order to save the time of people like wrobel so they can actually work on making the repairs. Just my thoughts. I can't imagine they have the time to sift through all 100 pages of the Templar thread, but I did assume the highlights would make it to people like Gina, who could then pass it along.
dodgehopper_ESO wrote: »I mean, it would certainly be nice to have some more insight into their rationale for different changes, which is why @Wrobel 's posts recently have been extremely helpful! I'm personally waiting/hoping/praying/begging for some developer feedback about why they changed the DK Stamina morph animations into something so horrid but were able to not change the animations for other classes (except one Sorcerer ability, which is still nearly the same, and at least on theme and not something wildly different).
That is an interesting question. I'd at least like them to reassure us they are actually reading the feedback and suggestions. It gets frustrating when your class feedback thread has 30 pages of comments, many of which are quite constructive, and yet the best you can hope for is a Mod removing bad posts.
You should have seen the Templar thread before TG. Actually, I think Sorcerer is starting to feel the pressure that Templar has been under for quite some time. I do recall you're not a fan of Radiant Destruction, but honestly a lot of us who play Templar had a different vision in mind as well. The skill itself I think looks cool, and for the 'caster' variety Templar I think it makes sense. Then again the caster variety Templar has a lot of other clunky problems going on with it that have devolved for some time. I do think a little input is probably a good idea though from them, but bear in mind its probably better that a few moderators handle that, in order to save the time of people like wrobel so they can actually work on making the repairs. Just my thoughts. I can't imagine they have the time to sift through all 100 pages of the Templar thread, but I did assume the highlights would make it to people like Gina, who could then pass it along.
Yes, I have an issue with Radiant Destruction. I have no issues with templars doing great DPS, but an execution should not be possible when your enemy is still at 40% health and that has already been nerfed, it was even worse when it was released! Executions entail your target is already nearly dead, 40% is almost half of someone's health...
And you think Templars were feeling pressure? Sorcerer haven't had an identity for several months. Their DPS with Magicka or Stamian is subpar compared to the other classes, they are not good healers or great tanks. The class is the best at nothing, actually it is among the worse class in every PvE role playable. Templars are at least always great as healers. You will always need Templars for raids because you will always need Novas, what do you need Sorcerers in a raid for? Poor DPS? No Utility? You know your class sucks when you are only allowed in a raid group if you are willing to drop your class ultimates for Barrier and Warhorn.
As for Feedback, if they ask for feedback in threads they made them selves they better have the personal to go through the pages of feedback otherwise they truly are wasting our time. I sure there are low level employees that filter what is insults from what is constructive, pass that to @ZOS_GinaBruno and @ZOS_JessicaFolsom and they in turn filter what they see as reasonable and interesting and pass it on to @Wrobel. Would it then be too much to ask one of them to come into the forum, quote the post and say 'Hey, nice idea. We passed it forward', or simply acknowledge that they are really reading the forum?
Problem since beta, discussed since beta, not quite better since beta.
If they ask us for feedback they also should respond to our ideas. Most ideas are pretty similar and could be easily answered by a dev. Some ideas may be more complicated and / or well thought out and therefore deserve feedback from a dev imho since someone really took his time to help improve the game.
dodgehopper_ESO wrote: »dodgehopper_ESO wrote: »I mean, it would certainly be nice to have some more insight into their rationale for different changes, which is why @Wrobel 's posts recently have been extremely helpful! I'm personally waiting/hoping/praying/begging for some developer feedback about why they changed the DK Stamina morph animations into something so horrid but were able to not change the animations for other classes (except one Sorcerer ability, which is still nearly the same, and at least on theme and not something wildly different).
That is an interesting question. I'd at least like them to reassure us they are actually reading the feedback and suggestions. It gets frustrating when your class feedback thread has 30 pages of comments, many of which are quite constructive, and yet the best you can hope for is a Mod removing bad posts.
You should have seen the Templar thread before TG. Actually, I think Sorcerer is starting to feel the pressure that Templar has been under for quite some time. I do recall you're not a fan of Radiant Destruction, but honestly a lot of us who play Templar had a different vision in mind as well. The skill itself I think looks cool, and for the 'caster' variety Templar I think it makes sense. Then again the caster variety Templar has a lot of other clunky problems going on with it that have devolved for some time. I do think a little input is probably a good idea though from them, but bear in mind its probably better that a few moderators handle that, in order to save the time of people like wrobel so they can actually work on making the repairs. Just my thoughts. I can't imagine they have the time to sift through all 100 pages of the Templar thread, but I did assume the highlights would make it to people like Gina, who could then pass it along.
Yes, I have an issue with Radiant Destruction. I have no issues with templars doing great DPS, but an execution should not be possible when your enemy is still at 40% health and that has already been nerfed, it was even worse when it was released! Executions entail your target is already nearly dead, 40% is almost half of someone's health...
And you think Templars were feeling pressure? Sorcerer haven't had an identity for several months. Their DPS with Magicka or Stamian is subpar compared to the other classes, they are not good healers or great tanks. The class is the best at nothing, actually it is among the worse class in every PvE role playable. Templars are at least always great as healers. You will always need Templars for raids because you will always need Novas, what do you need Sorcerers in a raid for? Poor DPS? No Utility? You know your class sucks when you are only allowed in a raid group if you are willing to drop your class ultimates for Barrier and Warhorn.
