We mentioned this in another thread as well. I think the blocking visual doesn't really add anything. It also causes some confusion as we already have a shield up. What's that thing that comes up as well? Another shield? Why? Is it magical? It just doesn't fit
While I understand the concern from an RP sense here is how I justify it (and the fact that any character can hide out in the open with no cover):
Every PC is inherently a mage. Or, if that term is too specialized for you, a "magic-user." You can block projectiles in this game with a staff or a sword. That doesn't make any sense. Only a shield can realistically do that. So, instead the player projects a magical aura around them (block works 360°) to defend themselves and mitigate the incoming damage. Every PC intrinsically has access to this "base magic" that a few hundred years down the line would be called alteration magic.
In a similar vein, every character has the ability to use minor shadow magic to make themselves blend in with the surroundings to avoid detection. Anyone crouching in the middle of a giant courtyard in broad daylight would be seen. However, in ESO, we aren't. In fact, an auto of shadow even appears around our characters when we successfully hide, indicating that some magic is present in the action.
I could keep going and talk about magically fueled dodge - rolls (c'mon, almost no one can perform those kinds of acrobatics without extensive training) but I think I have made my point.
To be clear, I am not attempting to invalidate your concern about the block thing. Some people want to play characters with no magic-leaning abilities whatsoever. However, I do think that the new block glyph has a place in ESO lore.
We mentioned this in another thread as well. I think the blocking visual doesn't really add anything. It also causes some confusion as we already have a shield up. What's that thing that comes up as well? Another shield? Why? Is it magical? It just doesn't fit
="Kyle_Rennison;263323"]Hey everyone so first post do i get a fishy stick??
I will be posting any Roleplay/Lore issues here
So my main point here is the shield icon that appears when you block. This is horrible and completely kills things for Roleplayers completely ruins immersion . What are your opinions fellow roleplayers?
Thanks
Kyle
GTnK Gaming
Drakar
Quite frankly, I'd love to be able to turn the VFX off. Sadly ZOS doesn't allow that..
The main VFX I want to be able to turn off:
The shield icon when blocking
The green glow after dodge rolling
The green stamina gain sparkles after a heavy attack
I don't get why we can't turn it off clientside. So the PvPers and whoever else wants/needs it, can see it while we RPers can have an immersive game.