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Creatures Immune To Poison

Aletheion
Aletheion
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Is there a list or a standard in which to determine which creatures are immune to poison?

Of the creatures I've tested, it's been all delve bosses (adds are affected though) and Minotaurs so far.

I've not noticed other creatures though, but it would be good to have an idea of which ones are immune.

-Aletheion
  • Panth141
    Panth141
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    Depends on the poison you're testing - many enemies (mostly those with an embellished health bar) are immune to roots/CC/snare etc. - if you have a poison that slows and does damage, you'll get a message saying they're immune - this is likely referring to the slow component and the damage component may have worked. Something that needs testing, really!
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  • Aletheion
    Aletheion
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    Good point. More testing commencing...

    -Aletheion
  • VaxtinTheWolf
    VaxtinTheWolf
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    Definitely Spiders being immune to poison. At least, that's how it seemed when I was using 'pickup' poisons while doing spindleclutch alone.
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  • Aletheion
    Aletheion
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    Okay.. so an update here, but many of you have probably already learned this.

    It's not that certain creatures are immune to poisons, it's that certain creatures (including bosses) are immune to certain properties in a poison as @Panth141 said.

    It appears that if a creature has immunity to any given property in a poison it renders the entire poison useless. I suppose this means that the more properties a poison has, the less likely it is to be globally useful.

    -Aletheion
  • Panth141
    Panth141
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    Aletheion wrote: »
    Okay.. so an update here, but many of you have probably already learned this.

    It's not that certain creatures are immune to poisons, it's that certain creatures (including bosses) are immune to certain properties in a poison as @Panth141 said.

    It appears that if a creature has immunity to any given property in a poison it renders the entire poison useless. I suppose this means that the more properties a poison has, the less likely it is to be globally useful.

    -Aletheion

    This could be annoying for poisons in PvE if this is the case

    It's quite easy to test, though:

    Find a boss immune to immobilisation

    Hit him with a few light attacks without a poison equipped and use combat text to see your light attack damage

    Equip an immobilise + damage poison

    Light attack until poison procs - you'll see the 'target is immune' call out, but watch your damage numbers and see if has increased. If it did then the poison component has still contributed damage.

    I'll try to get on PTS this evening and give it a test!
    PS4 EU - Panth141 | CP 630+
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    Rahai-Anaa - Stamina Dragonknight - Provisioner (lol)

    Pact
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  • Aletheion
    Aletheion
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    It's even easier then looking at the numbers. When the poison procs, it depletes one from the stack on your weapon.

    When using a poison with a property that the target is immune to, no poisons get depleted from the stack during the entire fight. I'm killing these bosses and such with all light attacks, so there are loads of them with plenty of time for the poison proc if it was going to.

    I did watch the numbers as well and I see that no additional damage numbers are displayed (which makes sense since no poisons got used).

    -Aletheion
  • Panth141
    Panth141
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    Aletheion wrote: »
    It's even easier then looking at the numbers. When the poison procs, it depletes one from the stack on your weapon.

    When using a poison with a property that the target is immune to, no poisons get depleted from the stack during the entire fight. I'm killing these bosses and such with all light attacks, so there are loads of them with plenty of time for the poison proc if it was going to.

    I did watch the numbers as well and I see that no additional damage numbers are displayed (which makes sense since no poisons got used).

    -Aletheion

    Okay - I did a little test

    Fighting a troll - checked snare immunity with silver shards - got the 'target is immune message', good.

    Just using a bow, zero skills, light attacks with a poison equipped. Poison does ~ 3200 poison damage and drains speed, reducing enemy movement speed by 50% and increasing my speed by 30%.

    The damage from the poison did work on the troll on each poison proc, however the speed effects did not occur whatsoever - this is what should happen IMO. But I noticed that I wasn't getting the target is immune message, so went to try the poison on some (snareable) durzog...

    I could not get the speed debuff/buff effect of the poison to work for the life of me. I went through close to 100 poisons just on durzog and didn't get a single speed change - so I have to completely invalidate my test on the troll as it seems that the speed poison effect simply isn't working ( @ZOS_RichLambert ).

    I don't have any more time right now, but I'll try testing again later using a poison with a different effect against which the troll should be immune!

    @Aletheion what poisons have you been testing with?
    PS4 EU - Panth141 | CP 630+
    Dominion
    Almalexia's Fallen - Magicka Dragonknight - PvE Main
    Lost Hope of Sotha Sil - Magicka Dragonknight - PvP Main
    Claws-in-pockets - Stamina Nightblade - PvE/P DPS
    Nocturnal's Guise - Magicka Nightblade - PvE DPS
    Udun - Magicka Templar - PvP Healer
    Onsi's Shattered Blade - Stamina Sorcerer - Dungeon/vMA Farmer
    Stands-like-Mountains - Magicka Nightblade - PvE Saptank
    Auri-El's Forgotten Light - Magicka Sorcerer - PvP DPS

    Covenant
    Tharkün - Magicka Sorcerer - PvE DPS
    Rahai-Anaa - Stamina Dragonknight - Provisioner (lol)

    Pact
    Perolis - Magicka Sorcerer - Enchanter/Alchemist/BwB PvP

  • Aletheion
    Aletheion
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    Crown Lethal Poison
    Immovability IX (crafted)
    Vitality IX (crafted)
    Slow IX (farmed)
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