As for Feedback, if they ask for feedback in threads they made them selves they better have the personal to go through the pages of feedback otherwise they truly are wasting our time. I sure there are low level employees that filter what is insults from what is constructive, pass that to @ZOS_GinaBruno and @ZOS_JessicaFolsom and they in turn filter what they see as reasonable and interesting and pass it on to @Wrobel. Would it then be too much to ask one of them to come into the forum, quote the post and say 'Hey, nice idea. We passed it forward', or simply acknowledge that they are really reading the forum?
I was making the point that Sorcerers share something in common. I'm also pointing out that while you do focus on Radiant Destruction it doesn't solve a lot of the other issues with the class. While I've admittedly pushed for some changes on Shielding skills to create parity, I've also suggested that this would mean some improvements to the Sorcerer class would be needed in the realm of things like Surge and DExchange. We're really not far off here. I think toggles are just bad and I've pushed for changes on that for some time. I've also suggested that Overload should not be a requirement of the class, and if they got rid of toggles they should get rid of the 3rd bar. I'm all for balance, but the point I'm making is that I understand where you are coming from, and honestly a lot of Templars do. Many core skills of Templars have taken a hard beating, for a long time. My guess though is that it will take Sorcerers a while to get the changes you'll be happy with. Most Templars are still waiting (We don't all build ourselves around RD).
Roehamad_Ali wrote: »I want the Developers to call me at home , give a detailed report of how the day went and offer to meet up later for tacos and salsa . Send Sympathy cards when a new bug appears titled "Our deepest condolences in your lost play time ..." And the occasional buddy email loaded with computer joke gifs endlessly streaming .
Reading and answering every report with awesome button clicks and virtual high fives .
But maybe we should just let the team do their job and not be so needy all the time . I avoid needy people . Maybe that's what's happening here . Give a little space instead of crowding the door the second one posts some info .
Roehamad_Ali wrote: »I want the Developers to call me at home , give a detailed report of how the day went and offer to meet up later for tacos and salsa . Send Sympathy cards when a new bug appears titled "Our deepest condolences in your lost play time ..." And the occasional buddy email loaded with computer joke gifs endlessly streaming .
Reading and answering every report with awesome button clicks and virtual high fives .
But maybe we should just let the team do their job and not be so needy all the time . I avoid needy people . Maybe that's what's happening here . Give a little space instead of crowding the door the second one posts some info .
Ah, I welcome you @Roehamad_Ali! When threads start getting a troll's attention it means it is gaining traction, so I welcome you. When ever you are ready to present arguments as to why Customer Support is not part of Zenimax's job description instead of a bucket of sour disdain, silly taunts and insults I will be right here!
The reason why game forums can get very aggressive at times is simply put, frustration. It is frustrating to be asked to give feedback and then feel like that feedback is being ignored, no one likes wasting their time.
The reason why game forums can get very aggressive at times is simply put, frustration. It is frustrating to be asked to give feedback and then feel like that feedback is being ignored, no one likes wasting their time.
I can personally attest to this. Trying not to be overcome with frustration on the forums because of the lack of class dialogue is a constant battle with tons of edits. We should really have class leads from zos that communicate with us.
Roehamad_Ali wrote: »The reason why game forums can get very aggressive at times is simply put, frustration. It is frustrating to be asked to give feedback and then feel like that feedback is being ignored, no one likes wasting their time.
I can personally attest to this. Trying not to be overcome with frustration on the forums because of the lack of class dialogue is a constant battle with tons of edits. We should really have class leads from zos that communicate with us.
You know that's a good idea and I thought that's what the ambassador program was gonna create . A way for top players and community leads to relay information on the forums . Maybe I missed something though .
NewBlacksmurf wrote: »Roehamad_Ali wrote: »The reason why game forums can get very aggressive at times is simply put, frustration. It is frustrating to be asked to give feedback and then feel like that feedback is being ignored, no one likes wasting their time.
I can personally attest to this. Trying not to be overcome with frustration on the forums because of the lack of class dialogue is a constant battle with tons of edits. We should really have class leads from zos that communicate with us.
You know that's a good idea and I thought that's what the ambassador program was gonna create . A way for top players and community leads to relay information on the forums . Maybe I missed something though .
That program died when some good folks left ZOS but the originals still do a good job.
Not sure of what behind the scenes discussions occur but...there seems to be a larger focus on certain secrete guild meetings instead and certain pro gamers.
Roehamad_Ali wrote: »Are you asking if it's their Job to do that ? A responsibility of their work environment ?
Because if that's the questions , it's not a "should" question it's a flat out are they doing their job question .
I wouldn't be able to answer that because I have no honest clue the conditions of the employment ....
Here's my reasons for my opinions explained further . I've done a lot of testing I was in the beta . I learned early on developer feedback was situational and controlled . They can't always just speak their mind , their employed by the game . The best feedback I always got was from the best players in the game . Really , some of them I wondered if they knew the game better then the creators ... They could anticipate updates better then some of the developers . I'd read their posts and email them for more insight and I usually got the answer ai was looking for way faster . It's just how this community ended up the way it is . If you don't know the right people and your fishing for Dev responses I absolutely can see you pulling your hair out . I just evolved past this Q&A dependence with the Devs . It's nice when they do post . I understand you want more . Who wouldn't ?