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Scaling Mechanics NEED Improvements

  • Bidaum92
    Bidaum92
    So why is a level 39 able to join a instance scaled to VR16 then if they'll be inferior? Again the scaling is backwards.

    Nah, the scaling is fine. It's your expectations that are backwards.

    No the scaling obviously isn't fine if this is the way it works. The whole point of LFG is to find a suitable group to find a dungeon. You're unable to do that if you get scaled all the way up to VR16 for a dungeon your level and are unable to actually complete it due to being underscaled.
    SolarCat02 wrote: »

    The level shown is actually the level of the item you receive as reward (gold rewards are also scaled to level).
    Each quest has a recommended range (shown by the color coding).
    If you are within the range, the quest is yellow and the item will be your level.
    If you are above the range, the quest will be green (or white if you are way above) and the maximum level of the quest, which will be below your character level, is the level of your reward.
    If you are below the range, the quest will be red, and any item reward will be the minimum level of the recommended range, which will be above your character level. I believe any gold reward will still be scaled to your current level, though.

    You don't understand.. story quests scale UP to your level. Story quests will always be showing as your level in your quest log.

    The issue is that they will also show as your level if you are below the original level of the quest (from before when they scaled when the game first came out)
    Second, scaling is never perfect and we shouldn't expect it to be. A player scaled up will always be weaker than someone who is actually that level and it should be this way. Same as a player scaled down should be stronger. Otherwise a lvl 39 will out dps a v16 which would be just wrong.

    Additionally, scaling further punishes the player in lower level gear than their actual level. A lvl 39 player in lvl 34 gear will have lower stats than a player of the same level in lvl 39 gear. Again, it should be this way for obvious reasons.

    That still doesn't answer why a player can do the dungeon easily when it's scaled to their level but if they use the LFG system they're forced to do it at VR16 and is much more difficult. The whole point of the scaling is so people can play the content together. They can't do that if the dungeon intended for their level is impossible once scaled up.

    Edited by Bidaum92 on May 23, 2016 7:14PM
  • Humatiel
    Humatiel
    ✭✭✭✭
    I just completed vICP with a vr1 tank (scaled), the scaling is fine.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
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